Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 18:37:16 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (3372) 3372 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (761) 761 TOTAL SCORE: 8768 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 100 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 369/700 Matter 90/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (3350) Ox66 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Humpback Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (35) --- Light Quantum Reactor Advanced Power Amplifier Humpback Humpback High-capacity Matter Pod (5) Gravity Neutralizer Advanced Launcher Guidance Computer Improved Target Analyzer Transmission Jammer Advanced Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Force Field Hacking Suite Hacking Suite Advanced Component Analysis Suite System Purifier Sensor Drone Bay (20/20) Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Flak Gun 8R-AWN's Boregun Heavy Gauss Cannon Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Humpback Advanced Trap Scanner Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Gauss Rifle Spear > --- INVENTORY -------- Light Quantum Reactor Light Treads Biometal Leg Humpback Humpback High-capacity Matter Pod Gravity Neutralizer Advanced Launcher Guidance Computer Improved Target Analyzer Transmission Jammer Advanced Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Force Field Hacking Suite Hacking Suite Advanced Component Analysis Suite System Purifier Sensor Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Flak Gun 8R-AWN's Boregun Rocket Launcher Rocket Launcher [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Armor Plating Device Shield Generator Storage Humpback Processor Experimental Targeting Computer Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 143 | . 20 3 18 6 29 11 18 3 35 Power 10 | . 1 . 1 . 2 . 1 . 5 Engine 5 | . 1 . 1 . . . . . 3 Core 4 | . . . . . 2 . 1 . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 30 | . 2 . 2 1 11 4 5 . 5 Treads 18 | . 2 . 2 1 3 2 3 . 5 Leg 2 | . . . . . 2 . . . . Wheel 10 | . . . . . 6 2 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | . 4 1 8 3 7 4 4 2 8 Device 17 | . . . 4 2 3 4 1 . 3 Storage 5 | . 2 . 1 . 1 . . . 1 Processor 3 | . . . . . . . 2 1 . Hackware . | . . . . . . . . . . Protection 16 | . 2 1 3 1 3 . 1 1 4 Artifact . | . . . . . . . . . . Weapon 62 | . 13 2 7 2 9 3 8 1 17 Energy Gun 10 | . 8 1 1 . . . . . . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 30 | . . . 6 1 7 2 4 1 9 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . 5 1 . 1 1 1 2 . 2 Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 7 | . . . . . . . 1 . 6 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . 1 . 1 1 5 . 2 . . Parts Lost 34 | . 1 1 . . 9 1 5 . 17 Power 4 | . . . . . . . 1 . 3 Propulsion 12 | . . . . . 3 1 2 . 6 Utility 10 | . . 1 . . 5 . 1 . 3 Weapon 8 | . 1 . . . 1 . 1 . 5 Highest Loss Streak 9 | . 1 1 . . 5 1 3 . 9 To Critical Strikes 4 | . . . . . 4 . . . . Average Slot Usage (%) 92 | . 94 99 99 99 82 87 89 92 91 Engine 7 | . 14 14 11 11 7 . . . . Core 2 | . . . . . 3 11 9 7 1 Treads 22 | . 27 28 33 33 17 1 12 7 18 Wheel 6 | . . . . . 15 31 14 15 3 Device 5 | . . . 5 11 8 11 8 7 6 Storage 11 | . 14 14 11 11 11 11 9 7 7 Processor 4 | . . . . . . . 17 23 23 Protection 8 | . 10 13 16 10 4 . 1 7 6 Energy Gun 8 | . 26 28 10 . . . . . . Ballistic Gun 11 | . . . 11 22 13 22 17 15 12 Naked Turns . | . . . . . . . . . . Heaviest Build 254 | 11 38 38 63 63 254 244 251 223 232 Greatest Support 69 | 20 40 40 63 66 69 36 36 22 60 Greatest Overweight (x) 75 | . . . . . 6 9 19 10 75 Average Overweight (x) 2 | . . . . . 2 6 12 10 5 Largest Inventory Capacity 35 | . 15 15 20 20 35 35 35 35 35 Average Capacity 23 | . 10 15 15 20 27 35 35 35 35 Most Carried 35 | . 15 15 20 20 35 35 35 34 35 Average Carried 21 | . 9 14 15 19 20 34 33 33 34 Final Capacity 35 | 8 15 15 20 20 35 35 35 35 35 Final Carried 35 | 6 15 15 20 20 35 35 35 34 33 Class Distribution -------------------- 59% | Mutant 24% | Hauler-Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Matter Collected 4240 | 186 498 59 455 134 1065 677 582 . 584 Remotely . | . . . . . . . . . . Salvage Created 4214 | . 724 196 773 103 466 366 788 . 798 Parts 302 | . 39 19 50 10 73 17 42 . 52 Haulers Intercepted 7 | . 2 . 5 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 83 | . 14 5 11 3 4 9 14 . 23 Guns 56 | . 6 3 11 . 1 6 10 . 19 AOE 27 | . 8 2 . 3 3 3 4 . 4 Classes Destroyed 16 | . 8 1 1 . 3 . 3 . . Worker 9 | . 4 . 1 1 . . 3 . . Builder 5 | . 1 2 1 . . . 1 . . Tunneler 5 | . . 1 . . . 2 2 . . Hauler 7 | . 2 . 5 . . . . . . Recycler 3 | . 2 . . 1 . . . . . Operator 1 | . 1 . . . . . . . . Turret 1 | . . . . . 1 . . . . Watcher 5 | . 3 . 1 . . . 1 . . Swarmer 32 | . 9 3 3 3 . 3 . . 11 Grunt 33 | . 5 2 1 . . 6 10 . 9 Brawler 1 | . . . . . . . 1 . . Sentry 9 | . . . 7 . . . . . 2 Specialist 2 | . . . . . . . 2 . . Hunter 2 | . . . . . . . 1 . 1 Zionite 1 | . . . . . 1 . . . . Assembled 3 | . . . . . 3 . . . . Best Kill Streak 9 | . 4 3 4 4 3 4 9 . 5 Combat Bots Only 5 | . 3 3 3 3 3 3 5 . 5 Max Kills in Single Turn 4 | . 3 1 2 3 2 2 4 . 2 Gunslinging 1 | . . . 1 . . 1 . . . Exploded 3 | . 3 1 . 2 2 2 2 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Damage Taken 6570 | . 314 120 471 19 1099 1201 792 . 2554 Core 829 | . 34 . 79 . 54 221 110 . 331 Absorbed by Shields 507 | . . . 148 8 86 . . . 265 Redirected to Shielding 8 | . . . 8 . . . . . . Regen/Repaired (Parts) 209 | . . . 111 . . . 98 . . Core Remaining (%) 69 | 100 . 86 . . . 11 80 . . Volleys Fired 355 | . 33 13 56 3 100 42 46 . 62 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 92 | . 90 90 90 46 46 53 92 . 56 Shots Fired 621 | . 55 24 113 5 141 81 84 . 118 Gun 589 | . 46 22 113 3 136 78 76 . 115 Cannon 2 | . . . . . . . 2 . . Launcher 28 | . 9 2 . 2 3 3 6 . 3 Special 2 | . . . . . 2 . . . . Kinetic 507 | . . . 99 3 136 78 76 . 115 Thermal 2 | . . . . . 2 . . . . Explosive 28 | . 9 2 . 2 3 3 6 . 3 Electromagnetic 84 | . 46 22 14 . . . 2 . . Robot Hit Streak 16 | . 14 16 16 1 15 13 9 . 12 Robot Miss Streak 5 | . 4 2 4 2 3 3 2 . 5 Penetration Max 1 | . . . . . 1 1 1 . 1 Secondary Targets 5 | . . . 1 . . 1 2 . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 . 1 Shots Hit Robots 446 | . 36 18 80 1 104 59 64 . 84 Core Hits 256 | . 36 13 33 7 34 23 46 . 64 Critical Kills 4 | . . . . . 3 . . . 1 Critical Parts Destroyed 18 | . . . . . 10 6 . . 2 Critical Strikes 24 | . . . . . 15 6 . . 3 Destroy 24 | . . . . . 15 6 . . 3 Melee Attacks 13 | . . . . . . . 1 . 12 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 13 | . . . . . . . 1 . 12 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9727 | . 1235 485 1265 305 1848 1207 1794 . 1588 Guns 6929 | . 499 326 1252 16 1628 919 939 . 1350 Cannons 50 | . . . . . . . 50 . . Explosions 2658 | . 736 156 . 239 198 288 805 . 236 Melee . | . . . . . . . . . . Ramming 68 | . . 3 13 50 . . . . 2 Kinetic 5945 | . . . 1093 16 1628 919 939 . 1350 Thermal 287 | . 132 55 . 78 22 . . . . Explosive 2393 | . 604 101 . 161 198 288 805 . 236 Electromagnetic 1034 | . 499 326 159 . . . 50 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 . . . 1 Average Corruption 1 | . . . 1 1 1 . . . 1 Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . 5 11 15 . . . . Message Errors 6 | . . . 1 2 3 . . . . Matter Fused 8 | . . . 3 1 4 . . . . Heat Flow Errors 6 | . . . . 3 3 . . . . Energy Discharges 5 | . . . . 2 3 . . . . Data Loss (minor) 1 | . . . . 1 . . . . . Data Loss (major) 2 | . . . . 1 1 . . . . Misfires 2 | . . . 1 1 . . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 91 | . 11 2 . 5 . 73 . . . Projectiles . | . . . . . . . . . . Explosions 86 | . 11 2 . . . 73 . . . Melee 5 | . . . . 5 . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 235 | . 105 39 . 9 . . 39 . 43 Shots 7 | . 3 1 . 1 . . 1 . 1 Rammed 10 | . 1 1 3 4 . . . . 1 Targets Rammed 11 | . 1 1 4 4 . . . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 298 | . 102 267 99 238 165 298 119 . 71 Average Temperature 51 | . 32 87 37 112 23 120 48 . 17 Received Heat Transfer 1409 | . 60 66 120 . . 432 369 . 362 Effects 4 | . . . . 1 . 3 . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . 3 4 3 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 418 | . 200 100 . 100 18 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 4 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Peak Influence 945 | . 309 217 293 139 . 145 261 100 945 Initial 114 | . . 72 . 114 . . . 100 72 Average 182 | . 115 46 102 74 . 48 186 100 536 Maximum Alert Level 3 | . 1 1 1 . . . 1 . 3 Low Security (%) 69 | . 85 94 82 100 . 100 27 100 6 Level 1 13 | . 14 5 17 . . . 72 . 10 Level 2 11 | . . . . . . . . . 55 Level 3 5 | . . . . . . . . . 27 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 4 . 3 . . . 2 . . Investigation 6 | . 4 . 2 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 192 | . 15 5 29 3 66 10 24 . 40 Peak Tracking Total 12 | . 4 3 4 3 12 4 6 . 11 Tactical Retreats 25 | . . . . . 22 . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . 1 . 1 . . . . . 5 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Machines Disabled 23 | . 6 . . 2 12 . 1 . 2 Max in Single Turn 3 | . 3 . . 2 1 . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Machines Accessed 25 | . 8 . 10 2 1 . 2 1 1 Terminals 15 | . 7 . 5 1 . . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 69 | . 21 . 36 3 1 . 6 1 1 Successful 41 | . 10 . 24 1 1 . 3 1 1 Failed 28 | . 11 . 12 2 . . 3 . . Catastrophic 5 | . 3 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 35 | . 15 . 14 2 1 . 3 . . Terminals 38 | . 19 . 12 2 . . 4 . 1 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 4 . . . 2 . . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 18 | . . . 18 . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 13 | . 8 . 1 1 1 . 1 . 1 Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . Scan Component 3 | . . . 2 . . . 1 . . Repair 3 | . . . 2 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . 16 . . . . . . Insert Component 8 | . . . 8 . . . . . . Analyze 8 | . . . 8 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 5 | . 2 . 3 . . . . . . Terminals 3 | . 1 . 2 . . . . . . Track 2 | . 1 . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 8 . 8 1 . . 2 1 1 Full Trace Events 4 | . 2 . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . 1 . 8 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . Time 102 | . . . 64 . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . 8 . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . Parts Damaged 2 | . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 1 . 9 Machine Destruction 10 | . . . . . . . 1 . 9 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Total Allies 4 | . . 3 . 1 . . . . . Largest Group 3 | . . 3 3 1 . . . . . Highest-Rated Group 40 | . . 40 40 31 . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . . . Total Orders 3 | . . . 1 . . 1 1 . . STAY 1 | . . . 1 . . . . . . RETURN 2 | . . . . . . 1 1 . . Ally Attacks 26 | . . . 26 . . . . . . Total Damage 282 | . . . 282 . . . . . . Kills 4 | . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 5 | . . . . . . 2 3 . . Drone Recoveries 5 | . . . . . . 1 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Turns Passed 11134 | . 1758 1148 1781 953 2134 899 608 43 1810 Spaces Moved 4547 | 1 700 686 637 499 1019 416 154 16 419 Core 1 | . . . . . . . . . 1 Treads 3365 | . 696 686 637 499 543 . . . 304 Legs 5 | 1 4 . . . . . . . . Wheels 1176 | . . . . . 476 416 154 16 114 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 150 180 180 235 220 Average Speed 188 | 120 159 160 160 160 173 180 283 235 363 Slowest Speed 3800 | 120 160 160 160 160 400 225 375 235 3800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 2 92 99 59 94 91 83 21 . 50 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 32 | . 9 . . 8 . 7 2 . 6 Terrain Destroyed 219 | . 73 21 . 31 16 30 28 . 20 Melee 1 | . . . . . . . 1 . . Projectile 13 | . . . . . 8 1 1 . 3 AOE 204 | . 73 21 . 31 7 29 26 . 17 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Total 6585 | . 1284 713 1296 648 1254 488 273 20 609 Wait 1298 | . 507 8 534 130 42 13 41 . 23 Move 4539 | . 699 685 636 498 1018 415 153 16 419 Hop . | . . . . . . . . . . Pick Up 109 | . 12 1 23 2 39 4 11 1 16 Fast Attach 30 | . 5 . 6 3 4 . . . 12 Attach 38 | . 2 3 4 . 12 1 7 2 7 Detach 11 | . 4 2 1 . 3 . . . 1 Swap 75 | . 13 . 8 3 13 10 11 1 16 Drop 87 | . 8 . 24 5 23 3 3 . 21 Fire 355 | . 33 13 56 3 100 42 46 . 62 Melee 13 | . . . . . . . 1 . 12 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | . 1 1 4 4 . . . . 1 Escape Stasis 19 | . . . . . . . . . 19 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 1108 | -10/Materials | Discovered new exit (range 8) 1301 | -10/Materials | Discovered new exit (range 9) 1437 | -10/Materials | Discovered new exit (range 16) 1759 | -10/Materials | Entered Mines 1766 | -10/Mines | Learned location of Zion (-6) 1791 | -10/Mines | Discovered new exit (range 11) 2080 | -10/Mines | Discovered new exit (range 6) 2609 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2907 | -10/Mines | Entered Materials 2907 | -9/Materials | Accompanied by 3 allies 2907 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3625 | -9/Materials | Repaired Med. Armor Plating 3984 | -9/Materials | Discovered new exit (range 16) 3993 | -9/Materials | Discovered new exit (range 8) 4268 | -9/Materials | Discovered new exit (range 16) 4358 | -9/Materials | Repaired Shield Generator 4688 | -9/Materials | Entered Mines 4707 | -9/Mines | Found the Drone Emporium 4715 | -9/Mines | Found Prototype Device 4715 | -9/Mines | Identified Sensor Drone Bay 4754 | -9/Mines | Assembled infested the area 5015 | -9/Mines | Received a Mining Laser from a helpful Derelict 5033 | -9/Mines | Discovered new exit (range 9) 5125 | -9/Mines | Learned Materials emergency access door positions 5347 | -9/Mines | Discovered new exit (range 7) 5356 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5635 | -9/Mines | Discovered new exit (range 5) 5641 | -9/Mines | Entered Exiles 5679 | -9/Exiles | Met 8R-AWN 5710 | -9/Exiles | Met EX-HEX 5774 | -9/Exiles | Met EX-BIN 5796 | -9/Exiles | Aligned with FarCom system 5798 | -9/Exiles | Given EX-Vault access code 5834 | -9/Exiles | Opened EX-Vault 5873 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5916 | -9/Exiles | Met EX-DEC 5974 | -9/Exiles | Discovered new exit (range 10) 6285 | -9/Exiles | Discovered new exit (range 15) 6410 | -9/Exiles | Attacked by the Exiles 6572 | -9/Exiles | Lost 5 parts (2n3u) 6623 | -9/Exiles | Destroyed 8R-AWN 6820 | -9/Exiles | Found Prototype Ballistic Gun 6833 | -9/Exiles | Found Prototype Processor 6879 | -9/Exiles | Identified 8R-AWN's Boregun 6957 | -9/Exiles | Build established: Hauler-Mutant 7026 | -9/Exiles | Destroyed EX-DEC 7040 | -9/Exiles | Destroyed EX-BIN 7060 | -9/Exiles | Found Prototype Device 7060 | -9/Exiles | Identified System Purifier 7073 | -9/Exiles | Found Prototype Processor 7138 | -9/Exiles | Destroyed EX-HEX 7775 | -9/Exiles | Entered Mines 7824 | -8/Mines | 12-ASH came to Exiles' defense 7835 | -8/Mines | Core integrity fell below 50% 8006 | -8/Mines | Core integrity fell below 20% 8041 | -8/Mines | Discovered new exit (range 11) 8074 | -8/Mines | Discovered new exit (range 6) 8674 | -8/Mines | Entered Materials 8674 | -8/Materials | Accompanied by 1 ally 8674 | -8/Materials | Evolved 2 slots: Utility x2 8675 | -8/Materials | Identified Exp. Targeting Computer 8722 | -8/Materials | Identified Exp. Core Analyzer 8829 | -8/Materials | Lost 3 parts (2n1u) 9195 | -8/Materials | Discovered new exit (range 14) 9253 | -8/Materials | Repaired Hrd. Medium Armor Plating 9282 | -8/Materials | Entered Factory 9282 | -7/Factory | Evolved 2 slots: Utility x2 9325 | -7/Factory | Identified exit to Garrison 9325 | -7/Factory | Entered Garrison 9332 | -7/Garrison | Triggered checkpoint 9334 | -7/Garrison | Triggered checkpoint 9618 | -7/Garrison | Triggered checkpoint 9763 | -7/Garrison | Lost 4 parts (1p1n2w) 10036 | -7/Garrison | Build established: Scavenger-Mutant 10129 | -7/Garrison | Garrison Relay disabled 10216 | -7/Garrison | Triggered checkpoint 10468 | -7/Garrison | Triggered checkpoint 10602 | -7/Garrison | Triggered checkpoint 10655 | -7/Garrison | Garrison Relay disabled 10746 | -7/Garrison | Discovered new exit (range 8) 10999 | -7/Garrison | Spotted B-75 Beast 11086 | -7/Garrison | Triggered checkpoint 11094 | -7/Garrison | Triggered checkpoint 11135 | -7/Garrison | Self-destructed Last Messages --------------- 11115_ H-55 Commando unfolds itself. 11115_ M-28 Smith unfolds itself. 11115_ Lgt. Treads destroyed. 11116_ Penetrated by Slug. 11118_ Lgt. Treads destroyed. 11119_ Penetrated by Slug. 11120_ Lgt. Quantum Reactor destroyed. 11120_ Penetrated by Slug. 11124_ Acquired 22 matter. 11125_ ALERT: Garrison interior compromised. 11125_ Gauss Rifle destroyed. 11128_ Slug penetrates Wall. 11128_ Rocket Launcher destroyed. 11130_ Acquired 28 matter. 11131_ Penetrated by Slug. 11131_ Imp. Medium Armor Plating destroyed. 11131_ Lgt. Treads destroyed. 11133_ Penetrated by Slug. 11133_ Lgt. Treads destroyed. 11134_ Adv. Weapon Cycler destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????+??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ?????+???????????????????????????????????+???????? | | ?????+?????????????????????????+?????????????????? | | ???????????????????????????????????????????????+?? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????+?????????????????# +?????????+?????+??????? | | ???????????????????????# ???????????????????????? | | ?????????????? ?# ????# ???????????????????????? | | ?????????+??##;;## ""## ##?????????????????????? | | ???????????? g #??????????????+??????? | | ???????????? #?????????????????????? | | ?+?????????? %* +?????????????????????? | | ????????????# ## ## #?????????????????????? | | ??????????### ## ## ###???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# =%* #???????????????????? | | ??????????? [[=* #?????????########### | | ????????????# ## ##*@=#???????????#"""""""""" | | ???########## ## ^^^## % #############"! !![!""" | | #??# " =h " ## = "" | | #??# = + x %% ## #### !" | | #??#=%####### ###+### ## #? ]" | | #??# !#?????# ## ## ##???#?# ##* # !" | | #### #?????# ## ##hp#??????# + = #### [" | | #?##### ######## #??????+ "[ = "" | | #### #?# *!"= #??????#x #??????# ####"!!! !!""" | | ??## #?# ###* #??????# /??????# #??#"""""""""" | | ??##==### #?# #??????# #??????# #??########### | | ??# * # #?# #??????# #??????# #????????????? | | ### ###"### #??????# ####+### ############## | | ^ [* = #??????# # | | ^ *[ #??????# [ # | | =*= #??????####### ########"####### # | | #### #########"#????????????# ######## #?????# # | | ???# #???????# #????????????# ## #?????# # | | ???# #???????# #????????????# ## #####"###???# # | | ???# #???????# #????????????# #??????# #"#???# # | | #?## #???????# #????????????# #??????#!!"#???# # | | # # ##??????# #????????????# #??????# ! #???# | | ?# # ######## #????????????#!#??????#!!"#???# < | | ?### #"" ""## #????????????# ##+##### #"#???# | | ?# # ##!!!### #????????????#* ###???#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentFlightExoskeleton Manual? 0 Play Time 00:53:28 Cumulative 197.4 hours Start 2023.03.08 @ 13:57:02 End 2023.03.08 @ 18:37:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89b4005c-adab-4539-b4b6-dac8e8b3cf0e