Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.10 @ 23:55:13 Player: Wolfechu Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1942) 1942 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6017 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 100/100 System Corruption 4% Temperature Cool (6) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Treads Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Targeting Computer Targeting Computer Melee Analysis Suite Light Armor Plating Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Targeting Computer System Shield > --- WEAPON ----------- Spread Laser Heavy Particle Cannon Light Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Hover Unit Improved Hover Unit Heat Sink Heat Sink Visual Processing Unit Improved Signal Interpreter Targeting Computer Melee Analysis Suite Light Armor Plating Field Recycling Unit EM Shotgun Heavy Particle Gun Light Assault Rifle Rocket Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Humpback Device Heat Sink Storage Humpback Processor Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 7 | . 1 . 2 . . . 2 2 . Power 2 | . 1 . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 . Utility 2 | . . . 1 . . . . 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 52 | 7 2 3 6 . 6 . 8 17 3 Power 11 | 1 1 2 1 . 1 . 3 2 . Engine 8 | 1 1 1 1 . 1 . 2 1 . Core 3 | . . 1 . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . 2 . . . 2 5 3 Treads 2 | 2 . . . . . . . . . Leg 5 | . . . . . . . . 2 3 Wheel . | . . . . . . . . . . Hover 7 | . . . 2 . . . 2 3 . Flight . | . . . . . . . . . . Utility 16 | 2 1 1 1 . 5 . 1 5 . Device 4 | 1 . . . . 1 . . 2 . Storage 5 | 1 1 . . . 2 . 1 . . Processor 5 | . . . 1 . 2 . . 2 . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 . . 2 . . . 2 5 . Energy Gun 6 | 1 . . 1 . . . 1 3 . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 3 | 1 . . 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 29 | . . . 1 . . . 3 14 11 Power 8 | . . . 1 . . . 2 3 2 Propulsion 12 | . . . . . . . 1 6 5 Utility 3 | . . . . . . . . 1 2 Weapon 6 | . . . . . . . . 4 2 Highest Loss Streak 13 | . . . 1 . . . 2 13 11 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 3 5 8 8 10 9 7 17 13 9 Power . | 1 . 1 . 1 1 1 . . . Propulsion 3 | 1 2 3 2 3 3 3 4 3 1 Utility 4 | . 1 3 4 5 4 2 7 6 7 Weapon 1 | . 1 1 1 1 1 1 5 3 . Tool/Special . | . . . . . . . . . . Unused Backups 19 | . . . 7 . . . 2 . 10 Power . | . . . . . . . . . . Propulsion 5 | . . . 3 . . . . . 2 Utility 11 | . . . 3 . . . . . 8 Weapon 3 | . . . 1 . . . 2 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 100 90 100 96 85 72 Engine 17 | . 25 21 11 20 20 20 17 12 5 Core 1 | . . 3 8 . . . 4 5 5 Treads 2 | . 25 25 15 . . . . . . Leg 1 | . . . . . . . . 3 22 Hover 17 | . . . 4 20 20 20 23 18 . Device 3 | . 12 8 10 10 . 10 8 5 6 Storage 9 | . 12 12 10 10 10 10 8 7 7 Processor 9 | . . . 4 10 10 10 8 11 13 Energy Gun 9 | . 12 12 10 10 10 10 7 6 5 Ballistic Gun 16 | . 12 12 19 20 20 20 11 6 5 Peak Build Rating 34 | 7 8 11 16 15 15 17 28 34 27 Average Rating 16 | 5 8 8 13 15 14 15 23 27 21 On Entrance 13 | . 7 8 10 15 15 15 17 27 22 Naked Turns . | . . . . . . . . . . Heaviest Build 213 | 16 29 31 35 34 213 36 72 73 56 Greatest Support 45 | 40 40 40 40 14 14 14 21 28 45 Greatest Overweight (x) 15 | . . . 2 2 15 2 4 7 2 Average Overweight (x) 4 | . . . . 2 12 2 2 2 1 Largest Inventory Capacity 35 | 10 15 15 15 15 35 15 20 20 20 Average Capacity 26 | 8 11 15 15 15 34 15 19 20 20 Most Carried 20 | 6 8 10 12 10 12 12 20 18 11 Average Carried 10 | 3 5 8 8 10 9 7 17 13 9 Final Capacity 20 | 10 15 15 15 15 15 15 20 20 20 Final Carried 19 | 5 8 9 10 10 7 12 19 7 10 Class Distribution -------------------- 53% | Hauler-Gunner 28% | Hacker-Skirmisher 7% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Skirmisher | -9/Mines Hauler-Gunner | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 979 | 210 92 61 105 2 . 51 157 114 187 Remotely . | . . . . . . . . . . Salvage Created 1951 | . 97 43 285 . . . 688 513 325 Parts 102 | . 5 . 29 . . . 26 26 16 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 46 | . 4 4 6 . . . 14 12 6 Guns 34 | . 4 4 6 . . . 9 5 6 Cannons 9 | . . . . . . . 5 4 . AOE 3 | . . . . . . . . 3 . Classes Destroyed 11 | . 2 2 3 . . . 1 3 . Hauler 1 | . . . . . . . . 1 . Operator 1 | . . . . . . . . 1 . Watcher 6 | . . . 3 . . . 3 . . Swarmer 7 | . 2 . 2 . . . 2 . 1 Grunt 21 | . 2 . 2 . . . 7 6 4 Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . . 1 . . . 4 5 . Demolisher 1 | . . 1 . . . . . . . Hunter 2 | . . . . . . . 1 . 1 Programmer 1 | . . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . . Best Kill Streak 4 | . 2 2 3 . . . 3 4 4 Combat Bots Only 4 | . 2 2 2 . . . 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 735 | . 21 11 21 . . . 69 277 336 Missed 266 | . 3 1 4 . . . 23 109 126 Hits 469 | . 18 10 17 . . . 46 168 210 Melee 5 | . . 3 2 . . . . . . Projectile 464 | . 18 7 15 . . . 46 168 210 AOE 4 | . . 4 . . . . . . . Critical Strikes 4 | . . . 1 . . . . 1 2 Damage Taken 3025 | . 110 202 149 . . . 454 834 1276 Core 889 | . 25 65 15 . . . 81 150 553 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1989 | . 73 118 92 . . . 277 581 848 Core Remaining (%) 86 | 100 . 64 . . . 96 85 . . Volleys Fired 155 | . 12 11 16 . . . 38 51 27 Largest 3 | . 2 2 3 . . . 3 3 2 Hottest 160 | . 60 60 96 . . . 160 160 75 Shots Fired 342 | . 24 22 48 . . . 113 84 51 Gun 293 | . 24 22 48 . . . 104 44 51 Cannon 31 | . . . . . . . 9 22 . Launcher 18 | . . . . . . . . 18 . Special . | . . . . . . . . . . Kinetic 171 | . 12 11 32 . . . 67 25 24 Thermal 122 | . 12 11 16 . . . 46 37 . Explosive 18 | . . . . . . . . 18 . Electromagnetic 31 | . . . . . . . . 4 27 Robot Hit Streak 35 | . 13 10 21 . . . 35 29 33 Robot Miss Streak 3 | . 2 3 2 . . . 2 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 2 1 2 . . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 Shots Hit Robots 279 | . 20 16 35 . . . 89 74 45 Core Hits 156 | . 7 10 18 . . . 47 57 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 8 | . . . 1 . . . 7 . . Burn 7 | . . . . . . . 7 . . Destroy 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3942 | . 202 158 336 . . . 1115 1451 680 Guns 2815 | . 202 158 336 . . . 940 499 680 Cannons 700 | . . . . . . . 175 525 . Explosions 427 | . . . . . . . . 427 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1010 | . 82 56 172 . . . 371 170 159 Thermal 1933 | . 120 102 164 . . . 744 803 . Explosive 427 | . . . . . . . . 427 . Electromagnetic 572 | . . . . . . . . 51 521 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 4 Average Corruption 2 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . . . 1 8 Message Errors 1 | . . . . . . . . . 1 Matter Fused 4 | . . . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . 21 . Shots 2 | . . . . . . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 461 | . 255 105 234 . . . 368 461 282 Average Temperature 114 | . 105 45 73 . . . 96 187 50 Received Heat Transfer 1497 | . 90 . 66 . . . 261 360 720 Effects 14 | . . . . . . . 2 10 2 Shutdowns 4 | . . . . . . . 1 3 . Energy Bleed 3 | . . . . . . . 1 2 . Interference 4 | . . . . . . . . 2 2 Damage (minor) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . . . . . . 5 1 . Heat Transferred 4016 | . 275 225 386 . . . 2003 1127 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 120 | . 50 30 50 3 . . 65 60 120 Initial 21 | . . 9 . 3 . . . 21 . Average 13 | . 9 3 8 . . . 10 14 50 Influence Increases 1240 | . 90 30 181 . . . 412 357 170 Destroy 0b10 Robot/C 860 | . 80 20 120 . . . 280 240 120 Destroy 0b10 Robot/NC 40 | . . . 15 . . . 15 10 . Destroy Leader 254 | . 10 10 46 . . . 86 82 20 Successful Hack 3 | . . . . . . . . 3 . Destroy Structure 23 | . . . . . . . 1 22 . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 45 | . . . . . . . 15 . 30 Influence Decreases 1180 | . 55 65 169 12 . . 347 422 110 Entered New Map 79 | . . 26 . 9 . . . 44 . Time Decay 849 | . 55 39 162 3 . . 325 265 . Lost Part 252 | . . . 7 . . . 22 113 110 Squads Dispatched 8 | . . . 2 . . . 2 4 . Investigation 1 | . . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . . . 2 . . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 3 | . . . 1 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 64 | . 5 5 12 . . . 17 13 12 Peak Tracking Total 5 | . 2 2 4 . . . 2 3 5 Tactical Retreats 4 | . . 1 . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 2 | . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 12 | . . . 3 . 4 . 2 3 . Terminals 6 | . . . 2 . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 70 | . . . 9 . 49 . 6 6 . Successful 62 | . . . 7 . 49 . 4 2 . Failed 8 | . . . 2 . . . 2 4 . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 18 | . . . 8 . . . 6 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 60 | . . . 6 . 49 . 4 1 . Record 55 | . . . 5 . 49 . 1 . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . . . 2 2 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . Total Orders 1 | . . 1 . . . . . . . AID 1 | . . 1 . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . Total Damage 32 | . . 32 . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Active Infowar (turns) 2072 | 31 179 198 557 123 146 . . 409 429 Optics 1063 | . . . 242 123 146 . . 123 429 Structural 1234 | 31 179 198 557 123 146 . . . . Machine Analysis 286 | . . . . . . . . 286 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 8692 | 83 179 301 557 123 4819 541 1056 563 470 Spaces Moved 2302 | 51 79 156 287 65 592 297 428 193 154 Core 15 | 15 . . . . . . . . . Treads 512 | 36 79 156 241 . . . . . . Legs 191 | . . . . . . . . 37 154 Wheels . | . . . . . . . . . . Hover 1584 | . . . 46 65 592 297 428 156 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 176 176 176 172 168 120 Average Speed 344 | 127 160 160 162 176 812 176 207 200 200 Slowest Speed 956 | 160 160 160 176 176 956 176 296 480 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 26 47 40 24 92 63 38 6 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 29 | . . . . . . . 1 28 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 28 | . . . . . . . . 28 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Total 2813 | 69 110 186 353 74 604 316 529 303 269 Wait 194 | . 14 12 13 10 . 13 29 31 72 Move 2293 | 50 78 155 286 64 591 296 427 192 154 Hop . | . . . . . . . . . . Pick Up 74 | 12 4 2 17 . 2 5 19 6 7 Fast Attach . | . . . . . . . . . . Attach 45 | 7 1 . 5 . 5 . 8 16 3 Detach . | . . . . . . . . . . Swap 12 | . 1 5 3 . 1 . 1 1 . Drop 33 | . . 1 13 . 5 . 7 6 1 Fire 155 | . 12 11 16 . . . 38 51 27 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 84 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Power x1 249 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered exit to Mines (range 8) 263 | -10/Materials | Entered Mines 276 | -10/Mines | Assembled infested the area 307 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 313 | -10/Mines | Build established: Hacker-Mutant 372 | -10/Mines | Lost 3 allies 539 | -10/Mines | Identified exit to Materials 539 | -10/Mines | Discovered exit to Materials (range 9) 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 862 | -9/Materials | Build established: Hacker-Tank 1114 | -9/Materials | Identified exit to Mines 1114 | -9/Materials | Discovered exit to Mines (range 5) 1121 | -9/Materials | Entered Mines 1124 | -9/Mines | Met a Derelict bent on vengeance 1168 | -9/Mines | Build established: Hacker-Skirmisher 1237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1237 | -9/Mines | Identified exit to Exiles 1237 | -9/Mines | Discovered exit to Exiles (range 5) 1244 | -9/Mines | Entered Exiles 1271 | -9/Exiles | Identified exit to Mines 1271 | -9/Exiles | Discovered exit to Mines (range 17) 1292 | -9/Exiles | Met 8R-AWN 1318 | -9/Exiles | Met EX-HEX 1585 | -9/Exiles | Met EX-DEC 1679 | -9/Exiles | Build established: Hauler-Gunner 1833 | -9/Exiles | Learned location of Zion (-7) 2263 | -9/Exiles | Discovered exit to Mines (range 15) 2885 | -9/Exiles | Met EX-BIN 3019 | -9/Exiles | Aligned with FarCom system 3028 | -9/Exiles | Given EX-Vault access code 4281 | -9/Exiles | Visited The Gauntlet 6063 | -9/Exiles | Entered Mines 6360 | -8/Mines | Build established: Hacker-Skirmisher 6581 | -8/Mines | Identified exit to Materials 6581 | -8/Mines | Discovered exit to Materials (range 7) 6604 | -8/Mines | Entered Materials 6604 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7622 | -8/Materials | Identified exit to Factory 7622 | -8/Materials | Discovered exit to Factory (range 16) 7660 | -8/Materials | Entered Factory 7660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7923 | -7/Factory | Garrison activated, responded to threat 8006 | -7/Factory | Identified exit to Factory 8006 | -7/Factory | Discovered exit to Factory (range 16) 8042 | -7/Factory | Garrison activated, responded to threat 8130 | -7/Factory | Lost 13 parts (3p5n1u4w) 8210 | -7/Factory | Identified exit to Garrison 8223 | -7/Factory | Entered Garrison 8397 | -7/Garrison | Triggered checkpoint 8399 | -7/Garrison | Build established: Scavenger-Mutant 8557 | -7/Garrison | Triggered checkpoint 8665 | -7/Garrison | Core integrity fell below 50% 8681 | -7/Garrison | Core integrity fell below 20% 8693 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08597_ Lgt. Deuterium Engine destroyed. 08598_ Lgt. Nuclear Core destroyed. 08598_ Destroyed Imp. Heat Sink. 08598_ G-47 Trooper destroyed. 08601_ G-47 Trooper misfires. 08603_ Lgt. Assault Rifle destroyed. 08609_ G-47 Trooper destroyed. Garrison Door activated. 08618_ Lightning Gun destroyed. 08648_ Aluminum Leg destroyed. 08649_ System corrupted: Heat flow error (+298). 08649_ Imp. Heat Sink destroyed. 08652_ Overheating: System interference. 08652_ Visual Processing Unit temporarily disabled. 08652_ Aluminum Leg destroyed. 08658_ Carbon-fiber Leg destroyed. 08661_ Aluminum Leg destroyed. 08663_ Imp. Targeting Computer destroyed. 08665_ System corrupted: Heat flow error (+109). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????##+#????????????????? | | ?????????????????????????????# ????????????????? | | ????????????????????????????? ?????????? ????? | | ????????????????????????????? ????????? ????? | | ?????????????????????????????# #?????#? #????? | | ?????????????????????????????# ##??? ## #????? | | ????????????????????????????? ???? "????? | | ????????????????????????????? h ??? ??????? | | ????????????????????????????? ?? ???????? | | ????????????????????????????? ?? ????????? | | ?????????????????????????????# #? #?????????? | | ?????????????????????????????# ## #?????????? | | ?????????????????????????????# ! ??????????? | | ?????????????????????????????#=%*[ ????????????? | | ?????????????????????????????#*=[= ??????????????? | | ?????????????????????????????#%=%#???????????????? | | ?????????????????????????????#[%=#???????????????? | | ?????????????????????????????# !#???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ???####?###################### #???????????????? | | ?### #?# ^Y #???????????????? | | ?#"# #?# @ ^s #???????????????? | | ?#" #?# Y #???????????????? | | ?#" #?# ######################???????????????? | | ?#" #?# #????????????????????????????????????? | | ?#"# #?# #????????????????????????????????????? | | ?### #?# #????????????????????????????????????? | | ???# #?# #????????????????????????????????????? | | ???# #?# #????????????????????????????????????? | | ?### #?# #????????????????????????????????????? | | ?# #?# #????????????????????????????????????? | | ?# #?# #????????????????????????????????????? | | ?# #?# #????????????????????????????????????? | | ?### #?# #????????????????????????????????????? | | ???# #?# #????????????????????????????????????? | | ???# ### #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# ^^ ^ #????????????????????????????????????? | | ???###### #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | | ######### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Tank Challenges ------------ None Game ------ Seed AlertDisposableWeb Manual? 0 Play Time 00:57:07 Cumulative 3.5 hours Start 2025.05.10 @ 02:14:39 End 2025.05.10 @ 23:55:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 6 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a91ad77-e4b3-422e-a85f-df2d88a92e17