Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 14:40:48 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (391) 391 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1381 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 216/300 Energy 29/125 System Corruption 0% Temperature Critical (557) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Backup Plating I > --- WEAPON (3) ------- Field Laser Field Laser Field Laser > --- INVENTORY (8) ---- Aluminum Leg Sensor Array Improved Terrain Scanner Hardlight Generator Hardlight Generator Field Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Backup Plating I > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Sensor Array Improved Terrain Scanner Hardlight Generator Light Cannon Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Backup Plating I Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | 8 5 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 3 2 5 Energy Gun 6 | 2 . 4 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 95 Engine 13 | . 14 10 Leg 28 | . 27 31 Device 7 | . 9 . Storage 13 | . 14 11 Protection 5 | . 4 11 Energy Gun 23 | . 23 27 Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . 2 . Naked Turns . | . . . Heaviest Build 18 | 12 14 18 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 84% | Mutant 12% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 387 | 280 91 16 Remotely . | . . . Salvage Created 461 | 99 220 142 Parts 42 | 10 10 22 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 5 10 Guns 7 | . 4 3 AOE 7 | . . 7 Classes Destroyed 6 | 2 2 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 8 | . . 8 Grunt 6 | . 5 1 Sentry 1 | . . 1 Best Kill Streak 8 | 2 1 8 Combat Bots Only 8 | . 1 8 Max Kills in Single Turn 4 | 1 1 4 Gunslinging 1 | . . 1 Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 91 | . 52 39 Missed 21 | . 8 13 Damage Taken 793 | . 533 260 Core 157 | . 123 34 Absorbed by Shields . | . . . Core Remaining (%) 75 | 100 50 . Volleys Fired 46 | 3 35 8 Largest 3 | 2 2 3 Hottest 189 | 90 90 189 Shots Fired 92 | 6 62 24 Gun 88 | 6 61 21 Cannon 1 | . 1 . Launcher 3 | . . 3 Special . | . . . Kinetic 8 | . 8 . Thermal 81 | 6 54 21 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 12 | 5 12 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 60 | 5 40 15 Core Hits 28 | 3 12 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1210 | 61 505 644 Guns 816 | 61 482 273 Cannons . | . . . Explosions 371 | . . 371 Melee . | . . . Ramming 23 | . 23 . Kinetic 67 | . 67 . Thermal 749 | 61 415 273 Explosive 371 | . . 371 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions 30 | . . 30 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . 29 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 6 | . 6 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 584 | 90 401 584 Average Temperature 150 | 48 146 194 Received Heat Transfer 354 | . 297 57 Effects 11 | . 7 4 Shutdowns 3 | . 2 1 Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Short Circuit 3 | . 2 1 Damage (minor) 2 | . 1 1 Damage (major) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 1832 | 161 1079 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 334 | 10 202 334 Initial 85 | . 6 85 Average 86 | 1 78 182 Maximum Alert Level 1 | . 1 1 Low Security (%) 84 | 100 89 53 Level 1 15 | . 10 46 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 17 11 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 2 | . 1 1 Failed 5 | . 3 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 4 3 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 998 | 93 757 148 Spaces Moved 411 | 59 271 81 Core 4 | 4 . . Treads . | . . . Legs 407 | 55 271 81 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 115 120 120 Slowest Speed 190 | 120 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 34 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . . 26 Melee . | . . . Projectile . | . . . AOE 26 | . . 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 826 | 74 640 112 Wait 319 | 1 310 8 Move 410 | 58 271 81 Hop . | . . . Pick Up 16 | 4 9 3 Fast Attach 11 | 6 1 4 Attach 4 | 1 1 2 Detach . | . . . Swap 6 | 1 3 2 Drop 9 | . 5 4 Fire 46 | 3 35 8 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 563 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Discovered new exit (range 8) 851 | -10/Materials | Entered another Materials area 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 900 | -9/Materials | Discovered new exit (range 12) 959 | -9/Materials | Destroyed 8 combat bots 999 | -9/Materials | Self-destructed Last Messages --------------- 00973_ U-05 Engineer lays Concrete. 00976_ Acquired Lgt. Ion Engine. 00977_ U-05 Engineer lays Concrete. 00982_ U-05 Engineer builds a Wall. 00982_ U-05 Engineer lays Concrete. 00983_ U-05 Engineer builds a Wall. 00983_ Y-45 Defender destroyed. 00983_ Switching to secondary target: G-34 Mercenary. 00983_ G-34 Mercenary destroyed. 00986_ U-05 Engineer builds a Wall. 00988_ U-05 Engineer lays Concrete. 00990_ U-05 Engineer builds a Wall. 00990_ U-05 Engineer lays Concrete. 00991_ The unstable cave ceiling collapses. 00995_ U-05 Engineer builds a Wall. 00996_ Power failure, Lgt. Ion Engine shutdown. 00997_ Overheating: Field Laser damaged (-34). 00998_ Aluminum Leg broken. 00998_ Overheating: Short circuit. 00999_ Overheating: Sml. Storage Unit damaged (-54). 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[ u# #??????????????????? | | ???????????????????? # #??????????????????? | | ?????????????????? *[###??????????????????? | | ?????????????????######## = ##???????????????????? | | ???????????????????????## ##???????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetMeleeProtomatter Manual? 0 Play Time 00:08:10 Cumulative 25.2 hours Start 2024.03.17 @ 14:34:05 End 2024.03.17 @ 14:40:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 975f2d40-2cca-49d8-ab21-de8aca41dd9f