Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 21:25:14 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (77) 385 Value Destroyed (2357) 2357 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (1960) 1960 TOTAL SCORE: 12162 Bonus ------- Follower Combat Kills 1102 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1300 Matter 117/300 Energy 35/100 System Corruption 17% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Thunder Leg Myomer Leg > --- UTILITY (13) ----- Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- High-capacity Storage Unit Bomb Factory No. 2 Enhanced Gauss Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] ECM Suite Improved Propulsion Shielding Improved Medium Armor Plating Medium Reactive Plating Hacking Suite Experimental Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Antimatter Reactor Thunder Leg Myomer Leg Myomer Leg Wheel Wheel Centrium Wheel Large Storage Unit Bomb Factory No. 2 Enhanced Gauss Cannon Linear Accelerator Improved Plasma Cutter Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 91] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Thunder Leg Wheel Wheel Utility Corruption Screen Device ECM Suite Storage Large Storage Unit Processor Corruption Screen Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 1 . . . . . . . 1 . Utility 11 | . . 2 2 2 . . . 1 . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 117 | 8 4 11 20 9 . . 4 5 1 5 6 4 19 . 1 3 17 Power 12 | 2 . 2 2 2 . . . . . . . 1 1 . . . 2 Engine 9 | 2 . 2 2 2 . . . . . . . 1 . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 31 | 2 1 3 4 . . . 1 1 . 2 . 2 5 . . 1 9 Treads 2 | . . . . . . . . . . . . 1 1 . . . . Leg 4 | . . . . . . . . . . . . . 1 . . . 3 Wheel 25 | 2 1 3 4 . . . 1 1 . 2 . 1 3 . . 1 6 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 47 | 2 . 4 9 5 . . 2 3 . 2 6 1 8 . 1 2 2 Device 14 | 1 . 1 4 2 . . 1 1 . 1 . 1 2 . . . . Storage 6 | 1 . 2 1 . . . . . . . . . 1 . . . 1 Processor 12 | . . 1 1 3 . . . 1 . . 5 . . . . . 1 Hackware 3 | . . . . . . . . . . 1 1 . . . . 1 . Protection 12 | . . . 3 . . . 1 1 . . . . 5 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 27 | 2 3 2 5 2 . . 1 1 1 1 . . 5 . . . 4 Energy Gun 5 | . 2 . 1 1 . . . . . . . . 1 . . . . Energy Cannon 4 | . . . 1 1 . . . . 1 . . . 1 . . . . Ballistic Gun 10 | 2 . 2 1 . . . . 1 . 1 . . 1 . . . 2 Ballistic Cannon 3 | . . . 1 . . . . . . . . . 1 . . . 1 Launcher 4 | . . . 1 . . . 1 . . . . . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 . . . . 1 . 5 . 1 . . . . Parts Lost 80 | . . 7 18 2 . . 2 2 . 3 . 5 15 3 . . 23 Power 9 | . . 1 3 . . . . . . . . 1 1 . . . 3 Propulsion 25 | . . 3 5 . . . 1 . . 2 . 2 4 . . . 8 Utility 25 | . . . 5 1 . . 1 1 . 1 . 1 7 1 . . 7 Weapon 21 | . . 3 5 1 . . . 1 . . . 1 3 2 . . 5 Highest Loss Streak 13 | . . 5 9 2 . . 1 2 . 3 . 4 7 2 . . 13 To Critical Strikes 2 | . . 1 1 . . . . . . . . . . . . . . Average Backups 11 | 4 8 8 10 12 15 15 14 14 14 11 10 9 10 10 10 11 11 Power 1 | . 1 1 . . 1 1 1 1 1 1 1 1 2 2 2 2 1 Propulsion 2 | 2 4 3 3 1 2 2 1 1 2 1 1 . 1 3 3 4 5 Utility 4 | . . 1 3 7 8 8 7 6 6 6 4 4 3 2 2 1 1 Weapon 2 | . 2 2 2 1 3 3 3 3 3 2 2 2 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | 1 2 4 2 1 . . . . 1 3 4 . 1 . . 4 3 Power 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 9 | 1 1 2 2 . . . . . . . . . 1 . . 2 . Utility 8 | . 1 1 . . . . . . . 2 3 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 Tool/Special 5 | . . . . 1 . . . . 1 1 1 . . . . . 1 Average Slot Usage (%) 90 | . 96 95 92 91 100 100 99 95 95 93 99 91 85 84 79 79 67 Engine 5 | . 14 9 7 6 7 7 7 6 6 6 6 5 2 . . . . Wheel 16 | . 27 20 17 15 15 15 14 17 18 17 18 12 11 16 16 19 15 Device 13 | . 14 22 23 23 23 23 20 17 18 12 8 3 6 11 11 6 3 Storage 7 | . 14 11 15 8 7 7 7 6 6 6 6 6 5 5 5 5 4 Processor 21 | . . 10 9 23 30 30 30 26 25 25 27 31 25 22 22 20 15 Hackware 3 | . . . . . . . . . . . 8 12 8 5 5 8 6 Protection 3 | . . . 1 . . . 1 6 6 6 3 . 7 3 7 10 9 Energy Gun 1 | . 4 8 . 5 7 7 2 . . . . . . 3 . . . Energy Cannon 3 | . . . 2 2 7 7 7 6 6 6 6 6 3 5 . . . Ballistic Gun 6 | . 14 12 7 1 . . . . 6 11 12 7 1 5 5 5 6 Peak Build Rating 91 | 7 7 14 23 38 38 38 39 44 44 53 74 72 90 85 73 79 91 Average Rating 48 | 5 6 12 19 28 38 38 37 41 43 47 60 68 78 80 70 68 72 On Entrance 42 | . 7 7 11 18 38 38 38 37 42 44 52 70 72 85 69 73 71 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . 10 5 . . . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 14 15 33 44 45 45 45 49 55 55 58 58 48 111 111 110 110 92 Greatest Support 50 | 26 20 26 26 20 20 20 20 30 30 30 30 30 30 30 30 40 50 Greatest Overweight (x) 5 | . 1 1 4 2 2 2 4 2 1 1 1 2 5 3 3 3 3 Average Overweight (x) 1 | . . . 1 1 2 2 2 1 1 1 1 1 3 2 2 1 1 Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 8 10 15 15 15 15 15 15 15 15 15 15 19 20 20 20 19 Most Carried 20 | 8 8 10 15 15 15 15 15 15 15 15 15 14 17 15 16 20 20 Average Carried 13 | 4 7 8 10 12 15 15 14 14 14 14 14 12 13 14 14 19 17 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 15 Final Carried 20 | 8 8 9 12 15 15 15 13 15 15 15 14 14 15 14 16 20 5 Class Distribution -------------------- 22% | Mutant 18% | Tank 16% | Hacker-Mutant 10% | Scavenger-Skirmisher 9% | Infiltrator-Skirmisher 6% | Hacker-Skirmisher 6% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Infiltrator-Skirmisher | -7/Lower Caves Infiltrator-Skirmisher | -7/Data Miner Infiltrator-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Infiltrator-Mutant | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Matter Collected 3173 | 238 . 406 370 90 . . 242 174 85 169 65 132 449 163 162 177 251 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2362 | 33 . 467 624 90 . . 271 14 18 151 . 191 181 122 . 44 156 Parts 149 | 6 . 35 41 7 . . 13 4 1 11 . 5 12 . . 4 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 9 . . 13 . 13 . 1 . . . Prevented 9 | . . . . . . . . . . . . 7 . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Combat Hostiles Destroyed 55 | . 1 16 15 1 . . 5 . . 5 . 3 3 2 . . 4 Guns 26 | . 1 16 4 . . . . . . 1 . . 1 . . . 3 Cannons 13 | . . . 2 1 . . 1 . . 4 . 3 1 1 . . . AOE 15 | . . . 9 . . . 4 . . . . . 1 . . . 1 Classes Destroyed 13 | 1 1 2 5 . . . 1 . . 1 . . 1 1 . . . Worker 6 | . . 3 1 . . . . . . . . . 1 . . 1 . Builder 5 | . . . 3 . . . 2 . . . . . . . . . . Tunneler 5 | 2 . . . . . . . 1 . . . . 1 . . 1 . Recycler 1 | . . . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Watcher 4 | . . . 1 1 . . 2 . . . . . . . . . . Swarmer 20 | . 1 12 . . . . . . . 5 . . 1 . . . 1 Grunt 18 | . . . 11 . . . 2 . . . . 3 1 . . . 1 Brawler 2 | . . . 1 . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . Sentry 10 | . . 4 2 1 . . 3 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . 1 . . . 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 2 1 5 7 1 . . 8 1 . 3 . 3 3 2 . 1 1 Combat Bots Only 6 | . 1 5 6 1 . . 5 . . 3 . 3 2 2 . . 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . . 2 1 1 1 . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . . . . . 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Hostile Shots Fired 829 | . 5 94 156 36 . . 93 6 15 39 . 22 166 14 . 4 179 Missed 245 | . 1 25 38 10 . . 36 2 5 8 . 5 46 6 . 1 62 Hits 584 | . 4 69 118 26 . . 57 4 10 31 . 17 120 8 . 3 117 Melee 8 | . . . 4 . . . . . . . . . . . . . 4 Projectile 576 | . 4 69 114 26 . . 57 4 10 31 . 17 120 8 . 3 113 AOE 2 | . . . . . . . . . . . . . 2 . . . . Critical Strikes 35 | . . 1 8 . . . . . . . . . 8 . . . 18 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . . . . . 1 1 . . 2 Damage Taken 11480 | . 30 688 1920 191 . . 642 83 77 480 . 342 2839 194 . 64 3930 Core 2639 | . . 79 450 49 . . 249 . 29 48 . 38 336 47 . . 1314 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . 101 Ignored by Resistances 66 | . . . . . . . . . . . . . . . . 7 59 Core Remaining (%) 75 | 100 100 80 18 . . . 57 . . . . 86 . . 61 100 . Volleys Fired 228 | 2 4 55 59 8 1 . 17 4 3 18 . 12 17 2 . 4 22 Largest 3 | 2 2 2 2 2 1 . 2 2 2 3 . 3 3 2 . 1 3 Hottest 155 | 40 120 100 137 155 60 . 99 88 88 141 . 141 150 111 . 30 103 Shots Fired 440 | 4 6 101 112 15 1 . 30 5 5 46 . 32 33 4 . 4 42 Gun 283 | 4 3 98 48 11 . . . 1 2 36 . 23 20 2 . 4 31 Cannon 118 | . . . 54 3 1 . 13 4 3 10 . 9 13 2 . . 6 Launcher 31 | . . . 9 . . . 17 . . . . . . . . . 5 Special 8 | . 3 3 1 1 . . . . . . . . . . . . . Kinetic 278 | 4 2 69 79 3 . . . 1 2 36 . 23 16 2 . 4 37 Thermal 113 | . 4 32 24 4 1 . 13 4 3 10 . 9 9 . . . . Explosive 31 | . . . 9 . . . 17 . . . . . . . . . 5 Electromagnetic 18 | . . . . 8 . . . . . . . . 8 2 . . . Robot Hit Streak 16 | 3 3 16 9 4 . . 4 2 2 4 . 5 10 2 . 3 6 Robot Miss Streak 10 | . 1 6 6 3 . . 2 2 1 10 . 3 2 1 . 1 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 235 | 3 3 58 66 7 . . 10 3 2 16 . 14 27 2 . 3 21 Core Hits 155 | 2 1 30 44 4 . . 24 2 1 9 . 5 11 2 . 2 18 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . 3 3 . . . . . . . . . . . . . . Burn 3 | . . 2 1 . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6219 | 32 49 577 2108 172 . . 932 35 42 377 . 350 584 52 . 71 838 Guns 2352 | 32 25 577 363 124 . . . 12 18 227 . 172 267 24 . 71 440 Cannons 1838 | . . . 830 24 . . 93 23 24 150 . 178 317 28 . . 171 Explosions 1976 | . . . 915 . . . 839 . . . . . . . . . 222 Melee . | . . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . . 5 Kinetic 2722 | 32 15 355 888 18 . . . 12 18 227 . 172 279 24 . 71 611 Thermal 1294 | . 34 222 305 48 . . 93 23 24 150 . 178 217 . . . . Explosive 1976 | . . . 915 . . . 839 . . . . . . . . . 222 Electromagnetic 222 | . . . . 106 . . . . . . . . 88 28 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 8 . . . . . . . . . . . . . 15 Average Corruption 7 | . . . 7 . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . 5 1 . . . Effects 23 | . . . 19 . . . . . . . . . . . . . 4 Message Errors 3 | . . . 3 . . . . . . . . . . . . . . Matter Fused 6 | . . . 4 . . . . . . . . . . . . . 2 Energy Discharges 5 | . . . 4 . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . 3 . . . . . . . . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . Misfires 3 | . . . 2 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 86 | . . . 34 . . . 45 . . . . . 7 . . . . Projectiles 10 | . . . 3 . . . . . . . . . 7 . . . . Explosions 76 | . . . 31 . . . 45 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . 5 . . . . . . . . . 1 . . . 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 5 . . . . . . . . . 1 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 499 | . . . 213 . . . 176 . . . . . . . . . 110 Shots 12 | . . . 5 . . . 5 . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 40 82 254 68 6 . 177 20 49 305 280 405 276 64 . 11 62 Average Temperature 82 | . 18 25 72 38 4 . 107 8 25 149 154 218 77 33 . 6 23 Received Heat Transfer 1668 | . . 72 945 54 . . 144 . . . . 144 156 18 . 18 117 Effects 6 | . . . 1 . . . . . . . . 5 . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 1 1 . . . . . . . . . . . . . . Heat Transferred 2530 | . 75 814 666 87 . . 148 37 37 185 . 222 259 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . 1 Low Security (%) 91 | 100 100 80 100 100 . . . 100 . . . . 100 . . 100 61 Level 1 8 | . . 19 . . . . . . . . . . . . . . 38 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 324 | 5 60 232 180 30 . . . 16 . . . . 93 . . 32 324 Initial 87 | . 3 18 87 21 . . . 12 . . . . 26 . . . 11 Average 63 | 1 18 110 113 4 . . . 3 . . . . 17 . . 3 137 Influence Increases 2899 | 10 80 470 468 61 . . 135 34 . 125 . 329 350 40 . 42 755 Destroy 0b10 Robot/C 1640 | . 20 320 300 20 . . 100 . . 100 . 180 180 40 . 20 360 Destroy 0b10 Robot/NC 125 | 10 . 15 25 5 . . 25 5 . 5 . . 15 . . 10 10 Destroy Leader 336 | . 10 70 82 12 . . 10 . . 20 . . 42 . . 10 80 Allied During Kill 172 | . . . . . . . . 1 . . . 44 29 . . 2 96 Trap Triggered on 0b10 80 | . . . . . . . . . . . . . 30 . . . 50 Successful Hack 64 | . 5 2 2 24 . . . 28 . . . . 3 . . . . Disable Machine 30 | . 15 . 15 . . . . . . . . . . . . . . Destroy Structure 167 | . . 3 44 . . . . . . . . . 6 . . . 114 Partial Spotted 15 | . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 270 | . 30 45 . . . . . . . . . 105 45 . . . 45 Influence Decreases 2628 | 5 40 306 628 110 . . 115 54 . 125 . 286 361 72 . 20 506 Entered New Map 228 | . 2 27 122 28 . . . 8 . . . . 17 13 . . 11 Time Decay 1525 | 5 38 209 326 82 . . 65 46 . 95 . 206 169 59 . 20 205 Lost Part 630 | . . 70 180 . . . 10 . . 30 . 40 70 . . . 230 Lost Ally 245 | . . . . . . . 40 . . . . 40 105 . . . 60 Squads Dispatched 22 | . . . 5 1 . . 1 2 . . . 1 8 . . . 4 Investigation 3 | . . . . 1 . . . . . . . . 1 . . . 1 Extermination 2 | . . . . . . . . . . . . . 1 . . . 1 Reinforcement 12 | . . . 4 . . . 1 2 . . . . 3 . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . 1 . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Distress Signals 6 | . . 2 3 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 3 21 34 2 . . 9 1 1 6 . 10 32 10 . 1 33 Peak Tracking Total 9 | . 3 6 8 1 . . 5 1 1 3 . 9 7 7 . 1 6 Tactical Retreats 22 | . 1 1 5 . . . . . 1 . . 1 7 1 . . 5 ECM-based Alert Blocks 29 | . . . 11 . . . . . 1 . . . 10 1 . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Traps Triggered 10 | . 2 . 1 . . . . 1 . . . . 2 . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 11 | . . . . . . . . . . . . . 3 3 . . 5 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . . 1 . . 3 3 . 2 6 Triggered 11 | . . . . . . . . . . . . . 3 3 . . 5 Fabricated Traps 13 | . . . . . . . . . . . . . 6 3 2 2 . Most Traps Carried 8 | . . . . . . . . . . 2 2 1 4 4 6 8 6 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Machines Disabled 4 | . 1 . 1 . . . . . . . . 2 . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Machines Accessed 25 | . 2 1 3 4 2 4 1 1 1 2 . . 2 . . . 2 Terminals 9 | . 2 . 1 2 . . 1 1 1 . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . 1 1 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Total Hacks 62 | . 3 2 9 8 2 26 1 2 1 2 . . 3 . . . 3 Successful 48 | . 1 2 8 2 2 26 1 2 1 2 . . 1 . . . . Failed 14 | . 2 . 1 6 . . . . . . . . 2 . . . 3 Catastrophic 4 | . 1 . 1 1 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 32 | . . 2 . 5 . . . 1 . . . . 9 . . 2 13 Terminals 14 | . 3 . 1 5 . . 1 2 1 . . . 1 . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 6 | . . 2 3 1 . . . . . . . . . . . . . Scanalyzers 6 | . . . 5 . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . Terminal Hacks 35 | . 1 . . . 2 26 1 1 1 2 . . 1 . . . . Record 12 | . . . . . . 11 . . 1 . . . . . . . . Part Schematic 8 | . . . . . . 8 . . . . . . . . . . . Robot Schematic 4 | . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . . . . . Open Door 5 | . . . . . 2 . 1 . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . 1 . . . . . . . . . Terminals 2 | . . . . 1 . . . 1 . . . . . . . . . Botnet 2 | . . . . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 4 . . . . . . . . 1 . . . 2 Full Trace Events 2 | . . . . 1 . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . . . Recycled Matter 249 | . . . 249 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 5 . . . . 2 . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Total Allies 25 | . . . . . . . 5 . . . 4 2 7 2 . . 5 Largest Group 5 | . . . . . . . 5 3 . . 4 4 4 2 2 2 4 Highest-Rated Group 318 | . . . . . . . 70 42 . . 151 151 210 59 59 59 318 Highest-Rated Ally 103 | . . . . . . . 14 14 . . 40 40 70 30 30 30 103 Zionite Dispatches 5 | . . . . . . . . . . . . . 3 . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . 1 . . . 1 Recon 1 | . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 131 | . . . . . . . 1 5 . . . 20 49 . . 8 48 Total Damage 4371 | . . . . . . . . . . . . 701 949 . . 149 2572 Kills 31 | . . . . . . . . . . . . 6 7 . . 1 17 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Active Infowar (turns) 6623 | 11 148 442 722 442 176 76 487 213 238 603 757 423 780 333 42 196 534 Optics 6456 | . . 434 722 442 176 76 487 213 238 603 757 423 780 333 42 196 534 Sensors 2154 | . . 442 620 442 176 76 398 . . . . . . . . . . Terrain 671 | . . . 467 96 . . . 108 . . . . . . . . . Structural 1665 | . . . . 440 176 76 487 213 238 35 . . . . . . . Seismic 2661 | 11 148 442 154 . . . 81 213 238 603 702 69 . . . . . Decoding 2639 | . . . . . . . . . . . 356 423 780 333 42 196 509 Cloaking 426 | . . . . . . . . . . . . 162 264 . . . . ECM 4020 | . . . 529 381 176 76 353 22 232 603 422 . 372 256 . 154 444 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . 1 . 2 2 . 3 . 2 1 . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . 12 . . 4 7 Traps 22 | . . . . . . . . . . . . . 12 . . 3 7 Exits 1 | . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . 2 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Turns Passed 6712 | 77 148 442 722 442 176 76 487 213 238 603 757 423 780 333 42 196 557 Spaces Moved 5536 | 57 133 238 450 423 175 77 391 209 263 621 801 318 460 276 39 173 432 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 20 | . . . . . . . . . . . . . . . . . 20 Wheels 5515 | 56 133 238 450 423 175 77 391 209 263 621 801 318 460 276 39 173 412 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 85 85 100 100 100 85 85 85 85 85 85 100 100 85 90 Average Speed 94 | 90 80 92 101 90 100 100 100 89 85 85 85 85 120 114 103 90 96 Slowest Speed 150 | 100 95 115 130 100 100 100 130 100 85 85 85 100 145 115 115 115 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 3 19 30 55 14 32 72 54 8 65 67 88 68 17 57 9 7 20 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . 1 . . 1 . 1 . . 1 . . . Known Exits Taken 11 | . . . . 1 1 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . 1 . 1 . . Scrap Searched 23 | . . . . . . . 4 . 4 4 4 4 . 1 2 . . Spaces Dug 26 | . . 3 1 . . . 21 . 1 . . . . . . . . Terrain Destroyed 220 | . . 3 46 . . . 21 . 1 14 . 3 3 . . . 129 Melee . | . . . . . . . . . . . . . . . . . . Projectile 34 | . . 3 9 . . . . . 1 13 . 3 3 . . . 2 AOE 185 | . . . 37 . . . 21 . . . . . . . . . 127 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Fac Res Total 6592 | 75 158 366 603 468 175 76 451 228 272 660 879 441 653 289 40 215 543 Wait 442 | . 7 35 45 11 . . . 2 . 3 56 97 129 1 1 13 42 Move 5518 | 56 132 237 449 422 174 76 390 208 262 620 800 317 459 275 38 172 431 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 102 | 8 2 12 19 13 . . . 5 1 6 4 3 13 . . 11 5 Fast Attach 58 | 7 7 5 7 1 . . . 4 2 1 7 1 6 . 1 1 8 Attach 66 | . . 6 12 7 . . 2 1 . 4 . 3 15 1 . 2 13 Detach 13 | . . 1 1 . . . . 1 . . 5 . 3 . . . 2 Swap 31 | 1 3 6 7 2 . . 2 1 1 1 . . 3 . . 1 3 Drop 64 | 1 3 9 4 4 . . . 2 3 5 7 . 5 3 . 9 9 Fire 228 | 2 4 55 59 8 1 . 17 4 3 18 . 12 17 2 . 4 22 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire 53 | . . . . . . . 40 . . 1 . 8 . 4 . . . Trap 15 | . . . . . . . . . . 1 . . 3 3 . 2 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 641 | -9/Materials | Lost 5 parts (1p2n2w) 662 | -9/Materials | Discovered new exit (range 4) 668 | -9/Materials | Entered another Materials area 668 | -8/Materials | Evolved 2 slots: Utility x2 830 | -8/Materials | Core integrity fell below 50% 860 | -8/Materials | Lost 9 parts (1p2n4u2w) 1301 | -8/Materials | Garrison activated, responded to threat 1324 | -8/Materials | Discovered new exit (range 20) 1383 | -8/Materials | Core integrity fell below 20% 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Utility x2 1401 | -7/Factory | Lost 7 parts (1p3n1u2w) 1752 | -7/Factory | Discovered new exit (range 19) 1812 | -7/Factory | Identified exit to Lower Caves 1832 | -7/Factory | Entered Lower Caves 2003 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2007 | -7/Lower Caves | Identified exit to Data Miner 2008 | -7/Lower Caves | Entered Data Miner 2008 | -7/Data Miner | Discovered new exit (range 6) 2013 | -7/Data Miner | Identified exit to Proximity Caves 2023 | -7/Data Miner | Met Data Miner 2045 | -7/Data Miner | Learned location of Section 7 (-2) 2045 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2061 | -7/Data Miner | Received God Mode back door access code from Data Miner 2062 | -7/Data Miner | Build established: Infiltrator-Skirmisher 2084 | -7/Data Miner | Entered Proximity Caves 2390 | -6/Proximity Caves | Spotted B-75 Beast 2402 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 2569 | -6/Proximity Caves | Discovered new exit (range 3) 2570 | -6/Proximity Caves | Identified exit to Factory 2571 | -6/Proximity Caves | Entered Factory 2571 | -6/Factory | Accompanied by 3 allies 2571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -6/Factory | Identified exit to Lower Caves 2784 | -6/Factory | Entered Lower Caves 2789 | -6/Lower Caves | Lost 3 allies 2790 | -6/Lower Caves | Spotted B-75 Beast 2845 | -6/Lower Caves | Learned location of Zion (-6) 2880 | -6/Lower Caves | Found Alien Artifact 2880 | -6/Lower Caves | Identified Core Expander 2880 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 2971 | -6/Lower Caves | Learned Factory stockpile data 3014 | -6/Lower Caves | Discovered new exit (range 11) 3021 | -6/Lower Caves | Identified exit to Lower Caves 3022 | -6/Lower Caves | Entered another Lower Caves area 3088 | -6/Lower Caves | Lost 3 parts (2n1u) 3136 | -6/Lower Caves | Learned Factory emergency access door positions 3143 | -6/Lower Caves | Discovered new exit (range 2) 3144 | -6/Lower Caves | Identified exit to Factory 3247 | -6/Lower Caves | Learned Factory security intel 3357 | -6/Lower Caves | Build established: Tank 3554 | -6/Lower Caves | Found Prototype Device 3616 | -6/Lower Caves | Discovered new exit (range 9) 3624 | -6/Lower Caves | Identified exit to Zion 3625 | -6/Lower Caves | Entered Zion 3821 | -6/Zion | Learned Factory emergency access door positions 3926 | -6/Zion | Met Imprinter 3940 | -6/Zion | Imprinted 3942 | -6/Zion | Declared Zion's savior 4010 | -6/Zion | Found Prototype Processor 4010 | -6/Zion | Identified Exp. Target Analyzer 4015 | -6/Zion | Found Prototype Hackware 4015 | -6/Zion | Identified Exp. Hacking Suite 4049 | -6/Zion | Found Prototype Processor 4049 | -6/Zion | Identified Spectral Analyzer 4052 | -6/Zion | Found Prototype Processor 4052 | -6/Zion | Identified Exp. Melee Analysis Suite 4057 | -6/Zion | Found Prototype Processor 4057 | -6/Zion | Identified Exp. Terrain Scan Processor 4262 | -6/Zion | Learned location of Warlord (-4) 4307 | -6/Zion | Found Prototype Device 4324 | -6/Zion | Build established: Hacker-Skirmisher 4336 | -6/Zion | Discovered new exit (range 13) 4345 | -6/Zion | Identified exit to Proximity Caves 4382 | -6/Zion | Entered Proximity Caves 4382 | -5/Proximity Caves | Accompanied by 4 allies 4436 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4501 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 4591 | -5/Proximity Caves | Learned Factory terminal intel 4603 | -5/Proximity Caves | Learned Factory terminal intel 4778 | -5/Proximity Caves | Build established: Hacker-Mutant 4805 | -5/Proximity Caves | Entered Factory 4805 | -5/Factory | Accompanied by 4 allies 4805 | -5/Factory | Evolved 2 slots: Utility x2 4809 | -5/Factory | Loaded intel: 26 terminal locations 4940 | -5/Factory | Lost 4 allies 5075 | -5/Factory | Garrison activated, responded to threat 5135 | -5/Factory | Zion Fire squad teleported in 5177 | -5/Factory | Lost 7 parts (2n2u3w) 5182 | -5/Factory | Zion Light squad teleported in 5192 | -5/Factory | Lost 4 allies 5205 | -5/Factory | Zion Recon squad teleported in 5250 | -5/Factory | Identified Bomb Factory No. 2 5254 | -5/Factory | Lost 3 allies 5259 | -5/Factory | Lost 3 parts (1n2u) 5303 | -5/Factory | Lost 5 parts (1p1n3u) 5580 | -5/Factory | Discovered new exit (range 4) 5585 | -5/Factory | Entered Upper Caves 5650 | -5/Upper Caves | Identified exit to Upper Caves 5805 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5918 | -5/Upper Caves | Entered another Upper Caves area 5918 | -5/Upper Caves | Accompanied by 2 allies 5918 | -5/Upper Caves | Learned Factory garrison access intel 5919 | -5/Upper Caves | Discovered new exit (range 24) 5960 | -5/Upper Caves | Entered Factory 5960 | -4/Factory | Accompanied by 2 allies 5960 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5962 | -4/Factory | Loaded intel: 24 terminal locations 5963 | -4/Factory | Loaded intel: 4 garrison access locations 6078 | -4/Factory | Spotted B-86 Titan 6112 | -4/Factory | Identified exit to Research 6156 | -4/Factory | Entered Research 6156 | -3/Research | Accompanied by 1 ally 6156 | -3/Research | Evolved 2 slots: Utility x2 6391 | -3/Research | Retrieved Zion intel report: Active Terminals 6392 | -3/Research | Zion Light squad teleported in 6433 | -3/Research | P-80 Master assimilated allied OT-ANM(z) 6460 | -3/Research | Lost 3 allies 6478 | -3/Research | Retrieved Zion intel report: Branch Access 6478 | -3/Research | Identified exit to Armory 6478 | -3/Research | Identified exit to Testing 6492 | -3/Research | Zion Heavy squad teleported in 6544 | -3/Research | P-80 Master assimilated allied 1G-9ZP(Z) 6615 | -3/Research | Core integrity fell below 50% 6645 | -3/Research | Lost 13 parts (3p5n3u2w) 6671 | -3/Research | Core integrity fell below 20% 6690 | -3/Research | Crushed by falling debris 6691 | -3/Research | System corruption reached 10% 6713 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06694_ The unstable cave ceiling collapses. 06696_ Triggered Alarm Trap. 06696_ An alarm sounds. 06696_ ALERT: Alarm triggered, dispatching investigation squad. 06699_ System corrupted: Matter fused (-7). 06701_ Linear Accelerator destroyed. 06703_ P-80 Master resets P-80 Master, system corruption cleaned. 06703_ M-36 Artificer repairs Y-72 Warden. 06704_ The unstable cave ceiling collapses. 06704_ Centrium Wheel destroyed. 06705_ Micro-nuke Launcher destroyed. 06705_ Critical hit (Blast). 06706_ The unstable cave ceiling collapses. 06707_ Myomer Leg destroyed. 06707_ P-80 Master resets P-80 Master, system corruption cleaned. 06708_ U-05 Engineer lays Concrete. 06709_ P-80 Master misfires. 06709_ Knocked back. 06710_ Kicked P-80 Master out of the way. 06710_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ?????? | | ????????????????????????????????##### #?????# | | ???????????????????????????????? # #???? | | ??????????????????????????????? # #??? | | ??????????????????????????????? # #???""" | | ?????????????????????????????? # #??"""" | | ?????????????????????????????? ?# + """ | | ?????????????????????????????? ??# # """ | | ????????????????????????????? ???# # | | ????????????????????????????? ????# # | | ??#############+######+######+####### "###### | | ? | | ? | | | | | | ???????# ##########+######/########### ###### | | ??????????????????# # #??# #??? | | ??????????????????# u # *#??# #? | | ??????????????????# # = #??# ## | | ??????????????????# # #??# ## | | ??????????????????# # #??# ## | | ??????????????????# # #??# ## | | ??????????????????# # #??# ## | | ?????????^????????# # #??# ## | | ??????????????????# ############?# ###### | | ??????????????????#######@##??## # ## ### ##???? | | ??????????????????# # ##### # #???? | | ??????????????????# #p % ! ##### | | ??????????????????# Z p | | ??????????????????# # % #???? | | ??????????????????# ######## ##??? | | ??????????????????# ????## ###? | | ??????????????????# ??????# # H ## | | ??????????????????# " #??????? # | | ??????????????????# " ???????### # | | ??????????????????# | """"##### # # | | ??????????????????# " | | ??????????????????# """""###### # # # | | ??????????????????#######?????????# | | ??????????????????????????????????# | | ???????????????????????????????????# ### ## # | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 400 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 3 Corruption Block 22 Armor Coverage 600 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 55 Offensive Hacking 26 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetHoverGreatsword Manual? 0 Play Time 01:40:25 Cumulative 109.9 hours Start 2026.05.28 @ 17:46:31 End 2026.05.28 @ 21:25:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a368d2bd-c600-43a6-9835-27672d81da50