Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.22 @ 21:25:29 Player: Mike Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (454) 454 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1484 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY (3) ------ Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Autogun Datajack > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Small Matter Pod (50) Seismic Detector Hacking Suite Shotgun Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Seismic Detector Hacking Suite Mini Grenade Launcher Datajack [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 7 14 10 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 14 | 2 9 3 Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight 7 | . 4 3 Utility 6 | 2 2 2 Device 1 | 1 . . Storage 4 | 1 2 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 4 9 7 Power 1 | . . 1 Propulsion 1 | 1 1 . Utility 3 | 1 4 3 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 13 | . 3 10 Power 4 | . 1 3 Propulsion 2 | . 2 . Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 91 | . 91 90 Engine 11 | . 12 7 Leg 15 | . 19 . Flight 16 | . 10 38 Device 11 | . 12 9 Storage 11 | . 12 10 Processor 1 | . . 10 Energy Gun 1 | . 1 . Energy Cannon 5 | . 6 . Ballistic Gun 12 | . 14 5 Special Melee Weapon 1 | . . 8 Peak Build Rating 16 | 7 13 16 Average Rating 9 | 6 9 11 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 30 | 18 30 20 Greatest Support 39 | 20 39 20 Greatest Overweight (x) 7 | 3 7 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 10 15 10 Average Capacity 11 | 9 12 8 Most Carried 14 | 7 14 10 Average Carried 9 | 4 9 7 Final Capacity 10 | 10 8 10 Final Carried 8 | 7 8 8 Class Distribution -------------------- 85% | Hacker-Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 767 | 173 369 225 Remotely . | . . . Salvage Created 673 | . 541 132 Parts 45 | . 39 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 11 1 Guns 8 | . 7 1 Cannons 3 | . 3 . AOE 1 | . 1 . Classes Destroyed 6 | . 4 2 Hauler 2 | . 2 . Recycler 1 | . . 1 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 8 | . 8 . Sentry 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 83 | . 61 22 Missed 24 | . 18 6 Hits 59 | . 43 16 Projectile 59 | . 43 16 Critical Strikes 4 | . 2 2 Damage Taken 458 | . 292 166 Core 94 | . 60 34 Absorbed by Shields . | . . . Ignored by Resistances 289 | . 190 99 Core Remaining (%) 88 | 100 76 . Volleys Fired 50 | . 40 10 Largest 2 | . 2 1 Hottest 76 | . 76 23 Shots Fired 68 | . 58 10 Gun 52 | . 42 10 Cannon 16 | . 16 . Launcher . | . . . Special . | . . . Kinetic 51 | . 41 10 Thermal . | . . . Explosive . | . . . Electromagnetic 17 | . 17 . Robot Hit Streak 13 | . 13 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 53 | . 36 17 Core Hits 26 | . 22 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 9 | . . 9 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . . 9 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 756 | . 631 125 Guns 428 | . 303 125 Cannons 271 | . 271 . Explosions 54 | . 54 . Melee . | . . . Ramming 3 | . 3 . Kinetic 408 | . 283 125 Thermal 54 | . 54 . Explosive . | . . . Electromagnetic 291 | . 291 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . 1 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 132 | . 132 27 Average Temperature 32 | . 40 12 Received Heat Transfer 369 | . 234 135 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 61 | . 61 37 Initial 7 | . . 7 Average 5 | . 6 8 Influence Increases 560 | . 372 188 Destroy 0b10 Robot/C 240 | . 220 20 Destroy 0b10 Robot/NC 30 | . 25 5 Destroy Leader 60 | . 50 10 Successful Hack 40 | . 22 18 Disable Machine 4 | . 4 . Destroy Structure 6 | . 6 . Partial Spotted 90 | . . 90 Lose Combat Pursuer 90 | . 45 45 Influence Decreases 525 | . 345 180 Entered New Map 20 | . . 20 Time Decay 493 | . 343 150 Lost Part 12 | . 2 10 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 20 7 Peak Tracking Total 3 | . 2 3 Tactical Retreats 5 | . 3 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 8 5 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 37 | . 22 15 Successful 28 | . 16 12 Failed 9 | . 6 3 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 16 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 6 1 Scanalyzers 6 | . . 6 Garrison Access . | . . . Terminal Hacks 15 | . 10 5 Prototype ID Bank 1 | . 1 . Machine Index 1 | . . 1 Recycling Unit Index 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Maintenance Status 3 | . 2 1 Surveillance Status 1 | . 1 . Patrol Status 1 | . 1 . Transport Status 1 | . 1 . Assault Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 6 1 Report Inventory 5 | . 4 1 Retrieve Components 2 | . 2 . Scanalyzer 6 | . . 6 Retrieve Study 6 | . . 6 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 5 4 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 6 | . . 6 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 15 | . 15 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . . 3 Non-combat 3 | . . 3 Combat . | . . . Robot Hacks Applied 4 | . . 4 parse_system 3 | . . 3 find_recycling 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2218 | 152 1681 385 Sensors 2218 | 152 1681 385 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2254 | 186 1681 387 Spaces Moved 2494 | 138 1343 1013 Core 11 | 11 . . Treads . | . . . Legs 796 | 127 669 . Wheels . | . . . Hover . | . . . Flight 1687 | . 674 1013 Fastest Speed 29 | 50 34 29 Average Speed 80 | 119 114 31 Slowest Speed 600 | 200 600 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 11 | . 5 6 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 7 98 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2656 | 158 1432 1066 Wait . | . . . Move 2471 | 137 1333 1001 Hop 10 | . 4 6 Pick Up 48 | 14 21 13 Fast Attach . | . . . Attach 23 | 7 9 7 Detach 4 | . 1 3 Swap 14 | . 7 7 Drop 26 | . 16 10 Fire 50 | . 40 10 Melee 9 | . . 9 Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) History --------- Turn | Location | Event 45 | -11/Scrapyard | Identified exit to Materials 45 | -11/Scrapyard | Discovered exit to Materials (range 14) 187 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Evolved 1 slot: Propulsion x1 321 | -10/Materials | Build established: Hacker-Mutant 471 | -10/Materials | Identified exit to Materials 471 | -10/Materials | Discovered exit to Materials (range 16) 607 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Discovered exit to Mines (range 7) 998 | -10/Materials | Discovered exit to Materials (range 5) 1039 | -10/Materials | Discovered exit to Mines (range 8) 1540 | -10/Materials | Discovered exit to Materials (range 6) 1868 | -10/Materials | Entered another Materials area 1868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1952 | -9/Materials | Identified exit to Storage 1952 | -9/Materials | Discovered exit to Storage (range 18) 1997 | -9/Materials | Identified exit to Mines 1997 | -9/Materials | Discovered exit to Mines (range 8) 2087 | -9/Materials | Identified exit to Materials 2087 | -9/Materials | Discovered exit to Materials (range 16) 2124 | -9/Materials | Discovered exit to Storage (range 16) 2178 | -9/Materials | Discovered exit to Materials (range 16) 2255 | -9/Materials | Self-destructed Last Messages --------------- >>Index(Machines) Found 17 machines: 11 Terminals 2 Repair Stations 2 Recycling Units 2 Scanalyzers Downloaded coordinate data. EXIT=FOUND: MATERIALS Acquired Imp. Ion Engine. Dropped Lgt. Ion Engine+. Acquired 19 matter. Acquired 41 matter. Flight Unit+ destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger destroyed. Acquired 37 matter. Acquired Lgt. Nuclear Core. Dropped Imp. Ion Engine. 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Ion Engine | -9/Materials | Hacked Datajack | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed CoreMappingConstruct Manual? 0 Play Time 00:50:53 Cumulative 4.3 hours Start 2025.12.21 @ 15:43:45 End 2025.12.22 @ 21:25:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 38% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 6f927601-a9b3-440c-94b2-65fc17b392a5