Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 22:55:44 Player: Zedx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1276) 1276 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3906 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 69/100 System Corruption 5% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Armored Treads Large Matter Pod (0) Energy Filter Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Heat Sink Large Matter Pod Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Energy Filter Component Analysis Suite Pulse Rifle Pulse Rifle Rocket Launcher Heavy Mace [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 68 | 6 3 21 26 12 Power 11 | 1 1 4 4 1 Engine 6 | 1 1 4 . . Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 18 | 2 . 7 9 . Treads 7 | . . . 7 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 9 | . . 7 2 . Utility 14 | 1 2 2 8 1 Device 4 | . . 1 2 1 Storage 5 | 1 1 . 3 . Processor 4 | . 1 1 2 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 . 8 5 10 Energy Gun 8 | 1 . 3 2 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 1 . 5 2 3 Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 28 | . 1 7 8 12 Power 7 | . . 3 2 2 Propulsion 11 | . . 4 3 4 Utility 3 | . . . 2 1 Weapon 7 | . 1 . 1 5 Highest Loss Streak 12 | . 1 6 5 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 92 75 94 95 Engine 3 | . 14 10 1 . Core 8 | . . . 7 14 Treads 20 | . . . 29 28 Wheel 4 | . 28 4 . . Flight 4 | . . 20 4 . Device 6 | . . 4 9 6 Storage 7 | . 14 2 8 6 Processor 14 | . 10 15 15 14 Energy Gun 6 | . 10 8 7 5 Ballistic Gun 10 | . 14 9 8 10 Impact Weapon 1 | . . . . 2 Naked Turns 9 | . . . . 9 Heaviest Build 49 | 11 30 28 34 49 Greatest Support 80 | 26 26 26 80 80 Greatest Overweight (x) 8 | 1 1 3 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 6 11 7 9 14 Most Carried 15 | 3 10 13 12 15 Average Carried 9 | . 6 6 8 13 Final Capacity 15 | 8 15 5 15 5 Final Carried 12 | 1 10 5 12 5 Class Distribution -------------------- 67% | Mutant 20% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1061 | 199 97 168 367 230 Remotely . | . . . . . Salvage Created 1424 | . 164 238 440 582 Parts 104 | . 9 22 37 36 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 3 9 15 10 Guns 23 | . 2 9 10 2 Cannons 1 | . . . . 1 AOE 13 | . 1 . 5 7 Classes Destroyed 13 | . 2 3 3 5 Worker 3 | . . . . 3 Builder 5 | . 1 . . 4 Tunneler 1 | . . 1 . . Hauler 2 | . . . 2 . Recycler 2 | . . . . 2 Operator 2 | . . . 2 . Swarmer 13 | . . 6 7 . Cutter 2 | . . . 2 . Grunt 13 | . 3 2 2 6 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 5 | . . 1 4 . Programmer 1 | . . . . 1 Best Kill Streak 16 | . 3 4 8 16 Combat Bots Only 7 | . 3 4 4 7 Max Kills in Single Turn 5 | . 1 1 5 4 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 398 | . 15 107 109 167 Missed 115 | . 1 36 38 40 Damage Taken 4366 | . 178 662 1150 2376 Core 1064 | . 12 239 107 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 93 | . . 78 . 15 Core Remaining (%) 78 | 100 95 40 80 . Volleys Fired 103 | . 11 35 32 25 Largest 3 | . 2 2 2 3 Hottest 138 | . 60 86 88 138 Shots Fired 189 | . 22 48 62 57 Gun 161 | . 22 48 61 30 Cannon 18 | . . . . 18 Launcher 10 | . . . 1 9 Special . | . . . . . Kinetic 101 | . 11 34 30 26 Thermal 67 | . . 14 31 22 Explosive 10 | . . . 1 9 Electromagnetic 11 | . 11 . . . Robot Hit Streak 10 | . 7 9 10 7 Robot Miss Streak 6 | . 1 6 5 6 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 124 | . 17 28 42 37 Core Hits 89 | . 8 15 27 39 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 1 3 . Burn 2 | . . . 2 . Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3928 | . 269 306 1456 1897 Guns 1582 | . 159 306 704 413 Cannons 331 | . . . . 331 Explosions 2001 | . 96 . 752 1153 Melee . | . . . . . Ramming 14 | . 14 . . . Kinetic 896 | . 80 172 281 363 Thermal 1034 | . 96 134 423 381 Explosive 1842 | . . . 689 1153 Electromagnetic 142 | . 79 . 63 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 1 5 Average Corruption 1 | . . . 1 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 3 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 74 | . 6 . 55 13 Projectiles . | . . . . . Explosions 74 | . 6 . 55 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 238 | . 26 . 47 165 Shots 6 | . 1 . 1 4 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 653 | . 183 241 426 653 Average Temperature 198 | . 94 105 148 319 Received Heat Transfer 1584 | . 84 123 468 909 Effects 36 | . . 3 2 31 Shutdowns 8 | . . . 2 6 Energy Bleed 3 | . . . . 3 Interference 9 | . . 3 . 6 Matter Decay 6 | . . . . 6 Short Circuit 2 | . . . . 2 Damage (minor) 6 | . . . . 6 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2243 | . 200 296 1073 674 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 562 | . 87 303 562 305 Initial 170 | . . 8 127 170 Average 198 | . 22 170 357 127 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 59 | 100 100 66 10 88 Level 1 34 | . . 33 73 11 Level 2 5 | . . . 16 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 1 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . . 2 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 5 21 20 19 Peak Tracking Total 8 | . 3 7 8 7 Tactical Retreats 4 | . . 3 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 4 | . . . 4 . Exploded 2 | . . . 2 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . . 5 . Max in Single Turn 3 | . . . 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 1 2 6 3 Terminals 9 | . 1 . 6 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 30 | . 3 4 14 9 Successful 17 | . 3 4 6 4 Failed 13 | . . . 8 5 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 12 | . 2 . 6 4 Terminals 24 | . 3 . 14 7 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 . 5 1 Part Schematic 3 | . 2 . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . 1 . 1 . Patrol Status 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 2 | . . . 1 1 Detonate 1 | . . . 1 . Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 9 | . 1 . 5 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 2 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 45 | . . 26 . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2241 | 40 274 327 776 824 Spaces Moved 1685 | 32 221 480 538 414 Core 35 | 7 . 7 . 21 Treads 644 | . . . 251 393 Legs . | . . . . . Wheels 269 | 25 221 23 . . Hover . | . . . . . Flight 737 | . . 450 287 . Fastest Speed 31 | 50 90 31 34 50 Average Speed 99 | 84 97 41 99 167 Slowest Speed 450 | 100 105 200 170 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . . 6 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 27 38 44 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . 11 . 58 45 Melee . | . . . . . Projectile . | . . . . . AOE 114 | . 11 . 58 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2098 | 44 262 565 730 497 Wait 111 | . 3 6 73 29 Move 1661 | 31 220 467 529 414 Hop 10 | . . 6 4 . Pick Up 93 | 7 17 20 40 9 Fast Attach . | . . . . . Attach 44 | 6 1 14 18 5 Detach 10 | . . 3 5 2 Swap 24 | . 2 7 8 7 Drop 40 | . 7 7 21 5 Fire 103 | . 11 35 32 25 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 451 | -9/Materials | Core integrity fell below 50% 490 | -9/Materials | Lost 6 parts (2p4n) 565 | -9/Materials | Repaired Lgt. Assault Rifle? 641 | -9/Materials | Discovered new exit (range 5) 642 | -9/Materials | Entered another Materials area 642 | -8/Materials | Evolved 2 slots: Utility x2 808 | -8/Materials | Lost 5 parts (1p3n1u) 1307 | -8/Materials | Discovered new exit (range 7) 1417 | -8/Materials | Identified exit to Factory 1418 | -8/Materials | Entered Factory 1418 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1505 | -7/Factory | Repaired Imp. Sensor Array 1715 | -7/Factory | Build established: Skirmisher 2072 | -7/Factory | Build established: Mutant 2144 | -7/Factory | Destroyed 7 combat bots 2216 | -7/Factory | Core integrity fell below 50% 2237 | -7/Factory | Core integrity fell below 20% 2242 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Plating. 02235_ U-05 Engineer lays Concrete. 02235_ K-01 Serf collects debris. 02236_ U-05 Engineer lays Concrete. 02236_ P-60 Hacker reactivates. 02237_ U-05 Engineer lays Concrete. 02237_ R-06 Scavenger collects Corrupted Lgt. Treads. 02238_ Critical hit (Burn: +37). 02239_ U-05 Engineer lays Concrete. 02239_ K-01 Serf collects debris. 02239_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02240_ U-05 Engineer lays Concrete. 02241_ System corrupted: Energy discharge (-24). 02241_ U-05 Engineer lays Concrete. 02241_ Critical hit (Burn: +37). 02242_ U-05 Engineer lays Concrete. 02242_ K-01 Serf collects debris. 02242_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????# " " # # | | ???????????????????????# " " + / | | ???????????????????????# " " # # | | ???????????????????????# " " # #??????? | | ???????????????????????# " " # #??????? | | ???????????????????????# ! 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Wheel | -10/Materials | Hacked Wheel | -10/Materials | Hacked Autogun | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityMobileProcessor Manual? 0 Play Time 00:33:54 Cumulative 34.6 hours Start 2024.07.17 @ 22:20:44 End 2024.07.17 @ 22:55:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e77efc02-f384-43d5-80da-eb27e21f485f