Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.03.28 @ 21:50:21 Player: hemo Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (1943) 1943 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 7929 Bonus ------- Follower Combat Kills 211 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 670/670 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Extension Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Improved Coolant Injector Energy Well Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Improved Target Analyzer Improved Core Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Melee Analysis Suite Target Analyzer Improved Target Analyzer Core Analyzer Improved Core Analyzer Advanced Hacking Suite > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Micro Fission Core Energy Well [Rating: 81] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Airjet Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Improved Terrain Scan Processor Device Structural Scanner Storage Compact Matter Pod Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon Great Maul Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Tri-rail Accelerator Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 11 | . 1 2 2 2 . . . . 2 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 11 | . 1 2 2 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 137 | 15 11 7 12 8 5 3 . 13 10 40 13 Power 16 | 2 . 1 . 2 1 . . 3 . 6 1 Engine 6 | 2 . 1 . 1 1 . . 1 . . . Core 10 | . . . . 1 . . . 2 . 6 1 Reactor . | . . . . . . . . . . . . Propulsion 35 | 7 4 2 5 1 . . . 3 2 8 3 Treads 4 | . . . 2 . . . . 1 . 1 . Leg 11 | 2 . . 1 . . . . . 1 5 2 Wheel 5 | 5 . . . . . . . . . . . Hover 10 | . 4 2 2 1 . . . . . . 1 Flight 5 | . . . . . . . . 2 1 2 . Utility 59 | 4 5 3 5 5 1 3 . 3 4 17 9 Device 22 | 2 5 1 1 1 . . . 2 . 5 5 Storage 2 | . . . . . . . . . . 1 1 Processor 19 | 2 . 1 2 2 . 2 . 1 2 5 2 Hackware 3 | . . . 1 . . 1 . . . 1 . Protection 13 | . . 1 1 2 1 . . . 2 5 1 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 2 1 2 . 3 . . 4 4 9 . Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 1 1 1 1 . 1 . . 2 . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 3 | . . . . . . . . 1 . 2 . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 10 | . . . 1 . 1 . . 1 2 5 . Slashing Weapon 3 | . . . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 3 . Parts Lost 44 | . . 4 4 1 . . . 12 . 11 12 Power 3 | . . . . . . . . 2 . . 1 Propulsion 15 | . . 2 2 . . . . 3 . 3 5 Utility 19 | . . 1 2 1 . . . 6 . 5 4 Weapon 7 | . . 1 . . . . . 1 . 3 2 Highest Loss Streak 9 | . . 4 3 1 . . . 4 . 9 7 Average Slot Usage (%) 88 | . 98 92 79 86 89 100 100 77 79 92 92 Engine 3 | . 11 10 8 4 6 7 7 4 . . . Core 2 | . . . . 2 . . . . 6 5 5 Treads 1 | . . . 2 . . . . 4 . . . Leg 3 | . . . 2 . . . . . 2 9 3 Hover 6 | . 10 19 8 14 14 14 14 4 . . . Flight 1 | . . . . . . . . . 9 1 4 Device 12 | . 23 29 16 16 21 21 21 9 6 2 11 Processor 33 | . 12 12 14 25 28 28 28 30 29 45 47 Hackware 4 | . . . 1 5 . 3 7 7 6 4 5 Protection 6 | . . 4 5 7 10 9 7 2 6 9 1 Ballistic Gun 3 | . 11 12 13 2 . 7 7 6 . . . Impact Weapon 5 | . . . 2 7 6 7 7 2 8 5 10 Slashing Weapon 1 | . . . . . . . . . 2 4 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 9 9 11 16 16 19 19 17 17 18 25 37 Greatest Support 40 | 20 20 12 40 20 20 20 20 20 18 40 30 Greatest Overweight (x) 4 | . . 2 4 . . . . 2 . 2 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 3 Average Carried 3 | 2 3 2 3 3 3 4 4 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 2 4 4 4 4 4 3 4 3 . Class Distribution -------------------- 52% | Hacker-Mutant 31% | Hacker-Scout 7% | Hacker-Assassin 5% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Scout | -10/Materials Hacker-Scout | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Assassin | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Matter Collected 1908 | 364 61 149 203 53 90 30 . 173 84 518 183 Remotely . | . . . . . . . . . . . . Salvage Created 2645 | 173 80 71 144 241 . 25 . 428 71 1123 289 Parts 125 | 19 7 10 11 6 . . . 13 4 55 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 38 | . 1 1 2 2 . 1 . 13 1 16 1 Melee 16 | . . . . 1 . . . 1 1 13 . Guns 5 | . 1 1 2 . . . . 1 . . . AOE 11 | . . . . . . . . 8 . 3 . Classes Destroyed 14 | 3 2 2 2 1 . 1 . 1 . 2 . Worker 5 | 2 . . 1 1 . . . . . 1 . Builder 3 | . . 1 1 . . . . . . . 1 Tunneler 6 | 4 1 . . . . . . . . 1 . Recycler 5 | 1 . . . 1 . . . . . 2 1 Operator 3 | . . . 1 . . . . . . . 2 Watcher 3 | . 1 . . . . . . . . . 2 Swarmer 16 | . . . . . . 1 . 11 . 4 . Grunt 4 | . 1 . . . . . . . . 2 1 Duelist 1 | . . . . . . . . . . 1 . Sentry 6 | . . 1 1 1 . . . . 1 2 . Demolisher 1 | . . . . 1 . . . . . . . Hunter 6 | . . . 1 . . . . 1 . 4 . Programmer 3 | . . . . . . . . . . 3 . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | 5 2 2 2 3 . 1 . 4 1 4 2 Combat Bots Only 4 | . 1 1 1 1 . 1 . 4 1 3 1 Max Kills in Single Turn 3 | 2 1 1 1 1 . 1 . 3 1 3 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . 2 . Melee 1 | . . . . 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Damage Taken 5506 | 14 48 357 243 130 157 22 . 953 155 2132 1295 Core 1491 | . 21 47 44 36 58 11 . 238 31 688 317 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 91 88 92 . . . . 51 96 . . Volleys Fired 60 | 8 6 14 13 . . . . 17 . 2 . Largest 2 | 2 2 2 2 . . . . 2 . 1 . Hottest 60 | 60 60 60 43 . . . . 53 . 30 . Shots Fired 105 | 16 12 18 26 . . . . 31 . 2 . Gun 86 | 16 12 18 26 . . . . 14 . . . Cannon . | . . . . . . . . . . . . Launcher 19 | . . . . . . . . 17 . 2 . Special . | . . . . . . . . . . . . Kinetic 68 | 8 6 14 26 . . . . 14 . . . Thermal . | . . . . . . . . . . . . Explosive 19 | . . . . . . . . 17 . 2 . Electromagnetic 18 | 8 6 4 . . . . . . . . . Robot Hit Streak 44 | 10 5 15 41 . . . . 44 . 3 . Robot Miss Streak 2 | 1 1 1 . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 216 | 11 9 17 29 10 . 1 . 44 1 63 31 Core Hits 71 | 7 4 5 7 1 . . . 16 1 27 3 Critical Hits 9 | . . . . . . . . 1 . 8 . Critical Kills 6 | . . . . . . . . . . 6 . Critical Parts Destroyed 3 | . . . . . . . . 1 . 2 . Melee Attacks 185 | . . . 5 12 1 1 . 22 8 93 43 Impact 133 | . . . 5 12 1 1 . 22 7 42 43 Slashing 52 | . . . . . . . . . 1 51 . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . 2 3 . . . 1 . 4 3 Combat Hostiles 2 | . . . . 2 . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . 8 2 Damage Inflicted 7550 | 198 166 299 512 441 . 31 . 1844 48 2897 1114 Guns 920 | 158 131 205 265 . . . . 161 . . . Cannons . | . . . . . . . . . . . . Explosions 1372 | 40 35 94 . . . . . 845 . 358 . Melee 5258 | . . . 247 441 . 31 . 838 48 2539 1114 Ramming . | . . . . . . . . . . . . Kinetic 706 | 64 54 162 265 . . . . 161 . . . Thermal 169 | 40 35 94 . . . . . . . . . Explosive 1203 | . . . . . . . . 845 . 358 . Electromagnetic 214 | 94 77 43 . . . . . . . . . Impact 3548 | . . . 247 441 . 31 . 838 . 877 1114 Slashing 1710 | . . . . . . . . . 48 1662 . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 5 6 Average Corruption 4 | . . . . . . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . Effects 22 | . . . . . . . . . . 1 21 Message Errors 4 | . . . . . . . . . . 1 3 Matter Fused 7 | . . . . . . . . . . . 7 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 4 | . . . . . . . . . . . 4 Targeting Errors 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1070 | . . . 148 112 . 6 . 270 . 242 292 Projectiles . | . . . . . . . . . . . . Explosions 22 | . . . . . . . . 22 . . . Melee 1048 | . . . 148 112 . 6 . 248 . 242 292 Knockbacks 17 | . . . 1 3 . . . 3 . 4 6 Impact 17 | . . . 1 3 . . . 3 . 4 6 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 176 | 14 14 20 . . . . . 105 . 23 . Shots 10 | 1 1 1 . . . . . 5 . 2 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 173 | 12 36 54 5 . . . . . . . 173 Average Temperature 37 | 12 18 23 3 . . . . . . . 90 Received Heat Transfer 1197 | . 30 258 45 60 18 . . 24 24 495 243 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 24 | . . . 2 4 . 1 . 6 . 4 7 Impact Corruptions 52 | . . . 5 5 . 1 . 18 . 9 14 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 250 | 50 50 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Peak Influence 240 | 35 143 99 130 223 . . . . 70 240 90 Average Influence 65 | 18 48 77 71 121 . . . . 40 80 27 Maximum Alert Level 1 | . . . . 1 . . . . . 1 . Low Security (%) 95 | 100 100 100 100 88 . . . . 100 91 100 Level 1 4 | . . . . 11 . . . . . 8 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 1 3 . . . . . 6 3 Investigation 8 | . 1 1 . 3 . . . . . 3 . Extermination 2 | . . . . . . . . . . 2 . Reinforcement 5 | . . . 1 . . . . . . 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Distress Signals 7 | . . 3 . . . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 114 | . 2 10 5 4 10 3 . 21 5 36 18 Peak Tracking Total 8 | . 1 7 2 2 8 3 . 5 5 8 5 Tactical Retreats 16 | . . 3 . . 1 . . 2 . 7 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 8 | . . 1 . . . . . . . 4 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 2 | . . 1 . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 41 | . 7 2 3 5 . 1 4 . . 9 10 Terminals 26 | . 5 2 2 1 . . . . . 6 10 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 6 | . 1 . . 3 . . . . . 2 . Scanalyzers 3 | . . . 1 1 . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 156 | . 24 7 15 14 . 1 29 . . 32 34 Successful 127 | . 17 5 13 10 . 1 29 . . 25 27 Failed 29 | . 7 2 2 4 . . . . . 7 7 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 96 | . 15 6 6 5 1 1 4 . . 27 31 Terminals 87 | . 16 7 9 2 . . . . . 19 34 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . . . Recycling Units 19 | . 3 . . 8 . . . . . 8 . Scanalyzers 15 | . . . 6 4 . . . . . 5 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 69 | . 9 3 5 1 . 1 29 . . 6 15 Record 13 | . . . . . . . 11 . . 1 1 Part Schematic 20 | . 2 . . . . . 9 . . 3 6 Robot Schematic 8 | . . . . 1 . . 6 . . . 1 Robot Analysis 3 | . 1 1 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 3 | . 1 1 1 . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . 1 1 Unreport Threat 1 | . . . . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . 2 Registered Components 2 | . 1 . 1 . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 2 . . . . . 2 . Report Inventory 5 | . 1 . . 2 . . . . . 2 . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 14 | . . . 6 4 . . . . . 4 . Insert Component 7 | . . . 3 2 . . . . . 2 . Analyze 7 | . . . 3 2 . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 82 | . 10 4 6 8 . . . . . 29 25 Terminals 26 | . 3 2 2 . . . . . . 7 12 Botnet 21 | . 3 2 2 . . . . . . 5 9 Disrupt 5 | . . . . . . . . . . 2 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 1 . . 3 . . . . . 6 . Monitor 3 | . . . . 1 . . . . . 2 . Recyclers 2 | . . . . . . . . . . 2 . Tunnel 5 | . 1 . . 2 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 7 2 2 3 . . . . . 9 10 Full Trace Events 3 | . . 1 . 1 . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . 6 . . . 1 Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 26 | . 2 . 3 2 . . 9 . . 4 6 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 2 . . . . . 2 . Part Schematics Acquired 7 | . . . 3 2 . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Total Allies 12 | . . . . . . . . 1 . . 11 Largest Group 5 | . . . . . . . . 1 . . 5 Highest-Rated Group 179 | . . . . . . . . 94 . . 179 Highest-Rated Ally 94 | . . . . . . . . 94 . . 37 Total Orders 1 | . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . 1 . Ally Attacks 60 | . . . . . . . . 23 . . 37 Total Damage 1452 | . . . . . . . . 594 . . 858 Kills 8 | . . . . . . . . 4 . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total 3 | . 1 1 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 2 . 1 . . . Drone Launches 4 | . . . . . . . . . . 2 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Turns Passed 4845 | 153 188 243 304 194 500 262 53 958 96 1271 623 Spaces Moved 4809 | 105 196 289 256 227 857 450 94 839 106 914 476 Core 80 | 9 1 3 3 . . . . 7 . 4 53 Treads 341 | . . . 11 . . . . 327 . 3 . Legs 946 | 37 . . 56 . . . . . 24 706 123 Wheels 176 | 59 117 . . . . . . . . . . Hover 2691 | . 78 286 186 227 857 450 94 474 . . 39 Flight 575 | . . . . . . . . 31 82 201 261 Fastest Speed 37 | 50 50 56 56 56 56 56 56 37 37 37 37 Average Speed 77 | 91 70 59 78 56 56 56 56 96 55 102 89 Slowest Speed 250 | 120 80 150 250 56 56 56 56 160 120 160 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 42 | 3 29 27 20 7 88 64 73 86 3 29 86 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 7 | . 1 . . 2 1 . 1 . . 2 . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 4 | . . . . . 2 1 . 1 . . . Spaces Dug 42 | . . . 2 2 . . . . 2 25 11 Terrain Destroyed 142 | 4 6 4 2 2 . . . 75 2 36 11 Melee 42 | . . . 2 2 . . . . 2 25 11 Projectile . | . . . . . . . . . . . . AOE 100 | 4 6 4 . . . . . 75 . 11 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Ext Total 5454 | 141 237 340 321 270 876 457 93 911 130 1087 591 Wait 125 | . . 29 29 13 4 2 . 17 . 25 6 Move 4795 | 104 195 288 255 226 856 449 93 838 105 911 475 Hop 1 | . . . . . . . . . . 1 . Pick Up 34 | 8 7 1 1 2 4 . . 2 1 8 . Fast Attach 87 | 8 6 3 11 7 3 2 . 6 8 23 10 Attach 18 | . 1 3 . . 2 . . 4 . 5 3 Detach 5 | . . . 2 . 1 . . 1 1 . . Swap 32 | 7 4 1 1 1 . 1 . 3 2 12 . Drop 78 | 6 18 1 4 9 5 2 . 1 6 20 6 Fire 60 | 8 6 14 13 . . . . 17 . 2 . Melee 167 | . . . 5 12 1 1 . 22 7 79 40 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . . 50 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 154 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Evolved 1 slot: Utility x1 188 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered exit to Mines (range 10) 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x2 411 | -9/Materials | Identified exit to Materials 552 | -9/Materials | Lost 4 parts (2n1u1w) 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Utility x2 679 | -8/Materials | Lost 3 parts (1n2u) 862 | -8/Materials | Identified exit to Factory 889 | -8/Materials | Entered Factory 889 | -7/Factory | Evolved 2 slots: Utility x2 1059 | -7/Factory | Hacking Suite fried by hacking feedback 1061 | -7/Factory | Identified exit to Lower Caves 1061 | -7/Factory | Discovered exit to Lower Caves (range 15) 1083 | -7/Factory | Entered Lower Caves 1290 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1299 | -7/Lower Caves | Found Prototype Special Weapon 1299 | -7/Lower Caves | Identified Molecular Deconstructor 1325 | -7/Lower Caves | Build established: Hacker-Scout 1340 | -7/Lower Caves | Learned Factory security intel 1414 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 1415 | -7/Lower Caves | Encountered a Warlord checkpoint 1450 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 1484 | -7/Lower Caves | Attacked by a faux Warlord 1578 | -7/Lower Caves | Identified exit to Lower Caves 1578 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 1583 | -7/Lower Caves | Entered another Lower Caves area 1602 | -7/Lower Caves | Learned 4 Factory zone layouts 1634 | -7/Lower Caves | Learned 8 Factory zone layouts 1673 | -7/Lower Caves | Spotted B-75 Beast 1723 | -7/Lower Caves | Identified exit to Factory 1723 | -7/Lower Caves | Discovered exit to Factory (range 10) 1841 | -7/Lower Caves | Identified exit to Data Miner 1841 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 1845 | -7/Lower Caves | Entered Data Miner 1845 | -7/Data Miner | Identified exit to Proximity Caves 1845 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 1856 | -7/Data Miner | Met Data Miner 1874 | -7/Data Miner | Learned location of Section 7 (-2) 1874 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1883 | -7/Data Miner | Received God Mode back door access code from Data Miner 1898 | -7/Data Miner | Entered Proximity Caves 2048 | -6/Proximity Caves | Escorted by Enhanced Grunt 2236 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 2276 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 2358 | -6/Proximity Caves | Build established: Hacker-Mutant 2717 | -6/Proximity Caves | Spotted B-75 Beast 2749 | -6/Proximity Caves | Destroyed B-75 Beast 2853 | -6/Proximity Caves | Discovered exit to Factory (range 3) 2856 | -6/Proximity Caves | Entered Factory 2856 | -6/Factory | Evolved 2 slots: Utility x2 2857 | -6/Factory | Identified exit to Lower Caves 2858 | -6/Factory | Identified exit to Factory 2952 | -6/Factory | Entered another Factory area 2952 | -5/Factory | Evolved 2 slots: Utility x2 3027 | -5/Factory | Incoming investigation squad redirected 4070 | -5/Factory | Core integrity fell below 50% 4114 | -5/Factory | Lost 9 parts (3n3u3w) 4217 | -5/Factory | Identified exit to Extension 4217 | -5/Factory | Discovered exit to Extension (range 16) 4223 | -5/Factory | Entered Extension 4243 | -5/Extension | Rescued a captive Derelict 4244 | -5/Extension | Rescued a captive Derelict 4247 | -5/Extension | Rescued a captive Derelict 4394 | -5/Extension | Rescued a captive Derelict 4396 | -5/Extension | Rescued a captive Derelict 4424 | -5/Extension | Spotted B-75 Beast 4449 | -5/Extension | Crushed by falling debris 4543 | -5/Extension | Rescued a captive Derelict 4545 | -5/Extension | Rescued a captive Derelict 4601 | -5/Extension | Rescued a captive Derelict 4602 | -5/Extension | Rescued a captive Derelict 4632 | -5/Extension | Rescued a captive Derelict 4633 | -5/Extension | Rescued a captive Derelict 4738 | -5/Extension | Build established: Hacker-Assassin 4787 | -5/Extension | Identified exit to Factory 4787 | -5/Extension | Discovered exit to Factory (range 40) 4787 | -5/Extension | Identified exit to Cetus 4787 | -5/Extension | Discovered exit to Cetus (range 37) 4818 | -5/Extension | Core integrity fell below 20% 4846 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04820_ Carbon-fiber Leg destroyed. 04821_ Slug penetrates Wall. 04823_ Slug penetrates Advanced Drone. 04823_ Slug penetrates Wall. 04825_ Advanced Drone suffers critical hit. 04825_ Advanced Drone destroyed. 04828_ Slug penetrates Wall. 04829_ Penetrated by Slug. 04829_ Slug penetrates Wall. 04831_ Penetrated by Slug. 04832_ Slug penetrates Wall. 04834_ Penetrated by Slug. 04836_ Slug penetrates Wall. 04837_ Hvy. Mace destroyed. 04837_ Penetrated by Slug. 04840_ U-05 Engineer builds a Wall. 04841_ Penetrated by Slug. 04842_ Acquired 5 matter. 04843_ O-16 Technician destroyed. 04843_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???#######????#######??????????????????????????? | | #### #????# #??????????????????????????? | | T" ###### #################??????????? | | " ! #??????????? | | ###### ### #??????????? | | ## #????# #?# """"""" #??????????? | | ########????######### """"""" #??????????? | | #?????##?????# ] # #??????????? | | ############## !/#h/%* #??????????? | | Ru + uY!!@% #??????????? | | +##### n # #*%!= % #??????????? | | # # * !####### % #######????? | | + + #?????# ] u%!==%*#????? | | ! !##################?????# ##+########s#????? | | ############ ######### #T ??????#/#????? | | !| + % T ##"#??????# #????? | | ############ ###########?????????# #????? | | #??????????#####???????????????????# #????? | | #??????????????????????????????????# #????? | | ######??????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????#!#????? | | ????????????????????????????????????##### ####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 20 Energy Capacity 670 Matter Stores 300 Matter Capacity 450 Sight Range 28 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Power Amplification 20 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 66 Reclamation Efficiency 20 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 34 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Lgt. Ion Engine | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Antigrav System | -5/Factory | Scanalyzed Energy Well | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Adv. Signal Interpreter | -5/Extension | Hacked Lance | -5/Extension | Hacked Cld. Aerolev Unit | -5/Extension | Hacked Flexi-carbon Leg | -5/Extension | Hacked Exp. Sensor Array | -5/Extension | Hacked Exp. Terrain Scanner | -5/Extension | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free G-47 Trooper | -5/Extension | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed PulseMomentumShield Manual? 0 Play Time 01:46:52 Cumulative 59.5 hours Start 2020.03.28 @ 20:00:51 End 2020.03.28 @ 21:50:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 1 Adventurer 2 Explorer 10 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 44 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28315348-c79d-4db6-84b8-67b353a4de19