Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 13:56:06 Player: AbsoluteZero Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (2569) 2569 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8339 Bonus ------- Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 757/850 Matter 189/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Airjet Makeshift Hover Unit > --- UTILITY (5) ------ Medium Storage Unit Seismic Detector Makeshift Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Chainsword > --- INVENTORY (10) --- Micro Nuclear Core Large Storage Unit High-capacity Storage Unit Improved Shield Generator Wave Gun Advanced Beam Cannon Minigun Enhanced Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Seismic Detector Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Wave Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Airjet Gravmag System Large Storage Unit High-capacity Storage Unit Improved Shield Generator Advanced Beam Cannon Enhanced Autogun Heavy Rocket Launcher Chainsword [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Autogun Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . . 1 1 . . . . 1 . Utility 3 | . . . 1 1 1 . . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 98 | 7 5 5 16 12 35 3 5 . 6 . 4 Power 12 | 1 1 . 2 1 6 . . . 1 . . Engine 9 | 1 . . 2 1 5 . . . . . . Core 3 | . 1 . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 2 2 5 6 . 1 . 2 . 2 Treads 11 | 2 . 2 2 5 . . . . . . . Leg 2 | . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . 6 . 1 . 2 . . Flight . | . . . . . . . . . . . . Utility 20 | 2 1 1 4 2 9 . 1 . . . . Device 7 | 1 . . 1 1 4 . . . . . . Storage 3 | 1 1 . . . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 10 | . . 1 3 1 4 . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 3 2 8 4 14 3 3 . 3 . 2 Energy Gun 7 | 1 1 . . . 2 2 1 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 22 | 1 2 1 5 4 6 . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . 1 2 . . 1 1 . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 6 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 . . . . . . Parts Lost 9 | . . . . . 1 . 1 . 5 . 2 Power 1 | . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 1 . 3 . 1 Utility 2 | . . . . . 1 . . . 1 . . Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . 1 . 1 . 3 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 98 92 92 92 88 . 64 Engine 5 | . 4 . 8 9 4 . . . . . . Core 5 | . 9 14 2 . 2 7 7 7 6 . 6 Treads 16 | . 28 28 22 27 . . . . . . . Hover 10 | . . . . . 29 30 30 30 29 . 16 Device 11 | . 14 6 11 9 13 15 15 15 13 . 6 Storage 10 | . 14 14 11 9 7 7 7 7 7 . 6 Protection 10 | . . 7 11 18 15 7 7 7 7 . 6 Energy Gun 2 | . 12 . . . . 6 4 . . . . Ballistic Gun 23 | . 15 28 32 27 18 15 17 23 22 . 8 Peak Build Rating 50 | 7 12 13 18 30 50 47 47 45 45 32 43 Average Rating 25 | 5 9 12 15 26 45 46 46 45 41 32 35 On Entrance 27 | . 7 12 13 18 30 48 47 45 45 32 32 Naked Turns . | . . . . . . . . . . . . Heaviest Build 45 | 12 32 34 39 45 38 37 37 34 36 28 35 Greatest Support 60 | 40 40 40 40 60 36 36 36 36 35 29 40 Greatest Overweight (x) 1 | . . . . . 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 Average Capacity 12 | 7 9 15 15 15 10 10 10 10 10 10 10 Most Carried 15 | 1 12 15 15 15 15 10 10 10 10 10 10 Average Carried 11 | . 5 14 14 14 9 10 9 10 9 10 9 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 Final Carried 15 | 1 12 15 15 15 10 10 10 10 10 10 9 Class Distribution -------------------- 47% | Tank 31% | Mutant 15% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Derelict-Mutant | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Matter Collected 2538 | 276 168 90 530 316 697 129 123 . 138 . 71 Remotely . | . . . . . . . . . . . . Salvage Created 2784 | 59 445 118 799 364 523 98 79 . 228 . 71 Parts 173 | 11 33 11 40 23 23 6 6 . 15 . 5 Haulers Intercepted 5 | . 2 . 2 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 3 3 . 12 . . Prevented 2 | . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 68 | . 12 5 18 6 7 6 4 . 9 . 1 Melee 5 | . . . . . 4 . . . . . 1 Guns 49 | . 12 2 17 6 3 2 2 . 5 . . AOE 14 | . . 3 1 . . 4 2 . 4 . . Classes Destroyed 13 | 1 4 1 1 1 2 1 . . 1 . 1 Tunneler 4 | 3 . . 1 . . . . . . . . Hauler 5 | . 2 . 2 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 23 | . 5 3 4 . . 4 3 . 4 . . Grunt 27 | . 7 . 8 1 4 2 1 . 4 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 14 | . . 2 5 4 3 . . . . . . Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . Best Kill Streak 7 | 2 4 3 5 1 5 7 3 . 4 . 1 Combat Bots Only 6 | . 3 3 4 1 3 6 3 . 4 . 1 Max Kills in Single Turn 3 | 1 1 3 2 1 1 3 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 1 . . 3 2 . 1 . . Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 363 | . 30 17 50 56 96 8 28 . 54 . 24 Missed 136 | . 10 8 14 13 46 4 14 . 20 . 7 Damage Taken 3330 | . 215 156 429 573 646 82 225 . 586 . 418 Core 312 | . 10 25 11 47 79 . . . 47 . 93 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 86 97 91 . . . . 82 . . Volleys Fired 151 | 4 29 6 39 25 14 7 8 . 17 . 2 Largest 3 | 2 2 2 3 3 3 3 3 . 3 . 1 Hottest 137 | 60 85 46 69 75 81 137 137 . 84 . 39 Shots Fired 381 | 8 58 11 110 76 42 13 24 . 37 . 2 Gun 364 | 8 58 10 108 76 42 9 23 . 30 . . Cannon . | . . . . . . . . . . . . Launcher 17 | . . 1 2 . . 4 1 . 7 . 2 Special . | . . . . . . . . . . . . Kinetic 326 | 4 34 10 108 76 42 6 16 . 30 . . Thermal 38 | 4 24 . . . . 3 7 . . . . Explosive 17 | . . 1 2 . . 4 1 . 7 . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 6 15 13 14 12 8 6 4 . 10 . . Robot Miss Streak 6 | . 5 . 6 2 2 2 3 . 4 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 1 2 1 . . . . 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 . . Shots Hit Robots 264 | 6 40 11 65 55 40 9 13 . 22 . 3 Core Hits 135 | 3 23 6 37 16 16 7 4 . 17 . 6 Critical Kills 4 | 1 . . 1 . . . 1 . 1 . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 8 | 1 1 . 1 . 2 . 1 . 1 . 1 Destroy 5 | 1 1 . 1 . . . 1 . 1 . . Sever 3 | . . . . . 2 . . . . . 1 Melee Attacks 32 | . . . . . 28 . . . . . 4 Impact . | . . . . . . . . . . . . Slashing 32 | . . . . . 28 . . . . . 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6155 | 79 504 268 1166 854 1033 549 441 . 989 . 272 Guns 3845 | 79 504 151 1008 848 485 132 239 . 399 . . Cannons . | . . . . . . . . . . . . Explosions 1653 | . . 117 158 . . 417 202 . 590 . 169 Melee 651 | . . . . . 548 . . . . . 103 Ramming 6 | . . . . 6 . . . . . . . Kinetic 3471 | 36 271 151 1008 848 485 108 165 . 399 . . Thermal 374 | 43 233 . . . . 24 74 . . . . Explosive 1653 | . . 117 158 . . 417 202 . 590 . 169 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 651 | . . . . . 548 . . . . . 103 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 3 . . . . 1 . . Average Corruption 2 | . . . . 3 . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . 7 . . . . 1 . . Message Errors 1 | . . . . 1 . . . . . . . Matter Fused 3 | . . . . 2 . . . . 1 . . Parts Rejected 1 | . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . . Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 114 | . . . . . 51 63 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 63 | . . . . . . 63 . . . . . Melee 51 | . . . . . 51 . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 85 | . . 24 . . . 27 . . 31 . 3 Shots 4 | . . 1 . . . 1 . . 1 . 1 Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 204 | . 90 29 204 194 38 129 156 . 109 . . Average Temperature 45 | . 23 11 49 55 17 68 61 . 79 . . Received Heat Transfer 793 | . 81 27 153 117 216 9 39 . 142 . 9 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . Heat Transferred 795 | 100 547 . . . . 37 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Peak Influence 439 | 15 287 186 366 289 439 . . . . 109 114 Initial 128 | . 9 53 . 107 128 . . . . 109 79 Average 183 | 5 154 107 194 179 268 . . . . 109 93 Maximum Alert Level 2 | . 1 . 1 1 2 . . . . . . Low Security (%) 56 | 100 64 100 47 65 24 . . . . 100 100 Level 1 41 | . 35 . 52 34 67 . . . . . . Level 2 1 | . . . . . 8 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 3 . . 2 1 . . . . . 2 Investigation 4 | . 2 . . 1 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Distress Signals 3 | . 2 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 104 | . 19 5 21 14 16 6 8 . 8 . 7 Peak Tracking Total 7 | . 4 3 7 6 7 4 4 . 3 . 7 Tactical Retreats 13 | . 4 . 1 2 2 1 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Traps Triggered 6 | . 1 . . 1 4 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Machines Disabled 2 | . . . 1 1 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Machines Accessed 29 | . 6 . 7 4 6 . 1 4 . 1 . Terminals 19 | . 5 . 5 4 4 . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 85 | . 21 . 13 9 10 . 1 30 . 1 . Successful 56 | . 10 . 8 4 2 . 1 30 . 1 . Failed 29 | . 11 . 5 5 8 . . . . . . Catastrophic 6 | . 1 . 1 1 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 14 . 4 7 8 . . . . . . Terminals 46 | . 19 . 9 9 8 . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 44 | . 7 . 3 2 . . 1 30 . 1 . Record 11 | . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 7 | . 2 . . . . . . 5 . . . Prototype ID Bank 6 | . 2 . 1 . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 3 . 2 2 1 . . . . . . Terminals 7 | . 2 . 2 2 1 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 6 | . 2 . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 5 . 7 4 5 . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . 2 . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Turns Passed 5474 | 138 805 617 1340 735 1056 175 225 44 278 2 59 Spaces Moved 4622 | 76 386 318 684 387 1442 293 425 82 478 3 48 Core 5 | 5 . . . . . . . . . . . Treads 1846 | 71 386 318 684 387 . . . . . . . Legs 17 | . . . . . . . . . . . 17 Wheels . | . . . . . . . . . . . . Hover 2754 | . . . . . 1442 293 425 82 478 3 31 Flight . | . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 45 45 45 45 45 55 55 Average Speed 94 | 152 160 160 160 160 53 46 45 45 45 55 80 Slowest Speed 190 | 160 160 160 160 160 112 105 105 45 105 55 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 6 80 58 65 38 39 54 59 69 62 . 49 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 . . . . 1 1 1 . . Known Exits Taken 2 | . . . . 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 8 | . . 1 . . . 2 3 . 2 . . Spaces Dug 11 | . . . . . 11 . . . . . . Terrain Destroyed 223 | . . 8 17 . 11 69 18 . 82 . 18 Melee 11 | . . . . . 11 . . . . . . Projectile 2 | . . . . . . . . . 2 . . AOE 210 | . . 8 17 . . 69 18 . 80 . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Total 5443 | 87 518 415 867 474 1671 319 439 88 505 2 58 Wait 424 | . 84 84 101 29 103 16 . 7 . . . Move 4611 | 75 385 317 683 386 1441 292 424 81 477 2 48 Hop . | . . . . . . . . . . . . Pick Up 43 | 1 10 2 11 7 9 . . . 3 . . Fast Attach 33 | 7 2 . 2 3 14 . 2 . 1 . 2 Attach 13 | . . . 2 2 4 . 1 . 3 . 1 Detach 7 | . 2 . 1 . 3 . 1 . . . . Swap 52 | . 3 5 12 7 17 3 2 . 2 . 1 Drop 63 | . 3 1 16 14 25 1 1 . 2 . . Fire 151 | 4 29 6 39 25 14 7 8 . 17 . 2 Melee 32 | . . . . . 28 . . . . . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 12) 139 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 14) 493 | -10/Materials | Discovered new exit (range 8) 634 | -10/Materials | Discovered new exit (range 13) 944 | -10/Materials | Entered Mines 983 | -10/Mines | Identified exit to Subcaves 995 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1058 | -10/Mines | Found DCF Scrap (15 items) 1277 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Learned location of Recycling (-8) 1561 | -10/Mines | Entered Materials 1561 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2148 | -9/Materials | Build established: Tank 2324 | -9/Materials | Discovered new exit (range 15) 2832 | -9/Materials | Discovered new exit (range 15) 2901 | -9/Materials | Entered another Materials area 2901 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -8/Materials | Identified exit to Storage 3471 | -8/Materials | Identified exit to Factory 3534 | -8/Materials | Build established: Scavenger-Tank 3636 | -8/Materials | Entered Factory 3636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4255 | -7/Factory | Discovered new exit (range 14) 4290 | -7/Factory | Discovered new exit (range 16) 4424 | -7/Factory | Build established: Tank 4692 | -7/Factory | Entered Lower Caves 4842 | -7/Lower Caves | Discovered new exit (range 8) 4867 | -7/Lower Caves | Entered another Lower Caves area 5029 | -7/Lower Caves | Spotted B-75 Beast 5082 | -7/Lower Caves | Discovered new exit (range 14) 5092 | -7/Lower Caves | Entered Data Miner 5092 | -7/Data Miner | Discovered new exit (range 6) 5101 | -7/Data Miner | Met Data Miner 5110 | -7/Data Miner | Learned location of Section 7 (-2) 5110 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5118 | -7/Data Miner | Received God Mode back door access code from Data Miner 5136 | -7/Data Miner | Entered Proximity Caves 5169 | -6/Proximity Caves | Spotted B-75 Beast 5200 | -6/Proximity Caves | Learned location of Extension (-6) 5396 | -6/Proximity Caves | Discovered new exit (range 8) 5411 | -6/Proximity Caves | Lost 3 parts (2n1u) 5414 | -6/Proximity Caves | Entered Factory 5414 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5416 | -6/Factory | Identified exit to DSF 5416 | -6/Factory | Entered DSF 5442 | -6/DSF | Additional patrols routed to DSF 5470 | -6/DSF | Discovered new exit (range 16) 5475 | -6/DSF | Self-destructed Last Messages --------------- 05433_ X-67 Chaingunner springs to life. 05433_ Matter Repository disabled. 05439_ X-67 Chaingunner Flexi-carbon Leg severed. 05442_ DSF_059 integrity compromised, routing additional patrols. 05442_ Gravmag System destroyed. 05442_ X-67 Chaingunner destroyed. 05443_ Acquired 71 matter. 05446_ Acquired Flexi-carbon Leg. 05448_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05449_ Acquired Flexi-carbon Leg. 05465_ Penetrated by Slug. 05470_ EXIT=FOUND 05471_ Penetrated by Slug. 05473_ H-61 Shepherd calls for reinforcements. 05473_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05473_ Hvy. 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