Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.10 @ 13:52:20 Player: Klin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1557) 1557 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 4079 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 261 Friendly Fire -61 Cogmind --------- Core Integrity 293/550 Matter 82/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Improved Sensor Array Seismic Analyzer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Core Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Seismic Analyzer Grenade Launcher Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 68 | 6 16 6 12 1 27 Power 11 | 1 5 2 1 . 2 Engine 11 | 1 5 2 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 34 | 2 4 3 9 . 16 Treads . | . . . . . . Leg 34 | 2 4 3 9 . 16 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . . 5 Device 2 | . . . . . 2 Storage 2 | 1 . . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 15 | 2 5 1 2 1 4 Energy Gun 4 | 1 2 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 2 1 2 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 22 | . 3 1 1 . 17 Power 3 | . 1 . . . 2 Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 9 | . 2 1 1 . 5 Highest Loss Streak 8 | . 1 1 1 . 8 Average Slot Usage (%) 95 | . 93 99 96 100 92 Engine 11 | . 13 14 11 11 7 Leg 33 | . 27 28 42 44 32 Device 1 | . . . . . 6 Storage 11 | . 14 14 11 11 9 Processor 2 | . . . . . 11 Protection 10 | . 9 14 11 11 7 Energy Gun 6 | . 12 10 . . 3 Ballistic Gun 14 | . 10 17 20 22 11 Launcher 1 | . 4 . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 9 15 13 18 19 31 Greatest Support 45 | 20 20 20 40 40 45 Greatest Overweight (x) 7 | . . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 Average Capacity 6 | 5 6 6 6 6 8 Most Carried 10 | . 6 6 6 6 10 Average Carried 5 | . 3 5 5 5 6 Final Capacity 10 | 6 6 6 6 6 10 Final Carried 6 | . 6 6 6 6 4 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1223 | 139 343 104 171 35 431 Remotely . | . . . . . . Salvage Created 1565 | . 278 41 88 . 1158 Parts 104 | . 24 5 6 . 69 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 36 | . 10 3 2 . 21 Guns 28 | . 9 3 2 . 14 AOE 8 | . 1 . . . 7 Classes Destroyed 11 | . 3 . 1 . 7 Worker 3 | . 1 . . . 2 Builder 2 | . . . . . 2 Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Watcher 3 | . . . . . 3 Swarmer 5 | . 2 3 . . . Grunt 25 | . 8 . 1 . 16 Duelist 1 | . . . . . 1 Sentry 3 | . . . 1 . 2 Hunter 2 | . . . . . 2 Best Kill Streak 19 | . 2 3 1 . 19 Combat Bots Only 5 | . 2 3 1 . 5 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3157 | . 724 271 224 . 1938 Core 511 | . 193 42 19 . 257 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 6 . 95 . Volleys Fired 149 | . 41 11 17 . 80 Largest 2 | . 2 2 2 . 2 Hottest 100 | . 100 70 43 . 79 Shots Fired 253 | . 70 21 30 . 132 Gun 228 | . 62 21 30 . 115 Cannon . | . . . . . . Launcher 25 | . 8 . . . 17 Special . | . . . . . . Kinetic 157 | . 27 15 30 . 85 Thermal 71 | . 35 6 . . 30 Explosive 25 | . 8 . . . 17 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 8 3 4 . 11 Robot Miss Streak 4 | . 2 2 4 . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 174 | . 53 12 13 . 96 Core Hits 122 | . 24 6 5 . 87 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3552 | . 750 158 173 . 2471 Guns 2039 | . 500 154 173 . 1212 Cannons . | . . . . . . Explosions 1509 | . 250 . . . 1259 Melee . | . . . . . . Ramming 4 | . . 4 . . . Kinetic 1269 | . 156 105 173 . 835 Thermal 770 | . 344 49 . . 377 Explosive 1509 | . 250 . . . 1259 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Effects 5 | . 3 2 . . . Message Errors 3 | . 2 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 96 | . 19 . . . 77 Projectiles . | . . . . . . Explosions 96 | . 19 . . . 77 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 176 | . . . . . 176 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 227 | . 158 60 . . 227 Average Temperature 60 | . 66 25 . . 63 Received Heat Transfer 1182 | . 291 93 78 . 720 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2051 | . 941 148 . . 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 478 | . 175 227 296 37 478 Average Influence 119 | . 59 104 199 37 173 Maximum Alert Level 2 | . . 1 1 . 2 Low Security (%) 78 | 100 100 90 39 100 71 Level 1 20 | . . 9 60 . 25 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 5 1 1 . 7 Investigation 5 | . 2 1 1 . 1 Extermination . | . . . . . . Reinforcement 6 | . 3 . . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . . . 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 16 9 18 . 32 Peak Tracking Total 6 | . 3 3 5 . 6 Tactical Retreats 4 | . 3 . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 5 | . 4 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . 1 . . . 3 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 11 | . 3 1 3 . 4 Terminals 8 | . 2 . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 13 1 9 . 7 Successful 22 | . 10 1 7 . 4 Failed 8 | . 3 . 2 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 9 . 7 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 1 6 . 4 Record 11 | . 4 . 3 . 4 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 4 . 1 . . Recycle Component 1 | . 1 . . . . Report Inventory 3 | . 2 . 1 . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 3 . 3 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 51 | . . 51 51 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 26 | . . 7 19 . . Total Damage 449 | . . 178 271 . . Kills 10 | . . 4 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2614 | 58 785 355 546 226 644 Spaces Moved 1698 | 44 534 258 379 183 300 Core 10 | 5 . . . . 5 Treads . | . . . . . . Legs 1688 | 39 534 258 379 183 295 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 112 120 120 120 120 124 Slowest Speed 400 | 120 120 120 120 120 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 75 60 36 54 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . 19 . . . 76 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . 19 . . . 76 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2014 | 49 610 289 440 192 434 Wait 61 | . 11 2 25 3 20 Move 1693 | 43 533 257 378 182 300 Hop . | . . . . . . Pick Up 16 | . 6 4 2 3 1 Fast Attach 21 | 6 4 . 5 . 6 Attach 15 | . 4 1 1 . 9 Detach . | . . . . . . Swap 32 | . 8 5 6 1 12 Drop 26 | . 3 8 6 3 6 Fire 149 | . 41 11 17 . 80 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 433 | -10/Materials | Core integrity fell below 50% 450 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Discovered new exit (range 6) 631 | -10/Materials | Discovered new exit (range 10) 844 | -10/Materials | Entered Mines 847 | -10/Mines | Met a Derelict shopkeep closing up shop 961 | -10/Mines | Core integrity fell below 20% 1103 | -10/Mines | Build established: Scavenger-Mutant 1164 | -10/Mines | Discovered new exit (range 8) 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Accompanied by 2 allies 1199 | -9/Materials | Evolved 2 slots: Propulsion x2 1204 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1498 | -9/Materials | Discovered new exit (range 12) 1708 | -9/Materials | Identified exit to Mines 1708 | -9/Materials | Identified exit to Storage 1745 | -9/Materials | Entered Mines 1752 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1812 | -9/Mines | Learned Materials emergency access door positions 1954 | -9/Mines | Discovered new exit (range 14) 1971 | -9/Mines | Entered Materials 1971 | -8/Materials | Evolved 2 slots: Utility x2 2018 | -8/Materials | Garrison activated, responded to threat 2241 | -8/Materials | Discovered new exit (range 16) 2568 | -8/Materials | Lost 8 parts (1p4n1u2w) 2615 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. K-01 Serf destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. Destroyed Imp. Hover Unit. Rocket Launcher destroyed. Destroyed Rocket Launcher. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. 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"????? ? ??? ? ? ? ? ## | | ???????????###????? ?????????? ? #??#?###? ## | | ????????????????????????????????????###?##???##### | | ????????????????????????????????"??????##########? | | ??????????????????????????????????? ?? ?##?##### | | ??????????????????????????????? ?? ?? ? ##??##### | | ????????????????????????????????? ?##?#/##?##! %! | | ???????????????????????????????? ??# ? ? # ["" | | ?????????????????????????????? ??? ? ?# "" | | ????????????????????????????????#??#? ? ? # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed AerolevBurstDriver Manual? 0 Play Time 00:28:08 Cumulative 7.9 hours Start 2020.01.10 @ 13:26:54 End 2020.01.10 @ 13:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48525271-f3ff-43d0-b573-990c0761ddf2