Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.24 @ 15:04:29 Player: Xiggle Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (2590) 2590 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-158) -158 TOTAL SCORE: 5307 Bonus ------- High Alert Combat Kills 159 Friendly Fire -317 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 10/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Trap Extractor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scanner Power Shielding Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Wheel Advanced Terrain Scanner System Shield Trap Extractor EM Pulse Gun Particle Gun Light Assault Rifle Shock Bomb Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Power Shielding Device Terrain Scanner Storage Large Storage Unit Hackware System Shield Protection Power Shielding Weapon Mini Grenade Launcher Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . . 1 Propulsion . | . . . . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 76 | 6 14 8 . 26 22 Power 14 | 1 1 1 . 4 7 Engine 11 | 1 1 1 . 3 5 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 22 | 2 2 5 . 11 2 Treads 6 | . 1 3 . 2 . Leg 3 | . 1 2 . . . Wheel 13 | 2 . . . 9 2 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 3 1 . 2 9 Device 6 | . . . . 1 5 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 7 | . 2 1 . 1 3 Artifact . | . . . . . . Weapon 24 | 2 8 1 . 9 4 Energy Gun 6 | 2 . . . 2 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun 12 | . 6 1 . 4 1 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . . 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 33 | . . . . 6 27 Power 9 | . . . . 2 7 Propulsion 5 | . . . . 1 4 Utility 10 | . . . . 1 9 Weapon 9 | . . . . 2 7 Highest Loss Streak 10 | . . . . 4 10 Average Slot Usage (%) 92 | . 98 98 100 87 85 Engine 14 | . 13 22 22 12 11 Core 2 | . . . . 4 4 Treads 6 | . . 20 22 7 . Leg 2 | . 8 1 . . . Wheel 10 | . 19 . . 9 12 Device 2 | . . . . 3 9 Storage 10 | . 14 11 11 9 6 Protection 17 | . 13 21 22 17 15 Energy Gun 1 | . . . . 1 4 Energy Cannon 1 | . . 6 . . . Ballistic Gun 14 | . 23 15 22 11 6 Launcher 5 | . 3 . . 11 7 Naked Turns . | . . . . . . Heaviest Build 59 | 13 27 33 33 38 59 Greatest Support 40 | 20 20 40 40 40 24 Greatest Overweight (x) 9 | . 7 1 . 9 9 Average Overweight (x) 1 | . 1 . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 9 Most Carried 10 | 6 8 8 7 10 10 Average Carried 7 | 3 6 6 7 7 7 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 6 6 7 7 10 . Class Distribution -------------------- 86% | Mutant 6% | Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1660 | 192 277 221 . 640 330 Remotely . | . . . . . . Salvage Created 2059 | . 335 358 . 837 529 Parts 114 | . 16 18 . 54 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 59 | . 9 7 . 27 16 Guns 19 | . 5 4 . 7 3 Cannons 3 | . . 3 . . . AOE 37 | . 4 . . 20 13 Classes Destroyed 10 | . 5 2 . 1 2 Worker 4 | . 2 1 . . 1 Builder 1 | . . . . . 1 Recycler 2 | . 1 . . 1 . Watcher 4 | . 1 . . 3 . Swarmer 11 | . 3 . . 8 . Grunt 32 | . 6 5 . 11 10 Brawler 4 | . . 1 . 2 1 Duelist 2 | . . . . 1 1 Sentry 9 | . . 1 . 5 3 Programmer 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 8 | . 5 3 . 8 4 Combat Bots Only 5 | . 4 3 . 5 4 Max Kills in Single Turn 4 | . 2 1 . 4 3 Gunslinging . | . . . . . . Exploded 4 | . 1 . . 4 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4607 | 3 230 226 . 1492 2656 Core 1110 | 3 49 20 . 338 700 Absorbed by Shields 66 | . . . . . 66 Core Remaining (%) 77 | 98 79 . 95 38 . Volleys Fired 149 | . 38 23 . 50 38 Largest 3 | . 2 2 . 2 3 Hottest 108 | . 80 80 . 55 108 Shots Fired 265 | . 66 46 . 75 78 Gun 189 | . 58 28 . 47 56 Cannon 19 | . 1 18 . . . Launcher 57 | . 7 . . 28 22 Special . | . . . . . . Kinetic 164 | . 58 28 . 44 34 Thermal 42 | . 1 18 . 3 20 Explosive 57 | . 7 . . 28 22 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 25 | . 17 14 . 15 25 Robot Miss Streak 2 | . 2 1 . 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 211 | . 47 39 . 62 63 Core Hits 148 | 2 24 14 . 59 49 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6761 | 7 892 452 10 2571 2829 Guns 1845 | . 319 258 . 612 656 Cannons 194 | . . 194 . . . Explosions 4687 | . 557 . . 1959 2171 Melee . | . . . . . . Ramming 35 | 7 16 . 10 . 2 Kinetic 1489 | . 319 258 . 550 362 Thermal 1317 | . 199 194 . 62 862 Explosive 3899 | . 358 . . 1959 1582 Electromagnetic 21 | . . . . . 21 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Effects 5 | . 5 . . . . Message Errors 2 | . 2 . . . . Energy Discharges 2 | . 2 . . . . Data Loss (minor) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 456 | . 98 . . 68 290 Projectiles . | . . . . . . Explosions 456 | . 98 . . 68 290 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1545 | 3 21 . . 454 1067 Shots 43 | . 1 . . 17 25 Rammed 5 | 2 1 . 1 . 1 Targets Rammed 5 | 2 1 . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 182 | . 20 182 . 11 126 Average Temperature 46 | . 10 75 . 6 35 Received Heat Transfer 1382 | . 141 117 . 405 719 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 1623 | . 200 407 . 111 905 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 666 | . 157 171 14 565 666 Initial 220 | . . . 14 4 220 Average 193 | . 54 64 14 299 401 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 59 | 100 100 100 100 29 . Level 1 20 | . . . . 37 51 Level 2 19 | . . . . 33 48 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 2 . 1 8 Investigation 3 | . 2 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 2 . 1 4 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 15 10 . 32 28 Peak Tracking Total 6 | . 3 4 . 6 4 Tactical Retreats 5 | . . 1 . 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 9 | . 6 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 23 | . 3 . . 4 16 Max in Single Turn 5 | . 2 . . 1 5 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 20 | . 7 6 . 4 3 Terminals 9 | . 5 3 . 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 1 . 1 2 Recycling Units 4 | . 2 1 . 1 . Scanalyzers 2 | . . 1 . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 39 | . 11 11 . 7 10 Successful 29 | . 6 8 . 7 8 Failed 10 | . 5 3 . . 2 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 7 6 . 1 . Fabricators . | . . . . . . Repair Stations 14 | . . 2 . 3 9 Recycling Units 7 | . 4 1 . 2 . Scanalyzers 3 | . . 2 . 1 . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . 3 4 . 1 . Level Access Points 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Surveillance Status 2 | . . 2 . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . . 2 . 3 8 Scan Component 8 | . . 1 . 2 5 Repair 5 | . . 1 . 1 3 Recycling Unit Hacks 5 | . 3 . . 2 . Retrieve Components 5 | . 3 . . 2 . Scanalyzer 3 | . . 2 . 1 . Insert Component 2 | . . 1 . 1 . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 1 . 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 1 . 1 3 Time 127 | . . 13 . 32 82 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 5 . . 4 . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4235 | 70 1129 819 165 1197 855 Spaces Moved 3162 | 74 1067 435 97 829 660 Core 55 | 31 2 . . 1 21 Treads 746 | . . 397 97 252 . Legs 55 | . 17 38 . . . Wheels 2306 | 43 1048 . . 576 639 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 150 170 90 50 Average Speed 116 | 67 94 168 170 122 107 Slowest Speed 500 | 80 400 170 170 500 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 88 23 22 57 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 466 | . 73 . . 174 219 Melee . | . . . . . . Projectile . | . . . . . . AOE 466 | . 73 . . 174 219 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3461 | 93 1129 479 97 934 729 Wait . | . . . . . . Move 3157 | 73 1066 434 96 828 660 Hop . | . . . . . . Pick Up 49 | 12 4 7 . 22 4 Fast Attach 22 | . 7 1 . 4 10 Attach 41 | 6 4 6 . 14 11 Detach 4 | . . 4 . . . Swap 13 | . 3 1 . 8 1 Drop 21 | . 6 3 . 8 4 Fire 149 | . 38 23 . 50 38 Melee . | . . . . . . Ram 4 | 2 1 . . . 1 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 12) 538 | -10/Materials | Discovered new exit (range 16) 1124 | -10/Materials | Discovered new exit (range 15) 1200 | -10/Materials | Entered another Materials area 1200 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1855 | -9/Materials | Identified exit to Materials 1961 | -9/Materials | Repaired Wheel 2007 | -9/Materials | Discovered new exit (range 6) 2019 | -9/Materials | Entered Mines 2038 | -9/Mines | Met a Derelict bent on vengeance 2162 | -9/Mines | Discovered exit to Materials (range 9) 2184 | -9/Mines | Entered Materials 2184 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2865 | -8/Materials | Repaired Hvy. Assault Rifle 3017 | -8/Materials | Core integrity fell below 50% 3041 | -8/Materials | Lost 4 parts (2p1n1w) 3251 | -8/Materials | Discovered new exit (range 11) 3381 | -8/Materials | Entered Factory 3381 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3451 | -7/Factory | Repaired Terrain Scanner 3482 | -7/Factory | Repaired Lgt. Ion Engine 3909 | -7/Factory | Lost 5 parts (2p1n1u1w) 3983 | -7/Factory | Repaired Broken Imp. Deuterium Engine 4122 | -7/Factory | Garrison activated, responded to threat 4151 | -7/Factory | Lost 8 parts (2p1n2u3w) 4180 | -7/Factory | Core integrity fell below 50% 4230 | -7/Factory | Core integrity fell below 20% 4236 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04173_ EM Pulse Gun destroyed. 04179_ U-05 Engineer lays Concrete. 04183_ Arm. Wheel destroyed. 04186_ U-05 Engineer lays Concrete. 04194_ Adv. Terrain Scanner destroyed. 04195_ U-05 Engineer lays Concrete. 04210_ Acquired Hardlight Generator. 04212_ Mic. Nuclear Core destroyed. 04222_ Hardlight Generator destroyed. 04229_ Fusion Modulator explodes. 04229_ Lrg. Storage Unit destroyed. 04229_ Recoil Stabilizer destroyed. 04229_ Y-54 Guardian destroyed. 04229_ G-47 Trooper destroyed. 04233_ U-05 Engineer lays Concrete. 04234_ Acquired 55 matter. 04234_ U-05 Engineer lays Concrete. 04235_ Acquired 15 matter. 04236_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ## """ # #?????????????# ## | | ?# """ # #??##?? ##??# " ## | | ## + #?????????????# """ ## | | ?# = ###??? ???????# G #? | | ?# " " = #?#????#????## """ #? | | ?# "R" # ##??? ? ??# " #? | | ?# """ # #???"" ?# #? | | ######### # #??#"" !! ?# #? | | ??### # # # ##??"" !! # "" #? | | #### # ## #???S !! # "" #??? | | # =%=[ # ##????" # """ #? | | # !=[!# #?????? # """ #?? | | # = # ####?????? # " ## | | # # ###????? ?? *# % # | | # # ##########+######+ # | | # # | | # # | | # + | | # """" # T | | # """" # | | # """" #####Y######### | | # """" # ##???# | | # """" # /// ###### | | # """" ; // # | | # ; // Y h | | # ; *@!; u | | #########;; [ ;## | | ????????##; ;## ###########+### | | ????????# ; ;## ##?# | | ????????# ; ;# ### | | ????????##;;;;;;;;;## ] + | | ?????????# ## ### | | ?????????#### ############ | | ??#?????????###????????#??# | | ??????????????????????????# | | ????????#???#??????#??????# | | ???????????#??????????????# | | ????????#?????????????????################ | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control Let's See Who's Tougher Made in Tau Ceti IV Novice Programmer One Hack Too Far Remodeling Risk Taker Troublemaker Challenges ------------ None Game ------ Seed ArchitectDeuteriumProjector Manual? 0 Play Time 01:55:42 Cumulative 55.6 hours Start 2020.09.20 @ 23:21:00 End 2020.09.24 @ 15:04:29 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 38 Rogue 8 Adventurer 10 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 32 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f155b0e5-5e4d-40a9-9bc9-130bf3da27ef