Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 11:17:05 Player: Rustedshell Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2524) 2524 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 6205 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Katana > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Aluminum Leg Medium Storage Unit Large Storage Unit Medium Matter Pod (100) Large Matter Pod (150) Seismic Detector Particle Charger Improved EM Shotgun Particle Gun Improved Medium Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Medium Storage Unit Large Storage Unit Medium Matter Pod Large Matter Pod Seismic Detector Particle Charger Particle Gun Improved Medium Laser Grenade Launcher Rocket Launcher Mining Laser Katana [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 2 | . . . 1 . 1 . . . Weapon 2 | . . . . . 1 1 . . Parts Attached 55 | 7 3 . 9 13 10 9 4 . Power 5 | 1 . . . 2 1 1 . . Engine 5 | 1 . . . 2 1 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 6 1 1 2 . . Treads 4 | 2 . . 2 . . . . . Leg 1 | . . . 1 . . . . . Wheel 7 | . . . 3 1 1 2 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 2 3 . 1 . 1 1 . . Device 2 | 1 . . 1 . . . . . Storage 3 | 1 2 . . . . . . . Processor 2 | . 1 . . . 1 . . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 2 . . 2 10 7 5 4 . Energy Gun 7 | . . . . 3 3 . 1 . Energy Cannon 2 | . . . . . . 2 . . Ballistic Gun 8 | 2 . . . 3 2 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 1 1 . 1 1 . Special Weapon 7 | . . . 1 3 2 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 1 1 . . Parts Lost 8 | . . . . . . . 5 3 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 1 Utility . | . . . . . . . . . Weapon 4 | . . . . . . . 3 1 Highest Loss Streak 4 | . . . . . . . 4 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 96 100 95 99 86 49 Engine 10 | . 14 14 11 11 9 7 7 7 Treads 13 | . 28 28 22 . . . . . Wheel 13 | . . . 6 33 27 29 20 1 Device 4 | . 13 . 7 11 9 . . . Storage 10 | . 14 14 11 11 9 7 7 7 Processor 11 | . . 14 11 11 13 15 15 15 Hackware 1 | . . . . . . 6 7 7 Energy Gun 2 | . . . . 3 17 4 1 . Energy Cannon 3 | . . . . . . 7 14 1 Ballistic Gun 17 | . 28 28 16 11 8 10 6 . Launcher 1 | . . . 3 5 . 4 1 . Naked Turns . | . . . . . . . . . Heaviest Build 51 | 13 28 27 30 32 36 51 51 39 Greatest Support 60 | 40 40 40 60 36 36 52 52 12 Greatest Overweight (x) 12 | . . . 2 1 . 1 3 12 Average Overweight (x) . | . . . . . . . . 6 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 Most Carried 15 | 5 12 14 15 15 15 15 15 14 Average Carried 12 | 2 9 12 14 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 11 14 15 15 15 15 14 14 Class Distribution -------------------- 63% | Mutant 18% | Hacker-Gunner 9% | Gunner 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Matter Collected 2122 | 244 111 249 142 521 157 424 274 . Remotely . | . . . . . . . . . Salvage Created 2397 | 20 121 146 275 477 256 610 492 . Parts 138 | 3 10 7 22 36 8 34 18 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 19 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 54 | . 2 3 7 13 2 14 13 . Melee 2 | . . . . . . . 2 . Guns 28 | . 2 3 2 9 2 10 . . Cannons 12 | . . . . . . 2 10 . AOE 12 | . . . 5 4 . 2 1 . Classes Destroyed 13 | 1 3 1 2 2 . 2 2 . Worker 3 | . . 1 1 . . 1 . . Builder 2 | . . . 1 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . . . . 1 1 . . . Operator 1 | . . . . . . 1 . . Watcher 7 | . 1 . 2 2 2 . . . Swarmer 12 | . . . . 4 . 4 4 . Grunt 24 | . 2 3 4 5 . 6 4 . Brawler 2 | . . . . . . 2 . . Sentry 12 | . . . 3 4 2 2 1 . Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . 2 . Best Kill Streak 6 | 1 2 2 4 5 1 6 3 . Combat Bots Only 6 | . 1 2 3 4 1 6 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 1 . Gunslinging 1 | . . . . . . 1 . . Exploded 1 | . . . 1 1 . 1 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Hostile Shots Fired 384 | . 10 6 37 63 8 57 135 68 Missed 126 | . 3 2 11 15 4 25 43 23 Damage Taken 2820 | . 76 41 293 501 52 293 1036 528 Core 876 | . 12 12 69 64 11 83 283 342 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 805 | . 24 13 84 148 12 90 276 158 Regen/Repaired (Parts) 18 | . . . . 18 . . . . Core Remaining (%) 88 | 100 . 90 . 66 98 . . . Volleys Fired 202 | 7 17 4 42 56 18 21 37 . Largest 4 | 2 2 2 2 2 3 4 4 . Hottest 223 | 40 40 40 100 123 129 211 223 . Shots Fired 399 | 14 34 8 68 90 36 72 77 . Gun 265 | 14 34 8 43 65 30 53 18 . Cannon 60 | . . . . . . 10 50 . Launcher 45 | . . . 11 18 . 9 7 . Special 29 | . . . 14 7 6 . 2 . Kinetic 222 | 14 34 8 43 60 12 36 15 . Thermal 116 | . . . 14 7 17 26 52 . Explosive 45 | . . . 11 18 . 9 7 . Electromagnetic 16 | . . . . 5 7 1 3 . Robot Hit Streak 33 | 9 9 16 20 21 28 22 33 . Robot Miss Streak 5 | 1 5 . 1 1 1 1 1 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 244 | 11 22 7 30 45 19 51 59 . Core Hits 135 | 2 9 7 19 31 10 30 27 . Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . Critical Strikes 6 | . . 2 . 1 1 2 . . Burn 1 | . . . . . 1 . . . Destroy 5 | . . 2 . 1 . 2 . . Melee Attacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Slashing 6 | . . . . . . . 6 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5460 | 89 191 71 736 1139 416 1249 1569 . Guns 2371 | 89 184 57 236 619 356 684 146 . Cannons 1137 | . . . . . . 200 937 . Explosions 1742 | . . . 500 494 50 365 333 . Melee 153 | . . . . . . . 153 . Ramming 33 | . 7 14 . 2 10 . . . Kinetic 1793 | 89 184 57 236 528 124 451 124 . Thermal 1566 | . . . . 24 185 420 937 . Explosive 1692 | . . . 500 494 . 365 333 . Electromagnetic 223 | . . . . 91 97 13 22 . Impact . | . . . . . . . . . Slashing 153 | . . . . . . . 153 . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . 1 . . . . Matter Fused 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 85 | . . . . 25 35 . 25 . Projectiles 26 | . . . . 4 . . 22 . Explosions 56 | . . . . 21 35 . . . Melee 3 | . . . . . . . 3 . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 64 | . . . 9 33 5 . 17 . Shots 8 | . . . 2 3 . . 3 . Rammed 4 | . . 2 . 1 1 . . . Targets Rammed 5 | . 1 2 . 1 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 671 | . 27 9 64 24 111 320 671 . Average Temperature 88 | . 14 7 16 8 39 92 180 . Received Heat Transfer 996 | . 75 30 156 156 45 165 369 . Effects 18 | . . . . . . . 18 . Shutdowns 3 | . . . . . . . 3 . Interference 6 | . . . . . . . 6 . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 4 | . . . . . . . 4 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 1 1 3 . Heat Transferred 2505 | . . . . 50 383 703 1369 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Peak Influence 626 | 5 126 85 283 552 453 626 . . Initial 176 | . 2 . 1 61 156 176 . . Average 145 | 2 28 14 97 347 221 419 . . Maximum Alert Level 2 | . . . 1 2 2 2 . . Low Security (%) 72 | 100 100 100 92 21 44 21 . . Level 1 13 | . . . 7 33 50 20 . . Level 2 14 | . . . . 45 5 57 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . 2 3 3 . . Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 1 2 . . . Assault 1 | . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 7 3 10 17 6 16 15 3 Peak Tracking Total 6 | . 3 2 3 5 2 6 4 3 Tactical Retreats 3 | . 1 . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Traps Triggered 3 | . . . . 2 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Disabled 12 | . . . 4 5 2 1 . . Max in Single Turn 2 | . . . 2 1 1 1 . . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Accessed 16 | . 5 . . 3 4 2 2 . Terminals 10 | . 3 . . 1 3 2 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 29 | . 8 . . 11 4 4 2 . Successful 22 | . 7 . . 7 4 2 2 . Failed 7 | . 1 . . 4 . 2 . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 3 . . . 2 . . . Terminals 18 | . 5 . . 5 3 4 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 3 1 . . . Terminal Hacks 11 | . 2 . . 4 1 2 2 . Record 7 | . 2 . . 4 . . 1 . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . 2 . . . 2 . . . Terminals 4 | . 2 . . . 2 . . . Botnet 4 | . 2 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 5 | . 2 . . 2 . 1 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 22 | . . . . 22 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . Machine Destruction 1 | . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Turns Passed 3826 | 154 445 958 447 459 322 384 602 55 Spaces Moved 2389 | 72 231 545 180 291 267 292 494 17 Core 12 | 4 . . . . . . . 8 Treads 925 | 68 231 545 81 . . . . . Legs 35 | . . . 35 . . . . . Wheels 1417 | . . . 64 291 267 292 494 9 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 90 90 90 87 93 135 Average Speed 123 | 153 160 160 154 92 90 95 97 336 Slowest Speed 650 | 160 160 160 260 105 90 102 135 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 6 32 98 17 47 25 10 71 4 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 3 | . . 2 . . . . 1 . Spaces Dug 3 | . . . . 2 1 . . . Terrain Destroyed 299 | . . . 73 100 9 40 77 . Melee . | . . . . . . . . . Projectile 4 | . . . . 2 1 . 1 . AOE 295 | . . . 73 98 8 40 76 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total 2854 | 101 278 624 260 381 303 348 542 17 Wait 137 | 11 20 71 22 . 2 9 2 . Move 2381 | 71 230 544 179 290 266 291 493 17 Hop . | . . . . . . . . . Pick Up 35 | 5 6 3 3 11 3 4 . . Fast Attach 13 | 6 . . 4 . . 3 . . Attach 10 | 1 . . 2 2 2 2 1 . Detach . | . . . . . . . . . Swap 32 | . 3 . 3 11 8 4 3 . Drop 25 | . 1 . 5 10 3 6 . . Fire 202 | 7 17 4 42 56 18 21 37 . Melee 6 | . . . . . . . 6 . Ram 2 | . . . . 1 1 . . . Kick . | . . . . . . . . . Crush 3 | . 1 2 . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 600 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Entered Mines 640 | -10/Mines | Met a Derelict bent on vengeance 652 | -10/Mines | Discovered new exit (range 9) 663 | -10/Mines | Identified exit to Materials 766 | -10/Mines | Found a hidden stash of uninstalled traps 946 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 960 | -10/Mines | Learned Materials emergency access door positions 1020 | -10/Mines | Discovered exit to Materials (range 13) 1203 | -10/Mines | Learned Materials stockpile data 1207 | -10/Mines | Learned Materials machine intel 1302 | -10/Mines | Received a Mining Laser from a helpful Derelict 1558 | -10/Mines | Entered Materials 1558 | -9/Materials | Accompanied by 1 ally 1558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -9/Materials | Loaded intel: 71 machine locations 1736 | -9/Materials | Discovered new exit (range 5) 1742 | -9/Materials | Identified exit to Storage 2005 | -9/Materials | Entered Storage 2166 | -9/Storage | Repaired Broken Arm. Wheel 2400 | -9/Storage | Discovered new exit (range 8) 2463 | -9/Storage | Identified exit to Materials 2464 | -9/Storage | Entered Materials 2464 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2737 | -8/Materials | Discovered new exit (range 4) 2742 | -8/Materials | Identified exit to Factory 2763 | -8/Materials | Build established: Gunner 2769 | -8/Materials | Identified exit to Garrison 2786 | -8/Materials | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2886 | -7/Factory | Garrison activated, responded to threat 3057 | -7/Factory | Discovered new exit (range 5) 3066 | -7/Factory | Identified exit to Factory 3091 | -7/Factory | Build established: Hacker-Gunner 3160 | -7/Factory | Discovered new exit (range 7) 3165 | -7/Factory | Identified exit to Lower Caves 3170 | -7/Factory | Entered Lower Caves 3271 | -7/Lower Caves | Learned Factory garrison access intel 3369 | -7/Lower Caves | Ambushed by research squad 3481 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3660 | -7/Lower Caves | Attracted the attention of an 0b10 base 3708 | -7/Lower Caves | Core integrity fell below 50% 3734 | -7/Lower Caves | Lost 4 parts (2n2w) 3757 | -7/Lower Caves | Discovered new exit (range 13) 3772 | -7/Lower Caves | Entered another Lower Caves area 3800 | -7/Lower Caves | Build established: Hacker-Mutant 3812 | -7/Lower Caves | Core integrity fell below 20% 3827 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03683_ Arm. Huge Wheel destroyed. 03684_ Connecting with Outpost Terminal... >>Query(Status Report 613W) PATROL ENCOUNTERED WARLORD-AFFILIATED DERELICTS. ELIMINATED. 03692_ Lgt. Nuclear Core fries itself beyond repair. 03693_ Gauss Rifle destroyed. 03695_ Arm. Wheel destroyed. 03698_ Imp. Heat Sink melted. 03698_ Aluminum Leg melted. 03698_ G-47 Trooper destroyed. 03703_ Hvy. Particle Cannon destroyed. 03705_ Aluminum Leg fries itself beyond repair. 03757_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03784_ Arm. Wheel destroyed. 03787_ Broken Hvy. Particle Cannon destroyed. 03827_ Cld. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????###???##????????????????? | | ?????????????????? ### ????????????????? | | ?????????????????? ????????????????? | | ??????????????????? ????????????????? | | ??????????????????? ????????????????? | | ???????????????????? #???????????????? | | ????????????????????? #???????????????? | | ????????????????????? #???????????????? | | ?????????????????????? #???????????????? | | ??????????????????????# ##??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# #???????????????? | | ???????????????????##### @#???????????????? | | ??????????????????## ## #???????????????? | | ??????????????????# # ##??????????????? | | ??????????????????# # # #??????????????? | | ?????????????????## #??????????????? | | ????????????????## #??????????????? | | ????????????????# # ss#??????????????? | | ????????????????# #s #??????????????? | | ????????????????## ## #??????????????? | | ?????????????????#### ## ###??????????????? | | ????????????????????### #????????????????? | | ??????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ????????????????????? ????????????????? | | ???????????????????? ????????????????? | | ???????????????????? ????????????????? | | ??????????????????? #????????????????? | | ??????????????????? # #?????????????????? | | ??????????????????######??????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key GoHome() Please Form A Line True Hacker Challenges ------------ None Game ------ Seed AutogunMicrowarpTerrabomb Manual? 0 Play Time 00:55:52 Cumulative 5.7 hours Start 2024.05.07 @ 10:11:59 End 2024.05.07 @ 11:17:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 4 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 137a170d-f934-4e68-9fd0-8fff805bd968