Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 18:55:58 Player: rice Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (717) 717 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-29) -29 TOTAL SCORE: 2673 Bonus ------- Friendly Fire -29 Cogmind --------- Core Integrity 550/550 Matter 295/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Beam Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Small Matter Pod (50) Light Armor Plating Hacking Suite Beam Rifle Beam Rifle Rocket Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Small Matter Pod Light Armor Plating Beam Rifle Rocket Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Parts Attached 30 | 6 2 1 21 . Power 5 | 1 . . 4 . Engine 5 | 1 . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 6 . Treads 7 | 2 . . 5 . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 5 . Device 3 | . 1 . 2 . Storage 3 | 1 . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 1 1 6 . Energy Gun 5 | 1 1 . 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 90 100 99 . Engine 12 | . 14 14 11 . Treads 24 | . 28 28 22 . Wheel 6 | . . . 10 . Device 10 | . 4 14 10 . Storage 12 | . 14 14 11 . Energy Gun 10 | . 14 . 12 . Ballistic Gun 18 | . 14 14 20 . Launcher 2 | . . 13 . . Peak Build Rating 16 | 6 9 10 16 . Average Rating 11 | 4 7 9 13 . On Entrance 8 | . 6 9 10 16 Naked Turns . | . . . . . Heaviest Build 36 | 14 17 18 36 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 . Average Capacity 9 | 7 8 8 10 . Most Carried 13 | 1 5 6 13 . Average Carried 7 | . 3 5 9 . Final Capacity 15 | 8 8 8 15 15 Final Carried 13 | 1 5 6 13 13 Class Distribution -------------------- 55% | Scavenger-Gunner 37% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 972 | 200 115 185 472 . Remotely . | . . . . . Salvage Created 931 | . 115 60 756 . Parts 59 | . 2 2 55 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 2 5 16 . Guns 18 | . 2 . 16 . AOE 5 | . . 5 . . Classes Destroyed 8 | . 2 2 4 . Hauler 1 | . . . 1 . Recycler 1 | . . 1 . . Operator 2 | . 1 . 1 . Watcher 3 | . . . 3 . Swarmer 4 | . . . 4 . Grunt 7 | . 2 . 5 . Sentry 7 | . . . 7 . Assembled 5 | . . 5 . . Best Kill Streak 8 | . 2 2 8 . Combat Bots Only 6 | . 2 2 6 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 87 | . 5 7 75 . Missed 22 | . 2 2 18 . Damage Taken 762 | . 54 108 600 . Core 111 | . 26 8 77 . Absorbed by Shields 111 | . 5 41 65 . Core Remaining (%) 88 | 100 . 86 80 . Volleys Fired 77 | . 11 13 53 . Largest 3 | . 2 1 3 . Hottest 132 | . 76 33 132 . Shots Fired 187 | . 22 13 152 . Gun 174 | . 22 . 152 . Cannon . | . . . . . Launcher 13 | . . 13 . . Special . | . . . . . Kinetic 101 | . 11 . 90 . Thermal 73 | . 11 . 62 . Explosive 13 | . . 13 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 13 3 15 . Robot Miss Streak 5 | . 3 5 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 107 | . 15 4 88 . Core Hits 53 | . 7 13 33 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 2 . 8 . Burn 10 | . 2 . 8 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2011 | . 196 547 1268 . Guns 1439 | . 196 . 1243 . Cannons . | . . . . . Explosions 543 | . . 543 . . Melee . | . . . . . Ramming 29 | . . 4 25 . Kinetic 714 | . 81 . 633 . Thermal 725 | . 115 . 610 . Explosive 543 | . . 543 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 3 | . . . 3 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 7 | . . 7 . . Projectiles . | . . . . . Explosions 7 | . . 7 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . . 62 11 . Shots 2 | . . 2 . . Rammed 7 | . . 1 6 . Targets Rammed 7 | . . 1 6 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 69 . 402 . Average Temperature 74 | . 22 . 87 . Received Heat Transfer 231 | . 24 . 207 . Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . 2 . Heat Transferred 2627 | . 481 . 2146 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 268 | . 103 122 268 . Initial 42 | . . 39 11 42 Average 82 | . 71 70 93 . Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 80 . Level 1 11 | . . . 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 5 7 23 . Peak Tracking Total 5 | . 2 3 5 . Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 5 . 6 . Terminals 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 13 . 16 . Successful 15 | . 7 . 8 . Failed 14 | . 6 . 8 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 19 | . 9 . 10 . Terminals 25 | . 12 . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 3 . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 4 . Terminals 7 | . 3 . 4 . Track 1 | . . . 1 . Botnet 4 | . 2 . 2 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 . 5 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 3 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2224 | 93 314 431 1386 . Spaces Moved 1281 | 58 163 251 809 . Core 8 | 8 . . . . Treads 596 | 50 163 251 132 . Legs . | . . . . . Wheels 677 | . . . 677 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 115 . Average Speed 137 | 144 160 160 124 . Slowest Speed 240 | 160 160 160 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 32 54 51 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 8 | . . 8 . . Terrain Destroyed 136 | . . 136 . . Melee . | . . . . . Projectile . | . . . . . AOE 136 | . . 136 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1597 | 64 194 266 1073 . Wait 170 | . 12 . 158 . Move 1277 | 57 162 250 808 . Hop . | . . . . . Pick Up 18 | 1 5 1 11 . Fast Attach 8 | 6 1 . 1 . Attach 1 | . . . 1 . Detach . | . . . . . Swap 21 | . 1 1 19 . Drop 18 | . 2 . 16 . Fire 77 | . 11 13 53 . Melee . | . . . . . Ram 5 | . . . 5 . Kick . | . . . . . Crush 2 | . . 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 9) 408 | -10/Materials | Entered Mines 424 | -10/Mines | Assembled infested the area 429 | -10/Mines | Assisted by a Guerilla fighting off Assembled 436 | -10/Mines | Met a Derelict bent on vengeance 825 | -10/Mines | Discovered new exit (range 9) 839 | -10/Mines | Entered Materials 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1308 | -9/Materials | Build established: Scavenger-Gunner 1644 | -9/Materials | Discovered new exit (range 7) 1959 | -9/Materials | Discovered new exit (range 16) 2225 | -9/Materials | Entered another Materials area 2225 | -8/Materials | Evolved 2 slots: Utility x2 2225 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M004. 02052_ G-34 Mercenary destroyed. 02056_ Acquired 42 matter. 02094_ G-34 Mercenary destroyed. 02098_ Acquired 24 matter. 02102_ O-16 Technician destroyed. 02107_ QNESC&L#MJCY FKXY&NAF|P 02107_ Acquired Hacking Suite. 02108_ Acquired 6 matter. 02125_ Y-45 Defender suffers critical hit (Burn). 02125_ Y-45 Defender destroyed. 02128_ Acquired 6 matter. 02143_ System corrupted: Substantial component data lost. 02148_ Acquired Mining Claw. 02159_ Acquired 5 matter. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ #????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordSignalCalibrator Manual? 0 Play Time 00:16:22 Cumulative 34.7 hours Start 2024.09.13 @ 18:39:24 End 2024.09.13 @ 18:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f4d8280-421f-4970-89c9-3829336edf62