Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.27 @ 00:51:54 Player: Jezoensis Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (331) 1655 Value Destroyed (16027) 16027 Prototype IDs (242) 4840 Alien Tech Used (2) 400 Bonus (8122) 8122 TOTAL SCORE: 40944 Bonus ------- High Alert Combat Kills 1318 Follower Combat Kills 968 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met R17 at Cetus 500 Pursued by Intercept 1500 Friendly Fire -64 Cogmind --------- Core Integrity 0/1600 Matter 269/300 Energy 100/100 System Corruption 3% Temperature Cool (15) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Particle Reactor Experimental Terrain Scanner Advanced Thermal Shield Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Superbattery Spectral Analyzer Experimental Terrain Scan Processor Advanced Core Analyzer Improved Weapon Cycler Improved Utility Shielding Centrium Medium Armor Plating Improved Force Field > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Linked Autogun > --- INVENTORY -------- Particle Reactor Quantum Reactor Improved Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Matter Compressor Matter Compressor Experimental Terrain Scanner Experimental Terrain Scanner Experimental Transmission Jammer Experimental Transmission Jammer Layered Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield Advanced Thermal Shield Force Field Force Field Improved Dynamic Insulation System Long-range Tractor Beam Transdimensional Reconstructor Advanced Variable Charge Gun Enhanced Nova Cannon KE Penetrator KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun Lance [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Lightning Gun Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Utility 10 | . . . 1 . . . 1 1 . . 1 . . . . 1 . . . . 1 . . 1 1 2 . Weapon 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Parts Attached 427 | 7 8 3 15 2 . 6 17 17 9 . 41 7 4 7 10 34 5 6 1 2 23 34 13 58 23 28 47 Power 25 | 1 1 . 1 . . . 2 3 . . 3 . . . 1 3 . . . . . 2 1 3 2 . 2 Engine 8 | 1 1 . 1 . . . 2 2 . . . . . . 1 . . . . . . . . . . . . Core 9 | . . . . . . . . 1 . . 3 . . . . 3 . . . . . 2 . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 . 2 Propulsion 55 | 2 2 . 3 . . . 4 1 2 . 6 1 . . 1 7 . . . . 2 4 4 6 3 1 6 Treads 55 | 2 2 . 3 . . . 4 1 2 . 6 1 . . 1 7 . . . . 2 4 4 6 3 1 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | 2 3 . 4 2 . 2 2 7 2 . 17 3 3 5 4 15 5 6 1 2 13 19 3 37 11 19 27 Device 138 | 1 1 . 1 1 . 1 . 2 . . 10 2 2 2 3 10 4 5 1 2 7 15 2 27 11 9 19 Storage 19 | 1 1 . 2 . . . . . 1 . 1 . . . . 1 1 . . . 2 . . 4 . 2 3 Processor 12 | . 1 . . . . . 2 2 . . 1 . . . 1 1 . 1 . . . 1 . . . 1 1 Hackware 8 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . 3 . 1 . Protection 37 | . . . 1 1 . 1 . 2 1 . 5 1 1 3 . 1 . . . . 3 3 1 3 . 6 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 2 3 7 . . 4 9 6 5 . 15 3 1 2 4 9 . . . . 8 9 5 12 7 8 12 Energy Gun 37 | 1 1 2 4 . . 2 7 2 3 . 7 . 1 . 3 2 . . . . . . . . . 1 1 Energy Cannon 8 | . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . 2 1 Ballistic Gun 62 | 1 . . . . . . 1 3 1 . 6 2 . 1 . 5 . . . . 6 6 4 9 4 4 9 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Launcher 11 | . 1 1 1 . . 2 . . 1 . 2 . . 1 1 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 3 3 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 3 . . . 4 . . . . 2 . . 1 . . . . . . . 1 Parts Lost 52 | . . . 5 . . 1 1 2 . . 3 . 2 2 . 3 . . . . 1 8 . 1 . . 23 Power 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Propulsion 19 | . . . 2 . . 1 1 . . . 2 . 1 1 . 2 . . . . . 2 . . . . 7 Utility 10 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . 2 . . . . 5 Weapon 18 | . . . 2 . . . . . . . 1 . 1 . . 1 . . . . 1 4 . 1 . . 7 Highest Loss Streak 23 | . . . 3 . . 1 1 2 . . 2 . 2 2 . 1 . . . . 1 4 . 1 . . 23 Average Slot Usage (%) 94 | . 100 100 91 100 100 94 93 97 100 100 99 99 93 90 90 91 94 94 91 94 92 93 89 87 85 87 84 Engine 3 | . 14 14 10 11 11 11 9 3 7 7 . . . . 4 1 . . . . . . . . . . . Core 2 | . . . . . . . . 3 . . 5 6 6 6 1 3 5 5 5 5 5 5 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 8 8 7 Treads 26 | . 28 28 29 33 33 27 31 30 30 30 32 33 26 23 23 23 29 29 29 29 28 25 21 18 17 16 14 Device 7 | . 13 14 11 10 11 8 8 4 . . 5 5 5 1 5 5 5 5 2 5 6 6 5 7 12 12 10 Storage 16 | . 14 14 11 22 22 22 18 15 15 15 13 13 13 13 13 13 17 17 17 17 17 21 21 19 17 16 16 Processor 8 | . . . . . . . 9 7 15 15 13 13 13 13 13 11 11 11 11 11 10 5 10 9 8 12 11 Protection 4 | . . . 6 . . 2 . 5 7 7 6 6 6 11 6 5 5 5 5 5 4 4 5 3 4 6 7 Energy Gun 8 | . 14 26 18 22 22 20 16 13 7 15 12 13 13 . 10 6 . . . . . . . . . . . Ballistic Gun 11 | . 13 . . . . . . 8 14 7 6 5 6 13 7 13 17 17 17 17 16 20 17 16 16 15 15 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 242 | 11 19 19 78 80 78 80 78 86 94 79 98 92 93 104 98 137 136 136 135 136 163 185 185 209 216 229 242 Greatest Support 235 | 40 40 40 60 60 60 60 83 85 82 82 126 126 126 106 109 136 136 136 136 136 183 190 230 235 220 225 235 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 8 8 20 20 20 20 20 20 20 18 20 20 20 20 20 28 28 28 28 28 36 36 36 36 36 36 36 Average Capacity 24 | 5 7 8 10 20 20 20 20 20 19 18 19 20 20 20 20 23 28 28 28 28 30 36 36 36 36 36 34 Most Carried 36 | 5 7 6 14 16 17 17 20 20 20 17 20 20 20 20 20 28 26 26 27 27 31 36 36 36 36 36 36 Average Carried 22 | 2 5 4 8 14 16 17 16 17 19 17 18 19 19 19 19 20 26 25 25 26 27 34 35 35 35 35 33 Final Capacity 36 | 6 8 8 20 20 20 20 20 20 18 18 20 20 20 20 20 28 28 28 28 28 36 36 36 36 36 36 4 Final Carried 36 | 4 5 6 14 16 17 17 19 20 17 17 20 20 19 20 19 26 26 25 26 27 30 35 36 36 36 36 4 Class Distribution -------------------- 40% | Hauler-Skirmisher 15% | Hauler-Tank 11% | Mutant 10% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Tank 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Tank | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Tank | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Tank | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Extension Hauler-Tank | -4/Cetus Hauler-Tank | -3/Research Scavenger-Skirmisher | -2/Research Hauler-Skirmisher | -1/Access Hauler-Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Matter Collected 11666 | 236 91 131 139 31 . 107 138 232 331 40 1178 160 62 98 224 883 131 215 . 253 729 1263 470 1631 769 652 1472 Remotely 4789 | . . . . . . . . . . . 445 . . 89 . 123 . 52 . . 413 464 142 1127 324 468 1142 Salvage Created 17563 | 130 241 292 493 185 . 229 226 1275 144 100 1484 506 270 213 355 1285 235 123 . 226 758 2028 443 2298 1100 885 2039 Parts 848 | 13 22 14 22 12 . 13 8 61 8 7 68 27 5 10 5 52 7 4 . 10 35 80 11 122 76 47 109 Haulers Intercepted 4 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . Recyclers Shooed 7 | 1 . . . . . . . 1 . . . . . . . 3 . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 10 4 . 18 4 . 2 . 7 3 . 10 . . . . . . . Prevented 19 | . . . . . . . . . 4 3 . 9 1 . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Combat Hostiles Destroyed 232 | . 8 5 9 3 . 5 3 13 5 1 16 13 4 4 8 17 5 2 . 3 10 22 6 27 9 7 27 Guns 200 | . 6 2 8 3 . 1 3 11 3 1 16 11 3 2 4 12 5 2 . 3 10 21 5 27 9 7 25 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 AOE 24 | . 2 3 1 . . 4 . 2 2 . . . . 2 3 5 . . . . . . . . . . . Classes Destroyed 19 | 2 3 . 2 2 . . 1 1 . 1 2 1 . . . 1 . . . . . . . . . . 3 Worker 15 | . . . . 1 . 1 . 3 . . 4 . . . . 1 . . . . 1 . . 3 . . 1 Builder 15 | . . . . 1 . . . 6 . . . . . . . 2 . . . . . 3 . 1 1 1 . Tunneler 5 | 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . 1 . . . Recycler 23 | 1 . 2 . . . 1 . 6 . . 2 . . . . 2 . . . . . 4 . . 2 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Watcher 31 | . 3 . 2 . . . . 4 . . 2 . . . . 1 . . . . 2 3 2 5 4 3 . Swarmer 43 | . 6 3 . . . 2 . 1 4 . . 9 . . 4 . 2 . . . . 3 2 1 . . 6 Grunt 73 | . 2 2 6 3 . 3 1 7 . . 6 . 3 . 3 8 2 2 . 3 4 8 . 7 . . 3 Brawler 9 | . . . 1 . . . . 2 . . 1 1 . . 1 1 . . . . . 1 . 1 . . . Duelist 4 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 Sentry 31 | . . . 2 . . . 2 1 1 . 2 1 . . . 3 1 . . . 2 5 . 5 2 3 1 Hunter 13 | . . . . . . . . . . . 2 1 . . . 1 . . . . 2 2 2 . . 2 1 Programmer 30 | . . . . . . . . 2 . . 4 . . . . 2 . . . . 2 . . 8 7 2 3 Behemoth 4 | . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 16 | 4 4 3 4 3 . 3 1 16 3 1 7 3 4 5 4 9 5 1 . 3 8 7 4 15 6 4 11 Combat Bots Only 13 | . 3 3 4 3 . 3 1 6 3 1 5 3 4 4 4 9 5 1 . 3 8 6 4 13 3 4 10 Max Kills in Single Turn 7 | 1 2 1 1 2 . 3 1 7 2 1 3 2 2 1 3 3 1 1 . 1 1 2 1 2 2 1 4 Gunslinging 2 | . . . . 1 . . . . . . . 1 1 . . . . . . . . 1 . 1 . . 2 Exploded 3 | . 2 1 1 . . 2 . 1 2 . . . . 1 3 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Damage Taken 21320 | . 146 104 497 104 . 194 72 701 248 414 660 397 305 259 350 880 98 24 . 152 719 2558 253 1001 229 194 10761 Core 2401 | . 5 12 56 26 . . . 54 17 42 40 30 . . 33 129 14 . . 11 60 196 30 104 17 10 1515 Absorbed by Shields 3271 | . . . . . . . . . . . . . . . . . . . . . . 19 126 1004 244 213 1665 Reduced by Siege Mode 1466 | . . . . . . . . . . . . . . . . . . . . . . 141 25 38 16 7 1239 Core Remaining (%) 89 | 100 . 93 . . . 79 100 . . 83 . . . . 87 . . . . 84 . . 75 92 98 . . Volleys Fired 627 | 7 22 11 39 8 . 7 11 52 14 6 58 18 8 6 12 49 9 4 . 6 32 61 21 67 24 27 48 Largest 5 | 2 2 2 2 2 . 2 2 3 3 3 3 3 3 3 3 4 3 3 . 3 4 4 4 4 4 4 5 Hottest 256 | 60 60 80 96 90 . 90 100 133 101 138 145 145 145 84 145 173 75 75 . 75 90 235 178 138 135 220 256 Shots Fired 1975 | 14 43 18 70 16 . 12 20 149 41 18 163 54 24 15 33 156 27 12 . 18 104 239 82 259 94 94 200 Gun 1908 | 14 42 14 68 16 . 8 19 149 40 18 160 54 24 10 31 154 27 12 . 18 104 226 70 259 94 89 188 Cannon 43 | . . . 1 . . . . . . . . . . . . . . . . . . 13 12 . . 5 12 Launcher 23 | . 1 4 1 . . 4 . . 1 . 3 . . 5 2 2 . . . . . . . . . . . Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 1469 | 7 21 . . . . . 1 66 28 6 61 18 8 10 11 129 27 12 . 18 104 235 70 259 94 89 195 Thermal 24 | . . . 9 . . . 1 . . . . . . . . . . . . . . 4 . . . 5 5 Explosive 23 | . 1 4 1 . . 4 . . 1 . 3 . . 5 2 2 . . . . . . . . . . . Electromagnetic 459 | 7 21 14 60 16 . 8 18 83 12 12 99 36 16 . 20 25 . . . . . . 12 . . . . Robot Hit Streak 83 | 10 18 12 18 8 . 16 23 27 27 17 26 33 39 20 18 29 33 16 . 17 26 70 47 42 83 45 35 Robot Miss Streak 3 | . 1 1 1 1 . . 1 1 1 2 3 2 1 1 2 3 1 1 . 1 2 1 3 2 1 2 2 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 1 1 . . . . . 1 1 1 1 1 1 Secondary Targets 63 | . 2 . . 1 . . . 3 . . 3 5 1 . 1 3 2 . . 2 6 8 2 12 1 . 11 Max Gunslinging Chain 2 | . 1 . . 1 . . . 1 . . 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 . 2 Shots Hit Robots 1606 | 10 31 16 60 13 . 10 15 123 33 17 128 48 21 13 27 127 22 10 . 17 87 193 67 217 76 66 159 Core Hits 726 | 7 14 13 20 6 . 11 7 52 10 10 70 21 8 21 11 60 10 4 . 8 37 72 24 92 32 32 74 Critical Hits 102 | . . . . . . . . . . . 2 2 . . 1 5 . . . 1 2 15 2 23 13 15 21 Critical Kills 38 | . . . . . . . . . . . 2 . . . 1 3 . . . . 1 5 . 8 5 5 8 Critical Parts Destroyed 52 | . . . . . . . . . . . . 2 . . . 2 . . . 1 1 9 1 10 7 8 11 Melee Attacks 56 | . . . . . . . . 2 . . . . . . . 5 . . . . 5 . . 16 25 3 . Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . . . . . . . 5 . . . . 5 . . 16 25 3 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46827 | 116 442 377 998 207 . 723 247 3195 590 377 3368 972 527 1038 1276 4682 590 237 . 505 2319 5981 1979 6632 2783 1444 5222 Guns 39147 | 116 390 147 812 207 . 96 247 1926 441 296 2664 972 527 206 667 3408 590 237 . 505 2245 5441 1512 6632 2643 1388 4832 Cannons 1405 | . . . . . . . . . . . . . . . . . . . . . . 497 467 . . 56 385 Explosions 5932 | . 52 230 186 . . 627 . 1227 149 81 697 . . 827 600 1256 . . . . . . . . . . . Melee 122 | . . . . . . . . . . . . . . . . . . . . . . . . . 122 . . Ramming 221 | . . . . . . . . 42 . . 7 . . 5 9 18 . . . . 74 43 . . 18 . 5 Kinetic 32916 | 19 113 . . . . . 16 726 272 172 1090 352 193 206 286 2879 590 237 . 505 2245 5761 1512 6632 2643 1388 5079 Thermal 2366 | . 52 40 290 . . . . 408 . 81 695 . . . 241 188 . . . . . 177 . . . 56 138 Explosive 4041 | . . 190 . . . 627 . 819 149 . 2 . . 827 359 1068 . . . . . . . . . . . Electromagnetic 7161 | 97 277 147 708 207 . 96 231 1200 169 124 1574 620 334 . 381 529 . . . . . . 467 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 122 | . . . . . . . . . . . . . . . . . . . . . . . . . 122 . . Highest Corruption 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 3 . 3 Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 2 Corruption Purged 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Effects 15 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 3 . 7 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 549 | . . 23 4 . . 55 . 120 11 . 223 . . . 26 80 . . . . . 3 4 . . . . Projectiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Explosions 540 | . . 23 4 . . 55 . 120 11 . 223 . . . 24 80 . . . . . . . . . . . Melee 5 | . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 2 Impact 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 617 | . 27 49 89 . . 57 . 93 . . 93 . . . 58 151 . . . . . . . . . . . Shots 19 | . 1 3 4 . . 2 . 2 . . 2 . . . 2 3 . . . . . . . . . . . Rammed 9 | . . . . . . . . 2 . . 1 . . . . 1 . . . . 1 1 . . 2 . 1 Targets Rammed 15 | . . . . . . . . 5 . . 1 . . 1 1 1 . . . . 2 1 . . 2 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . . 3 . . . . . 1 1 . . . . . 1 . . . . . . Highest Temperature 451 | 20 58 54 266 199 . 147 99 325 139 346 414 444 307 42 326 274 246 51 . 8 23 451 78 88 190 230 367 Average Temperature 88 | 14 26 23 78 84 . 73 35 95 43 155 121 138 178 24 157 59 117 24 . 7 9 131 28 22 61 60 113 Received Heat Transfer 3167 | . 18 . 234 72 . 99 45 168 93 84 114 30 162 42 126 39 45 18 . 90 102 453 . 96 . 4 1033 Effects 19 | . . . 1 . . . . 1 . 3 1 3 3 . . . . . . . . 7 . . . . . Shutdowns 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Interference 5 | . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . Damage (minor) 6 | . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . Damage (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 20 | . . . . . . . . . . . . . . . . . . . . . . 4 2 6 2 1 5 Total Turns 346 | . . . . . . . . . . . . . . . . . . . . . . 63 34 65 18 54 112 Longest Duration 54 | . . . . . . . . . . . . . . . . . . . . . . 29 17 20 14 54 38 Robots Corrupted 6 | . . . . . . . . 1 . . . 2 1 . 1 . . . . . . . 1 . . . . Combat Hostiles 5 | . . . . . . . . . . . . 2 1 . 1 . . . . . . . 1 . . . . Parts Fried 51 | . 2 1 7 2 . . 3 8 . . 10 2 5 . . 2 . . . . . . 9 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . Heat Transferred 2319 | . 150 50 559 . . . . 400 . 50 500 . . . 200 200 . . . . . 100 . . . 37 73 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 1 1 4 . . . . 4 . 1 2 . . . 2 3 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Peak Influence 735 | 20 263 115 312 87 . 173 102 419 . . 312 . . . . 295 . . . . 261 556 512 735 556 496 659 Initial 314 | . 11 35 16 7 . . 57 25 . . . . . . . . . . . . 46 25 192 268 314 291 164 Average 208 | 9 123 47 174 34 . 119 44 145 . . 90 . . . . 113 . . . . 81 275 384 463 394 318 459 Maximum Alert Level 3 | . 1 . 1 . . . . 2 . . 1 . . . . 1 . . . . 1 2 2 3 2 2 2 Low Security (%) 55 | 100 90 100 51 100 . 100 100 61 . . 78 . . . . 83 . . . . 87 27 9 . . 10 16 Level 1 28 | . 9 . 48 . . . . 37 . . 21 . . . . 16 . . . . 12 55 27 45 64 76 2 Level 2 15 | . . . . . . . . . . . . . . . . . . . . . . 16 63 49 35 12 80 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 . 4 . . . 1 4 . . 5 . . . . 4 . . . . 4 3 . 10 2 2 4 Investigation 8 | . 2 . 2 . . . 1 . . . 2 . . . . . . . . . 1 . . . . . . Extermination 13 | . . . . . . . . 1 . . 3 . . . . 2 . . . . 1 . . 2 2 1 1 Reinforcement 14 | . . . 2 . . . . 3 . . . . . . . . . . . . 2 3 . 2 . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . 1 . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Distress Signals 9 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 2 3 . . . Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 28 2 1 Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 28 2 1 Times Spotted 324 | . 14 5 19 3 . 6 3 25 8 1 21 14 4 4 8 22 5 2 . 4 11 30 17 36 13 13 36 Peak Tracking Total 12 | . 4 3 5 3 . 3 1 7 3 1 3 4 4 4 4 5 4 2 . 3 4 5 6 7 4 4 12 Tactical Retreats 14 | . . . 3 . . 1 . 4 3 . . 1 . . . . . 1 . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Traps Triggered 16 | . 3 . . . . . 1 1 . . 1 . . . . . . . . . 1 . . 3 . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . 1 . 1 . . . . . 2 . . . . . . . . 1 . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Machines Disabled 32 | . 1 . 1 . . . . 5 . . 5 . . . . 6 . . . . 1 2 2 3 . 2 4 Max in Single Turn 5 | . 1 . 1 . . . . 2 . . 5 . . . . 2 . . . . 1 1 1 1 . 1 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Machines Accessed 54 | . 7 1 2 . 1 . 3 3 . . 6 . . 1 . 3 . . . . 4 8 . 5 5 2 3 Terminals 44 | . 7 . 2 . . . 2 2 . . 5 . . . . 1 . . . . 2 8 . 5 5 2 3 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Total Hacks 151 | . 18 1 9 . 1 . 14 6 . . 19 . . 7 . 14 . . . . 10 19 . 15 11 3 4 Successful 88 | . 4 1 6 . 1 . 13 5 . . 6 . . 7 . 13 . . . . 4 12 . 8 5 2 1 Failed 63 | . 14 . 3 . . . 1 1 . . 13 . . . . 1 . . . . 6 7 . 7 6 1 3 Catastrophic 7 | . 2 . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 18 . 7 . 1 . 9 4 . . 8 . . . . 6 . . . . 3 6 . 13 7 . 3 Terminals 120 | . 18 . 9 . . . 13 4 . . 14 . . . . 6 . . . . 4 19 . 15 11 3 4 Fabricators 9 | . . . . . . . . . . . . . . . . 6 . . . . 3 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 2 . . 5 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . Terminal Hacks 47 | . 2 1 3 . 1 . 9 . . . 2 . . 7 . 3 . . . . 1 9 . 4 2 2 1 Part Schematic 9 | . 1 . . . . . 1 . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Open Door 9 | . . 1 . . . . . . . . . . . . . . . . . . 1 6 . . . 1 . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . 1 . Locate Traps 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 27 | . 2 . 3 . . . 3 3 . . 2 . . . . 4 . . . . . 3 . 4 3 . . Terminals 25 | . 2 . 3 . . . 3 3 . . 2 . . . . 2 . . . . . 3 . 4 3 . . Track 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 14 | . 1 . 1 . . . 2 2 . . 2 . . . . 1 . . . . . 2 . 1 2 . . Operators 6 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . 1 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 42 | . 7 . 2 . . . 2 3 . . 6 . . . . 3 . . . . 3 2 . 5 5 2 2 Full Trace Events 5 | . 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . 1 1 . . 1 . . 7 . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Matter 711 | . . . . . . . . . . . . . . . . 426 . . . . 285 . . . . . . Time 202 | . . . . . . . . . . . . . . . . 152 . . . . 50 . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . 10 . . . . 5 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 80 | . . . . . . . . . . . . . . . . 80 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Total Allies 13 | . . . . . . . . . . . 2 . . . . . . . . . . 10 . 1 . . . Largest Group 4 | . . . . . . . . . . . 2 . . . . . . . . . . 4 4 1 . . . Highest-Rated Group 300 | . . . . . . . . . . . 62 . . . . . . . . . . 300 300 49 . . . Highest-Rated Ally 156 | . . . . . . . . . . . 31 . . . . . . . . . . 156 156 49 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . . . . . . . . . . 22 . . . . . . . . . . 53 49 2 . . . Total Damage 2385 | . . . . . . . . . . . 382 . . . . . . . . . . 1236 722 45 . . . Kills 17 | . . . . . . . . . . . 1 . . . . . . . . . . 7 8 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Robot Analysis Total 115 | . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . . . 2 1 . 1 1 . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Turns Passed 16145 | 85 727 750 463 331 370 121 385 824 594 840 1281 450 318 191 571 1267 289 365 152 388 878 1037 346 1105 721 643 653 Spaces Moved 8084 | 41 406 447 194 167 206 52 183 357 298 510 623 235 180 97 309 591 167 217 93 233 462 459 131 477 356 313 280 Core 25 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 8059 | 27 406 447 194 167 206 52 183 357 298 510 623 235 180 97 309 591 167 217 93 233 462 459 131 477 356 313 269 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 160 161 161 161 161 160 160 160 160 160 160 160 160 160 160 164 160 145 148 148 50 Average Speed 162 | 122 160 160 161 180 180 180 168 167 179 161 161 160 160 166 166 171 160 160 160 160 160 166 170 149 148 161 148 Slowest Speed 195 | 160 160 160 180 180 180 180 183 185 181 161 165 162 160 180 180 180 160 160 160 160 180 190 195 180 148 174 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 64 97 25 50 58 17 20 16 51 68 22 42 36 82 77 16 44 53 49 52 17 63 68 19 14 12 17 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 . . . . 1 1 1 1 1 . . . 1 1 . 1 . . . . 1 1 1 . . Unknown Exits Taken 15 | 1 1 . 1 1 1 1 . . . . . 1 1 1 . . 1 . 1 1 1 1 . . . 1 . Scrap Searched 20 | . . 2 . 1 . . . . 2 2 . 4 . . 4 . . 1 . 4 . . . . . . . Spaces Dug 67 | . 6 . 5 . . . 1 2 . . 31 . . . . 3 . . . . 2 . . 7 9 1 . Terrain Destroyed 520 | . 10 29 20 . . 40 1 47 7 2 74 . . 34 31 40 . . . 1 10 90 . 12 9 3 60 Melee 24 | . . . . . . . . 2 . . . . . . . 3 . . . . 2 . . 7 9 1 . Projectile 115 | . . . . . . . 1 . . . 5 . . . 2 . . . . 1 8 90 . 5 . 2 1 AOE 381 | . 10 29 20 . . 40 . 45 7 2 69 . . 34 29 37 . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Res Acc Com Total 9755 | 62 445 463 274 181 206 64 241 466 328 516 772 266 191 112 336 746 181 229 96 241 552 610 213 676 461 404 423 Wait 155 | . 1 . . 3 . . . 10 1 1 2 . . . 2 27 1 2 . . 8 11 7 26 17 22 14 Move 8058 | 40 405 446 193 166 205 51 182 356 297 509 622 234 179 96 309 590 166 216 92 232 461 458 130 476 355 312 280 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 8 4 2 16 2 1 . 13 13 1 . 24 2 . 2 1 21 . . 1 1 12 27 18 15 6 5 6 Fast Attach 63 | 3 3 . 8 . . . 7 3 . . 8 3 . . 1 6 . . 1 . 3 2 2 8 1 3 1 Attach 128 | 4 2 . 3 . . . 6 7 2 . 14 1 1 1 2 12 . 1 1 . 5 14 7 13 5 5 22 Detach 32 | . 1 . . . . . 4 3 . . 1 . . . 1 7 . 1 1 . . 2 2 4 2 2 1 Swap 238 | . 3 3 4 2 . 6 4 7 7 . 19 3 3 6 7 16 5 5 . 2 15 18 4 37 17 20 25 Drop 164 | . 4 1 11 . . . 14 8 6 . 23 5 . . 1 12 . . . . 9 16 22 14 7 5 6 Fire 627 | 7 22 11 39 8 . 7 11 52 14 6 58 18 8 6 12 49 9 4 . 6 32 61 21 67 24 27 48 Melee 56 | . . . . . . . . 2 . . . . . . . 5 . . . . 5 . . 16 25 3 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . 5 . . 1 . . 1 . 1 . . . . 2 1 . . 2 . 1 Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / *Ext) -4/Extension (discovered 3 exits: *Res x2 / [*Cet]) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 5 exits: *Res x3 / [Arm] / [Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 13) 740 | -10/Materials | Identified exit to Materials 813 | -10/Materials | Entered Mines 822 | -10/Mines | Found the Drone Emporium 874 | -10/Mines | Found a hidden stash of uninstalled traps 908 | -10/Mines | Learned Materials emergency access door positions 1001 | -10/Mines | Discovered exit to Materials (range 7) 1011 | -10/Mines | Learned Materials trap positions 1290 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1563 | -10/Mines | Entered Materials 1563 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Loaded intel: 21 trap records 1706 | -9/Materials | Lost 3 parts (2n1w) 1946 | -9/Materials | Discovered new exit (range 17) 2021 | -9/Materials | Build established: Scavenger-Mutant 2026 | -9/Materials | Entered Mines 2348 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2350 | -9/Mines | Discovered new exit (range 5) 2357 | -9/Mines | Entered Exiles 2401 | -9/Exiles | Met 8R-AWN 2433 | -9/Exiles | Met EX-HEX 2482 | -9/Exiles | Met EX-BIN 2501 | -9/Exiles | Aligned with FarCom system 2503 | -9/Exiles | Given EX-Vault access code 2545 | -9/Exiles | Opened EX-Vault 2561 | -9/Exiles | Found Superbattery 2596 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2650 | -9/Exiles | Met EX-DEC 2713 | -9/Exiles | Discovered new exit (range 10) 2727 | -9/Exiles | Left Exiles lab with Superbattery 2727 | -9/Exiles | Entered Mines 2841 | -8/Mines | Discovered new exit (range 5) 2848 | -8/Mines | Entered Materials 2848 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2930 | -8/Materials | Identified exit to Factory 3233 | -8/Materials | Entered Factory 3233 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3913 | -7/Factory | Build established: Hauler-Skirmisher 3983 | -7/Factory | Discovered new exit (range 7) 4044 | -7/Factory | Identified exit to Lower Caves 4057 | -7/Factory | Entered Lower Caves 4196 | -7/Lower Caves | Encountered a Warlord checkpoint 4280 | -7/Lower Caves | Learned Factory emergency access door positions 4344 | -7/Lower Caves | Build established: Hauler-Tank 4541 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4624 | -7/Lower Caves | Identified exit to Lower Caves 4651 | -7/Lower Caves | Entered another Lower Caves area 4698 | -7/Lower Caves | Spotted B-75 Beast 4808 | -7/Lower Caves | Destroyed B-75 Beast 4901 | -7/Lower Caves | Build established: Tank 4912 | -7/Lower Caves | Identified exit to Factory 4992 | -7/Lower Caves | Encountered a Warlord checkpoint 5208 | -7/Lower Caves | Discovered new exit (range 6) 5216 | -7/Lower Caves | Identified exit to Zion 5491 | -7/Lower Caves | Entered Factory 5491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5632 | -6/Factory | Found Prototype Launcher 5632 | -6/Factory | Identified Rocket Array 5688 | -6/Factory | Allied Derelicts emerged from ambush trap array 5798 | -6/Factory | Build established: Hauler-Skirmisher 5799 | -6/Factory | Spotted B-75 Beast 5814 | -6/Factory | Destroyed B-75 Beast 6232 | -6/Factory | Identified exit to Lower Caves 6772 | -6/Factory | Entered Lower Caves 6975 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7057 | -6/Lower Caves | Learned Factory emergency access door positions 7214 | -6/Lower Caves | Discovered new exit (range 7) 7222 | -6/Lower Caves | Entered another Lower Caves area 7449 | -6/Lower Caves | Discovered new exit (range 14) 7523 | -6/Lower Caves | Learned Factory non-interactive machine intel 7540 | -6/Lower Caves | Entered Data Miner 7545 | -6/Data Miner | Discovered new exit (range 7) 7566 | -6/Data Miner | Met Data Miner 7636 | -6/Data Miner | Received God Mode back door access code from Data Miner 7646 | -6/Data Miner | Destroyed Data Miner 7646 | -6/Data Miner | Interfaced with the Data Conduit 7679 | -6/Data Miner | Found Prototype Hackware 7731 | -6/Data Miner | Entered Proximity Caves 8270 | -5/Proximity Caves | Discovered new exit (range 4) 8288 | -5/Proximity Caves | Learned Factory machine intel 8300 | -5/Proximity Caves | Identified exit to Factory 8302 | -5/Proximity Caves | Entered Factory 8302 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8304 | -5/Factory | Loaded intel: 240 machine locations 8305 | -5/Factory | Loaded intel: 194 non-interactive machine locations 8326 | -5/Factory | Build established: Scavenger-Skirmisher 8435 | -5/Factory | Identified Deep Network Scanner 8438 | -5/Factory | Identified exit to Upper Caves 8638 | -5/Factory | Destroyed 9 combat bots 8811 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 8899 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 8961 | -5/Factory | Discovered new exit (range 30) 8967 | -5/Factory | Build established: Hacker-Skirmisher 9111 | -5/Factory | Intercept squad dispatched 9126 | -5/Factory | Spotted Tracker 9143 | -5/Factory | Destroyed Tracker 9201 | -5/Factory | Spotted Combat Programmer 9219 | -5/Factory | Destroyed Combat Programmer 9308 | -5/Factory | Repaired Exp. Terrain Scanner 9569 | -5/Factory | Entered Upper Caves 9571 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9810 | -5/Upper Caves | Discovered new exit (range 28) 9858 | -5/Upper Caves | Entered another Upper Caves area 9875 | -5/Upper Caves | Discovered new exit (range 30) 10112 | -5/Upper Caves | Learned location of 1 exit from Factory 10198 | -5/Upper Caves | Discovered new exit (range 11) 10221 | -5/Upper Caves | Identified exit to Zhirov 10223 | -5/Upper Caves | Entered Zhirov 10223 | -5/Zhirov | Discovered new exit (range 4) 10252 | -5/Zhirov | Met Zhirov 10293 | -5/Zhirov | Found Alien Artifact 10293 | -5/Zhirov | Identified Integrated Dissipator 10293 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10315 | -5/Zhirov | Found Alien Artifact 10375 | -5/Zhirov | Entered Proximity Caves 10589 | -4/Proximity Caves | Spotted B-86 Titan 10697 | -4/Proximity Caves | Discovered new exit (range 28) 10702 | -4/Proximity Caves | Build established: Hauler-Skirmisher 10763 | -4/Proximity Caves | Entered Factory 10763 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10764 | -4/Factory | Identified exit to Upper Caves 10765 | -4/Factory | Identified exit to Research 10766 | -4/Factory | Loaded intel: 262 machine locations 11126 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 11226 | -4/Factory | Discovered exit to Upper Caves (range 28) 11246 | -4/Factory | Discovered exit to Research (range 30) 11351 | -4/Factory | Discovered new exit (range 28) 11487 | -4/Factory | Destroyed 8 combat bots 11641 | -4/Factory | Entered Extension 11642 | -4/Extension | Loaded intel: 35 machine locations 11754 | -4/Extension | Rescued a captive Derelict 11855 | -4/Extension | Rescued a captive Derelict 11857 | -4/Extension | Rescued a captive Derelict 11970 | -4/Extension | Rescued a captive Derelict 11972 | -4/Extension | Rescued a captive Derelict 12119 | -4/Extension | Rescued a captive Derelict 12119 | -4/Extension | Rescued a captive Derelict 12165 | -4/Extension | Spotted B-86 Titan 12172 | -4/Extension | Spotted B-86 Titan 12191 | -4/Extension | Disrupted transfer network 12192 | -4/Extension | Destroyed B-86 Titan 12198 | -4/Extension | Destroyed B-86 Titan 12225 | -4/Extension | Lost 4 parts (1n1u2w) 12377 | -4/Extension | Rescued A7 12428 | -4/Extension | Rescued a captive Derelict 12428 | -4/Extension | Rescued a captive Derelict 12477 | -4/Extension | Discovered exit to Research (range 30) 12616 | -4/Extension | Discovered new exit (range 27) 12624 | -4/Extension | Discovered exit to Research (range 22) 12678 | -4/Extension | Entered Cetus 12678 | -4/Cetus | Accompanied by 4 allies (A7) 12679 | -4/Cetus | Loaded intel: 24 machine locations 12683 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 12696 | -4/Cetus | Spotted Cetus Guard 12696 | -4/Cetus | Spotted Cetus Guard 12697 | -4/Cetus | Spotted Cetus Guard 12702 | -4/Cetus | Allies destroyed Cetus Guard 12702 | -4/Cetus | Spotted Cetus Guard 12708 | -4/Cetus | Allies destroyed Cetus Guard 12710 | -4/Cetus | Allies destroyed Cetus Guard 12717 | -4/Cetus | Allies destroyed Cetus Guard 12786 | -4/Cetus | Cetus Manufacturing Module disabled 12871 | -4/Cetus | Discovered new exit (range 23) 12904 | -4/Cetus | Spotted Cetus Guard 12906 | -4/Cetus | Spotted Cetus Guard 12908 | -4/Cetus | Spotted Cetus Guard 12911 | -4/Cetus | Discovered exit to Research (range 23) 12915 | -4/Cetus | Allies destroyed Cetus Guard 12920 | -4/Cetus | Destroyed Cetus Guard 12925 | -4/Cetus | Allies destroyed Cetus Guard 12926 | -4/Cetus | Spotted Cetus Guard 12933 | -4/Cetus | Destroyed Cetus Guard 12947 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12962 | -4/Cetus | Build established: Hauler-Tank 12970 | -4/Cetus | Met Revision 17 13024 | -4/Cetus | Entered Research 13024 | -3/Research | Accompanied by 1 ally 13024 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13025 | -3/Research | Loaded intel: 98 machine locations 13081 | -3/Research | Identified exit to Research 13136 | -3/Research | Found Spectral Analyzer 13490 | -3/Research | Found Exp. Transmission Jammer 13494 | -3/Research | Found Exp. Transmission Jammer 13502 | -3/Research | Found Exp. Transmission Jammer 13542 | -3/Research | Garrison activated, responded to threat 13582 | -3/Research | Discovered new exit (range 28) 13603 | -3/Research | Destroyed 13 combat bots 13727 | -3/Research | Intercept squad dispatched 13746 | -3/Research | Spotted Tracker 13747 | -3/Research | Spotted Tracker 13749 | -3/Research | Destroyed Tracker 13752 | -3/Research | Destroyed Tracker 13760 | -3/Research | Spotted Combat Programmer 13781 | -3/Research | Destroyed Combat Programmer 13803 | -3/Research | Spotted Combat Programmer 13809 | -3/Research | Combat Programmer assimilated allied Administrator 8a 13822 | -3/Research | Destroyed Combat Programmer 13997 | -3/Research | Discovered new exit (range 19) 14129 | -3/Research | Entered another Research area 14129 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14130 | -2/Research | Loaded intel: 119 machine locations 14586 | -2/Research | Identified exit to Access 14850 | -2/Research | Entered Access 14850 | -1/Access | Evolved 2 slots: Utility x2 14851 | -1/Access | Loaded intel: 111 machine locations 14991 | -1/Access | Discovered new exit (range 29) 15348 | -1/Access | Discovered new exit (range 28) 15471 | -1/Access | Intercept squad dispatched 15474 | -1/Access | Spotted B-99 Colossus 15474 | -1/Access | Spotted B-99 Colossus 15491 | -1/Access | Spotted Tracker 15493 | -1/Access | Entered Command 15494 | -1/Command | Loaded intel: 63 machine locations 15604 | -1/Command | Phase Generator disabled 15718 | -1/Command | Disengaged cave seal 15718 | -1/Command | Wild derelicts emerged from the dark tunnel 15765 | -1/Command | Destroyed 10 combat bots 15828 | -1/Command | Discovered new exit (range 29) 15993 | -1/Command | First assault squad dispatched 16034 | -1/Command | Spotted Executioner 16034 | -1/Command | Spotted Executioner 16034 | -1/Command | Spotted Striker 16034 | -1/Command | Spotted Alpha 7 16034 | -1/Command | Spotted Executioner 16034 | -1/Command | Spotted Executioner 16034 | -1/Command | Spotted Striker 16034 | -1/Command | Spotted Alpha 7 16035 | -1/Command | Spotted B-99 Colossus 16035 | -1/Command | Destroyed Striker 16038 | -1/Command | Spotted B-99 Colossus 16039 | -1/Command | Destroyed Executioner 16054 | -1/Command | Destroyed Executioner 16059 | -1/Command | Identified Transdimensional Reconstructor 16059 | -1/Command | Failed to warp due to unstable space 16062 | -1/Command | Destroyed Striker 16066 | -1/Command | Destroyed Executioner 16088 | -1/Command | Destroyed Executioner 16122 | -1/Command | Released all parts (15) 16132 | -1/Command | Core integrity fell below 50% 16141 | -1/Command | Core integrity fell below 20% 16146 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 16142_ B-99 Colossus activates siege mode. 16142_ Knocked back. 16142_ Triggered Stasis Trap. 16142_ Penetrated by Slug. 16142_ Slug penetrates Wall. 16142_ A bubble of rippling energy engulfs the area. 16142_ Field strength at 94. 16142_ Field strength at 88. 16143_ Field strength at 82. 16143_ Slug penetrates Wall. 16143_ Penetrated by Slug. 16144_ Field strength at 55. 16145_ Field strength at 49. 16145_ Slug penetrates Wall. 16145_ Penetrated by Slug. 16145_ Slug penetrates Wall. 16146_ Field strength at 28. 16146_ Penetrated by Slug. 16146_ Stasis field depleted. 16146_ Slug penetrates B-99 Colossus. Map ----- +----------------------------------------------------+ | ?????????????????????????################# # | | ??????????????????????????################ #### | | ??????????????????????????###?############ ####### | | ??????????????????????????################ ##### # | | ???????????????????????????############### ##### # | | ????????????????????????????############## ##### # | | ??????????????????????????###################### # | | ???????????????????????????########## ### # | | ????????????T"??????????? ### ### # | | ????????????""????????? ? ### ### # | | ?????????????????????# ### ### # | | ?????????????????????# """""" ### ### # | | ???????????????? ? #?# " " ### ### # | | ????????????????? ?### " <" "^ ### ### # | | ???????????????????### ^" "" " ### ###!# | | ????????????? ?? ??### ^" "^ ### ###%# | | ????????????? # ?### "" """ ######+#######/# | | ????????????? ? ### ^^^ ###### + =! | | ???????w???? ? ? ### ###### #### | | ??????????## #? ### BB! ###### #### ! | | ???????????# # ####;BB^ ^^######### #### [ | | ????????? ####Y#####!^!^BB!!######## #### | | ???????? ?? ???########!^!=BB*######### #### | | ???????? ##########!^[^^^^!######## + | | ????????? ? ##########;^^^^^[;;####### # | | ??????# #?#???##########=@!^^^^!######## ###### | | ?????? ##? #########;;^^=^^^;######## %* = | | ???????w?### ##########!^[^=^^!;####### #####%= ! | | ?????# ? ##? ###########7^=!^7!;####### ##### | | ?????##?##?# ########### ^^*!!######### ##### ### | | ??????###### ###########;;+;;!!######## #####+### | | ?????####### ############!/%!!!######## # | | ????##?##### ############!*=!!!!= + # | | ????#?##?### *!%!%=!!![% # # | | ????####?### =%[=!!/[[ " # # [= | | ????###?### []!% "" # # [= | | ????####### ![[ " !T" # # | | ????####??# ![ " "" # # | | ?????###### ![ " " # + | | ???#?###?### "" # # # | | ?????####### """" # !# ######+## | | ?????###?### """" "#+#"""### #### | | ????######?# "" #"""### #### | | ????#####?## | | ????###?##?# #####"""### ### | | ???######### ###### ## ### | | ?????####### ###### ""##+#####+## | | ???####?####+##+##+######"""#########" [ | | ???##?#### ####### ########## | | ????###### ? ####### ########## ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 2600 Matter Stores 300 Matter Capacity 550 Sight Range 24 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 EM Shielding 3 Armor Coverage 1200 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Core Analysis 10 Recoil Reduction 6 Offensive Hacking 35 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumBehemothAirjet Manual? 0 Play Time 04:24:47 Cumulative 187.8 hours Start 2021.08.26 @ 20:22:54 End 2021.08.27 @ 00:51:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 79 Rogue 5 Adventurer 72 Explorer 2 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 66 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30835292-477e-4b43-b452-c79c406c55ac