Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 13:59:25 Player: Walta Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (482) 482 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 2250 Bonus ------- Follower Combat Kills 223 Cogmind --------- Core Integrity 0/400 Matter 148/300 Energy 278/280 System Corruption 14% Temperature Cool (1) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Improved Flight Unit Improved Flight Unit Signal Interpreter Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Flight Unit Improved Flight Unit Signal Interpreter Hacking Suite Advanced Beam Cannon Improved Assault Rifle Rocket Launcher Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Signal Interpreter Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 21 | 6 2 3 2 8 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 4 | 1 1 1 1 . Device 2 | 1 . 1 . . Storage 1 | . . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 1 2 . 5 Energy Gun 3 | . . 2 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . . 5 Parts Lost 9 | . . . . 9 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 5 | 1 2 4 4 7 Power . | . 1 1 1 1 Propulsion . | . . . . 1 Utility 1 | . 1 1 1 2 Weapon 1 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 6 | 1 . . 1 4 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 1 | 1 . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 87 100 91 92 Engine 12 | . 14 14 11 11 Treads 24 | . 28 28 22 21 Device 16 | . 14 14 22 15 Storage 5 | . . . 3 10 Processor 10 | . 2 14 11 10 Energy Gun 8 | . . 18 20 1 Ballistic Gun 9 | . 17 4 . 12 Launcher 2 | . . . . 4 Impact Weapon 4 | . 10 4 1 3 Peak Build Rating 19 | 8 9 11 14 19 Average Rating 11 | 4 8 9 12 14 On Entrance 8 | . 8 9 9 14 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 27 | 7 8 10 25 27 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 Average Capacity 7 | 5 5 5 6 9 Most Carried 10 | 3 4 5 5 10 Average Carried 5 | . 2 4 4 7 Final Capacity 10 | 5 5 5 10 5 Final Carried 5 | 1 2 5 5 5 Class Distribution -------------------- 65% | Mutant 20% | Commander-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 576 | 306 . 66 50 154 Remotely . | . . . . . Salvage Created 527 | 150 . . 166 211 Parts 49 | 16 . . 12 21 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 8 | . . . 2 6 Guns 2 | . . . 2 . AOE 6 | . . . . 6 Classes Destroyed 8 | 3 . . 3 2 Worker 3 | 2 . . . 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Hauler 3 | . . . 1 2 Recycler 1 | 1 . . . . Operator 2 | . . . 1 1 Grunt 4 | . . . . 4 Sentry 4 | . . . 2 2 Best Kill Streak 5 | 3 . . 2 5 Combat Bots Only 3 | . . . 2 3 Max Kills in Single Turn 2 | 1 . . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 60 | . . . 18 42 Missed 21 | . . . 5 16 Hits 39 | . . . 13 26 Projectile 39 | . . . 13 26 Critical Strikes 3 | . . . . 3 Damage Taken 1655 | . . . 182 1473 Core 419 | . . . 26 393 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 52 | 14 2 . 15 21 Largest 2 | 2 1 . 2 2 Hottest 112 | 40 20 . 112 46 Shots Fired 73 | 28 2 . 20 23 Gun 54 | 28 2 . 20 4 Cannon . | . . . . . Launcher 19 | . . . . 19 Special . | . . . . . Kinetic 34 | 28 2 . . 4 Thermal 20 | . . . 20 . Explosive 19 | . . . . 19 Electromagnetic . | . . . . . Robot Hit Streak 11 | 8 . . 7 11 Robot Miss Streak 3 | 1 . . 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | 19 . . 13 15 Core Hits 41 | 8 . . 8 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 36 | . 6 . . 30 Impact 36 | . 6 . . 30 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1141 | 208 . . 192 741 Guns 463 | 208 . . 190 65 Cannons . | . . . . . Explosions 676 | . . . . 676 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 273 | 208 . . . 65 Thermal 190 | . . . 190 . Explosive 676 | . . . . 676 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 12 | . . . . 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . . . . 133 Shots 4 | . . . . 4 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | . . . 30 11 Average Temperature 9 | . . . 9 11 Received Heat Transfer 237 | . . . 54 183 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 481 | . . . 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 2 | . . . . 2 Low Security (%) 75 | 100 100 100 100 45 Level 1 12 | . . . . 28 Level 2 11 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 452 | 10 7 . 54 452 Initial 8 | . . . . 8 Average 100 | 2 . . 15 223 Influence Increases 878 | 30 16 . 101 731 Destroy 0b10 Robot/C 320 | . . . 60 260 Destroy 0b10 Robot/NC 70 | 30 . . 10 30 Destroy Leader 128 | . . . 22 106 Allied During Kill 104 | . . . 4 100 Successful Hack 21 | . 11 . 5 5 Disable Machine 120 | . . . . 120 Destroy Structure 115 | . 5 . . 110 Influence Decreases 538 | 30 16 . 80 412 Entered New Map 13 | . . . . 13 Time Decay 395 | 30 16 . 80 269 Lost Part 90 | . . . . 90 Lost Ally 40 | . . . . 40 Squads Dispatched 3 | . 1 . . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 2 1 3 13 Peak Tracking Total 3 | . 1 2 2 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 8 | . . . . 8 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 7 | . 4 . 1 2 Terminals 7 | . 4 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 7 . 1 5 Successful 7 | . 4 . 1 2 Failed 6 | . 3 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 5 . 1 5 Terminals 13 | . 7 . 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 1 2 Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Zone Layout 5 | . 2 . 1 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 13 | . . 3 . 10 Largest Group 10 | . . 3 3 10 Highest-Rated Group 88 | . . 40 40 88 Highest-Rated Ally 16 | . . 16 16 16 Total Orders 4 | . . 3 1 . STAY 4 | . . 3 1 . Ally Attacks 29 | . . 2 3 24 Total Damage 254 | . . 14 18 222 Kills 9 | . . . 1 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 1012 | 1 242 133 244 392 Terrain 1012 | 1 242 133 244 392 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1857 | 146 242 410 244 815 Spaces Moved 933 | 68 136 251 116 362 Core 14 | 14 . . . . Treads 919 | 54 136 251 116 362 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 166 | 137 160 160 160 182 Slowest Speed 240 | 160 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 30 | 4 24 64 9 51 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . 5 . . 5 Terrain Destroyed 131 | . 5 . . 126 Melee 10 | . 5 . . 5 Projectile . | . . . . . AOE 121 | . . . . 121 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 1099 | 96 149 258 153 443 Wait 17 | . . 2 15 . Move 928 | 67 135 250 115 361 Hop . | . . . . . Pick Up 26 | 8 3 3 1 11 Fast Attach 1 | . . . 1 . Attach 12 | 6 2 . 1 3 Detach 1 | . . . . 1 Swap 15 | . . 3 3 9 Drop 10 | 1 1 . 1 7 Fire 52 | 14 2 . 15 21 Melee 36 | . 6 . . 30 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 8) 349 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Entered Mines 410 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 477 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 581 | -10/Mines | Learned location of Zion (-6) 773 | -10/Mines | Discovered new exit (range 7) 785 | -10/Mines | Identified exit to Materials 799 | -10/Mines | Entered Materials 799 | -9/Materials | Accompanied by 3 allies 799 | -9/Materials | Evolved 2 slots: Utility x2 892 | -9/Materials | Discovered new exit (range 8) 949 | -9/Materials | Identified exit to Storage 1043 | -9/Materials | Entered Storage 1472 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1779 | -9/Storage | Build established: Commander-Mutant 1822 | -9/Storage | Crushed by falling debris 1822 | -9/Storage | Core integrity fell below 50% 1823 | -9/Storage | Crushed by falling debris 1823 | -9/Storage | Core integrity fell below 20% 1823 | -9/Storage | System corruption reached 10% 1854 | -9/Storage | Lost 6 parts (1n3u2w) 1858 | -9/Storage | Crushed by falling debris 1858 | -9/Storage | Smashed by cave-in Last Messages --------------- Lgt. Treads destroyed. System corrupted by crushing effect (+5). Heat Sink destroyed. System corrupted by crushing effect (+2). Med. Storage Unit destroyed. Adv. Beam Cannon crushed and broken. Imp. Assault Rifle crushed and broken. System corrupted by crushing effect (+3). System corrupted: Substantial component data lost. [Achievement: Part-time Excavator] TJ>OJGDYZO1BQVJG|G RHUGODV The unstable cave ceiling collapses. Mercenary 2f crushed by falling debris. Dropped Hacking Suite. Acquired Hacking Suite. System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. Hammer destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??????????????????????????????"???############ | | ???????????????????????????????"?????????# | | ?????????????????????????????????????????# | | ????????????????????????????????? ?#?????# "" | | ????????????????????????????????????????#T "" | | ????????????????????????????????????????## " | | ????????????????????????????????????#????# " | | ?????????????????????????????????????????# | | ????????????????????????????????????????### # % # | | ??????????????????????????????????????????## # ! | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? # # | | ??????????????????????????????????????????" ## ## | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ?????????????????????????????????????????????# #? | | ??????????????????????????????????????????#+## #? | | ??????????????????????????????????????????? #? | | ??????????????????????????????????????????? #? | | ????????????????????????###????????????????? #? | | ????????????????????????#g#?????????????????? #? | | ????????????????????????#g#???????????####???# ? | | ????????????????????????#@######???# ##=!#? | | ????????????????????????#gug ##### """##%*#? | | ???????????????????????##gg # # """##==## | | ???????????????????????#; g""" + T # """#[*= # | | ???????????????????????## """ # # [!!=%=[%[ | | ????????????????????????# """ ## ## *%! """#= [ | | ????????????????????????# ## ## ![ """# # | | ????????????????????????######### # """## ## | | ????????????????????????????????# ## ## #? | | ????????????????????????????????# ###+######## ## | | ????????????????????????????????# ## | | ????????????????????????????????# | | ?????????????????????????????#######/####+######## | | ???????????????????????????### [ #?##### | | ???????????????????????????#"" !%[#?????? | | ???????????????????????????#"T #?????? | | ???????????????????????????#"" """ """ """ ##????? | | ???????????????????????????### """ """ """ #????? | | ?????????????????????????????# """ """ """ ##????? | | ?????????????????????????????###############?????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Part-time Excavator Unlikely Earthworm Challenges ------------ None Game ------ Seed CentriumMiniDetector Manual? 0 Play Time 00:18:01 Cumulative 5.5 hours Start 2026.06.26 @ 13:36:42 End 2026.06.26 @ 13:59:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06aace9c-159e-4e7e-a337-e4bd31777ab3