Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.04.30 @ 01:32:43 Player: Olexender Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (208) 1040 Value Destroyed (6502) 6502 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (577) 577 TOTAL SCORE: 13319 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 151 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 41/600 System Corruption 0% Temperature Cool (0) Movement Core (1700) Ox33 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Energy Well Improved Trap Scanner Advanced Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Flak Cannon Magnetic Acceleration Cannon > --- INVENTORY (25) --- Light Angular Momentum Engine Flexi-carbon Leg Transport Network Coupler Advanced Particle Charger Advanced ECM Suite Cloaking Device Improved Light Armor Plating EM Disruption Field Hacking Suite Hacking Suite Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Flak Gun Flak Cannon Flak Cannon Flak Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Field Recycling Unit Heart of Steel > --- WEAPON ----------- EM Pulse Cannon Enhanced Autogun Flak Gun > --- INVENTORY -------- Compact Wheel Improved Cooling System Structural Scanner Trap Scanner Trap Scanner Improved Sensor Array Improved Terrain Scanner Seismic Detector Transport Network Coupler Advanced Targeting Computer Kinecellerator Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Hacking Suite Hacking Suite Cooled Pulse Rifle Improved Spread Laser Enhanced Autogun Flak Gun Flak Gun Missile Launcher Missile Launcher [Rating: 64] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Trap Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Improved Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . Utility 4 | . . 1 . 1 1 . . 1 . . . . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 149 | 7 3 4 3 46 26 11 2 15 13 16 . 3 Power 21 | 1 . 1 . 6 3 1 . 3 2 4 . . Engine 14 | 1 . 1 . 4 3 1 . 2 1 1 . . Core 7 | . . . . 2 . . . 1 1 3 . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 1 1 1 13 4 1 . 5 3 1 . . Treads 1 | . . . . . . . . 1 . . . . Leg 3 | . . . . 3 . . . . . . . . Wheel 27 | 2 1 1 1 9 4 1 . 4 3 1 . . Hover 1 | . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 38 | 2 1 1 . 10 5 3 2 3 4 5 . 2 Device 24 | 1 . . . 5 3 3 2 2 3 4 . 1 Storage 4 | 1 1 . . 1 . . . . . . . 1 Processor 6 | . . 1 . 3 1 . . . . 1 . . Hackware 1 | . . . . . . . . . 1 . . . Protection 3 | . . . . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 1 1 2 17 14 6 . 4 4 6 . 1 Energy Gun 16 | . . . 1 8 4 2 . . . 1 . . Energy Cannon 2 | . . 1 . . 1 . . . . . . . Ballistic Gun 22 | 2 1 . 1 6 5 2 . 3 1 1 . . Ballistic Cannon 9 | . . . . . . . . 1 3 4 . 1 Launcher 8 | . . . . 2 4 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 6 2 1 . . 1 . . 3 Corrupted Parts 1 | . . . . 1 . . . . . . . . System Corruption 2 | . . . . 2 . . . . . . . . Parts Lost 67 | . 1 . 1 13 6 8 . 6 11 14 . 7 Power 13 | . . . . 2 1 2 . . 2 4 . 2 Propulsion 17 | . . . . 4 2 3 . 2 3 2 . 1 Utility 15 | . . . . 3 1 . . 1 3 5 . 2 Weapon 22 | . 1 . 1 4 2 3 . 3 3 3 . 2 Highest Loss Streak 8 | . 1 . 1 4 2 4 . 4 8 8 . 5 To Critical Strikes 2 | . . . . . . . . 1 . 1 . . Average Slot Usage (%) 65 | . 100 98 100 95 91 38 38 69 83 61 80 63 Engine 2 | . 14 11 11 7 13 1 . 2 5 . . . Core 4 | . . . . 1 1 . . 1 5 8 13 5 Wheel 6 | . 28 22 22 23 16 2 . 9 14 . 6 6 Device 15 | . 14 11 11 8 13 8 15 25 23 19 26 19 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 6 6 Processor 5 | . . 11 11 15 9 . . . . 5 6 6 Energy Gun 4 | . . . 10 8 8 6 7 4 . 1 6 3 Ballistic Gun 6 | . 28 22 11 15 5 7 7 13 9 2 6 3 Ballistic Cannon 7 | . . . . . . . . . 8 15 6 9 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 130 | 14 29 35 38 107 120 128 102 130 119 124 124 124 Greatest Support 48 | 20 26 32 32 48 48 44 3 40 40 28 28 28 Greatest Overweight (x) 41 | . 1 1 1 32 3 32 33 35 10 41 4 4 Average Overweight (x) 7 | . . . 1 2 2 10 32 5 4 27 4 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 12 15 15 24 25 25 25 25 25 25 25 25 Most Carried 25 | 5 8 15 15 25 25 25 19 25 25 20 16 22 Average Carried 17 | 3 6 10 14 21 24 19 17 16 20 14 16 17 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 15 15 25 25 19 17 25 16 16 16 19 Class Distribution -------------------- 34% | Gunner 25% | Mutant 15% | Derelict-Gunner 12% | Scavenger-Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 5048 | 274 244 110 64 1293 938 612 . 492 401 269 . 351 Remotely . | . . . . . . . . . . . . . Salvage Created 8037 | 92 808 475 221 3046 1605 720 . 524 139 129 . 278 Parts 384 | 5 37 32 13 148 72 30 . 25 9 8 . 5 Haulers Intercepted 11 | . 2 . . 6 2 . . 1 . . . . Recyclers Shooed 8 | . 1 1 . 4 1 . . 1 . . . . Parts Field Recycled 11 | . . . . . . 11 . . . . . . Retrieved Matter 104 | . . . . . . 104 . . . . . . Parts Self-Destructed 60 | . . . . . . 24 2 . 9 9 . 16 Prevented 7 | . . . . . . 2 1 . . 2 . 2 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 145 | . 12 9 5 42 28 16 . 9 9 8 . 7 Guns 100 | . 12 4 4 28 18 14 . 9 6 . . 5 Cannons 26 | . . 5 1 5 . 2 . . 3 8 . 2 AOE 19 | . . . . 9 10 . . . . . . . Classes Destroyed 17 | 2 5 4 . 3 1 2 . . . . . . Worker 8 | . . 1 . 1 2 . . 4 . . . . Builder 7 | . . . . 5 2 . . . . . . . Tunneler 3 | 1 . . . . . . . 2 . . . . Hauler 11 | . 2 . . 6 2 . . 1 . . . . Recycler 17 | 1 3 1 1 6 5 . . . . . . . Minesweeper 2 | . . . . . . 1 . . . 1 . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 6 | . . 1 . 4 1 . . . . . . . Watcher 11 | . 1 3 . 5 1 . . 1 . . . . Swarmer 38 | . 3 4 3 4 3 3 . 3 8 5 . 2 Grunt 73 | . 9 3 2 24 15 11 . 3 . 1 . 5 Brawler 4 | . . . . 1 2 1 . . . . . . Duelist 2 | . . 1 . 1 . . . . . . . . Sentry 15 | . . 1 . 9 3 . . 2 . . . . Hunter 6 | . . . . 3 1 . . . . 2 . . Programmer 5 | . . . . . 4 . . 1 . . . . Behemoth 2 | . . . . . . 1 . . 1 . . . Packrat 2 | . . . . . . 2 . . . . . . Best Kill Streak 7 | 2 6 7 3 5 6 7 . 5 4 4 . 5 Combat Bots Only 7 | . 5 4 3 4 4 7 . 3 4 4 . 5 Max Kills in Single Turn 3 | 1 2 2 1 3 3 2 . 2 2 3 . 2 Gunslinging 1 | . 1 . . 1 . . . . . . . . Exploded 3 | . . . . 3 3 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 8217 | . 376 111 103 1560 1055 1145 . 823 653 1414 . 977 Core 1567 | . 92 40 11 192 132 137 . 103 75 383 . 402 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 75 | 100 63 . 87 65 . . 61 . . . . . Volleys Fired 451 | 3 53 19 9 157 62 50 . 40 19 22 . 17 Largest 3 | 2 2 3 3 3 3 3 . 3 3 3 . 3 Hottest 144 | 40 40 96 144 144 111 116 . 131 116 138 . 138 Shots Fired 1103 | 6 105 57 27 401 154 95 . 105 51 64 . 38 Gun 865 | 6 105 38 18 347 118 79 . 100 30 3 . 21 Cannon 191 | . . 19 9 48 2 9 . 5 21 61 . 17 Launcher 47 | . . . . 6 34 7 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 715 | 6 105 38 11 218 55 47 . 90 51 63 . 31 Thermal 145 | . . . 7 42 49 32 . 15 . . . . Explosive 47 | . . . . 6 34 7 . . . . . . Electromagnetic 196 | . . 19 9 135 16 9 . . . 1 . 7 Robot Hit Streak 39 | 4 30 13 29 27 30 39 . 18 22 9 . 18 Robot Miss Streak 13 | . 1 2 1 6 2 3 . 5 6 13 . 5 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 9 | . 2 . . 5 . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . . . Shots Hit Robots 849 | 4 86 29 18 314 115 83 . 85 42 41 . 32 Core Hits 607 | 2 39 20 14 163 88 89 . 81 46 41 . 24 Critical Kills 2 | . . . . 2 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . Critical Strikes 10 | . . 3 . 4 3 . . . . . . . Burn 1 | . . . . . 1 . . . . . . . Destroy 5 | . . . . 3 2 . . . . . . . Corrupt 4 | . . 3 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17676 | 52 885 652 304 5936 3725 1988 . 1692 959 683 . 800 Guns 11611 | 52 885 159 193 4367 1814 1552 . 1628 518 5 . 438 Cannons 3034 | . . 346 111 904 10 119 . 64 441 677 . 362 Explosions 3030 | . . 147 . 665 1901 317 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . 1 . . Kinetic 9107 | 52 885 159 89 2728 779 735 . 1357 959 682 . 682 Thermal 3202 | . . 58 104 949 939 817 . 335 . . . . Explosive 2567 | . . 89 . 414 1747 317 . . . . . . Electromagnetic 2799 | . . 346 111 1845 260 119 . . . . . 118 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . 6 . . . . . . . . Average Corruption 2 | . . . . 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . . . 41 . . . . . . . . Message Errors 8 | . . . . 8 . . . . . . . . Matter Fused 11 | . . . . 11 . . . . . . . . Heat Flow Errors 6 | . . . . 6 . . . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . . 10 . . . . . . . . Data Loss (major) 3 | . . . . 3 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 120 | . . 18 . 16 73 . . . . 4 . 9 Projectiles 16 | . . . . 3 . . . . . 4 . 9 Explosions 104 | . . 18 . 13 73 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 2 6 . 1 Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 2 6 . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 209 | . . 70 . 9 130 . . . . . . . Shots 9 | . . 1 . 2 6 . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 537 | . 27 170 264 470 144 537 . 337 180 279 . 143 Average Temperature 105 | . 9 60 103 137 38 149 . 104 70 102 . 44 Received Heat Transfer 2670 | . 240 6 48 765 351 483 . 348 60 54 . 315 Effects 26 | . . . 1 18 . 7 . . . . . . Shutdowns 8 | . . . . 4 . 4 . . . . . . Energy Bleed 4 | . . . . 3 . 1 . . . . . . Interference 9 | . . . 1 8 . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . . 3 . 9 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . . . Heat Transferred 4014 | . . 100 130 1135 1667 712 . 270 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . 1 . 6 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 674 | 10 355 522 302 321 674 . . 164 . . . . Initial 172 | . 5 72 172 . 81 . . . . . . . Average 181 | 5 202 245 156 132 343 . . 35 . . . . Maximum Alert Level 2 | . 1 2 1 1 2 . . . . . . . Low Security (%) 61 | 100 57 49 61 69 29 . . 100 . . . . Level 1 29 | . 42 22 38 30 34 . . . . . . . Level 2 9 | . . 27 . . 36 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 . 9 19 . . 5 . . . . Investigation 6 | . 1 . . 1 4 . . . . . . . Extermination 5 | . . . . . 4 . . 1 . . . . Reinforcement 14 | . . 1 . 5 5 . . 3 . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison 9 | . . . . 2 6 . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 9 | . 1 2 . 3 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | . 19 13 6 55 32 16 . 19 8 8 . 13 Peak Tracking Total 8 | . 4 5 3 4 5 7 . 8 4 4 . 6 Tactical Retreats 9 | . . 1 1 3 1 . . 3 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 5 | . . . . 2 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 7 | . 4 . . 1 2 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 18 | . . 3 . 5 7 . . . . 1 . 2 Max in Single Turn 2 | . . 2 . 1 2 . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 43 | . 9 4 2 9 11 2 . 1 . 1 4 . Terminals 24 | . 8 2 1 5 7 1 . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 1 . . . 1 . . . . Scanalyzers 4 | . . 1 . 2 1 . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . . Total Hacks 140 | . 24 9 3 38 29 3 . 2 . 1 31 . Successful 106 | . 15 7 3 29 16 3 . 1 . 1 31 . Failed 33 | . 8 2 . 9 13 . . 1 . . . . Catastrophic 3 | . 1 . . . 2 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 76 | . 23 6 2 23 20 2 . . . . . . Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . 1 . . . 2 . . . . Scanalyzers 14 | . . 2 . 11 1 . . . . . . . Garrison Access 8 | . . . . 3 5 . . . . . . . Terminal Hacks 86 | . 14 4 3 16 14 3 . . . 1 31 . Record 41 | . 9 . 1 9 8 2 . . . 1 11 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . . 6 . Robot Analysis 2 | . 1 . . 1 . . . . . . . . Prototype ID Bank 7 | . 2 . . 2 . . . . . . 3 . Open Door 2 | . . . 1 . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . Disarm Traps 3 | . 1 . . 1 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . Zone Layout 3 | . . . . 2 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 . . . 1 . . . . Report Inventory 4 | . 1 1 . 1 . . . 1 . . . . Scanalyzer 13 | . . 2 . 11 . . . . . . . . Insert Component 6 | . . 1 . 5 . . . . . . . . Analyze 7 | . . 1 . 6 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 8 3 1 6 9 1 . 1 . . . . Full Trace Events 5 | . 2 . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . 5 . . . . . . 11 . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . 31 . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 . 5 . . . . . . . . Part Schematics Acquired 6 | . . 1 . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 17 | . . . . 5 . . . . . . . 12 Total Damage 486 | . . . . 13 . . . . . . . 473 Kills 5 | . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . 3 . . 2 2 . . Drone Launches 6 | . . . . 6 . . . . . . . . Drone Recoveries 6 | . . . . 6 . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 31687 | 60 660 365 932 3183 1739 5893 1176 867 1513 14723 143 433 Spaces Moved 8087 | 52 501 257 745 1580 1150 1091 71 252 983 1072 90 243 Core 1087 | 23 . . . 9 . 283 71 15 . 686 . . Treads 44 | . . . . . . . . 44 . . . . Legs 2 | . . . . 2 . . . . . . . . Wheels 6951 | 29 501 257 745 1566 1150 808 . 193 983 386 90 243 Hover 3 | . . . . 3 . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 115 100 125 125 1650 110 110 155 160 145 Average Speed 364 | 66 93 111 115 138 128 526 1676 279 146 1362 160 150 Slowest Speed 2100 | 80 105 115 115 1650 145 1650 1700 1800 230 2100 160 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 83 28 101 95 36 97 14 8 98 97 73 32 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 1 . . 3 . . 2 5 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 373 | . . 31 . 37 290 14 . . . . . 1 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 372 | . . 31 . 37 290 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Low Low Dat Pro Total 9447 | 70 596 295 803 2285 1295 1176 72 344 1022 1123 89 277 Wait 516 | . 29 4 36 412 9 13 . 8 . . . 5 Move 8069 | 51 500 256 744 1579 1149 1084 70 251 982 1071 89 243 Hop 3 | . . . . . . 3 . . . . . . Pick Up 165 | 9 8 10 5 56 22 5 . 25 5 13 . 7 Fast Attach 3 | 2 . . . . 1 . . . . . . . Attach 99 | 5 1 2 2 26 12 7 2 13 12 13 . 4 Detach 8 | . . . 1 3 4 . . . . . . . Swap 49 | . 2 2 1 20 13 4 . 2 2 3 . . Drop 83 | . 3 2 5 32 23 10 . 5 2 . . 1 Fire 451 | 3 53 19 9 157 62 50 . 40 19 22 . 17 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 5) 140 | -10/Materials | Central database locked down 210 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 683 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1064 | -9/Materials | Discovered new exit (range 13) 1075 | -9/Materials | Build established: Scavenger-Skirmisher 1086 | -9/Materials | Entered Mines 1087 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1223 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1226 | -9/Mines | Found Prototype Device 1311 | -9/Mines | Learned Materials security intel 1328 | -9/Mines | Discovered new exit (range 9) 1394 | -9/Mines | Discovered new exit (range 10) 1506 | -9/Mines | Found the Drone Emporium 1512 | -9/Mines | Found Prototype Device 1715 | -9/Mines | Met a Derelict testing a Signal Generator 1720 | -9/Mines | Found Signal Generator 2018 | -9/Mines | Entered Materials 2018 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -8/Materials | Lost 4 parts (3n1u) 2459 | -8/Materials | Identified Exp. Sensor Array 2460 | -8/Materials | Identified Splice Drone Bay 3955 | -8/Materials | Discovered new exit (range 11) 4418 | -8/Materials | Garrison activated, responded to threat 4459 | -8/Materials | Lost 3 parts (1n1u1w) 4639 | -8/Materials | Discovered new exit (range 3) 4821 | -8/Materials | Build established: Scavenger-Tank 5201 | -8/Materials | Entered Factory 5201 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5773 | -7/Factory | Discovered new exit (range 15) 5818 | -7/Factory | Garrison activated, responded to threat 6052 | -7/Factory | Build established: Gunner 6400 | -7/Factory | Garrison activated, responded to threat 6871 | -7/Factory | Fabricated Hvy. EM Pulse Gun? 6905 | -7/Factory | Discovered new exit (range 10) 6940 | -7/Factory | Entered Lower Caves 6962 | -7/Lower Caves | Learned Factory security intel 7225 | -7/Lower Caves | Attracted the attention of an 0b10 base 7263 | -7/Lower Caves | Destroyed 7 combat bots 7267 | -7/Lower Caves | Learned location of 1 exit from Research 7282 | -7/Lower Caves | Learned Factory trap positions 7295 | -7/Lower Caves | Build established: Infiltrator-Gunner 7300 | -7/Lower Caves | Found Prototype Device 7308 | -7/Lower Caves | Identified Heart of Steel 7601 | -7/Lower Caves | Build established: Gunner 7623 | -7/Lower Caves | Spotted B-75 Beast 7666 | -7/Lower Caves | Lost 4 parts (2p2w) 7685 | -7/Lower Caves | Destroyed B-75 Beast 7712 | -7/Lower Caves | Discovered new exit (range 5) 7735 | -7/Lower Caves | Learned location of Zion (-7) 7924 | -7/Lower Caves | Build established: Mutant 12833 | -7/Lower Caves | Entered another Lower Caves area 13958 | -7/Lower Caves | Discovered new exit (range 4) 14009 | -7/Lower Caves | Entered Factory 14009 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14010 | -6/Factory | Loaded intel: 106 trap records 14321 | -6/Factory | Build established: Skirmisher 14769 | -6/Factory | Discovered new exit (range 7) 14797 | -6/Factory | Garrison activated, responded to threat 14846 | -6/Factory | Spotted B-75 Beast 14876 | -6/Factory | Entered Lower Caves 14881 | -6/Lower Caves | Lost 4 parts (2n1u1w) 15123 | -6/Lower Caves | Build established: Scavenger-Tank 15221 | -6/Lower Caves | Learned Factory interactive machine intel 15418 | -6/Lower Caves | Encountered a Warlord checkpoint 15426 | -6/Lower Caves | Discovered new exit (range 9) 15443 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15710 | -6/Lower Caves | Spotted B-75 Beast 15749 | -6/Lower Caves | Destroyed B-75 Beast 15778 | -6/Lower Caves | Lost 8 parts (1p2n3u2w) 15965 | -6/Lower Caves | Learned 12 Factory zone layouts 16192 | -6/Lower Caves | Build established: Hacker-Skirmisher 16389 | -6/Lower Caves | Entered another Lower Caves area 16473 | -6/Lower Caves | Discovered new exit (range 11) 16800 | -6/Lower Caves | Learned Factory interactive machine intel 16814 | -6/Lower Caves | Learned Factory emergency access door positions 16908 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 16933 | -6/Lower Caves | Core integrity fell below 50% 16972 | -6/Lower Caves | Lost 8 parts (3p3u2w) 17251 | -6/Lower Caves | Build established: Gunner 26665 | -6/Lower Caves | Found Alien Artifact 26864 | -6/Lower Caves | Build established: Derelict-Gunner 30974 | -6/Lower Caves | Discovered new exit (range 3) 31112 | -6/Lower Caves | Entered Data Miner 31112 | -6/Data Miner | Discovered new exit (range 6) 31143 | -6/Data Miner | Met Data Miner 31188 | -6/Data Miner | Learned location of Section 7 (-2) 31188 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 31215 | -6/Data Miner | Received God Mode back door access code from Data Miner 31255 | -6/Data Miner | Entered Proximity Caves 31409 | -5/Proximity Caves | Escorted by Enhanced Grunt 31409 | -5/Proximity Caves | Attracted the attention of an 0b10 base 31511 | -5/Proximity Caves | Found Prototype Device 31533 | -5/Proximity Caves | Lost 5 parts (1p2u2w) 31686 | -5/Proximity Caves | Identified Exp. Thermal Shield 31688 | -5/Proximity Caves | Identified Dimensional Node Initializer 31688 | -5/Proximity Caves | Initialized slip node 31688 | -5/Proximity Caves | Core destroyed Last Messages --------------- 31504_ G-50 Soldier destroyed. 31508_ Acquired Prototype Storage. 31511_ Acquired Prototype Device. 31512_ Carbon-fiber Leg fries itself beyond repair. 31514_ Hvy. Laser fries itself beyond repair. 31514_ Acquired Adv. Particle Charger. 31515_ Acquired 99 matter. 31517_ Acquired 36 matter. 31520_ Acquired 1 matter. 31544_ Storage Shell breached. 31552_ Acquired Lrn. Proton Cannon. 31681_ Penetrated by Slug. 31685_ Identified Adv. Energy Well. 31686_ Identified Exp. Thermal Shield. 31687_ Dropped Exp. Thermal Shield. 31688_ Identified Dimensional Node Initializer. 31688_ Initializer activates and latches into the ground. 31688_ Slug penetrates Dimensional Slip Node. 31688_ Dimensional Slip Node implodes. 31688_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##????????????####???????????????????????????????? | | #????????????# ###?????????????????????????????? | | ##???????????# ??????????????????????????????? | | #???????????# ???????????????????????????????? | | #???????????# #???????????????????????????????? | | ##????????### #?????????????? #???????????????? | | # ##???????# ########### #???????????????? | | ######??# @ #???????????????? | | #??# ##???????????????? | | ### #### #### ## #????????????????? | | ??# #??# ## ## #????????????????? | | ??# #??####### #####? ####????????????????? | | ??# #?????? #????? ##???????????????????? | | ??# #???? ??? #????????????????????? | | ??# #??? ##### #????????????????????? | | ??# #??# ?????######### #????????????????????? | | ??? ??????????????????? ????????????????????? | | ??? ??????????????????? ????????????????????? | | ??? ?????????????????? ???????????????????? | | ??? ?????????????????? ???????????????????? | | ???#?????????????????? ??????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????? h ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Tesla Rifle | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Fabricated ------------ Hvy. EM Pulse Gun | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingEnhancedTerminator Manual? 0 Play Time 02:21:40 Cumulative 47.5 hours Start 2022.04.28 @ 01:08:18 End 2022.04.30 @ 01:32:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 0 Adventurer 41 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2f7cb7d-448a-41e0-91c7-3dd2d22f6fe9