Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.14 @ 14:08:24 Player: darki Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (1735) 1735 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1900) 1900 TOTAL SCORE: 8225 Bonus ------- Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Relay Coupler [Swarmer] (37) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (21) Relay Coupler [Heavy] (14) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Relay Coupler [Swarmer] > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy Rocket Launcher Heavy Rocket Launcher Power Maul [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Rocket Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Power Maul Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 43 | . 5 2 6 3 1 . 2 2 4 6 11 1 Power 4 | . . . 1 . . . . . 1 . 2 . Engine 3 | . . . 1 . . . . . . . 2 . Core 1 | . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 . . 1 . . 2 1 . Treads . | . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . 2 1 . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . Flight 2 | . . . . 1 . . 1 . . . . . Utility 8 | . 2 . 2 . . . . 1 1 . 2 . Device 2 | . 1 . . . . . . . . . 1 . Storage . | . . . . . . . . . . . . . Processor 3 | . 1 . . . . . . . 1 . 1 . Hackware 3 | . . . 2 . . . . 1 . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | . 3 2 2 2 1 . 1 1 2 4 6 1 Energy Gun 3 | . 1 . 1 . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | . 2 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . 2 2 4 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . 1 1 . . 1 . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 25 | . 2 1 4 . . . . 3 . 4 10 1 Power 4 | . . 1 1 . . . . . . 1 1 . Propulsion 7 | . 1 . 2 . . . . . . 1 3 . Utility 3 | . . . . . . . . 1 . . 2 . Weapon 11 | . 1 . 1 . . . . 2 . 2 4 1 Highest Loss Streak 6 | . 1 1 3 . . . . 1 . 1 6 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 88 83 71 56 77 77 63 55 68 65 69 30 Engine 5 | . 14 12 1 . . . . . . . 5 . Leg 8 | . 19 14 5 . . . . . . 9 12 . Flight 2 | . . . . 4 11 11 9 9 9 2 . . Device 9 | . 12 14 11 11 11 11 9 9 9 9 6 . Processor 11 | . 10 14 11 11 11 11 9 9 9 9 13 15 Hackware 13 | . . . 20 22 22 22 18 15 18 18 15 15 Energy Gun 1 | . 4 . 7 . . . . . . . . . Ballistic Gun 7 | . 23 26 13 . . . . . . . . . Launcher 3 | . . . . . . . . . 12 10 7 . Impact Weapon 3 | . . . . 4 11 11 9 9 2 4 3 . Special Melee Weapon 1 | . . . . . 4 11 9 4 . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 23 | 11 13 8 9 6 6 5 5 5 22 22 23 7 Greatest Support 50 | 20 20 10 10 6 6 6 50 50 50 50 38 3 Greatest Overweight (x) 5 | . . . 2 . . . . . . 4 5 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | . 6 4 4 3 5 4 4 5 5 5 5 5 Average Carried 3 | . 4 4 1 2 3 4 . 2 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 4 4 2 3 4 4 1 3 5 3 5 4 Class Distribution -------------------- 55% | Mutant 31% | Hacker-Mutant 7% | Assassin 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 743 | 200 191 45 78 18 . . . . 1 119 91 . Remotely . | . . . . . . . . . . . . . Salvage Created 849 | . 269 61 115 . . . . . 7 248 103 46 Parts 59 | . 19 8 11 . . . . . 2 7 7 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 33 | . 8 5 4 . . . . . . 8 5 3 Guns 17 | . 7 5 4 . . . . . . . 1 . AOE 15 | . 1 . . . . . . . . 7 4 3 Classes Destroyed 8 | . 4 1 1 . . . . . . . 2 . Worker 2 | . 1 . . . . . . . 1 . . . Builder 1 | . . . . . . . . . . . 1 . Operator 4 | . 2 . 2 . . . . . . . . . Swarmer 14 | . 3 3 3 . . . . . . . 2 3 Grunt 12 | . 5 . . . . . . . . 7 . . Sentry 2 | . . . 1 . . . . . . 1 . . Programmer 3 | . . . . . . . . . . . 3 . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 6 | . 4 3 4 . . . . . 1 6 4 3 Combat Bots Only 6 | . 4 3 4 . . . . . . 6 3 3 Max Kills in Single Turn 4 | . 2 1 1 . . . . . 1 4 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . 4 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 4253 | . 414 78 434 34 . . . 966 190 714 1084 339 Core 1514 | . 77 26 148 31 . . . 206 33 289 420 284 Absorbed by Shields 58 | . . . . . . . . 10 . . . 48 Core Remaining (%) 54 | 100 . 58 . . . 55 . . . 4 . . Volleys Fired 71 | . 27 12 14 . . . . . 3 5 8 2 Largest 2 | . 2 2 2 . . . . . 1 2 2 1 Hottest 80 | . 60 60 76 . . . . . 39 78 80 39 Shots Fired 129 | . 53 24 28 . . . . . 3 10 9 2 Gun 108 | . 53 24 28 . . . . . . . 3 . Cannon . | . . . . . . . . . . . . . Launcher 21 | . . . . . . . . . 3 10 6 2 Special . | . . . . . . . . . . . . . Kinetic 88 | . 51 21 16 . . . . . . . . . Thermal 15 | . . . 12 . . . . . . . 3 . Explosive 21 | . . . . . . . . . 3 10 6 2 Electromagnetic 5 | . 2 3 . . . . . . . . . . Robot Hit Streak 7 | . 7 3 6 . . . . . . 6 4 4 Robot Miss Streak 5 | . 5 2 2 . . . . . . 2 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 81 | . 28 13 18 . . 2 1 2 . 7 9 1 Core Hits 60 | . 17 7 7 1 . . . . 1 10 12 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 3 | . . . 2 . . . . . . 1 . . Burn 2 | . . . 2 . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . Melee Attacks 27 | . . . . . . 4 8 5 . 2 8 . Impact 20 | . . . . . . 2 7 3 . 2 6 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 1 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2639 | . 636 111 236 6 . . . . 46 739 618 247 Guns 811 | . 369 111 236 . . . . . . . 95 . Cannons . | . . . . . . . . . . . . . Explosions 1711 | . 267 . . . . . . . 46 685 466 247 Melee 104 | . . . . . . . . . . 54 50 . Ramming 13 | . . . . 6 . . . . . . 7 . Kinetic 578 | . 357 101 120 . . . . . . . . . Thermal 211 | . . . 116 . . . . . . . 95 . Explosive 1696 | . 252 . . . . . . . 46 685 466 247 Electromagnetic 37 | . 27 10 . . . . . . . . . . Impact 104 | . . . . . . . . . . 54 50 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 3 3 Average Corruption 1 | . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 3 2 Matter Fused 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 142 | . 21 . . . . . . . . 55 66 . Projectiles . | . . . . . . . . . . . . . Explosions 63 | . 21 . . . . . . . . 1 41 . Melee 79 | . . . . . . . . . . 54 25 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 381 | . 87 . . 3 . . . . 49 73 169 . Shots 8 | . 1 . . . . . . . 2 2 3 . Rammed 2 | . . . . 2 . . . . . . . . Targets Rammed 5 | . . . . 2 . . . . . . 3 . Kicked 3 | . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . Highest Temperature 60 | . . 60 6 . . . . 23 9 22 36 4 Average Temperature 18 | . . 33 4 . . . . 10 5 9 18 4 Received Heat Transfer 1001 | . 108 100 135 9 . . . 231 . 369 . 49 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 2 | . . . . . . . . . . 1 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . . Heat Transferred 619 | . . . 444 . . . . . . . 175 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 497 | . 304 188 153 66 . 2 22 497 303 360 230 151 Initial 249 | . . 118 . 51 . . . 7 249 59 189 67 Average 128 | . 112 181 76 59 . . 5 183 204 216 127 107 Maximum Alert Level 2 | . 1 . . . . . . 2 1 1 1 . Low Security (%) 83 | . 70 100 100 100 . 100 100 63 28 37 98 100 Level 1 15 | . 29 . . . . . . 20 71 62 1 . Level 2 1 | . . . . . . . . 15 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . 2 1 . . 1 . 1 . 3 . Investigation 3 | . . . . 1 . . 1 . . . 1 . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 5 | . 2 . 2 . . . . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 4 | . . . 3 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 14 6 17 3 . . 2 39 5 14 17 9 Peak Tracking Total 20 | . 4 2 6 3 . . 2 20 6 10 8 7 Tactical Retreats 14 | . . 1 1 . . . . 8 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 10 | . . . . . . . . 9 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 9 | . 3 . . . . . . 2 2 1 1 . Max in Single Turn 2 | . 2 . . . . . . 1 1 1 1 . Garrison Relay 3 | . . . . . . . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 15 | . 1 . 3 1 1 . 3 . 4 . 2 . Terminals 10 | . 1 . 3 . . . 2 . 3 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 38 | . 1 . 8 1 1 . 9 . 14 . 4 . Successful 26 | . 1 . 6 1 1 . 5 . 9 . 3 . Failed 12 | . . . 2 . . . 4 . 5 . 1 . Catastrophic 3 | . . . . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 1 . 5 . 1 . 8 . 11 . 2 . Terminals 31 | . 1 . 8 . . . 8 . 13 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 3 . Terminal Hacks 14 | . 1 . 4 1 1 . 1 . 5 . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . Garrison Index 1 | . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 9 | . . . 2 . . . 3 . 3 . 1 . Terminals 8 | . . . 2 . . . 3 . 3 . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 7 | . . . 2 . . . 2 . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Restock 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . 3 . . . 2 . 3 . 1 . Full Trace Events 5 | . . . 2 . . . 1 . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . 1 1 1 . . 1 . Non-combat 2 | . . . . . . 1 1 . . . . . Combat 2 | . . . . . . . . 1 . . 1 . Robot Hacks Applied 4 | . . . . . . 1 1 1 . . 1 . parse_system 3 | . . . . . . 1 1 . . . 1 . go_dormant 1 | . . . . . . . . 1 . . . . Relay Couplers Released 15 | . . . . . . . . 8 . 4 3 . Machine Destruction 12 | . . . . . . . . 8 . 4 . . Programmers 3 | . . . . . . . . . . . 3 . Attached 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 2982 | . 378 410 270 153 88 125 161 236 142 262 719 38 Spaces Moved 2686 | 1 234 146 186 319 208 223 135 362 253 233 337 49 Core 381 | . . . 94 181 . . . . . 24 33 49 Treads . | . . . . . . . . . . . . . Legs 871 | 1 234 146 76 . . . . . . 110 304 . Wheels . | . . . . . . . . . . . . . Hover 16 | . . . 16 . . . . . . . . . Flight 1418 | . . . . 138 208 223 135 362 253 99 . . Fastest Speed 40 | 120 120 120 50 40 40 40 50 50 50 50 50 50 Average Speed 76 | 120 120 120 107 45 40 40 50 50 50 99 133 52 Slowest Speed 300 | 120 120 120 150 50 40 40 50 50 50 250 300 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 14 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 1 61 40 20 73 60 39 14 69 33 41 7 26 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . Spaces Dug 63 | . . . . . . 2 7 . 49 . 5 . Terrain Destroyed 238 | . 15 . . . . 2 7 . 49 104 38 23 Melee 14 | . . . . . . 2 7 . . . 5 . Projectile . | . . . . . . . . . . . . . AOE 224 | . 15 . . . . . . . 49 104 33 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 3416 | . 279 360 227 324 214 253 213 395 264 249 579 59 Wait 547 | . 5 199 19 . . 27 67 27 . . 203 . Move 2657 | . 233 145 185 318 207 222 135 342 253 232 336 49 Hop 5 | . . . . . . . . 5 . . . . Pick Up 18 | . 3 . . 1 2 . . 4 2 2 4 . Fast Attach 26 | . 4 2 3 3 . . . 1 3 2 8 . Attach 13 | . 1 . 3 . 1 . 1 2 . 2 2 1 Detach 3 | . . . 1 . . . . . 1 . 1 . Swap 5 | . . . . . . . 1 . 1 2 1 . Drop 23 | . 6 2 2 . 4 . 1 . 1 2 5 . Fire 71 | . 27 12 14 . . . . . 3 5 8 2 Melee 27 | . . . . . . 4 8 5 . 2 8 . Ram 2 | . . . . 2 . . . . . . . . Kick 3 | . . . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 9 . . . 7 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 351 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Entered Mines 411 | -10/Mines | Assembled infested the area 431 | -10/Mines | Met a Derelict bent on vengeance 648 | -10/Mines | Identified exit to Materials 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Utility x2 929 | -9/Materials | Identified exit to Mines 929 | -9/Materials | Identified exit to Storage 1059 | -9/Materials | Entered Mines 1087 | -9/Mines | Lost 3 parts (1p1n1w) 1094 | -9/Mines | Build established: Hacker-Mutant 1145 | -9/Mines | Discovered new exit (range 13) 1148 | -9/Mines | Met a Derelict shopkeep closing up shop 1202 | -9/Mines | Learned location of Zion (-7) 1211 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1211 | -9/Mines | Discovered new exit (range 5) 1212 | -9/Mines | Identified exit to Exiles 1212 | -9/Mines | Entered Exiles 1224 | -9/Exiles | Met 8R-AWN 1230 | -9/Exiles | Met EX-HEX 1242 | -9/Exiles | Met EX-BIN 1247 | -9/Exiles | Aligned with FarCom system 1247 | -9/Exiles | Given EX-Vault access code 1256 | -9/Exiles | Opened EX-Vault 1260 | -9/Exiles | Found Flying Fortress v7 1270 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1282 | -9/Exiles | Met EX-DEC 1296 | -9/Exiles | Discovered new exit (range 14) 1300 | -9/Exiles | Identified exit to Mines 1300 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1300 | -9/Exiles | Entered Mines 1423 | -8/Mines | Discovered new exit (range 8) 1425 | -8/Mines | Identified exit to Materials 1425 | -8/Mines | Entered Materials 1425 | -8/Materials | Evolved 2 slots: Propulsion x2 1586 | -8/Materials | Identified exit to Garrison 1586 | -8/Materials | Entered Garrison 1647 | -8/Garrison | Discovered new exit (range 8) 1660 | -8/Garrison | Triggered checkpoint 1664 | -8/Garrison | Garrison Relay disabled 1733 | -8/Garrison | Discovered new exit (range 12) 1739 | -8/Garrison | Identified exit to Materials 1752 | -8/Garrison | Triggered checkpoint 1761 | -8/Garrison | Garrison Relay disabled 1776 | -8/Garrison | Triggered checkpoint 1805 | -8/Garrison | Discovered exit to Materials (range 10) 1812 | -8/Garrison | Installed Relay Interface Framework 1822 | -8/Garrison | Entered Materials 1942 | -8/Materials | Discovered new exit (range 16) 1964 | -8/Materials | Identified exit to Garrison 1964 | -8/Materials | Entered Garrison 1967 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 2007 | -8/Garrison | Garrison Relay disabled 2024 | -8/Garrison | Triggered checkpoint 2040 | -8/Garrison | Triggered checkpoint 2042 | -8/Garrison | Core integrity fell below 50% 2052 | -8/Garrison | Triggered checkpoint 2054 | -8/Garrison | Build established: Mutant 2059 | -8/Garrison | Core integrity fell below 20% 2215 | -8/Garrison | Discovered new exit (range 10) 2224 | -8/Garrison | Identified exit to Factory 2226 | -8/Garrison | Entered Factory 2226 | -7/Factory | Evolved 2 slots: Utility x2 2634 | -7/Factory | Lost 6 parts (2n2u2w) 2788 | -7/Factory | Identified exit to Garrison 2873 | -7/Factory | Lost 4 parts (1p1n2w) 2941 | -7/Factory | Cargo convoy interrupted 2945 | -7/Factory | Core integrity fell below 50% 2945 | -7/Factory | Entered Garrison 2968 | -7/Garrison | Triggered checkpoint 2970 | -7/Garrison | Core integrity fell below 20% 2983 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=GARRISON GOAL=ESCAPE 02945_ Receiving FarCom transmissions... 02950_ System corrupted: Component data lost. 02963_ S-27 Virus destroyed. 02966_ System corrupted: Matter fused (-7). 02968_ Beams of light sweep through the air. An alarm sounds. 02968_ Hvy. Rocket Launcher destroyed. 02968_ Triggered Stasis Trap. 02968_ A bubble of rippling energy engulfs the area. 02968_ Field strength at 94. 02969_ Field strength at 88. 02970_ Field strength at 66. 02971_ Field strength at 60. 02971_ S-27 Virus destroyed. 02972_ Field strength at 37. 02973_ Field strength at 31. 02974_ Field strength at 25. 02975_ Field strength at 8. 02976_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ????????????????????????? ????????# #?????????# # | | ????????????????????????# ???????# #?????????# # | | ????????????????????? ??# ???????# #?????????# # | | ?????????????????###? ### ???????# #?????????# # | | ?????????????????? ? # ######## #?????????# # | | ?????????????????## ## # ## ## #?????????# # | | ???????????????? # # ## ## ##????????# | | ????????????????? #?????????## | | ????????????????? % = g #??????????? | | ??????????????????% [ %[ #??????????? | | ?????????????????? # Y ## g ## #??????????? | | ???????????????????? ### ss## ## #??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "??????????? | | ???????????????????????" "x?????????? | | ??????????????????????s" "??????????? | | ???????????????????????# ## ## #??????????? | | ???????????????????????# ## ## ##?????????? | | ???????????????????????# ????????? | | ???????????????????????# ????????? | | ???????????????????????# ####???????? | | ???????????????????????## ##""""## ##??????????? | | ????????????????????????# #?ssss?? #Y??????????? | | ????????gg??????????????# #???????? #???????????? | | ????????????????????????# #?????????#???????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????####?????????????????????? | | ??????????s??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????s?????????????????????????????????????? | | ???????????s?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 62 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableDerelictSheargun Manual? 0 Play Time 00:31:49 Cumulative 123.9 hours Start 2022.11.14 @ 13:03:29 End 2022.11.14 @ 14:08:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cc973e3-48ff-4192-863b-dc06cdfde100