Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 01:26:43 Player: a602-5 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1079) 1079 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3199 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 382/550 Matter 82/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Improved Cooling System High-capacity Storage Unit > --- WEAPON (3) ------- Beam Rifle Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (20) --- Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Hover Unit Cesium-ion Thruster Light Armor Plating Hardened Light Armor Plating Medium Laser Spread Laser Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Improved Cooling System High-capacity Storage Unit > --- WEAPON ----------- Beam Rifle Spread Laser Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Light Armor Plating Medium Laser Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle EMP Blaster Mini Grenade Launcher Mini Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 35 | 7 2 5 10 11 Power 8 | 1 . 1 3 3 Engine 6 | 1 . . 3 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads 2 | 2 . . . . Leg 2 | . . . 2 . Wheel 2 | . . 2 . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 3 . 1 4 5 Energy Gun 5 | 3 . . 1 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 3 | . . . 1 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 12 | . 1 . 5 6 Power 6 | . . . 2 4 Propulsion 3 | . 1 . . 2 Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . 1 . 3 3 To Critical Strikes . | . . . . . Average Backups 7 | 2 4 4 6 11 Power . | . 1 1 . . Propulsion 2 | 1 2 1 1 3 Utility . | . . 1 . . Weapon 4 | . 1 1 4 6 Tool/Special . | . . . . . Unused Backups 9 | . . . . 9 Power . | . . . . . Propulsion 8 | . . . . 8 Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 96 87 93 93 Engine 18 | . 14 10 19 19 Core 1 | . . 3 1 2 Treads 4 | . 28 11 . . Leg 10 | . . . 18 7 Wheel 2 | . . 4 3 . Hover 3 | . . . . 9 Device 13 | . 9 14 12 15 Storage 11 | . 14 14 11 9 Protection 3 | . . . 4 2 Energy Gun 12 | . 28 25 7 11 Energy Cannon 3 | . . 2 8 . Ballistic Gun 3 | . . . 1 7 Launcher 4 | . . . 4 7 Peak Build Rating 26 | 6 7 11 16 26 Average Rating 15 | 4 6 7 14 22 On Entrance 7 | . 6 6 11 16 Naked Turns . | . . . . . Heaviest Build 76 | 14 54 51 64 76 Greatest Support 40 | 40 40 26 26 20 Greatest Overweight (x) 5 | . 2 2 3 5 Average Overweight (x) 2 | . . 1 2 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 Most Carried 17 | 5 5 8 9 17 Average Carried 7 | 2 4 4 6 11 Final Capacity 20 | 8 20 20 20 20 Final Carried 17 | 4 5 3 7 17 Class Distribution -------------------- 66% | Mutant 22% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 576 | 212 41 82 129 112 Remotely . | . . . . . Salvage Created 1203 | . 109 . 485 609 Parts 87 | . 10 . 38 39 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 5 . 14 13 Guns 12 | . 5 . 3 4 Cannons 11 | . . . 11 . AOE 9 | . . . . 9 Classes Destroyed 9 | . 2 . 2 5 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 3 | . . . . 3 Swarmer 13 | . 3 . 7 3 Grunt 12 | . 2 . 3 7 Brawler 1 | . . . . 1 Sentry 6 | . . . 4 2 Best Kill Streak 6 | . 3 . 6 4 Combat Bots Only 5 | . 3 . 5 3 Max Kills in Single Turn 3 | . 1 . 2 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 204 | . 47 7 79 71 Missed 56 | . 11 2 22 21 Hits 148 | . 36 5 57 50 Projectile 148 | . 36 5 57 50 Critical Strikes 4 | . . . 2 2 Damage Taken 1927 | . 368 64 600 895 Core 335 | . 41 22 104 168 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 74 74 . Volleys Fired 75 | . 11 . 36 28 Largest 3 | . 2 . 2 3 Hottest 151 | . 100 . 128 151 Shots Fired 161 | . 22 . 65 74 Gun 102 | . 22 . 22 58 Cannon 43 | . . . 43 . Launcher 16 | . . . . 16 Special . | . . . . . Kinetic 29 | . . . 4 25 Thermal 116 | . 22 . 61 33 Explosive 11 | . . . . 11 Electromagnetic 5 | . . . . 5 Robot Hit Streak 8 | . 7 . 7 8 Robot Miss Streak 7 | . 2 . 7 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 90 | . 14 . 33 43 Core Hits 72 | . 7 . 20 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2351 | . 187 . 710 1454 Guns 832 | . 187 . 152 493 Cannons 558 | . . . 558 . Explosions 961 | . . . . 961 Melee . | . . . . . Ramming . | . . . . . Kinetic 268 | . . . 27 241 Thermal 1222 | . 187 . 683 352 Explosive 766 | . . . . 766 Electromagnetic 95 | . . . . 95 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 52 | . . . 5 47 Projectiles 5 | . . . 5 . Explosions 47 | . . . . 47 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 188 | . . . . 188 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | . 375 . 233 97 Average Temperature 113 | . 157 . 108 41 Received Heat Transfer 702 | . 180 33 156 333 Effects 3 | . 1 . 2 . Energy Bleed 2 | . . . 2 . Damage (minor) 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 4 1 Heat Transferred 2659 | . 555 . 1406 698 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 193 | . 86 45 125 193 Initial 9 | . . 9 1 . Average 43 | . 33 12 48 53 Influence Increases 1054 | . 141 55 372 486 Destroy 0b10 Robot/C 680 | . 100 40 280 260 Destroy 0b10 Robot/NC 40 | . . . 5 35 Destroy Leader 158 | . 10 10 72 66 Allied During Kill 5 | . . 5 . . Successful Hack 1 | . . . . 1 Disable Machine 75 | . . . 15 60 Destroy Structure 65 | . 1 . . 64 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 861 | . 116 75 377 293 Entered New Map 20 | . . 16 4 . Time Decay 751 | . 106 59 323 263 Lost Part 90 | . 10 . 50 30 Squads Dispatched 6 | . 2 . 1 3 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 10 2 22 27 Peak Tracking Total 6 | . 5 2 6 6 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 2 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 1 2 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 8 | . 1 . 1 6 Successful 5 | . . . 1 4 Failed 3 | . 1 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 1 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Record 2 | . . . . 2 Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 16 | . . 16 . . Total Damage 131 | . . 131 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 461 | . 189 142 130 . Sensors 461 | . 189 142 130 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2388 | 79 268 214 1037 790 Spaces Moved 814 | 52 108 87 349 218 Core 19 | 19 . . . . Treads 193 | 33 108 52 . . Legs 374 | . . . 279 95 Wheels 105 | . . 35 70 . Hover 123 | . . . . 123 Flight . | . . . . . Fastest Speed 50 | 50 160 105 120 260 Average Speed 254 | 119 216 233 260 305 Slowest Speed 356 | 160 320 320 330 356 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 24 16 26 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . . 61 Melee . | . . . . . Projectile . | . . . . . AOE 61 | . . . . 61 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 979 | 69 122 98 412 278 Wait . | . . . . . Move 810 | 51 107 86 348 218 Hop . | . . . . . Pick Up 45 | 10 2 3 13 17 Fast Attach . | . . . . . Attach 26 | 7 1 2 9 7 Detach 1 | 1 . . . . Swap 15 | . 1 3 4 7 Drop 7 | . . 4 2 1 Fire 75 | . 11 . 36 28 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 361 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 429 | -10/Mines | Met a Derelict bent on vengeance 558 | -10/Mines | Discovered new exit (range 4) 562 | -10/Mines | Entered Materials 562 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 742 | -9/Materials | Lost 3 parts (1p1u1w) 1552 | -9/Materials | Discovered new exit (range 4) 1599 | -9/Materials | Entered another Materials area 1599 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2043 | -8/Materials | Garrison activated, responded to threat 2131 | -8/Materials | Lost 3 parts (1p2n) 2150 | -8/Materials | Build established: Gunner 2389 | -8/Materials | Self-destructed Last Messages --------------- System]. Terrestrial homeworld of [Human] civilization. By the late 21st century that civilization drained the planet's resources and destabilized the environment to the point that global-scale technology was necessary to maintain an increasingly fragile planet. >>Query(Factory) Mid-levels of [Complex 0b10] contain a majority of the fabrication facilities for manufacturing components and assembling robots. 02349_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02359_ Acquired Hrd. Light Armor Plating. 02365_ K-01 Serf collects debris. 02372_ W-25 Informer sends out distress signal. 02383_ S-10 Pest destroyed. 02383_ Ion Engine destroyed. 02383_ Destroyed Ion Engine. 02383_ S-10 Pest destroyed. 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Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAlertExpander Manual? 0 Play Time 00:25:13 Cumulative 12.6 hours Start 2025.06.01 @ 00:57:27 End 2025.06.01 @ 01:26:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5031905-06dd-451d-9a40-64edcfaecb12