Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.13 @ 17:09:45 Player: pappous Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (5143) 5143 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1811) 1811 TOTAL SCORE: 10124 Bonus ------- High Alert Combat Kills 555 Follower Combat Kills 373 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 139/160 System Corruption 0% Temperature Cool (0) Movement Treading (305) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Wheel > --- UTILITY (5) ------ Heat Sink Huge Storage Unit Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Ion Cannon Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Light Treads Armored Treads Advanced Treads Wheel Huge Storage Unit Large Matter Pod (150) Improved Terrain Scanner Hacking Suite Authchip [R/Combat] Relay Coupler [NC] (28) Relay Coupler [NC] (31) Long-range Tractor Beam Ion Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Shock Bomb Launcher Improved Grenade Launcher Missile Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Ion Cannon Assault Cannon > --- INVENTORY -------- Light Treads Armored Treads Advanced Treads Wheel Wheel Huge Storage Unit Large Matter Pod Improved Terrain Scanner Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Long-range Tractor Beam Ion Cannon Ion Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Shock Bomb Launcher Improved Grenade Launcher Missile Launcher Improved Datajack Great Maul [Rating: 31] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 2 . 1 . . . Weapon . | . . . . . . . . Parts Attached 118 | 4 7 20 21 24 10 21 11 Power 15 | 1 1 3 2 2 2 3 1 Engine 13 | 1 1 3 2 2 1 3 . Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 34 | 2 . 5 6 8 3 9 1 Treads 25 | 1 . 3 4 6 3 8 . Leg . | . . . . . . . . Wheel 9 | 1 . 2 2 2 . 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 1 8 2 4 2 2 3 Device 7 | . . 2 1 1 . 2 1 Storage 4 | 1 1 1 . 1 . . . Processor 4 | . . 2 . . 1 . 1 Hackware . | . . . . . . . . Protection 8 | . . 3 1 2 1 . 1 Artifact . | . . . . . . . . Weapon 46 | . 5 4 11 10 3 7 6 Energy Gun 9 | . 2 2 1 2 1 1 . Energy Cannon 6 | . . . 2 2 . 1 1 Ballistic Gun 19 | . 3 2 5 3 2 4 . Ballistic Cannon 3 | . . . . . . 1 2 Launcher 5 | . . . . 2 . . 3 Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 3 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . Parts Lost 33 | . 1 10 4 7 8 1 2 Power 7 | . . 2 . 2 2 1 . Propulsion 12 | . . 3 3 3 3 . . Utility 9 | . . 3 1 1 2 . 2 Weapon 5 | . 1 2 . 1 1 . . Highest Loss Streak 7 | . 1 3 3 7 4 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 81 92 99 87 97 98 96 Engine 7 | . 14 10 11 8 . 6 4 Core 2 | . . . . . 7 2 4 Treads 16 | . 14 13 11 13 25 19 18 Wheel 7 | . 14 8 10 8 . 7 9 Device 5 | . . 7 5 4 . 7 8 Storage 10 | . 14 10 11 9 9 9 9 Processor 19 | . . 13 22 18 26 27 18 Protection 4 | . . 4 4 7 8 . 5 Energy Gun 5 | . 11 11 . 2 8 . . Energy Cannon 3 | . . . 10 5 . 7 6 Ballistic Gun 9 | . 12 11 9 5 9 8 . Naked Turns . | . . . . . . . . Heaviest Build 110 | 10 90 99 98 100 100 101 110 Greatest Support 60 | 20 16 40 40 40 60 60 44 Greatest Overweight (x) 10 | . 5 9 9 9 9 10 10 Average Overweight (x) 6 | . 4 7 8 8 1 7 9 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 24 25 25 25 25 25 Most Carried 25 | 5 6 21 25 25 24 25 25 Average Carried 19 | 3 4 16 23 20 19 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 5 5 21 25 16 23 25 22 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Matter Collected 2719 | 196 287 426 389 268 403 526 224 Remotely . | . . . . . . . . Salvage Created 4973 | . 261 1199 1091 477 649 951 345 Parts 311 | . 15 86 71 30 36 60 13 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Combat Hostiles Destroyed 124 | . 10 35 21 15 14 18 11 Guns 78 | . 10 35 6 2 14 11 . Cannons 31 | . . . 13 6 . 7 5 AOE 13 | . . . . 7 . . 6 Classes Destroyed 11 | . 2 3 1 3 . 2 . Worker 5 | . . 1 2 1 . 1 . Builder 4 | . . . . 2 . 2 . Hauler 1 | . . . . . . 1 . Recycler 1 | . . . 1 . . . . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . 1 . 1 . Swarmer 33 | . 6 14 3 4 2 3 1 Grunt 46 | . 4 10 5 8 7 7 5 Duelist 4 | . . 1 1 . . . 2 Sentry 32 | . . 10 12 2 1 6 1 Hunter 9 | . . . . 1 4 2 2 Best Kill Streak 18 | . 3 8 4 18 5 4 6 Combat Bots Only 14 | . 3 7 4 14 5 3 6 Max Kills in Single Turn 3 | . 2 2 2 3 1 2 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 3 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Damage Taken 6680 | . 435 1646 902 1152 1178 884 483 Core 1010 | . 70 259 130 132 209 153 57 Absorbed by Shields 32 | . . . . . 7 . 25 Redirected to Shielding 100 | . . 100 . . . . . Regen/Repaired (Parts) 156 | . . 156 . . . . . Core Remaining (%) 58 | 100 72 . 2 . . . . Volleys Fired 367 | . 28 89 69 38 55 60 28 Largest 2 | . 2 2 2 2 2 2 2 Hottest 104 | . 60 90 91 98 97 104 104 Shots Fired 705 | . 53 176 134 64 106 119 53 Gun 494 | . 53 176 67 23 106 69 . Cannon 192 | . . . 67 33 . 50 42 Launcher 19 | . . . . 8 . . 11 Special . | . . . . . . . . Kinetic 359 | . 28 89 66 21 53 80 22 Thermal 327 | . 25 87 68 35 53 39 20 Explosive 16 | . . . . 8 . . 8 Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 22 | . 9 12 22 10 11 18 15 Robot Miss Streak 4 | . 3 4 1 3 4 2 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 4 | . 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 496 | . 39 119 96 43 74 90 35 Core Hits 226 | . 16 55 30 35 30 40 20 Critical Kills 3 | . 1 . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 6 | . 1 . 1 1 1 2 . Burn 2 | . . . . 1 . 1 . Meltdown 1 | . . . 1 . . . . Destroy 3 | . 1 . . . 1 1 . Melee Attacks 6 | . . . 5 1 . . . Impact 6 | . . . 5 1 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9632 | . 365 1638 1750 1541 1368 1776 1194 Guns 5119 | . 365 1638 669 222 1368 857 . Cannons 3198 | . . . 1081 472 . 919 726 Explosions 1315 | . . . . 847 . . 468 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3987 | . 157 823 669 192 736 1039 371 Thermal 4330 | . 208 815 1081 502 632 737 355 Explosive 1270 | . . . . 847 . . 423 Electromagnetic 45 | . . . . . . . 45 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . . 1 3 . 13 . Projectiles 14 | . . . 1 . . 13 . Explosions 3 | . . . . 3 . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 5 1 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 4 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | . 162 108 240 357 222 30 99 Average Temperature 54 | . 57 31 59 150 53 11 39 Received Heat Transfer 2385 | . 162 513 426 504 258 414 108 Effects 4 | . . . . 4 . . . Shutdowns 1 | . . . . 1 . . . Interference 1 | . . . . 1 . . . Matter Decay 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Melted 15 | . 1 1 7 1 2 1 2 Heat Transferred 8440 | . 475 1882 1961 999 1273 1295 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Peak Influence 973 | . 215 555 444 389 973 743 797 Initial 473 | . . 44 226 85 155 473 434 Average 413 | . 67 404 304 196 563 549 646 Maximum Alert Level 3 | . 1 2 2 1 3 3 3 Low Security (%) 15 | 100 99 14 . 55 2 . . Level 1 30 | . . 20 89 44 34 . . Level 2 45 | . . 65 10 . 29 95 40 Level 3 9 | . . . . . 33 4 59 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 2 3 . 2 . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 1 1 3 . 2 . Assault . | . . . . . . . . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Distress Signals 17 | . 1 5 1 2 . 8 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 241 | . 19 84 32 16 30 48 12 Peak Tracking Total 8 | . 4 8 3 6 5 5 4 Tactical Retreats 7 | . . 2 . . . 4 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Traps Triggered 19 | . 2 2 . 2 9 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 3 | . . . . . . 3 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Machines Disabled 10 | . . 1 3 2 2 1 1 Max in Single Turn 1 | . . 1 1 1 1 1 1 Garrison Access 1 | . . . 1 . . . . Garrison Relay 3 | . . . . . 2 . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Machines Accessed 13 | . . 2 4 1 2 3 1 Terminals 9 | . . 1 3 . 2 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 1 1 . 1 . Total Hacks 31 | . . 4 11 2 5 8 1 Successful 15 | . . 2 6 1 2 3 1 Failed 16 | . . 2 5 1 3 5 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . . 2 10 . 5 7 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 1 2 . 1 . Terminal Hacks 10 | . . . 5 . 2 2 1 Part Schematic 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . . 1 . Open Door 1 | . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . . . . . 1 . 1 Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 9 | . . 2 2 . 2 2 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Mat Sto Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . 6 . 5 Machine Destruction 11 | . . . . . 6 . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Total Allies 6 | . . . . . 6 . . Largest Group 4 | . . . . . 4 2 . Highest-Rated Group 84 | . . . . . 84 51 . Highest-Rated Ally 31 | . . . . . 31 31 . Total Orders . | . . . . . . . . Ally Attacks 53 | . . . . . 46 7 . Total Damage 1214 | . . . . . 1088 126 . Kills 15 | . . . . . 13 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Turns Passed 12324 | 61 785 3633 2073 873 2065 2278 556 Spaces Moved 4556 | 50 419 1378 693 289 741 816 170 Core 1 | 1 . . . . . . . Treads 1072 | 1 . 181 37 6 708 122 17 Legs . | . . . . . . . . Wheels 3483 | 48 419 1197 656 283 33 694 153 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 95 215 200 215 200 215 Average Speed 220 | 100 161 223 221 218 246 224 237 Slowest Speed 480 | 160 175 480 480 480 320 320 305 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 3 86 96 82 29 66 74 35 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . 2 1 . 1 . Terrain Destroyed 49 | . . . 2 17 . 4 26 Melee 3 | . . . 2 1 . . . Projectile 4 | . . . . . . 4 . AOE 42 | . . . . 16 . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Mat Sto Mat Gar Mat Gar Total 6171 | 58 481 1763 1089 468 875 1168 269 Wait 882 | . 23 225 285 103 9 202 35 Move 4549 | 49 418 1377 692 288 739 816 170 Hop . | . . . . . . . . Pick Up 109 | 5 3 44 6 5 14 29 3 Fast Attach 37 | 4 1 7 8 7 2 6 2 Attach 39 | . 4 9 3 10 6 4 3 Detach 1 | . . . 1 . . . . Swap 42 | . 2 4 10 7 2 11 6 Drop 78 | . 2 8 10 9 3 40 6 Fire 367 | . 28 89 69 38 55 60 28 Melee 6 | . . . 5 1 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 32 | . . . . . 16 . 16 Rewire 29 | . . . . . 29 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 6) 366 | -10/Materials | Discovered new exit (range 10) 465 | -10/Materials | Discovered new exit (range 13) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Utility x2 1238 | -9/Materials | Build established: Scavenger-Mutant 1435 | -9/Materials | Discovered new exit (range 8) 1632 | -9/Materials | Discovered new exit (range 11) 2129 | -9/Materials | Destroyed 7 combat bots 2137 | -9/Materials | Lost 3 parts (1p2n) 2175 | -9/Materials | Core integrity fell below 50% 2278 | -9/Materials | Discovered new exit (range 18) 2368 | -9/Materials | Discovered new exit (range 5) 2449 | -9/Materials | Build established: Mutant 2614 | -9/Materials | Discovered new exit (range 18) 3376 | -9/Materials | Discovered new exit (range 4) 3650 | -9/Materials | Repaired Huge Storage Unit 4332 | -9/Materials | Identified exit to Materials 4477 | -9/Materials | Identified exit to Storage 4480 | -9/Materials | Entered Storage 4786 | -9/Storage | Core integrity fell below 20% 4836 | -9/Storage | Lost 3 parts (2n1u) 4960 | -9/Storage | Identified exit to Recycling 5625 | -9/Storage | Garrison activated, responded to threat 5689 | -9/Storage | Discovered exit to Materials (range 9) 6553 | -9/Storage | Entered Materials 6553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7113 | -8/Materials | Lost 7 parts (2p3n1u1w) 7116 | -8/Materials | Destroyed 14 combat bots 7301 | -8/Materials | Discovered new exit (range 10) 7320 | -8/Materials | Identified exit to Factory 7422 | -8/Materials | Identified exit to Garrison 7426 | -8/Materials | Entered Garrison 7452 | -8/Garrison | Triggered checkpoint 7550 | -8/Garrison | Triggered checkpoint 7581 | -8/Garrison | Core integrity fell below 50% 7601 | -8/Garrison | Lost 4 parts (1p1n2u) 7858 | -8/Garrison | Triggered checkpoint 7894 | -8/Garrison | Build established: Scavenger-Mutant 7906 | -8/Garrison | Garrison Relay disabled 8118 | -8/Garrison | Triggered checkpoint 8184 | -8/Garrison | Triggered checkpoint 8300 | -8/Garrison | Triggered checkpoint 8368 | -8/Garrison | Garrison Relay disabled 8507 | -8/Garrison | Discovered new exit (range 14) 8538 | -8/Garrison | Identified exit to Materials 8682 | -8/Garrison | Triggered checkpoint 8766 | -8/Garrison | Discovered exit to Materials (range 13) 8940 | -8/Garrison | Triggered checkpoint 9026 | -8/Garrison | Discovered exit to Materials (range 11) 9274 | -8/Garrison | Installed Relay Interface Framework 9491 | -8/Garrison | Entered Materials 9491 | -8/Materials | Accompanied by 2 allies 10183 | -8/Materials | Core integrity fell below 20% 10360 | -8/Materials | Discovered exit to Factory (range 16) 10585 | -8/Materials | Build established: Mutant 11012 | -8/Materials | Discovered exit to Factory (range 15) 11769 | -8/Materials | Identified exit to Garrison 11769 | -8/Materials | Entered Garrison 11906 | -8/Garrison | Triggered checkpoint 11976 | -8/Garrison | Triggered checkpoint 11979 | -8/Garrison | Triggered checkpoint 12139 | -8/Garrison | Discovered exit to Factory (range 10) 12208 | -8/Garrison | Triggered checkpoint 12282 | -8/Garrison | Garrison Relay disabled 12325 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 12232_ Stasis field depleted. 12232_ Triggered Stasis Trap. 12232_ A bubble of rippling energy engulfs the area. 12232_ Field strength at 70. 12235_ Field strength at 40. 12236_ Field strength at 10. 12237_ Stasis field depleted. 12237_ Acquired 50 matter. 12237_ Triggered Stasis Trap. 12237_ A bubble of rippling energy engulfs the area. 12237_ Field strength at 70. 12240_ Field strength at 40. 12241_ Field strength at 10. 12242_ Stasis field depleted. 12242_ Acquired 6 matter. 12282_ Garrison Relay disabled. 12282_ Relay Coupler [NC] tumbles out of relay unit. 12284_ Dropped Relay Coupler [NC]. 12291_ Acquired Relay Coupler [NC]. 12315_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# ## | | ????????????????+?+????????????????????????# ## | | ???????????????????""""###+????????????????# #? | | ???????????????????? ^ ?????????????????# #? | | ????????????????????? ?????????????????# #? | | ??????????????????????# #?????????????????# #? | | ???????????############ ################### #? | | ???????????""""""""""## #? | | ??????????#"""!!!!!!"## #? | | ??????????#"" + ####+##############++#? | | ??????????#"! += #?????????????????????? | | ??????????#"! ## #?????????????????????? | | ??????????#"! ## #?????????????????????? | | ??????????#"! ## #?????????????????????? | | ??????????#"" ## #?????????????????????? | | ??????????#"""!!!!!!"## #?????????????????????? | | ??????????#""""""""""## #?????????????????????? | | ???????????############ ###???????????????????? | | ??????????????????????# %#???????????????????? | | ??????????????????????# p +???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# ###???????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#@ #?????????????????????? | | ????????????????#####?# #?????????????????????? | | ????????????????# #?# #?????????????????????? | | ??????????####### ### !#?????????????????????? | | ??????????# ! ^+?????????????????????? | | ??????????# !! =^^^^+?????????????????????? | | ??????????##!! ###########?????????????????????? | | ??????????#"!"""#??????????????????????????????? | | ??????????#######??????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Imp. Signal Interpreter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSmartbombCanceller Manual? 0 Play Time 01:39:13 Cumulative 96.5 hours Start 2023.03.12 @ 22:31:51 End 2023.08.13 @ 17:09:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cdfce9e-abdb-46ba-8d39-811b32de6a51