Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 17:43:47 Player: Somberlain Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (162) 810 Value Destroyed (4764) 4764 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (839) 839 TOTAL SCORE: 10553 Bonus ------- High Alert Combat Kills 39 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 2% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer System Shield > --- WEAPON (3) ------- Companion Sword > --- INVENTORY (5) ---- Authchip [Propulsion] Authchip [Processor] Mapping Drone Bay (3/3) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Light Treads Core Analyzer Transmission Jammer Improved Heavy Armor Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Processor] Mapping Drone Bay Plasma Rifle Missile Launcher CPS Tube CPS Tube Companion Sword DRS Beacon [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 . 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 Utility 4 | . . 1 . 1 . . . 2 Weapon 1 | . . 1 . . . . . . Parts Attached 100 | 6 10 23 3 19 14 . 5 20 Power 11 | 1 1 4 . 2 1 . . 2 Engine 11 | 1 1 4 . 2 1 . . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 6 1 5 . . 3 2 Treads 20 | 2 1 6 1 5 . . 3 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 3 1 2 4 3 . 1 11 Device 8 | . . 1 2 1 1 . . 3 Storage 4 | 1 1 . . 1 . . 1 . Processor 3 | . 1 . . . 1 . . 1 Hackware 6 | . 1 . . . . . . 5 Protection 5 | . . . . 2 1 . . 2 Artifact . | . . . . . . . . . Weapon 43 | 2 5 12 . 8 10 . 1 5 Energy Gun 18 | . . . . 4 9 . . 5 Energy Cannon 10 | . 4 5 . 1 . . . . Ballistic Gun 5 | 2 . 2 . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 2 . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 5 | . . 3 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 3 2 . 1 1 Corrupted Parts 1 | . 1 . . . . . . . System Corruption 1 | . 1 . . . . . . . Parts Lost 24 | . 1 3 . 1 1 . . 18 Power 6 | . 1 2 . 1 . . . 2 Propulsion 6 | . . 1 . . . . . 5 Utility 7 | . . . . . 1 . . 6 Weapon 5 | . . . . . . . . 5 Highest Loss Streak 15 | . 1 1 . 1 1 . . 15 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 5 12 13 14 14 14 14 12 Power . | . . 1 2 1 . . . . Propulsion 2 | . 1 2 2 2 3 3 2 . Utility 6 | . . . 5 8 8 8 9 8 Weapon 3 | . 4 8 3 2 3 3 1 2 Tool/Special . | . . . . . . . . . Unused Backups 22 | . . 1 3 7 2 2 1 6 Power 2 | . . . . 2 . . . . Propulsion 1 | . . 1 . . . . . . Utility 11 | . . . . 4 1 1 1 4 Weapon 6 | . . . 3 1 1 1 . . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 94 | . 91 94 100 89 97 100 98 86 Engine 9 | . 11 10 11 8 9 9 8 10 Treads 25 | . 28 21 22 26 27 27 27 22 Device 9 | . . 8 11 9 9 9 17 7 Storage 9 | . 14 11 11 9 9 9 8 5 Processor 2 | . 8 . . . 6 9 . . Hackware 3 | . . 11 11 . . . . 13 Protection 6 | . . . . 8 8 9 8 4 Energy Gun 16 | . . . . 15 25 27 26 18 Energy Cannon 8 | . 17 27 28 11 . . . . Peak Build Rating 64 | 6 12 24 29 41 42 42 44 64 Average Rating 35 | 4 8 20 25 37 40 41 41 53 On Entrance 25 | . 6 12 24 26 38 42 42 42 Avg Prop Armor Cover (%) 43 | . . . . . . . 43 . Naked Turns . | . . . . . . . . . Heaviest Build 71 | 11 31 40 40 62 59 57 60 71 Greatest Support 88 | 40 40 43 46 66 60 60 60 88 Greatest Overweight (x) 1 | . . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 14 14 Most Carried 15 | . 9 15 15 15 15 15 15 15 Average Carried 13 | . 5 12 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | . 8 15 15 15 15 15 15 5 Class Distribution -------------------- 40% | Tank 33% | Gunner 14% | Mutant 8% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Tank | -8/Scraptown Hacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Matter Collected 1881 | 202 251 425 110 277 198 10 96 312 Remotely . | . . . . . . . . . Salvage Created 6488 | . 382 1583 15 1304 1535 181 . 1488 Parts 325 | . 21 95 2 71 82 9 . 45 Haulers Intercepted 21 | . 2 6 . 6 6 . . 1 Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 115 | . 6 28 2 25 28 4 . 22 Melee 6 | . 1 . . . . . . 5 Guns 56 | . 4 2 . 13 25 3 . 9 Cannons 25 | . 1 16 2 6 . . . . AOE 19 | . . 9 . 6 3 . . 1 Classes Destroyed 13 | . 3 7 1 . . . . 2 Worker 7 | . . 4 . 1 1 . . 1 Hauler 21 | . 2 6 . 6 6 . . 1 Recycler 5 | . . 2 . 1 . . . 2 Operator 3 | . 1 1 . . 1 . . . Watcher 11 | . . 4 . 4 2 . . 1 Swarmer 32 | . . 9 1 10 8 1 . 3 Grunt 39 | . 6 8 . 8 9 . . 8 Brawler 2 | . . 1 . . . . . 1 Duelist 1 | . . 1 . . . . . . Sentry 32 | . . 9 . 7 11 3 . 2 Demolisher 1 | . . . 1 . . . . . Hunter 4 | . . . . . . . . 4 Programmer 4 | . . . . . . . . 4 Best Kill Streak 11 | . 2 7 1 4 5 2 . 11 Combat Bots Only 10 | . 2 5 1 3 4 2 . 10 Max Kills in Single Turn 6 | . 1 6 1 3 3 2 . 3 Gunslinging 1 | . . . . 1 1 1 . . Exploded 3 | . . 3 . 3 3 . . 1 Melee 1 | . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 710 | . 50 120 10 81 70 10 . 369 Missed 187 | . 15 32 6 23 21 4 . 86 Hits 523 | . 35 88 4 58 49 6 . 283 Melee 3 | . . 3 . . . . . . Projectile 520 | . 35 85 4 58 49 6 . 283 Critical Strikes 17 | . 1 2 1 3 2 . . 8 Damage Taken 7095 | . 436 1090 28 734 640 56 . 4111 Core 1242 | . 136 167 . 32 46 11 . 850 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 54 | . . . . . 41 13 . . Regen/Repaired (Parts) 120 | . . 120 . . . . . . Core Remaining (%) 71 | 100 45 . 58 . . . 83 . Volleys Fired 287 | . 35 72 4 55 64 7 . 50 Largest 3 | . 2 3 3 3 3 3 . 3 Hottest 255 | . 116 204 204 204 183 183 . 255 Shots Fired 757 | . 69 178 12 149 186 21 . 142 Gun 497 | . 58 18 . 75 185 21 . 140 Cannon 249 | . 11 155 11 72 . . . . Launcher 11 | . . 5 1 2 1 . . 2 Special . | . . . . . . . . . Kinetic 76 | . 58 18 . . . . . . Thermal 637 | . 2 131 11 147 185 21 . 140 Explosive 11 | . . 5 1 2 1 . . 2 Electromagnetic 33 | . 9 24 . . . . . . Robot Hit Streak 18 | . 13 13 3 13 18 9 . 18 Robot Miss Streak 7 | . 3 7 7 5 3 1 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 . . 2 2 1 . 3 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 Shots Hit Robots 528 | . 56 119 3 92 112 15 . 131 Core Hits 239 | . 21 50 2 52 51 4 . 59 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 30 | . 2 1 . 1 9 . . 17 Burn 24 | . . . . . 9 . . 15 Meltdown 1 | . . . . 1 . . . . Corrupt 1 | . 1 . . . . . . . Smash 1 | . 1 . . . . . . . Sever 1 | . . 1 . . . . . . Melee Attacks 53 | . 6 9 . 1 6 . . 31 Impact 6 | . 6 . . . . . . . Slashing 47 | . . 9 . 1 6 . . 31 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . 3 . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . 2 . . . . . 1 Damage Inflicted 12341 | . 718 3131 65 2112 2452 308 . 3555 Guns 6240 | . 469 111 . 967 2286 308 . 2099 Cannons 3118 | . 136 2073 65 844 . . . . Explosions 1570 | . . 666 . 299 159 . . 446 Melee 1390 | . 113 281 . . . . . 996 Ramming 23 | . . . . 2 7 . . 14 Kinetic 580 | . 469 111 . . . . . . Thermal 8385 | . 34 1782 65 1811 2286 308 . 2099 Explosive 1486 | . . 582 . 299 159 . . 446 Electromagnetic 477 | . 102 375 . . . . . . Impact 113 | . 113 . . . . . . . Slashing 1277 | . . 281 . . . . . 996 Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 2 2 . . . . 2 Average Corruption 1 | . 1 2 2 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . 6 9 . . . . 15 Message Errors 9 | . . 1 2 . . . . 6 Matter Fused 7 | . . 2 5 . . . . . Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 5 | . . 1 1 . . . . 3 Data Loss (major) 2 | . . 1 . . . . . 1 Alerts 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 278 | . 31 140 . 7 32 . . 68 Projectiles 36 | . . 29 . 7 . . . . Explosions 84 | . . 34 . . 32 . . 18 Melee 158 | . 31 77 . . . . . 50 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 237 | . . 143 . . . . . 94 Shots 6 | . . 4 . . . . . 2 Rammed 3 | . . . . 1 1 . . 1 Targets Rammed 4 | . . . . 1 2 . . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 454 | . 114 354 252 383 377 321 . 454 Average Temperature 115 | . 29 106 104 133 102 114 . 137 Received Heat Transfer 1908 | . 264 219 . 288 297 18 . 822 Effects 18 | . . 1 . 12 . 1 . 4 Shutdowns 3 | . . . . 2 . . . 1 Energy Bleed 5 | . . . . 2 . . . 3 Interference 6 | . . . . 6 . . . . Matter Decay 1 | . . 1 . . . . . . Damage (minor) 3 | . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions 1 | . 1 . . . . . . . Robots Melted 9 | . . . . 1 . 1 . 7 Combat Hostiles 8 | . . . . . . 1 . 7 Parts Melted 57 | . . 4 . 7 15 3 . 28 Heat Transferred 17737 | . 74 3023 111 3515 4847 555 . 5612 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . 1 . . 2 1 . . Low Security (%) 84 | 100 100 91 100 100 19 96 . 100 Level 1 7 | . . 8 . . 36 3 . . Level 2 7 | . . . . . 44 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 533 | . 51 305 47 152 533 224 . 142 Initial 184 | . . . 47 . 55 184 . . Average 107 | . 11 121 10 53 363 48 . 43 Influence Increases 3841 | . 232 938 82 805 1006 116 . 662 Destroy 0b10 Robot/C 2300 | . 120 560 40 500 560 80 . 440 Destroy 0b10 Robot/NC 235 | . 15 85 . 60 50 . . 25 Destroy Leader 634 | . 34 170 20 150 156 . . 104 Allied During Kill 6 | . . . . 6 . . . . Successful Hack 183 | . 32 36 . 41 25 21 . 28 Disable Machine 210 | . 30 45 . . 105 15 . 15 Destroy Structure 108 | . 1 42 7 18 20 . . 20 Lose Combat Pursuer 165 | . . . 15 30 90 . . 30 Influence Decreases 3716 | . 229 818 205 672 665 590 . 537 Entered New Map 447 | . . 3 76 . 78 290 . . Time Decay 2609 | . 219 496 129 519 577 300 . 369 Lost Part 218 | . 10 20 . 10 10 . . 168 Purge Threat 442 | . . 299 . 143 . . . . Squads Dispatched 10 | . . 2 1 2 . . . 5 Investigation 3 | . . 1 1 . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . . 1 . 2 . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Distress Signals 10 | . 1 2 . 2 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 168 | . 13 35 3 36 39 2 . 40 Peak Tracking Total 14 | . 3 5 3 6 4 2 . 14 Tactical Retreats 8 | . . . 1 2 3 . . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Traps Triggered 3 | . . 2 . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Disabled 14 | . 2 3 . . 7 1 . 1 Max in Single Turn 1 | . 1 1 . . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Machines Accessed 57 | . 8 9 2 11 7 10 4 6 Terminals 37 | . 7 6 . 9 7 6 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units 8 | . 1 2 . . . 4 . 1 Scanalyzers 2 | . . . . 1 . . . 1 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 178 | . 24 22 2 24 17 43 25 21 Successful 93 | . 10 11 2 13 9 15 25 8 Failed 85 | . 14 11 . 11 8 28 . 13 Catastrophic 9 | . 2 1 . 3 2 1 . . Database Lockouts . | . . . . . . . . . Manual 89 | . 21 14 . 16 14 15 . 9 Terminals 105 | . 22 16 . 21 17 23 . 6 Fabricators 4 | . . . . . . . . 4 Repair Stations 2 | . . 2 . . . . . . Recycling Units 31 | . 2 4 . . . 20 . 5 Scanalyzers 5 | . . . . 1 . . . 4 Garrison Access 4 | . . . . 2 . . . 2 Terminal Hacks 59 | . 8 6 2 6 6 6 25 . Record 24 | . . . . . . . 24 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 7 | . 2 2 . 2 1 . . . Prototype ID Bank 11 | . 3 1 . 1 1 5 . . Open Door 4 | . . . 2 . 1 . 1 . Branch Access Points 3 | . 1 1 . 1 . . . . Terminal Index 2 | . 1 . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 4 | . . 2 . 2 . . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 10 | . . 2 . . . 7 . 1 Retrieve Components 10 | . . 2 . . . 7 . 1 Scanalyzer 3 | . . . . 1 . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 2 1 . 6 3 2 . 2 Terminals 14 | . 1 1 . 6 3 2 . 1 Botnet 11 | . . . . 5 3 2 . 1 Operators 3 | . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 Recyclers 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 46 | . 8 7 . 9 6 10 . 6 Full Trace Events 7 | . . 1 . . . 6 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 Parts Built 2 | . . . . . . . . 2 Authchips 1 | . . . . . . . . 1 Time 47 | . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . 10 Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 1 | . . 1 . . . . . . Time 13 | . . 13 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . . 10 . . . 2 . 6 Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Initial UFD Resources 22 | . . . . . . . . 22 Total Orders 2 | . . . 1 . . . . 1 RETURN 2 | . . . 1 . . . . 1 Ally Attacks 1 | . . . . 1 . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 24 | . . . 3 . . . 1 20 Jamming 24 | . . . 3 . . . 1 20 Robot Analysis Total 7 | . 2 2 . 2 1 . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 4 | . . . 1 . . . . 3 Drone Recoveries 4 | . . . 1 . . . . 3 Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Turns Passed 12847 | 63 1087 1514 634 2468 1762 1253 2676 1390 Spaces Moved 6418 | 32 571 672 349 1174 761 663 1621 575 Core 122 | 2 . . . . . . 119 1 Treads 6296 | 30 571 672 349 1174 761 663 1502 574 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 158 170 170 50 100 Average Speed 164 | 153 160 160 160 164 170 170 161 171 Slowest Speed 250 | 160 160 240 160 237 170 170 170 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 4 82 64 82 82 93 97 89 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . 4 . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 10 | . . . 2 . . . 8 . Spaces Dug 7 | . . . . 1 3 . . 3 Terrain Destroyed 103 | . . 39 12 15 14 . . 23 Melee 7 | . . . . 1 3 . . 3 Projectile . | . . . . . . . . . AOE 96 | . . 39 12 14 11 . . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Total 8048 | 43 670 955 417 1598 1078 775 1687 825 Wait 964 | 6 28 140 45 301 209 100 20 115 Move 6410 | 31 570 671 348 1173 760 662 1620 575 Hop . | . . . . . . . . . Pick Up 70 | . 12 10 3 15 4 3 19 4 Fast Attach 61 | 6 6 11 4 12 6 . 5 11 Attach 25 | . . 7 . 2 2 . 2 12 Detach 25 | . 3 12 3 1 . . 1 5 Swap 58 | . 5 11 3 11 12 . 6 10 Drop 94 | . 5 14 7 26 13 3 14 12 Fire 287 | . 35 72 4 55 64 7 . 50 Melee 50 | . 6 7 . 1 6 . . 30 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . 1 2 . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 649 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Identified exit to Mines 918 | -10/Materials | Core integrity fell below 50% 1046 | -10/Materials | Discovered new exit (range 9) 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1282 | -9/Materials | Repaired Lgt. Treads 1759 | -9/Materials | Discovered new exit (range 13) 1903 | -9/Materials | Build established: Gunner 2011 | -9/Materials | Discovered new exit (range 15) 2443 | -9/Materials | Identified exit to Mines 2509 | -9/Materials | Discovered new exit (range 15) 2665 | -9/Materials | Entered Mines 2678 | -9/Mines | Met a Derelict shopkeep closing up shop 2817 | -9/Mines | Learned 2 Materials zone layouts 2858 | -9/Mines | Found the Drone Emporium 2868 | -9/Mines | Found Prototype Device 2868 | -9/Mines | Identified Thief Drone Bay 2897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2897 | -9/Mines | Discovered new exit (range 5) 3017 | -9/Mines | Assembled infested the area 3126 | -9/Mines | Received a Mining Laser from a helpful Derelict 3273 | -9/Mines | Discovered new exit (range 16) 3299 | -9/Mines | Entered Materials 3299 | -8/Materials | Accompanied by 1 ally 3299 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3300 | -8/Materials | Identified exit to Factory 3999 | -8/Materials | Build established: Tank 4064 | -8/Materials | Identified exit to Storage 4122 | -8/Materials | Discovered exit to Factory (range 16) 4843 | -8/Materials | Discovered exit to Factory (range 15) 5767 | -8/Materials | Entered Storage 6520 | -8/Storage | Build established: Gunner 7207 | -8/Storage | Discovered exit to Factory (range 16) 7488 | -8/Storage | Build established: Mutant 7520 | -8/Storage | Used back door to open Recycling access 7520 | -8/Storage | Discovered new exit (range 5) 7529 | -8/Storage | Entered Recycling 7825 | -8/Recycling | Build established: Gunner 8204 | -8/Recycling | Discovered new exit (range 5) 8740 | -8/Recycling | Scanned before Scraplab entrance 8763 | -8/Recycling | Entered Scraplab 8777 | -8/Recycling | Discovered new exit (range 4) 8782 | -8/Recycling | Entered Scraptown 9209 | -8/Scraptown | Discovered new exit (range 11) 9245 | -8/Scraptown | Build established: Tank 9262 | -8/Scraptown | Visited Awakened 9283 | -8/Scraptown | Visited Bundlers 9349 | -8/Scraptown | Visited Artisan Demo Area 9403 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9684 | -8/Scraptown | Visited Fellowship of the Rings 9737 | -8/Scraptown | Visited Cyclists 9794 | -8/Scraptown | Visited Cave Peace 9827 | -8/Scraptown | Visited UFD Registry 9827 | -8/Scraptown | Registered with UFD as "Autobot" 9859 | -8/Scraptown | Entered Cyclist Reading Room 9998 | -8/Scraptown | Visited Cartography Club 10232 | -8/Scraptown | Learned location of Mines (-8) 10232 | -8/Scraptown | Learned location of Zion (-6) 10232 | -8/Scraptown | Learned location of Cetus (-6) 10232 | -8/Scraptown | Learned location of Armory (-4) 10232 | -8/Scraptown | Learned 8 Materials zone layouts 10232 | -8/Scraptown | Learned 12 Research zone layouts 10232 | -8/Scraptown | Learned 16 Research zone layouts 10232 | -8/Scraptown | Learned 4 Access zone layouts 10232 | -8/Scraptown | Learned 4 Mines zone layouts 10232 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 10232 | -8/Scraptown | Learned Research emergency access door positions 10232 | -8/Scraptown | Learned location of 1 exit from Factory 10232 | -8/Scraptown | Learned location of 1 exit from Research 10232 | -8/Scraptown | Learned location of 3 exits from Upper Caves 10371 | -8/Scraptown | Visited Sword Containment 10389 | -8/Scraptown | Found Prototype Slashing Weapon 10390 | -8/Scraptown | Identified Companion Sword 10454 | -8/Scraptown | Visited Infowarlord's Domain 10506 | -8/Scraptown | Visited Research Penetration Think Tank 10590 | -8/Scraptown | Visited Derelict Rescue Squad 10619 | -8/Scraptown | Visited Abandonware Association 10641 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 11102 | -8/Scraptown | Found DRS Beacon 11353 | -8/Scraptown | Met Optimus 11353 | -8/Scraptown | Accepted into 0bPrime 11448 | -8/Scraptown | Discovered new exit (range 5) 11458 | -8/Scraptown | Entered Factory 11458 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11459 | -6/Factory | Identified exit to Lower Caves 11460 | -6/Factory | Identified exit to Factory 11994 | -6/Factory | Build established: Hacker-Tank 12564 | -6/Factory | Fabricated Thermic Laser (x2) 12625 | -6/Factory | Cargo convoy interrupted 12704 | -6/Factory | Core integrity fell below 50% 12763 | -6/Factory | Lost 15 parts (1p4n6u4w) 12764 | -6/Factory | Destroyed 10 combat bots 12770 | -6/Factory | Core integrity fell below 20% 12848 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12790_ K-01 Serf cleans the Pressure Siphon. 12794_ R-10 Processor collects Lgt. Ion Engine. 12795_ K-01 Serf cleans the Pressure Siphon. 12801_ Fabricator disabled. 12807_ K-01 Serf cleans the Pressure Siphon. 12824_ Plasma Rifle destroyed. 12827_ Lgt. Treads destroyed. 12828_ /0G1BAO1AHX>OICYMIEU WZJWNN 12828_ G-50 Soldier destroyed. 12829_ K-01 Serf collects debris. 12831_ Dropped Lrg. Storage Unit. 12832_ K-01 Serf collects debris. Companion Sword: "The road ahead is brighter than it appears, you just have to look further out!" 12838_ Critical hit (Burn: +37). 12839_ K-01 Serf collects debris. 12845_ R-10 Processor collects Hvy. Laser. 12846_ K-01 Serf collects debris. 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"?? #??? | | # #???????????????????? ????????? | | / /# #????????????????????? ????????? | | ##### ????????????????????????????????? | | ????? #####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Arm. Treads | -8/Recycling | Hacked Thermic Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Thermic Laser | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 14% | -9/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridOmegaImpeller Manual? 0 Play Time 01:12:25 Cumulative 226.8 hours Start 2026.10.10 @ 15:32:17 End 2026.10.10 @ 17:43:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5563e56f-fcf3-47e6-b4e9-6424576d7de7