Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.06 @ 00:22:56 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1941) 1941 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 5053 Bonus ------- High Alert Combat Kills 132 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 160/160 System Corruption 3% Temperature Warm (145) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (21) Relay Coupler [Duelist] (1) Relay Coupler [Duelist] (31) Relay Coupler [Duelist] (28) > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Trap Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Trap Extractor > --- WEAPON ----------- Beam Rifle Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Trap Scanner Datajack Mining Laser [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Relay Coupler [Duelist] Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 125 | 9 32 23 1 54 6 Power 13 | 1 2 4 . 6 . Engine 9 | 1 2 4 . 2 . Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 25 | 2 6 3 . 12 2 Treads 1 | . . . . 1 . Leg 8 | . . . . 8 . Wheel 13 | 2 6 3 . . 2 Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 35 | 3 7 10 . 15 . Device 25 | 2 6 8 . 9 . Storage 3 | 1 1 1 . . . Processor 1 | . . 1 . . . Hackware 5 | . . . . 5 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 52 | 3 17 6 1 21 4 Energy Gun 24 | 1 5 3 . 14 1 Energy Cannon 4 | . 3 . . 1 . Ballistic Gun 9 | 2 4 . . 2 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 11 | . 5 1 1 2 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . 2 . 2 . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 1 | . 1 . . . . System Corruption 9 | . 9 . . . . Parts Lost 36 | . 6 4 . 25 1 Power 7 | . 1 2 . 4 . Propulsion 13 | . 4 1 . 7 1 Utility 6 | . 1 1 . 4 . Weapon 10 | . . . . 10 . Highest Loss Streak 8 | . 4 3 . 8 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 98 81 84 81 Engine 9 | . 13 10 9 3 . Core 1 | . . . . 4 9 Leg 3 | . . . . 12 . Wheel 18 | . 27 21 18 5 . Flight 1 | . . . . 2 9 Device 17 | . 13 20 18 20 . Storage 10 | . 14 11 9 7 . Processor 4 | . . 11 9 3 . Hackware 3 | . . . . 5 45 Energy Gun 13 | . 18 13 8 9 8 Energy Cannon 3 | . 1 6 . 4 . Ballistic Gun 3 | . 7 . . . 8 Special Melee Weapon 1 | . . 2 9 1 . Naked Turns 9 | . . . . 9 . Heaviest Build 26 | 12 20 21 19 26 9 Greatest Support 30 | 26 26 22 22 30 20 Greatest Overweight (x) 3 | . 3 1 . 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 5 Average Capacity 8 | 7 8 10 10 9 5 Most Carried 10 | 5 9 10 8 10 4 Average Carried 7 | 2 7 7 8 7 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 9 | 5 9 8 8 4 4 Class Distribution -------------------- 82% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 1430 | 242 418 182 . 567 21 Remotely . | . . . . . . Salvage Created 1481 | 44 490 113 . 813 21 Parts 111 | 8 62 10 . 29 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 35 | . 12 5 . 18 . Guns 28 | . 9 5 . 14 . Cannons 6 | . 3 . . 3 . AOE 1 | . . . . 1 . Classes Destroyed 10 | 1 5 2 . 2 . Worker 2 | . . 1 . . 1 Builder 7 | . 7 . . . . Tunneler 5 | 2 2 1 . . . Operator 2 | . 2 . . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 6 3 . 2 . Grunt 18 | . 6 . . 12 . Brawler 2 | . . . . 2 . Sentry 3 | . . 2 . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 1 6 4 . 4 1 Combat Bots Only 6 | . 6 4 . 4 . Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 3265 | . 628 446 . 2115 76 Core 806 | . 167 89 . 522 28 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 66 | . 66 . . . . Core Remaining (%) 70 | 100 33 77 . . . Volleys Fired 223 | 2 73 23 1 111 13 Largest 2 | 2 2 2 1 2 2 Hottest 130 | 60 121 121 100 130 100 Shots Fired 321 | 4 114 39 1 149 14 Gun 263 | 4 90 37 . 122 10 Cannon 38 | . 16 . . 22 . Launcher . | . . . . . . Special 20 | . 8 2 1 5 4 Kinetic 40 | 2 29 . . 2 7 Thermal 281 | 2 85 39 1 147 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 3 7 10 . 12 3 Robot Miss Streak 6 | . 6 4 . 3 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 198 | 3 57 33 . 98 7 Core Hits 141 | 2 44 27 . 66 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 1 . 5 . Burn 7 | . 1 1 . 5 . Melee Attacks 11 | . . 3 . 8 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 3 . 1 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 2971 | 35 788 519 . 1562 67 Guns 2516 | 35 613 519 . 1282 67 Cannons 452 | . 175 . . 277 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 166 | 25 70 . . 18 53 Thermal 2802 | 10 718 519 . 1541 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 9 . . 3 3 Average Corruption 5 | . 9 . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . 48 . . 18 6 Message Errors 13 | . 8 . . 5 . Matter Fused 21 | . 13 . . 6 2 Heat Flow Errors 7 | . 5 . . . 2 Energy Discharges 11 | . 8 . . 2 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 8 | . 5 . . 2 1 Data Loss (major) 7 | . 6 . . 1 . Alerts 3 | . 3 . . . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . . . . 1 . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 332 | . 330 332 . 143 272 Average Temperature 73 | . 70 136 . 34 96 Received Heat Transfer 1068 | . 159 117 . 747 45 Effects 7 | . 3 3 . . 1 Energy Bleed 1 | . . 1 . . . Interference 6 | . 3 2 . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 2 4 . 3 . Heat Transferred 5903 | 25 1457 901 . 3483 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1276 | 10 141 146 39 1276 631 Initial 622 | . 6 31 34 25 622 Average 175 | 4 29 28 34 465 623 Maximum Alert Level 4 | . . . . 4 2 Low Security (%) 75 | 100 100 100 100 27 . Level 1 6 | . . . . 22 . Level 2 11 | . . . . 25 100 Level 3 4 | . . . . 16 . Level 4 2 | . . . . 7 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 19 5 . 44 2 Peak Tracking Total 8 | . 3 4 . 8 2 Tactical Retreats 14 | . . 1 . 13 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 13 | . 2 1 . 10 . Indirectly . | . . . . . . Trap Hack Attempts 1 | . . . . 1 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 7 | . . . . 7 . Traps Extracted . | . . . . . . Installed 8 | . . . . 8 . Triggered 8 | . . . . 8 . Most Traps Carried 4 | . . . . 4 . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 9 | . 2 . . 7 . Max in Single Turn 1 | . 1 . . 1 . Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 10 | . 4 1 1 3 1 Terminals 8 | . 3 1 . 3 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 21 | . 10 1 2 5 3 Successful 7 | . 5 . 1 1 . Failed 14 | . 5 1 1 4 3 Catastrophic 5 | . 2 . . 2 1 Database Lockouts . | . . . . . . Manual 10 | . 6 1 . . 3 Terminals 16 | . 7 1 . 5 3 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 2 | . 1 . . 1 . Alert Level 1 | . 1 . . . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 1 1 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 5 | . . 2 . 3 . Non-combat 2 | . . 2 . . . Combat 3 | . . . . 3 . Robot Hacks Applied 5 | . . 2 . 3 . no_distress 2 | . . 2 . . . amplify_resonance 1 | . . . . 1 . formatsys_high 2 | . . . . 2 . Relay Couplers Released 17 | . . . . 17 . Machine Destruction 13 | . . . . 13 . Programmers 4 | . . . . 4 . Attached 5 | . . . . 5 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 36 | . . . . 36 . Highest-Rated Ally 18 | . . . . 18 . Total Orders . | . . . . . . Ally Attacks 1 | . . . . 1 . Total Damage 31 | . . . . 31 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 8465 | 79 3193 2259 217 2380 337 Spaces Moved 2635 | 65 599 196 26 1722 27 Core 206 | 10 2 . . 194 . Treads . | . . . . . . Legs 726 | . . . . 726 . Wheels 1260 | 55 597 196 26 383 3 Hover . | . . . . . . Flight 443 | . . . . 419 24 Fastest Speed 34 | 50 80 80 85 34 80 Average Speed 90 | 84 82 87 85 93 165 Slowest Speed 260 | 100 200 95 85 260 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 67 21 5 62 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 15 | . 8 2 1 . 4 Terrain Destroyed 15 | . 8 2 1 . 4 Melee . | . . . . . . Projectile 15 | . 8 2 1 . 4 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 8310 | 80 3160 2234 217 2323 296 Wait 5180 | . 2439 1980 189 322 250 Move 2631 | 64 598 195 26 1721 27 Hop . | . . . . . . Pick Up 31 | 5 11 5 . 10 . Fast Attach 47 | 7 6 3 . 29 2 Attach 19 | . 1 5 . 13 . Detach 11 | . . 1 . 10 . Swap 59 | 2 25 15 1 12 4 Drop 27 | . 7 4 . 16 . Fire 223 | 2 73 23 1 111 13 Melee 11 | . . 3 . 8 . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 59 | . . . . 59 . Rewire 1 | . . . . 1 . Trap 9 | . . . . 9 . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1509 | -10/Materials | Build established: Scavenger-Mutant 1781 | -10/Materials | Repaired Lgt. Assault Rifle 2018 | -10/Materials | Lost 4 parts (1p2n1u) 2083 | -10/Materials | Discovered new exit (range 8) 2980 | -10/Materials | Discovered new exit (range 8) 3208 | -10/Materials | Core integrity fell below 50% 3273 | -10/Materials | Entered another Materials area 3273 | -9/Materials | Evolved 2 slots: Utility x2 5092 | -9/Materials | Lost 3 parts (1p1n1u) 5523 | -9/Materials | Discovered new exit (range 12) 5532 | -9/Materials | Entered another Materials area 5532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5746 | -8/Materials | Identified exit to Garrison 5749 | -8/Materials | Entered Garrison 5994 | -8/Garrison | Triggered checkpoint 6128 | -8/Garrison | Triggered checkpoint 6860 | -8/Garrison | Triggered checkpoint 6928 | -8/Garrison | Triggered checkpoint 6983 | -8/Garrison | Lost 4 parts (1n1u2w) 7102 | -8/Garrison | Lost 4 parts (1p1n2w) 7328 | -8/Garrison | Triggered checkpoint 7397 | -8/Garrison | Installed Relay Interface Framework 7417 | -8/Garrison | Garrison Relay disabled 7436 | -8/Garrison | Triggered checkpoint 7532 | -8/Garrison | Discovered new exit (range 14) 7576 | -8/Garrison | Triggered checkpoint 7664 | -8/Garrison | Core integrity fell below 50% 7691 | -8/Garrison | Garrison Relay disabled 7706 | -8/Garrison | Core integrity fell below 20% 7733 | -8/Garrison | Lost 8 parts (3n1u4w) 7894 | -8/Garrison | Triggered checkpoint 7894 | -8/Garrison | Discovered new exit (range 5) 7951 | -8/Garrison | Garrison Relay disabled 7973 | -8/Garrison | Discovered new exit (range 10) 7994 | -8/Garrison | Triggered checkpoint 8029 | -8/Garrison | Lost 4 parts (1p2n1w) 8129 | -8/Garrison | Entered Materials 8466 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Referencing patrol navigation protocols. 08141_ Connecting with Terminal... 08141_ Current location identified: Materials 08181_ System corrupted: Matter fused (-7). 08204_ System corrupted: Component data lost. 08321_ System corrupted: Heat flow error (+295). 08378_ U-05 Engineer builds a Wall. 08396_ System corrupted: Energy discharge (-48). 08415_ U-05 Engineer builds a Wall. 08424_ System corrupted: Matter fused (-8). 08444_ K-01 Serf destroyed. 08450_ Acquired Wheel. 08453_ System corrupted: Heat flow error (+296). 08453_ Acquired 21 matter. 08457_ U-05 Engineer sends out distress signal. 08459_ Overheating: System interference. 08459_ Beam Rifle temporarily disabled. 08462_ Flight Unit destroyed. 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