Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 02:17:42 Player: puppuppit Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (674) 3370 Value Destroyed (21397) 21397 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (15511) 15511 TOTAL SCORE: 48398 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11849 Follower Combat Kills 2723 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -1161 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Encrypted Comm Array Tesla Rifle Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Backup Power III Backup Power VII > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Improved Target Analyzer Army-in-a-Box > --- WEAPON ----------- KE Penetrator KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Backup Power III Antigrav System Antigrav System Encrypted Comm Array Improved Weapon Cycler Propulsion Shielding KE Penetrator [Rating: 114] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Antigrav System Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Recoil Nullifier Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Cooled Pulse Rifle Energy Cannon HERF Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Utility 6 | . . . . . . . 1 . 2 . 2 . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 651 | 7 24 8 51 5 3 18 21 17 61 16 69 19 14 . 19 240 4 55 Power 77 | 1 4 1 4 2 . 3 3 2 6 4 8 2 1 . . 28 1 7 Engine 44 | 1 4 . 4 2 . 2 . 1 3 4 4 1 1 . . 14 . 3 Core 31 | . . 1 . . . 1 3 1 3 . 4 1 . . . 14 1 2 Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 178 | 3 5 2 20 1 . 7 7 7 22 2 18 5 1 . 5 57 . 16 Treads 2 | . . . . . . . . . . . . 1 . . 1 . . . Leg 8 | . . . 3 . . . . . 2 . . 1 . . 2 . . . Wheel 61 | 3 . . 3 . . 7 6 5 6 2 9 2 . . . 18 . . Hover 95 | . 5 2 14 1 . . 1 2 14 . 2 1 1 . 1 38 . 13 Flight 12 | . . . . . . . . . . . 7 . . . 1 1 . 3 Utility 194 | 1 3 . 3 . 1 . 5 2 11 4 15 7 11 . 7 106 3 15 Device 108 | . . . . . . . 1 . 6 4 2 3 9 . 5 67 1 10 Storage 12 | 1 1 . 1 . 1 . . 1 . . 1 . 1 . 2 3 . . Processor 26 | . 2 . 1 . . . . 1 3 . 5 3 1 . . 6 . 4 Hackware 19 | . . . 1 . . . 2 . 2 . 5 . . . . 9 . . Protection 29 | . . . . . . . 2 . . . 2 1 . . . 21 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 202 | 2 12 5 24 2 2 8 6 6 22 6 28 5 1 . 7 49 . 17 Energy Gun 31 | 2 4 1 . . . . . . 1 . 6 1 . . 1 12 . 3 Energy Cannon 8 | . . . . . . . . . . 2 3 . . . . 3 . . Ballistic Gun 52 | . 4 2 5 . . . . . 5 . . . . . . 30 . 6 Ballistic Cannon 71 | . . . 11 2 2 8 6 5 16 4 1 . . . 6 2 . 8 Launcher 34 | . 3 2 8 . . . . . . . 16 2 1 . . 2 . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . . . . . Slashing Weapon 3 | . 1 . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 3 . . 3 1 . . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . Parts Lost 124 | . 3 3 6 . . 1 1 . 7 5 19 4 6 . 3 34 . 32 Power 24 | . 1 1 1 . . . 1 . 1 1 3 1 1 . 1 9 . 3 Propulsion 52 | . 1 1 5 . . 1 . . 3 . 7 3 3 . 1 14 . 13 Utility 21 | . 1 . . . . . . . 1 . 2 . 1 . . 8 . 8 Weapon 27 | . . 1 . . . . . . 2 4 7 . 1 . 1 3 . 8 Highest Loss Streak 11 | . 2 2 3 . . 1 1 . 3 4 3 3 3 . 1 5 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 98 96 91 70 97 98 99 93 82 81 78 56 66 46 91 73 69 Engine 4 | . 11 1 7 3 11 10 . 6 1 6 1 1 1 6 . 5 11 1 Core 2 | . . 11 . . . . 8 2 4 . 3 1 . . . 4 . 3 Leg 1 | . . . 15 . . . . . 3 . . 2 2 . 3 . . . Wheel 7 | . . . 2 . . 2 35 34 4 14 8 10 3 . . 4 . . Hover 11 | . 26 28 14 33 33 28 . 1 17 . . 3 1 . 1 16 23 18 Device 7 | . . . . . . . . . 2 7 2 7 11 26 13 15 4 13 Storage 7 | . 14 14 11 11 11 11 9 8 7 7 6 6 5 6 7 5 5 3 Processor 14 | . 13 14 10 11 11 11 . 5 25 23 28 23 15 13 8 9 5 9 Hackware 3 | . . . . . . . 16 12 1 . 4 . . . . 6 . . Energy Gun 2 | . 14 2 . . . . . . . . 4 9 . . 1 2 . 1 Ballistic Gun 4 | . 9 24 4 . . . . . 2 . . . . . . 12 17 6 Ballistic Cannon 10 | . . . 27 33 4 31 25 26 18 19 3 . . . 2 . . 5 Peak Build Rating 114 | 6 11 13 18 18 20 23 28 35 57 67 77 74 69 51 68 114 113 110 Average Rating 52 | 5 10 12 14 15 14 21 26 29 51 57 62 61 54 51 51 83 97 78 On Entrance 38 | . 6 11 12 13 18 20 21 27 33 57 67 53 60 51 51 51 112 75 Naked Turns 8 | . . . . . . . . . . . . . . . . . . 8 Heaviest Build 110 | 12 14 14 25 20 21 27 29 31 45 56 56 39 83 21 80 110 109 58 Greatest Support 60 | 26 20 14 32 21 21 30 40 40 56 56 56 23 23 23 23 60 44 55 Greatest Overweight (x) 26 | . 2 . 2 1 . 1 . 1 3 1 2 4 3 . 26 8 2 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 9 10 10 10 10 9 10 8 10 10 8 Most Carried 10 | 2 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 7 7 7 8 9 9 9 9 9 9 9 8 10 8 9 9 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Class Distribution -------------------- 22% | Scavenger-Gunner 21% | Mutant 18% | Gunner 6% | Derelict-Mutant 5% | Scavenger-Mutant 4% | Commander-Skirmisher 4% | Scavenger-Skirmisher 4% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Gunner | -7/Factory Gunner | -7/Garrison Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Matter Collected 24972 | 128 587 186 2193 474 . 896 800 982 2535 1189 1746 643 1029 . 1537 7838 66 2143 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 29906 | 197 1112 575 2059 756 . 942 730 643 2932 708 3398 164 90 . 207 13521 46 1826 Parts 1410 | 16 57 36 143 31 . 55 49 40 164 42 123 6 8 . 12 556 2 70 Haulers Intercepted 33 | . 2 . 5 . . . 4 4 7 . 3 . . . . 8 . . Recyclers Shooed 55 | 1 . 2 2 1 . 2 . . 4 . 7 . . . . 35 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . . . 5 24 . 31 . 17 . Prevented 6 | . . . . . . . . . . . . . 3 . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Combat Hostiles Destroyed 395 | . 21 10 50 8 . 12 16 8 28 24 60 4 7 . 8 113 1 25 Melee 4 | . . . . . . . . . . . . . 1 . 1 2 . . Guns 147 | . 11 3 5 . . . . . 2 . 10 2 . . . 103 1 10 Cannons 157 | . . . 28 8 . 12 16 8 26 24 11 . . . 7 2 . 15 AOE 80 | . 10 7 17 . . . . . . . 34 2 5 . . 5 . . Classes Destroyed 24 | 2 7 1 3 . . 1 . . 3 2 1 1 . . . 2 1 . Worker 92 | . 1 3 11 3 . 7 4 4 16 . 16 . . . . 22 . 5 Builder 50 | . 2 . 7 . . 5 5 3 8 . 4 . . . . 14 . 2 Tunneler 20 | 5 . 1 . 2 . 5 . . 1 . 1 . . . . 5 . . Hauler 33 | . 2 . 5 . . . 4 4 7 . 3 . . . . 8 . . Recycler 89 | 1 2 3 5 9 . 6 1 2 17 . 4 . . . . 38 . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Mechanic 7 | . . . . . . . . . 2 . 4 . . . . 1 . . Operator 10 | . 2 . 2 . . . 1 1 2 . . . . . . 1 . 1 Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 29 | . 3 . 5 . . . . 1 6 1 4 . . . . 8 . 1 Swarmer 65 | . 3 6 10 4 . 3 3 . . . 7 2 7 . 4 15 1 . Cutter 5 | . . . . . . . . . . 3 . . . . . . . 2 Saboteur 6 | . . . . . . . . . . . 1 . . . 1 3 . 1 Grunt 189 | . 18 2 25 4 . 8 7 2 12 12 37 . . . 1 49 . 12 Brawler 17 | . . . 2 . . . . . . 2 5 . . . . 7 . 1 Duelist 12 | . . . 2 1 . . 1 . . 1 3 . . . 1 2 . 1 Protector 6 | . . . 1 . . . . . . . 2 . . . . 3 . . Sentry 40 | . . 2 10 . . . 5 6 4 2 1 1 . . . 9 . . Specialist 4 | . . . . . . . . . 2 2 . . . . . . . . Hunter 15 | . . . . . . 1 . . 4 1 1 1 . . . 5 . 2 Programmer 34 | . . . . . . . . . 6 . 4 . . . 1 18 . 5 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . 1 1 . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 6 6 3 9 8 . 5 7 3 7 4 15 1 3 . 3 14 1 14 Combat Bots Only 13 | . 4 3 5 4 . 3 3 2 3 4 13 1 3 . 3 8 1 4 Max Kills in Single Turn 8 | 1 2 3 3 2 . 2 2 2 4 2 8 1 2 . 2 5 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . Exploded 8 | . 2 3 3 . . . . . . . 8 1 2 . . 4 . . Melee 1 | . . . . . . . . . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Hostile Shots Fired 1757 | . 59 46 108 9 . 31 44 24 172 131 278 37 41 . 35 490 3 249 Missed 621 | . 25 18 39 2 . 11 11 8 73 47 102 10 7 . 11 163 . 94 Damage Taken 19673 | . 459 355 908 58 . 312 477 197 1315 1372 2987 258 623 . 478 6036 70 3768 Core 3743 | . 128 51 257 11 . 51 63 . 113 257 418 45 87 . 103 994 . 1165 Absorbed by Shields 757 | . . . . . . . . . . 41 . . . . . 716 . . Redirected to Shielding 441 | . . . . . . . 21 . . . . . . . . 292 . 128 Ignored by Resistances 36 | . . . . . . . . . . . . 26 . . . 10 . . Regen/Repaired (Parts) 1605 | . 39 . 34 . . . 295 253 190 . 223 . . . . 571 . . Core Remaining (%) 43 | 100 . 28 . . . 20 . 88 . 47 . . . . 23 . . . Volleys Fired 1533 | 13 66 42 143 35 . 59 61 60 139 78 160 13 7 . 24 521 3 109 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 2 1 . 1 3 3 4 Hottest 387 | 90 90 60 122 122 . 122 122 122 144 144 210 120 36 . 53 387 99 183 Shots Fired 3820 | 26 130 81 415 104 . 168 178 142 407 183 261 21 9 . 25 1393 9 268 Gun 1994 | 26 120 76 85 . . . . . 72 . 102 15 1 . . 1351 9 137 Cannon 1742 | . . . 315 104 . 168 178 142 335 183 120 . . . 25 41 . 131 Launcher 84 | . 10 5 15 . . . . . . . 39 6 8 . . 1 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 3344 | . 48 66 400 104 . 168 178 142 405 181 92 . . . 25 1262 9 264 Thermal 287 | 13 13 . . . . . . . . . 115 15 1 . . 130 . . Explosive 84 | . 10 5 15 . . . . . . . 39 6 8 . . 1 . . Electromagnetic 105 | 13 59 10 . . . . . . 2 2 15 . . . . . . 4 Robot Hit Streak 23 | 12 13 9 16 9 . 8 10 9 16 13 23 17 1 . 5 17 1 17 Robot Miss Streak 11 | 1 4 2 6 3 . 4 6 5 6 5 4 1 1 . 10 11 2 8 Penetration Max 2 | . . . . . . . . . 1 1 . . . . . 2 1 2 Secondary Targets 20 | . 1 . . . . . . . . . 2 . . . . 16 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . 1 . 1 Shots Hit Robots 2110 | 20 79 48 218 55 . 82 86 70 217 98 178 15 5 . 24 782 2 131 Core Hits 1266 | 7 50 32 115 30 . 53 40 25 115 43 221 6 7 . 30 422 2 68 Critical Kills 92 | . . . 1 . . . . . 3 . . . . . . 64 . 24 Critical Parts Destroyed 111 | . 1 . 1 . . . . . . . . . . . . 75 . 34 Critical Strikes 283 | 1 1 . 9 2 . 2 1 1 18 17 14 . . . . 147 . 70 Burn 12 | 1 . . . . . . . . . . 9 . . . . 2 . . Destroy 220 | . 1 . 2 . . . . . 3 . . . . . . 144 . 70 Blast 51 | . . . 7 2 . 2 1 1 15 17 5 . . . . 1 . . Melee Attacks 42 | . 6 . . . . . . . . . 3 15 18 . . . . . Impact 33 | . . . . . . . . . . . . 15 18 . . . . . Slashing 9 | . 6 . . . . . . . . . 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 1 . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 63550 | 255 1913 751 5186 1314 . 1782 2073 1697 5854 2917 13735 670 560 . 571 20446 151 3675 Guns 25433 | 255 964 435 488 . . . . . 1035 . 1868 394 . . . 17575 151 2268 Cannons 23839 | . . . 3422 1314 . 1733 2073 1697 4555 2917 2992 . . . 571 1166 . 1399 Explosions 13772 | . 897 316 1276 . . 48 . . 264 . 8776 160 354 . . 1681 . . Melee 470 | . 49 . . . . . . . . . 99 116 206 . . . . . Ramming 36 | . 3 . . . . 1 . . . . . . . . . 24 . 8 Kinetic 43307 | . 271 343 3910 1314 . 1733 2073 1697 5558 2917 2320 . . . 571 16804 151 3645 Thermal 8402 | 111 280 32 85 . . 48 . . 264 . 4069 394 . . . 3119 . . Explosive 9193 | . 707 284 1112 . . . . . . . 6077 160 354 . . 499 . . Electromagnetic 2142 | 144 603 92 79 . . . . . 32 . 1170 . . . . . . 22 Impact 322 | . . . . . . . . . . . . 116 206 . . . . . Slashing 148 | . 49 . . . . . . . . . 99 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 . . 3 . 12 12 12 12 12 14 . . Average Corruption 6 | . . . 1 1 1 1 . . 1 . 2 12 12 12 12 5 . . Corruption Purged 23 | . . . . . . . . . 4 . . . . . . 19 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 320 | . . . 3 4 . 7 . . 22 . 15 57 76 2 55 79 . . Message Errors 76 | . . . 1 1 . 2 . . 1 . 3 18 13 . 18 19 . . Matter Fused 89 | . . . 1 . . 3 . . 4 . 3 17 23 . 21 17 . . Heat Flow Errors 44 | . . . . 1 . . . . 4 . . 11 13 . 6 9 . . Energy Discharges 31 | . . . 1 1 . . . . 4 . 2 3 7 1 4 8 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . . . . . 1 . . . 2 1 . . . . Data Loss (minor) 27 | . . . . . . . . . 2 . 3 2 7 . 4 9 . . Data Loss (major) 19 | . . . . . . . . . 4 . 1 1 8 . 1 4 . . Misfires 13 | . . . . . . . . . 2 . 1 3 2 . 1 4 . . Alerts 6 | . . . . . . 2 . . . . . 2 1 . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 9 | . . . . 1 . . . . . . 1 . . . . 7 . . Overload Shots 21 | . . . . . . . . . . . 11 9 . . . 1 . . Effects 2 | . . . . . . . . . . . 1 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 1 . . . . . . Overflow Damage 1102 | . 19 . 109 10 . 24 32 19 131 . 499 25 75 . . 159 . . Projectiles 361 | . . . 49 10 . 6 32 19 91 . 74 . . . . 80 . . Explosions 635 | . . . 60 . . 18 . . 40 . 425 . 13 . . 79 . . Melee 106 | . 19 . . . . . . . . . . 25 62 . . . . . Knockbacks 175 | . . . 14 19 . 25 6 8 39 18 15 . . . 11 10 . 10 Impact 2 | . . . . . . . . . . . . . . . . 1 . 1 Kinetic 160 | . . . 13 16 . 21 6 8 36 17 15 . . . 10 9 . 9 Secondary 13 | . . . 1 3 . 4 . . 3 1 . . . . 1 . . . Self-Inflicted Damage 264 | . 50 . 78 . . . . . . . . . 85 . . 48 . 3 Shots 7 | . 2 . 2 . . . . . . . . . 2 . . 1 . . Rammed 8 | . 1 . . . . 1 . . . . . . 1 . . 2 . 3 Targets Rammed 8 | . 1 . . . . 1 . . . . . . 1 . . 2 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | 270 324 152 269 214 . 401 254 153 472 312 433 253 260 . 256 400 30 338 Average Temperature 80 | 131 59 36 53 67 . 88 90 34 63 103 65 101 102 . 79 99 11 96 Received Heat Transfer 4836 | . 189 168 342 12 . 135 198 45 177 315 1373 36 9 . 86 1160 . 591 Effects 20 | 1 1 . 1 . . 4 1 . 3 1 1 . . . . 5 . 2 Shutdowns 4 | . . . . . . . . . 1 . . . . . . 2 . 1 Energy Bleed 9 | 1 . . 1 . . . 1 . 2 1 1 . . . . 1 . 1 Interference 1 | . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . 1 . . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . 4 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 4 . 1 . . . . . Combat Hostiles 5 | . . . . . . . . . . . 4 . 1 . . . . . Parts Fried 7 | . 1 . . . . . . . . . 5 . 1 . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 1 3 . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . 1 . . Parts Melted 16 | 1 2 2 . . . . . 1 . . 2 2 . . . 6 . . Heat Transferred 11564 | 407 509 50 50 . . 50 . . 200 . 5576 561 . . . 4161 . . Parts Sabotaged 18 | . . . . . . . . . . . . . . . 3 11 . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Peak Influence 4981 | 30 616 388 1463 950 . 211 279 759 1632 2254 4165 . . . . 4981 . 2833 Initial 2041 | . 19 123 96 570 . . 46 117 300 1130 1183 . . . . 750 . 2041 Average 1439 | 11 351 280 952 781 . 108 118 565 1044 1866 2550 . . . . 2143 . 2379 Maximum Alert Level 5 | . 2 1 4 3 . 1 1 3 5 5 5 . . . . 5 . 5 Low Security (%) 11 | 100 15 17 3 . . 88 85 5 . . . . . . . . . . Level 1 9 | . 35 82 5 . . 11 14 8 6 . . . . . . 6 . . Level 2 15 | . 48 . 15 14 . . . 67 13 . . . . . . 19 . . Level 3 15 | . . . 46 85 . . . 18 35 . . . . . . 11 . . Level 4 12 | . . . 29 . . . . . 31 25 20 . . . . 7 . . Level 5 33 | . . . . . . . . . 12 74 70 . . . . 54 . 61 High Security 2 | . . . . . . . . . . . 9 . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . . . . . . 1 . . Squads Dispatched 154 | . 5 . 10 2 . 3 7 1 17 . 27 . 1 . 1 56 . 24 Investigation 36 | . 4 . 7 2 . . . 1 6 . 3 . . . . 13 . . Extermination 16 | . . . . . . . . . 3 . 2 . . . . 10 . 1 Reinforcement 33 | . 1 . 1 . . 3 3 . 5 . 6 . . . . 9 . 5 Assault 53 | . . . 2 . . . . . . . 14 . 1 . 1 18 . 17 Garrison 16 | . . . . . . . 4 . 3 . 2 . . . . 6 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 21 | . . . . . . . . . . . . . . . . 18 . 3 Construction Impeded 15 | . . . . . . 3 1 . . . 3 . . . . 6 . 2 Haulers Reinforced 5 | . . . . . . . . . 1 . 3 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Distress Signals 22 | . . . 4 . . 1 4 3 1 . 4 . . . 1 4 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 753 | . 31 7 59 13 . 12 20 22 59 26 145 4 14 . 20 228 3 90 Peak Tracking Total 23 | . 4 3 6 5 . 3 5 6 12 4 14 1 11 . 8 10 3 23 Tactical Retreats 70 | . 2 . 2 . . 1 4 1 6 . 17 . 3 . 1 22 . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Traps Triggered 15 | . 3 . . . . . . 2 2 7 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . 3 . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 8 | . 1 . . . . . 2 . . . 1 3 . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Machines Disabled 178 | . 1 1 15 1 . 8 . 7 25 10 68 . . . 1 37 2 2 Max in Single Turn 17 | . 1 1 4 1 . 8 . 1 17 2 12 . . . . 10 1 1 Garrison Access 4 | . . . . . . . . . 1 . 1 . . . . 2 . . Garrison Relay 5 | . . . . . . . . . . 5 . . . . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Machines Accessed 134 | . 10 . 14 2 5 . 11 15 16 3 14 1 2 4 . 36 1 . Terminals 73 | . 7 . 9 1 . . 9 13 7 3 7 . . . . 16 1 . Fabricators 10 | . . . . . . . . . 3 . 2 . . . . 5 . . Repair Stations 15 | . 1 . 2 . . . 1 2 2 . 2 . . . . 5 . . Recycling Units 9 | . 2 . 2 . . . . . . . 1 . . . . 4 . . Scanalyzers 8 | . . . 1 . . . 1 . 2 . 1 . . . . 3 . . Garrison Access 6 | . . . . . . . . . 2 . 1 . . . . 3 . . Total Hacks 487 | . 27 . 49 2 50 . 59 63 48 7 43 1 2 32 . 98 6 . Successful 281 | . 10 . 19 1 50 . 33 29 27 2 18 1 2 32 . 51 6 . Failed 203 | . 16 . 29 1 . . 25 34 21 5 25 . . . . 47 . . Catastrophic 35 | . 4 . 5 . . . 1 7 2 1 8 . . . . 7 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Manual 116 | . 8 . 20 3 1 . 28 25 5 . . . . . . 26 . . Terminals 244 | . 17 . 33 1 . . 44 53 18 7 20 . . . . 45 6 . Fabricators 36 | . . . . . . . . . 12 . 9 . . . . 15 . . Repair Stations 51 | . 5 . 5 . . . 6 10 6 . 7 . . . . 12 . . Recycling Units 21 | . 5 . 6 . . . . . . . 3 . . . . 7 . . Scanalyzers 38 | . . . 5 . . . 9 . 9 . 3 . . . . 12 . . Garrison Access 11 | . . . . . . . . . 3 . 1 . . . . 7 . . Terminal Hacks 177 | . 5 . 11 1 50 . 18 20 8 2 3 1 2 32 . 18 6 . Record 69 | . . . . . 49 . . . . . . . 1 11 . 2 6 . Part Schematic 15 | . . . . . . . . 4 . . . . . 11 . . . . Robot Schematic 10 | . . . . . . . 1 1 1 . . . . 7 . . . . Robot Analysis 14 | . 1 . 3 . . . 8 . 1 . . . . . . 1 . . Prototype ID Bank 24 | . 1 . 3 . . . 4 5 3 . 1 . . 3 . 4 . . Open Door 8 | . . . . 1 . . . 4 . 1 . 1 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . Unreport Threat 9 | . 1 . 2 . . . 1 2 1 . . . . . . 2 . . Locate Traps 6 | . 1 . 1 . . . 2 . . . 1 . . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . . . . . . . 1 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . 2 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . 2 . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . 7 . 6 . . . . 9 . . Network Status 3 | . . . . . . . . . 2 . . . . . . 1 . . Load Schematic 10 | . . . . . . . . . 2 . 3 . . . . 5 . . Build 9 | . . . . . . . . . 3 . 3 . . . . 3 . . Repair Station Hacks 37 | . 3 . 3 . . . 6 9 4 . 5 . . . . 7 . . Scan Component 20 | . 2 . 1 . . . 3 5 2 . 3 . . . . 4 . . Repair 16 | . 1 . 1 . . . 3 4 2 . 2 . . . . 3 . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 . . . . . . . 1 . . . . 4 . . Retrieve Components 8 | . 2 . 1 . . . . . . . 1 . . . . 4 . . Scanalyzer 31 | . . . 4 . . . 9 . 6 . 2 . . . . 10 . . Insert Component 15 | . . . 2 . . . 4 . 3 . 1 . . . . 5 . . Analyze 16 | . . . 2 . . . 5 . 3 . 1 . . . . 5 . . Garrison Access Hacks 4 | . . . . . . . . . 2 . 1 . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . 1 . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . . . . . . . . 2 . . Assimilate 2 | . . . . . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 1 1 . . . . . . . . . . Used 2 | . 1 . . . . . . 1 . . . . . . . . . . Hacking Detections 109 | . 9 . 14 1 . . 11 11 15 2 12 . . . . 33 1 . Full Trace Events 36 | . 3 . 8 1 . . 2 . 4 2 3 . . . . 12 1 . Feedback Events 3 | . . . 1 . . . . . 1 . . . . . . 1 . . Corruption 2 | . . . 1 . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . 1 1 1 . . . . 7 . . . . Robots Built 18 | . . . . . . . . . 7 . 6 . . . . 5 . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . Time 866 | . . . . . . . . . 402 . 268 . . . . 196 . . Total Robot Build Rating 75 | . . . . . . . . . 28 . 24 . . . . 23 . . Part Schematics Acquired 26 | . . . 2 . . . 3 4 2 . 1 . . 11 . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 16 | . 1 . 1 . . . 3 4 2 . 2 . . . . 3 . . Time 531 | . 26 . 16 . . . 102 128 32 . 124 . . . . 103 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 12 . 1 . . . . . . . . . . . . 29 . . Parts Scanalyzed 13 | . . . 2 . . . 3 . 3 . 1 . . . . 4 . . Part Schematics Acquired 11 | . . . 2 . . . 3 . 2 . 1 . . . . 3 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . . . . . 19 . . . . . . . . Machine Destruction 19 | . . . . . . . . . . 19 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 3 . . 2 . 2 . . . Allies Hacked 5 | . . . . . . . . . 2 . 1 . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Total Allies 44 | . . . . 3 . . . 10 8 3 7 . 2 . 3 7 1 . Largest Group 10 | . . . . 3 . . . 10 9 3 4 . 2 2 2 3 1 . Highest-Rated Group 240 | . . . . 40 . . . 173 240 71 148 . 58 58 125 119 180 . Highest-Rated Ally 180 | . . . . 16 . . . 29 37 31 37 . 29 29 96 45 180 . Warlord Squad Rendezvous 8 | . . . . . . . . . . . . . . . . 8 . . Dakka 1 | . . . . . . . . . . . . . . . . 1 . . Muscle 2 | . . . . . . . . . . . . . . . . 2 . . Geek 1 | . . . . . . . . . . . . . . . . 1 . . Ranger 2 | . . . . . . . . . . . . . . . . 2 . . Pyro 1 | . . . . . . . . . . . . . . . . 1 . . Chimera 1 | . . . . . . . . . . . . . . . . 1 . . Total Orders 32 | . . . . . . . . 5 4 . 1 . 2 . 4 11 5 . STAY 9 | . . . . . . . . 2 2 . . . . . . 5 . . FOLLOW 12 | . . . . . . . . 3 2 . . . . . 1 5 1 . EXPLORE 6 | . . . . . . . . . . . 1 . 1 . 2 . 2 . RETURN 5 | . . . . . . . . . . . . . 1 . 1 1 2 . Ally Attacks 617 | . . . . 16 . . . 71 75 8 53 . 100 . 70 163 61 . Total Damage 10885 | . . . . 181 . . . 789 1271 190 1278 . 1497 . 1565 3015 1099 . Kills 93 | . . . . 4 . . . 16 10 3 9 . 11 . 11 21 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Robot Analysis Total 14 | . 1 . 3 . . . 8 . 1 . . . . . . 1 . . Derelict Logs Recovered 11 | . . 3 . 2 . . . . . . . 1 3 . 1 . 1 . Drone Launches 55 | . . . . . . . . . . . 2 . 10 . 4 28 11 . Drone Recoveries 23 | . . . . . . . . . . . . . 4 . 4 7 8 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Turns Passed 28078 | 89 962 585 1859 611 348 1235 1055 1488 2780 1728 2005 1487 2076 125 1675 6738 278 954 Spaces Moved 24819 | 43 1155 789 1593 747 637 890 831 1222 2814 1308 2366 911 1011 79 782 6462 242 937 Core 171 | 9 1 . . . . . . . . . . 12 . . 88 . . 61 Treads 1616 | . . . . . . . . . . . . 114 931 79 492 . . . Legs 1057 | . . . 556 . . . . . 306 . . 106 80 . 9 . . . Wheels 6694 | 34 14 . 144 . . 80 831 1222 686 1308 793 464 . . . 1118 . . Hover 13669 | . 1140 789 893 747 637 810 . . 1822 . 25 215 . . 193 5342 242 814 Flight 1612 | . . . . . . . . . . . 1548 . . . . 2 . 62 Fastest Speed 27 | 50 56 56 52 52 52 52 80 80 42 100 27 95 160 160 50 48 48 32 Average Speed 78 | 81 56 56 78 52 52 97 80 82 67 100 52 151 178 160 154 65 76 50 Slowest Speed 1350 | 100 150 56 190 112 52 121 80 95 190 115 115 250 400 160 1350 570 168 116 Overloaded Moves 55 | . . . . . . . . . 55 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . 25 . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 3 97 97 96 98 90 96 58 91 46 83 55 93 91 74 98 90 28 15 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 7 | . . 1 . 1 1 . . 1 . . . 1 . 1 . . 1 . Known Exits Taken 6 | . . . 1 . . 1 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . 1 . . . 1 1 1 1 . 1 . Scrap Searched 20 | . . 2 . 1 . 1 . . . . . 5 5 . 5 . 1 . Spaces Dug 83 | . 5 . . . . . . 2 . . 44 13 17 . . 2 . . Terrain Destroyed 1279 | . 59 53 212 6 . 57 24 19 104 85 175 83 105 . . 276 1 20 Melee 23 | . 5 . . . . . . . . . . 13 5 . . . . . Projectile 274 | . . . 19 6 . 12 24 19 47 10 33 . . . . 85 1 18 AOE 970 | . 54 53 193 . . 45 . . 57 75 142 70 100 . . 181 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Upp Fac Total 30615 | 67 1323 867 1894 892 661 1135 1085 1575 3390 1578 2851 982 1266 78 1228 8165 328 1250 Wait 2803 | 3 43 15 65 96 . 150 154 241 297 103 183 10 159 . 382 726 74 102 Move 24741 | 42 1154 788 1592 746 636 889 830 1221 2813 1306 2316 910 1010 78 781 6461 241 927 Hop 29 | . . . . . . . . . . . 24 . . . . . . 5 Pick Up 176 | 1 15 6 13 4 6 3 4 7 26 6 22 4 6 . 1 36 4 12 Fast Attach 334 | 6 11 3 12 2 2 4 8 8 23 9 37 12 8 . 15 141 . 33 Attach 109 | . 4 2 10 . . 4 1 1 10 2 27 4 6 . 4 18 3 13 Detach 108 | . 1 1 7 . 2 3 3 1 12 1 25 2 8 . 7 25 . 10 Swap 209 | 1 9 3 29 3 1 10 12 8 28 5 6 3 . . . 81 1 9 Drop 394 | 1 13 6 23 6 13 12 12 15 42 13 29 9 11 . 6 154 2 27 Fire 1533 | 13 66 42 143 35 . 59 61 60 139 78 160 13 7 . 24 521 3 109 Melee 42 | . 6 . . . . . . . . . 3 15 18 . . . . . Ram 7 | . 1 . . . . 1 . . . . . . . . . 2 . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . Escape Stasis 44 | . . . . . . . . . . 26 18 . . . . . . . Rewire 76 | . . 1 . . 1 . . 4 . 29 1 . 32 . 8 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 9 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: [*Fac x4] / *Upp x2) -5/Upper Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 9) 439 | -10/Materials | Core integrity fell below 50% 453 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Repaired EM Pulse Gun 528 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Discovered new exit (range 7) 1052 | -10/Materials | Entered Mines 1100 | -10/Mines | Discovered new exit (range 7) 1301 | -10/Mines | Learned location of Storage (-8) 1303 | -10/Mines | Learned location of 1 exit from Materials 1303 | -10/Mines | Discovered new exit (range 4) 1331 | -10/Mines | Learned Materials trap positions 1505 | -10/Mines | Learned Materials garrison access intel 1554 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1637 | -10/Mines | Entered Materials 1637 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1638 | -9/Materials | Identified exit to Materials 1639 | -9/Materials | Loaded intel: 18 trap records 1893 | -9/Materials | Repaired Imp. Hover Unit 1897 | -9/Materials | Discovered new exit (range 7) 2049 | -9/Materials | Discovered exit to Materials (range 10) 2153 | -9/Materials | Build established: Gunner 2178 | -9/Materials | Discovered new exit (range 14) 2258 | -9/Materials | Central database locked down 2316 | -9/Materials | Discovered exit to Materials (range 15) 2329 | -9/Materials | Identified exit to Mines 2341 | -9/Materials | Lost 3 parts (3n) 2353 | -9/Materials | Core integrity fell below 50% 2437 | -9/Materials | First assault squad dispatched 3400 | -9/Materials | Sterilization system engaged 3400 | -9/Materials | Non-combat units ordered to evacuate 3496 | -9/Materials | Entered Mines 3554 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3614 | -9/Mines | Discovered exit to Materials (range 5) 3688 | -9/Mines | Discovered exit to Materials (range 10) 3714 | -9/Mines | Met a Derelict shopkeep closing up shop 3794 | -9/Mines | Assembled infested the area 3845 | -9/Mines | Met 8R-AWN 4037 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4054 | -9/Mines | Learned location of Zion (-7) 4061 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4105 | -9/Mines | Discovered new exit (range 5) 4107 | -9/Mines | Entered Exiles 4126 | -9/Exiles | Welcomed by 8R-AWN 4137 | -9/Exiles | Met EX-HEX 4168 | -9/Exiles | Met EX-DEC 4182 | -9/Exiles | Visited The Gauntlet 4253 | -9/Exiles | Met EX-BIN 4261 | -9/Exiles | Aligned with FarCom system 4261 | -9/Exiles | Given EX-Vault access code 4282 | -9/Exiles | Opened EX-Vault 4295 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4309 | -9/Exiles | Found Army-in-a-Box 4426 | -9/Exiles | Build established: Mutant 4451 | -9/Exiles | Discovered new exit (range 10) 4455 | -9/Exiles | Left Exiles lab with Army-in-a-Box 4455 | -9/Exiles | Entered Mines 4493 | -8/Mines | Discovered exit to Materials (range 7) 4533 | -8/Mines | Discovered exit to Materials (range 9) 4902 | -8/Mines | Build established: Skirmisher 5690 | -8/Mines | Entered Materials 5690 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5691 | -8/Materials | Identified exit to Storage 5692 | -8/Materials | Loaded intel: 1 garrison access location 5764 | -8/Materials | Discovered exit to Storage (range 15) 5802 | -8/Materials | Discovered new exit (range 13) 5889 | -8/Materials | Build established: Scavenger-Skirmisher 5956 | -8/Materials | Garrison activated, responded to threat 6059 | -8/Materials | Garrison activated, responded to threat 6219 | -8/Materials | Build established: Hacker-Skirmisher 6361 | -8/Materials | Repaired Imp. Light Cannon 6402 | -8/Materials | Repaired Assault Cannon 6435 | -8/Materials | Repaired Imp. Light Cannon 6568 | -8/Materials | Central database locked down 6745 | -8/Materials | Entered Storage 6818 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6850 | -8/Storage | Found Prototype Processor 6995 | -8/Storage | Discovered new exit (range 16) 7040 | -8/Storage | Lost 3 allies 7059 | -8/Storage | Repaired Assault Cannon 7093 | -8/Storage | Repaired Imp. Light Cannon 7126 | -8/Storage | Repaired Imp. Light Cannon 7323 | -8/Storage | Identified Exp. Targeting Computer 7420 | -8/Storage | Build established: Commander-Skirmisher 7582 | -8/Storage | Repaired Med. Storage Unit 7697 | -8/Storage | Learned location of Armory (-3) 7863 | -8/Storage | Discovered new exit (range 3) 8233 | -8/Storage | Entered Factory 8233 | -7/Factory | Accompanied by 7 allies 8233 | -7/Factory | Evolved 2 slots: Utility x2 8279 | -7/Factory | Identified exit to Garrison 8419 | -7/Factory | Fabricated L-41 Fighter? 8479 | -7/Factory | Repaired Imp. Light Cannon 8575 | -7/Factory | Garrison activated, responded to threat 8743 | -7/Factory | Fabricated P-60 Hacker? 8772 | -7/Factory | Build established: Commander-Gunner 8794 | -7/Factory | Cargo convoy interrupted 8841 | -7/Factory | Lost 3 parts (1p2n) 8848 | -7/Factory | Lost 9 allies 8965 | -7/Factory | Lost 3 parts (1n2w) 9355 | -7/Factory | Build established: Scavenger-Gunner 9389 | -7/Factory | Fabricated P-60 Hacker? 9476 | -7/Factory | Hacker 4d assimilated hostile G-47 Trooper 9942 | -7/Factory | Repaired Imp. Light Cannon 10528 | -7/Factory | Build established: Gunner 11013 | -7/Factory | Entered Garrison 11103 | -7/Garrison | Garrison Relay disabled 11158 | -7/Garrison | Triggered checkpoint 11218 | -7/Garrison | Discovered new exit (range 10) 11249 | -7/Garrison | Triggered checkpoint 11278 | -7/Garrison | Garrison Relay disabled 11465 | -7/Garrison | Triggered checkpoint 11523 | -7/Garrison | Triggered checkpoint 11589 | -7/Garrison | Garrison Relay disabled 11631 | -7/Garrison | Discovered new exit (range 10) 11780 | -7/Garrison | Phase Generator disabled 12067 | -7/Garrison | Triggered checkpoint 12091 | -7/Garrison | Spotted B-75 Beast 12178 | -7/Garrison | Discovered new exit (range 8) 12209 | -7/Garrison | Triggered checkpoint 12218 | -7/Garrison | Lost 4 parts (1p3w) 12246 | -7/Garrison | Core integrity fell below 50% 12252 | -7/Garrison | Destroyed B-75 Beast 12394 | -7/Garrison | Garrison Relay disabled 12417 | -7/Garrison | Garrison Relay disabled 12741 | -7/Garrison | Entered Factory 12741 | -6/Factory | Evolved 2 slots: Utility x2 13001 | -6/Factory | Fabricated P-60 Hacker? 13091 | -6/Factory | First assault squad dispatched 13092 | -6/Factory | Fabricated P-60 Hacker? 13162 | -6/Factory | Spotted B-75 Beast 13184 | -6/Factory | Destroyed B-75 Beast 13195 | -6/Factory | Repaired Arm. Huge Wheel? 13344 | -6/Factory | Discovered new exit (range 6) 13347 | -6/Factory | Identified exit to Lower Caves 13422 | -6/Factory | Lost 3 parts (1n2w) 13745 | -6/Factory | Fabricated P-60 Hacker? 13746 | -6/Factory | Hacker 5e assimilated hostile G-50 Soldier 13804 | -6/Factory | Garrison activated, responded to threat 13898 | -6/Factory | Destroyed 12 combat bots 14061 | -6/Factory | Repaired Cld. Cesium-ion Thruster 14091 | -6/Factory | Garrison activated, responded to threat 14561 | -6/Factory | High security lockdown imminent 14592 | -6/Factory | Destroyed 13 combat bots 14593 | -6/Factory | System corruption reached 10% 14641 | -6/Factory | High security lockdown engaged 14746 | -6/Factory | Entered Lower Caves 14748 | -6/Lower Caves | Core integrity fell below 50% 14761 | -6/Lower Caves | Met a Warlord Commander 14762 | -6/Lower Caves | Learned location of Warlord (-5) 14763 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14765 | -6/Lower Caves | Found Encrypted Comm Array 14953 | -6/Lower Caves | Found Prototype Device 14953 | -6/Lower Caves | Identified Heart of Steel 14974 | -6/Lower Caves | Build established: Mutant 15156 | -6/Lower Caves | Spotted B-75 Beast 15225 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15261 | -6/Lower Caves | Lost 3 parts (1p2n) 15278 | -6/Lower Caves | Learned Factory trap positions 15839 | -6/Lower Caves | Discovered new exit (range 6) 16036 | -6/Lower Caves | Build established: Derelict-Mutant 16233 | -6/Lower Caves | Entered another Lower Caves area 16342 | -6/Lower Caves | Discovered new exit (range 8) 16434 | -6/Lower Caves | Encountered a Warlord checkpoint 16456 | -6/Lower Caves | Learned location of 1 exit from Factory 16902 | -6/Lower Caves | Learned 4 Factory zone layouts 16972 | -6/Lower Caves | Lost 3 parts (2n1w) 17028 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17083 | -6/Lower Caves | Lost 3 allies 17219 | -6/Lower Caves | Build established: Mutant 17244 | -6/Lower Caves | Discovered new exit (range 68) 18041 | -6/Lower Caves | Build established: Derelict-Mutant 18309 | -6/Lower Caves | Entered Data Miner 18309 | -6/Data Miner | Accompanied by 2 allies 18309 | -6/Data Miner | Discovered new exit (range 6) 18330 | -6/Data Miner | Met Data Miner 18372 | -6/Data Miner | Learned location of Section 7 (-2) 18372 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18396 | -6/Data Miner | Received God Mode back door access code from Data Miner 18434 | -6/Data Miner | Entered Proximity Caves 18434 | -5/Proximity Caves | Accompanied by 2 allies 18480 | -5/Proximity Caves | Escorted by Enhanced Grunt 18768 | -5/Proximity Caves | Build established: Mutant 18783 | -5/Proximity Caves | Learned location of 1 exit from Factory 18828 | -5/Proximity Caves | Spotter reported a threat 18881 | -5/Proximity Caves | Spotter reported a threat 18934 | -5/Proximity Caves | Spotter reported a threat 18941 | -5/Proximity Caves | Spotter reported a threat 19005 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19084 | -5/Proximity Caves | Spotter reported a threat 19102 | -5/Proximity Caves | Lost 4 allies 19197 | -5/Proximity Caves | Discovered new exit (range 41) 20109 | -5/Proximity Caves | Entered Factory 20109 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20110 | -5/Factory | Identified exit to Upper Caves 20112 | -5/Factory | Loaded intel: 88 trap records 20409 | -5/Factory | Search patrols dispatched 20523 | -5/Factory | Build established: Scavenger-Skirmisher 20529 | -5/Factory | Repaired Recoil Nullifier 20734 | -5/Factory | Lost 3 parts (1p1u1w) 20920 | -5/Factory | Build established: Scavenger-Mutant 21109 | -5/Factory | Discovered new exit (range 15) 21435 | -5/Factory | Build established: Hacker-Skirmisher 21549 | -5/Factory | Lost 5 parts (2p3n) 21825 | -5/Factory | Joined by Warlord Dakka squad 21876 | -5/Factory | P-70 Sage assimilated allied CI-A1Z(s) 21880 | -5/Factory | Garrison activated, responded to threat 21909 | -5/Factory | First assault squad dispatched 22032 | -5/Factory | Joined by Warlord Pyro squad 22087 | -5/Factory | Lost 5 parts (1p3n1u) 22312 | -5/Factory | Core integrity fell below 50% 22345 | -5/Factory | Lost 3 parts (2n1w) 22374 | -5/Factory | Discovered new exit (range 8) 22378 | -5/Factory | Build established: Scavenger-Gunner 22569 | -5/Factory | Joined by Warlord Ranger squad 22639 | -5/Factory | System corruption reached 10% 22745 | -5/Factory | Destroyed 8 combat bots 22796 | -5/Factory | Joined by Warlord Muscle squad 22839 | -5/Factory | Incoming assault squad redirected 23434 | -5/Factory | Incoming assault squad redirected 23437 | -5/Factory | Incoming assault squad redirected 23520 | -5/Factory | Repaired Imp. Weapon Shielding 23547 | -5/Factory | Joined by Warlord Muscle squad 23584 | -5/Factory | Incoming assault squad redirected 23736 | -5/Factory | Incoming assault squad redirected 23847 | -5/Factory | Incoming assault squad redirected 24031 | -5/Factory | Incoming assault squad redirected 24255 | -5/Factory | Garrison activated, responded to threat 24338 | -5/Factory | Incoming assault squad redirected 24420 | -5/Factory | Fabricated O-32 Director (x1) 24466 | -5/Factory | Incoming investigation squad redirected 24470 | -5/Factory | Repaired KE Penetrator 24511 | -5/Factory | Joined by Warlord Geek squad 24572 | -5/Factory | Joined by Warlord Ranger squad 24626 | -5/Factory | Incoming assault squad redirected 24665 | -5/Factory | Fabricated P-60 Hacker? 24724 | -5/Factory | Incoming investigation squad redirected 24816 | -5/Factory | Discovered new exit (range 13) 24938 | -5/Factory | Incoming assault squad redirected 24998 | -5/Factory | Incoming investigation squad redirected 25017 | -5/Factory | Lost 3 allies 25224 | -5/Factory | Incoming assault squad redirected 25224 | -5/Factory | Incoming assault squad redirected 25291 | -5/Factory | Incoming investigation squad redirected 25332 | -5/Factory | Incoming assault squad redirected 25333 | -5/Factory | Fabricated P-60 Hacker? 25540 | -5/Factory | Garrison activated, responded to threat 25694 | -5/Factory | Joined by Warlord Chimera squad 25709 | -5/Factory | Core integrity fell below 20% 25735 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 25759 | -5/Factory | Incoming investigation squad redirected 25881 | -5/Factory | Discovered new exit (range 16) 25930 | -5/Factory | Lost 4 parts (1p2n1u) 26529 | -5/Factory | Lost 6 allies 26603 | -5/Factory | Sterilization system engaged 26603 | -5/Factory | Non-combat units ordered to evacuate 26632 | -5/Factory | Lost 5 allies 26703 | -5/Factory | Combat units ordered to evacuate 26811 | -5/Factory | Build established: Scavenger-Skirmisher 26847 | -5/Factory | Entered Upper Caves 26847 | -5/Upper Caves | Accompanied by 6 allies 26848 | -5/Upper Caves | 7V-RTL showed up to help 26850 | -5/Upper Caves | 7V-RTL revealed a hidden path 27003 | -5/Upper Caves | Lost 5 allies 27012 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 27012 | -5/Upper Caves | Learned Research trap positions 27125 | -5/Upper Caves | Entered Factory 27125 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 27146 | -4/Factory | Build established: Scavenger-Gunner 27177 | -4/Factory | Discovered new exit (range 6) 27286 | -4/Factory | Spotted B-86 Titan 27422 | -4/Factory | First assault squad dispatched 27446 | -4/Factory | Incoming assault squad redirected 27516 | -4/Factory | Garrison activated, responded to threat 27580 | -4/Factory | Lost 4 parts (1p1n1u1w) 27645 | -4/Factory | Incoming assault squad redirected 27655 | -4/Factory | Incoming assault squad redirected 27713 | -4/Factory | High security lockdown imminent 27793 | -4/Factory | High security lockdown engaged 27801 | -4/Factory | Destroyed B-86 Titan 27823 | -4/Factory | Lost 7 parts (1p3n2u1w) 27930 | -4/Factory | Lost 9 parts (6n2u1w) 28021 | -4/Factory | Core integrity fell below 50% 28063 | -4/Factory | Core integrity fell below 20% 28079 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 28052_ Acquired Cesium-ion Thruster. 28055_ Acquired Mic. Fission Core. 28058_ Dropped Com. Matter Pod. 28059_ Acquired Mic. Fission Core. 28060_ Acquired 11 matter. 28061_ Acquired Propulsion Shielding. 28063_ ALERT: Heavy assault forces dispatched. 28063_ Cesium-ion Thruster destroyed. 28063_ Dropped Mic. Fission Core. 28066_ C-30 ARC bursts open, deploying its payload. 28066_ G-73 Enforcer unfolds itself. 28066_ G-67 Veteran unfolds itself. 28066_ L-61 Swordsman unfolds itself. 28066_ I-47 Archangel unfolds itself. 28066_ Pressure Siphon disabled. 28067_ Acquired 79 matter. 28075_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 28079_ Propulsion Shielding destroyed. 28079_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????# ???????????????? ?????? | | ?????????????????????# ???????????????# ????? | | ?????????????????????# #????????? ???# ????? | | ?????????????????????# #????????? ??# ????? | | ?????????????????????# #?????????? ?? ????? | | ?????????????????????# #??????????? #? ????? | | ?????????????????????# #???????????? ##+##### | | ?????????????????????# #??????????? 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[#???????????????????????????????????? | | ??????########???????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 160 Energy Generation 30 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 EM Shielding 3 Corruption Containment 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 28 Melee Accuracy 8 Target Analysis 9 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Force Boost 30 Offensive Hacking 48 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Imp. Targeting Computer | -8/Storage | Hacked Magnetic Acceleration Cannon | -8/Storage | Hacked Imp. Cooling System | -8/Storage | Hacked Cld. Aerolev Unit | -7/Factory | Scanalyzed Cld. Ion Engine | -7/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Weapon Cycler | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Adv. Concussive RPG | -6/Data Miner | Free Antigrav System | -5/Factory | Scanalyzed Imp. Coolant Injector | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -8/Materials | Hacked M-28 Smith | -8/Storage | Hacked P-60 Hacker | -7/Factory | Hacked L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory O-32 Director | x1 | -5/Factory P-60 Hacker | x2 | -5/Factory P-60 Hacker | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodePointyUnit Manual? 0 Play Time 06:54:07 Cumulative 515.7 hours Start 2024.11.20 @ 12:54:57 End 2024.11.21 @ 02:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 48 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 142800a8-7635-45a4-9296-d7c16387849c