Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 21:23:38 Player: Havel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (119) 595 Value Destroyed (2931) 2931 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 6228 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 102/160 System Corruption 10% Temperature Warm (100) Movement Flying (115) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module > --- UTILITY (5) ------ Trap Scanner Improved Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Targeting Computer Advanced Targeting Computer Kinecellerator System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Ion Cannon Rocket Launcher > --- INVENTORY -------- Armored Treads Trap Scanner Heavy Particle Gun Grenade Launcher [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Cryofiber Web Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 116 | 8 14 3 50 8 33 Power 18 | 1 1 . 9 1 6 Engine 13 | 1 . . 9 . 3 Core 5 | . 1 . . 1 3 Reactor . | . . . . . . Propulsion 25 | 2 1 . 13 1 8 Treads 19 | 2 1 . 11 1 4 Leg 2 | . . . 2 . . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 29 | 2 5 1 9 4 8 Device 12 | 1 1 . 4 3 3 Storage 4 | 1 1 1 1 . . Processor 5 | . 1 . 1 . 3 Hackware 3 | . 1 . . 1 1 Protection 5 | . 1 . 3 . 1 Artifact . | . . . . . . Weapon 44 | 3 7 2 19 2 11 Energy Gun 11 | 2 1 . 3 2 3 Energy Cannon 15 | . 4 . 9 . 2 Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 15 | . 2 2 7 . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 4 . 2 Parts Lost 27 | . . . 4 4 19 Power 8 | . . . 3 1 4 Propulsion 7 | . . . 1 . 6 Utility 6 | . . . . 3 3 Weapon 6 | . . . . . 6 Highest Loss Streak 13 | . . . 2 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 96 97 96 Engine 14 | . 6 . 20 16 10 Core 2 | . 7 14 . 1 3 Treads 19 | . 28 28 16 18 18 Leg 2 | . . . 5 . . Device 7 | . 2 . 7 15 11 Storage 5 | . 14 14 4 . . Processor 9 | . 8 . 9 7 13 Hackware 3 | . . . . 8 10 Protection 6 | . 2 14 11 2 1 Energy Gun 4 | . 2 . 2 17 6 Energy Cannon 11 | . 20 2 12 . 5 Launcher 6 | . 2 25 5 9 8 Naked Turns . | . . . . . . Heaviest Build 98 | 11 34 34 98 36 42 Greatest Support 66 | 40 40 40 46 46 66 Greatest Overweight (x) 9 | . . . 9 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 5 5 Average Capacity 10 | 7 12 15 12 5 5 Most Carried 15 | 8 15 11 11 5 5 Average Carried 6 | 4 10 10 6 4 4 Final Capacity 15 | 8 15 15 5 5 5 Final Carried 11 | 8 11 11 5 5 . Class Distribution -------------------- 56% | Mutant 15% | Gunner 15% | Scavenger-Mutant 8% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2057 | 305 156 43 720 145 688 Remotely . | . . . . . . Salvage Created 3334 | 278 595 64 1184 350 863 Parts 233 | 30 31 9 80 30 53 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | 1 . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 64 | . 10 2 22 9 21 Guns 12 | . . . 2 4 6 Cannons 31 | . 9 . 13 . 9 AOE 20 | . 1 2 7 5 5 Classes Destroyed 14 | 3 5 . 4 1 1 Worker 13 | 4 1 . 6 1 1 Builder 12 | . 1 1 3 1 6 Tunneler 14 | 9 1 1 1 1 1 Hauler 2 | . . . 1 1 . Recycler 4 | 1 2 . 1 . . Operator 4 | . 1 . 2 . 1 Watcher 6 | . 2 . 2 2 . Swarmer 16 | . 3 . 4 3 6 Grunt 28 | . 7 2 12 2 5 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . . 4 2 3 Hunter 3 | . . . . 2 1 Programmer 6 | . . . . . 6 Best Kill Streak 9 | 4 3 4 6 9 4 Combat Bots Only 5 | . 3 2 4 5 4 Max Kills in Single Turn 3 | 1 2 3 2 3 2 Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 430 | . 41 5 66 37 281 Missed 151 | . 15 3 13 15 105 Damage Taken 4262 | . 354 44 711 418 2735 Core 886 | . 35 13 95 29 714 Absorbed by Shields . | . . . . . . Redirected to Shielding 39 | . 19 . 20 . . Regen/Repaired (Parts) 152 | . . . 152 . . Core Remaining (%) 87 | 100 . 80 76 94 . Volleys Fired 221 | 30 45 2 69 23 52 Largest 3 | 2 2 2 2 3 3 Hottest 175 | 80 136 60 136 143 175 Shots Fired 461 | 60 87 4 130 64 116 Gun 201 | 60 31 . 18 46 46 Cannon 186 | . 54 . 92 . 40 Launcher 74 | . 2 4 20 18 30 Special . | . . . . . . Kinetic 46 | 25 16 . . . 5 Thermal 341 | 35 69 . 110 46 81 Explosive 74 | . 2 4 20 18 30 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 15 . 14 8 12 Robot Miss Streak 5 | 3 3 3 5 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 262 | 31 51 . 71 39 70 Core Hits 182 | 16 25 7 47 28 59 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 2 3 Burn 4 | . . . . 2 2 Meltdown 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7468 | 321 1102 252 2062 1274 2457 Guns 1856 | 321 171 . 271 484 609 Cannons 2479 | . 654 . 1049 . 776 Explosions 3127 | . 277 252 741 785 1072 Melee . | . . . . . . Ramming 6 | . . . 1 5 . Kinetic 224 | 91 73 . . . 60 Thermal 4111 | 230 752 . 1320 484 1325 Explosive 3127 | . 277 252 741 785 1072 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 159 | . 68 . 27 43 21 Projectiles 30 | . . . 9 . 21 Explosions 129 | . 68 . 18 43 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 342 | . 81 13 95 95 58 Shots 13 | . 1 1 3 5 3 Rammed 4 | . . . 1 3 . Targets Rammed 4 | . . . 1 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 522 | 90 373 30 366 301 522 Average Temperature 119 | 25 131 20 112 120 161 Received Heat Transfer 849 | . 111 18 270 63 387 Effects 19 | . 5 . 5 . 9 Energy Bleed 4 | . . . 3 . 1 Interference 11 | . 4 . 2 . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . 1 . . . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . 3 . 1 . 5 Heat Transferred 7540 | 525 1409 . 2442 1110 2054 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 618 | 60 163 131 299 498 618 Initial 130 | . 6 46 50 126 130 Average 168 | 21 70 103 175 246 288 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 56 | 100 100 100 49 45 11 Level 1 38 | . . . 50 40 68 Level 2 5 | . . . . 13 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 2 . 5 5 10 Investigation 7 | . 2 . 3 2 . Extermination 4 | . . . . . 4 Reinforcement 8 | . . . 2 3 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 1 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 14 3 30 15 37 Peak Tracking Total 11 | . 3 2 4 4 11 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . 1 . 7 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 18 | . 2 . 5 4 7 Max in Single Turn 4 | . 2 . 1 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 15 | . 6 . 4 2 3 Terminals 8 | . 4 . 1 2 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 41 | . 18 . 12 6 5 Successful 31 | . 10 . 10 6 5 Failed 10 | . 8 . 2 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 10 . 3 6 1 Fabricators 2 | . . . . . 2 Repair Stations 6 | . . . 6 . . Recycling Units 9 | . 8 . 1 . . Scanalyzers 4 | . . . 2 . 2 Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 . 2 6 1 Record 3 | . 2 . . 1 . Open DSF 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Unreport Threat 2 | . 1 . . 1 . Dispatch Records 1 | . . . . 1 . Transport Status 1 | . . . . 1 . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 8 | . 7 . 1 . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 . 1 . . Retrieve Matter 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 2 . 2 Insert Component 2 | . . . 1 . 1 Analyze 2 | . . . 1 . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 12 | . 5 . 3 2 2 Full Trace Events 8 | . 4 . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 68 | . . . 68 . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . . 1 . 1 Part Schematics Acquired 2 | . . . 1 . 1 Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5538 | 562 975 99 2338 401 1163 Spaces Moved 2562 | 282 497 54 930 184 615 Core 17 | 1 . . 3 . 13 Treads 2296 | 281 497 54 805 184 475 Legs 122 | . . . 122 . . Wheels 127 | . . . . . 127 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 174 | 159 160 160 207 160 149 Slowest Speed 750 | 160 160 160 750 160 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 15 68 21 74 27 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 452 | . 20 35 110 135 152 Melee . | . . . . . . Projectile 5 | . . . 1 2 2 AOE 447 | . 20 35 109 133 150 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3208 | 341 595 62 1213 236 761 Wait 154 | . 7 2 97 13 35 Move 2558 | 281 496 53 929 184 615 Hop . | . . . . . . Pick Up 92 | 18 18 1 34 4 17 Fast Attach 18 | . 2 . 12 3 1 Attach 52 | 8 1 . 21 2 20 Detach 3 | 1 . . . . 2 Swap 46 | . 11 3 17 3 12 Drop 61 | 3 15 1 33 2 7 Fire 221 | 30 45 2 69 23 52 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . 1 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 563 | -11/Scrapyard | Entered Materials 564 | -10/Materials | Build established: Mutant 785 | -10/Materials | Discovered new exit (range 8) 1017 | -10/Materials | Discovered new exit (range 10) 1193 | -10/Materials | Discovered new exit (range 14) 1538 | -10/Materials | Entered Mines 1568 | -10/Mines | Discovered new exit (range 15) 1615 | -10/Mines | Assembled infested the area 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1948 | -9/Materials | Repaired Mni. Grenade Launcher 2530 | -9/Materials | Repaired Broken Lgt. Treads 2668 | -9/Materials | Discovered new exit (range 7) 3088 | -9/Materials | Build established: Scavenger-Mutant 3618 | -9/Materials | Discovered new exit (range 11) 3712 | -9/Materials | Build established: Mutant 3797 | -9/Materials | Discovered new exit (range 14) 3975 | -9/Materials | Entered another Materials area 3975 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4275 | -8/Materials | Build established: Gunner 4322 | -8/Materials | Lost 3 parts (1p2u) 4328 | -8/Materials | Discovered new exit (range 11) 4376 | -8/Materials | Entered Factory 4376 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4758 | -7/Factory | Build established: Hacker-Gunner 5241 | -7/Factory | Build established: Gunner 5289 | -7/Factory | Garrison activated, responded to threat 5324 | -7/Factory | Lost 3 parts (2n1u) 5497 | -7/Factory | Cargo convoy interrupted 5508 | -7/Factory | Core integrity fell below 50% 5519 | -7/Factory | Core integrity fell below 20% 5521 | -7/Factory | System corruption reached 10% 5539 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05514_ R-06 Scavenger collects Corrupted Wheel. 05516_ P-60 Hacker resets M-28 Smith, system corruption cleaned. 05517_ Cryofiber Web destroyed. 05517_ Arm. Treads destroyed. 05519_ Mic. Nuclear Core destroyed. 05524_ Acquired Lgt. Nuclear Core. 05526_ Acquired 15 matter. 05528_ Acquired VTOL Module. Flying robots can pass through spaces occupied by others, even hostile robots. 05530_ Dropped Broken Arm. Treads. 05534_ System corrupted: FCS attempts to trigger Hvy. Ion Cannon. 05534_ System corrupted: Hvy. Ion Cannon misfires. 05534_ P-60 Hacker destroyed. 05537_ Slug penetrates Wall. 05539_ Hvy. Ion Cannon destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????? ?"" % ??????????????? | | ?????????????? ? #??????????????? | | ???????? ?"? ?" % #??????????????? | | ???? "" "" #??????????????? | | ?? """ """ ##??????????????? | | ? """ """ #??????????????? | | ? """ "" ???????????????? | | ?? % #???????????????? | | ???? """ "" #???????????????? | | ???????? 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dynamic Key Everything Is Under Control I Survived The Infestation Made in Tau Ceti IV Remodeling Shopping List Troublemaker Challenges ------------ None Game ------ Seed AblativeMobileCoupler Manual? 0 Play Time 02:06:35 Cumulative 3.3 hours Start 2024.07.30 @ 12:17:22 End 2024.07.30 @ 21:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ac5e80c-84b4-415f-9565-0f1773d25c4c