Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 15:56:45 Player: Lyra Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (380) 1900 Value Destroyed (18476) 18476 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (6284) 6284 TOTAL SCORE: 38100 Bonus ------- High Alert Combat Kills 1766 Follower Combat Kills 490 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -72 Cogmind --------- Core Integrity 1189/1600 Matter 267/300 Energy 0/150 System Corruption 0% Temperature Cool (0) Movement Hovering (160) Ox1 Location -1/Access Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Cooling System Long-range Terrain Scanner Terrain Scan Processor Advanced ECM Suite Improved Remote Force Field Relay Coupler [NC] (19) > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Coolant Injector Matter Compressor (250) Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Coolant Network Medium Storage Unit Terrain Scan Processor Advanced Target Analyzer Heavy Insulated Plating Relay Coupler [NC] > --- WEAPON ----------- Enhanced Nova Cannon Advanced Remote Datajack Lance Enhanced Force Lance > --- INVENTORY -------- Advanced Coolant Injector Matter Compressor Long-range Terrain Scanner ECM Suite Advanced ECM Suite Improved Remote Force Field Improved Remote Force Field Advanced System Restoration Module Gamma Rifle Gamma Rifle [Rating: 178] Favorites ----------- Power Fusion Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Particle Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . 2 . 2 . . . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 2 . Utility 8 | . . . 1 . . . 1 . . . 1 . . 2 . . . . . . . . 1 . . 2 Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 596 | 9 8 11 23 15 3 3 14 16 21 15 46 2 11 32 18 39 61 6 19 4 10 11 44 46 50 59 Power 53 | 1 1 2 2 2 . . 1 1 3 2 1 . 3 . . 5 7 . 1 . 1 . 5 4 5 6 Engine 17 | 1 1 2 2 2 . . 1 . 1 2 . . 1 . . . 1 . 1 . . . . 1 1 . Core 15 | . . . . . . . . 1 2 . . . . . . 5 5 . . . . . 1 1 . . Reactor 21 | . . . . . . . . . . . 1 . 2 . . . 1 . . . 1 . 4 2 4 6 Propulsion 105 | 4 . 3 2 2 . 1 6 1 6 3 4 . 2 6 4 8 11 3 2 . 1 2 6 7 10 11 Treads 23 | . . . . . . . 5 1 6 3 4 . 2 . . 1 . . 1 . . . . . . . Leg 46 | 2 . 3 2 2 . 1 1 . . . . . . 4 4 6 11 3 1 . . 2 3 1 . . Wheel 4 | 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 6 10 11 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 257 | 2 4 2 7 7 . 2 2 6 6 4 20 1 4 13 8 17 21 . 10 4 3 4 19 20 31 40 Device 183 | 1 2 1 3 4 . 1 . 1 4 3 16 . 1 12 4 7 14 . 8 3 2 3 12 15 28 38 Storage 11 | 1 2 1 . 2 . . 1 . . . 1 . . . . . . . . . . . 2 1 . . Processor 23 | . . . 2 1 . . . 1 1 . 2 1 . . 1 8 1 . . . . 1 . 2 1 1 Hackware 13 | . . . . . . . . . . . . . 1 . 3 1 4 . 1 . . . 1 . 2 . Protection 27 | . . . 2 . . 1 1 4 1 1 1 . 2 1 . 1 2 . 1 1 1 . 4 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 181 | 2 3 4 12 4 3 . 5 8 6 6 21 1 2 13 6 9 22 3 6 . 5 5 14 15 4 2 Energy Gun 26 | . 1 3 6 1 . . . . . 1 3 . . 1 . . 2 . . . . . 4 3 1 . Energy Cannon 9 | . . . . 1 . . . . . . 1 . 1 3 . 2 . . . . . . . . . 1 Ballistic Gun 63 | 2 . . 1 . 1 . . 3 3 . 12 1 . 2 4 7 9 2 4 . 4 1 4 2 1 . Ballistic Cannon 28 | . 2 1 2 . 1 . . . . 3 3 . . . . . 5 . . . . 3 4 4 . . Launcher 18 | . . . 3 1 . . 4 4 3 2 . . . 1 . . . . . . . . . . . . Special Weapon 21 | . . . . 1 1 . 1 1 . . . . 1 3 2 . 6 . 1 . . . . 2 1 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 2 4 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 1 . . 1 . . . 11 . 1 2 . 1 . . 1 . 3 . 2 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . System Corruption 23 | . . . . . . . . . . . . . . . . . . . . . . 15 8 . . . Parts Lost 113 | . 1 4 1 1 . . 1 2 8 3 4 2 2 7 5 13 13 . 4 3 . 3 11 2 2 21 Power 16 | . . 1 1 . . . . 1 . . . . . . . 3 3 . 1 . . . 1 . 1 4 Propulsion 33 | . . 1 . 1 . . 1 . 3 . 1 . 1 1 1 4 2 . 1 1 . 1 4 2 . 8 Utility 39 | . 1 . . . . . . . 2 1 2 1 . 3 2 5 5 . 2 2 . . 5 . 1 7 Weapon 25 | . . 2 . . . . . 1 3 2 1 1 1 3 2 1 3 . . . . 2 1 . . 2 Highest Loss Streak 12 | . 1 4 1 1 . . 1 1 2 3 1 2 1 3 5 3 3 . 2 3 . 3 5 2 1 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Average Slot Usage (%) 94 | . 96 97 98 99 93 88 89 89 87 89 93 98 94 88 93 90 98 100 98 98 73 96 96 94 99 91 Engine 3 | . 14 13 9 10 11 11 9 4 . 8 3 . . . . . . . 3 5 5 5 5 3 . . Core 2 | . . . . . . . . 3 8 . . . . . . 5 8 11 6 5 2 . . 1 . . Reactor 3 | . . . . . . . . . . . 3 7 6 6 6 1 . . . . 2 5 4 6 12 11 Treads 8 | . . . . . . . 19 27 25 26 22 23 19 12 . 2 . . 2 . . . . . . . Leg 11 | . 28 27 22 21 22 22 6 . . . . . . 4 20 16 22 23 19 21 17 20 23 12 . . Hover 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 10 33 29 Device 15 | . 11 23 21 12 11 5 9 . 8 9 16 21 8 21 21 14 11 17 19 28 20 22 25 16 19 15 Storage 6 | . 13 4 . 8 11 11 9 9 9 9 7 7 7 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 6 | . . . 4 11 11 11 9 9 . . . . 5 . 2 15 17 11 10 5 5 10 1 5 8 8 Hackware 1 | . . . . . . . . . . . . . 5 3 6 1 1 5 . . . . 2 4 1 4 Protection 4 | . . . 6 . . 5 9 11 9 8 6 7 7 6 2 1 2 . 3 . 8 . 5 4 . 3 Energy Gun 4 | . . 17 25 22 6 . . . . 4 6 . . . . . . 5 1 . . . 2 2 5 . Energy Cannon 1 | . . . . 7 5 . . . . . . . . 10 6 1 . . . . . . . . . 3 Ballistic Gun 11 | . 18 . . . 4 11 9 7 20 12 18 29 22 6 14 20 18 11 18 23 1 17 1 5 2 . Ballistic Cannon 2 | . 9 8 6 . . . . . . 8 2 . . . . . 1 . . . . 3 13 6 . . Launcher 1 | . . . 1 2 . . 3 15 5 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 10 11 5 . . . . . 6 3 3 . 2 4 . . . . . . 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 30 19 24 27 24 32 54 60 65 61 79 62 80 106 91 66 81 72 80 72 73 79 120 117 90 120 Greatest Support 111 | 26 20 30 30 26 23 26 60 60 60 60 80 70 70 68 55 80 75 80 80 75 55 80 110 71 111 111 Greatest Overweight (x) 5 | 1 1 1 . 1 1 1 1 . 1 1 1 . 1 5 1 1 1 . 1 1 1 2 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 13 | 7 8 5 5 7 8 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 10 9 Most Carried 15 | 1 10 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Carried 12 | . 5 5 5 7 8 7 10 14 14 14 14 15 14 13 14 14 14 15 14 14 14 14 14 14 9 9 Final Capacity 15 | 8 5 8 5 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 15 | 1 5 8 5 8 8 8 15 15 15 15 15 15 15 14 15 15 15 15 14 15 15 14 15 10 10 4 Class Distribution -------------------- 22% | Scavenger-Gunner 17% | Scavenger-Mutant 15% | Scavenger-Skirmisher 12% | Skirmisher 9% | Mutant 5% | Scavenger-Ninja 5% | Scavenger-Tank 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Gunner | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Ninja | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 17146 | 302 436 229 442 394 . 19 499 641 1618 491 1349 817 221 873 299 1033 1881 163 598 94 193 185 1679 991 885 814 Remotely 2965 | 127 52 . . . . . . . . 491 588 817 20 126 . . 180 . . 94 . . 385 85 . . Salvage Created 18374 | 71 455 80 1224 345 . . 793 820 1597 515 1310 1035 300 1281 127 1857 1385 . 783 . 314 112 1233 722 1311 704 Parts 877 | 4 19 . 61 29 . . 40 33 88 24 61 38 22 56 9 80 56 . 32 . 5 8 48 36 82 46 Haulers Intercepted 7 | . . . 1 . . . 1 . 3 . 1 . . 1 . . . . . . . . . . . . Recyclers Shooed 18 | 1 2 . 2 2 . . . . . . 1 . 1 5 . 3 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . . . . . . . . . 40 . 5 4 . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 304 | . 8 10 29 8 . . 15 25 24 13 19 24 6 12 7 20 22 . 18 . . 2 17 6 12 7 Melee 19 | . . . . . . . . . . . . . . . . . . . . . . . . 3 9 7 Guns 194 | . 7 6 15 3 . . 11 7 19 7 14 24 6 5 1 20 20 . 18 . . 2 3 3 3 . Cannons 45 | . 1 4 6 3 . . . . . 1 5 . . 5 5 . 2 . . . . . 13 . . . AOE 45 | . . . 8 2 . . 4 18 5 5 . . . 2 1 . . . . . . . . . . . Classes Destroyed 19 | 1 3 1 6 1 . . 1 1 1 . 2 . 1 . 1 . . . . . . . . . . . Worker 12 | . . . 2 1 . . . . 1 . 2 . . . . 2 . . . . . . 2 2 . . Builder 9 | . 1 . . . . . 3 . 1 . 2 . . 2 . . . . . . . . . . . . Tunneler 6 | . . . . 3 . . 1 . . . 1 . . . . . . . . . . . . . . 1 Hauler 7 | . . . 1 . . . 1 . 3 . 1 . . 1 . . . . . . . . . . . . Recycler 35 | 1 2 . 3 1 . . 1 . 2 . 4 . . 6 . 7 . . . . . . 1 2 4 1 Operator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 16 | . . . 2 . . . . 2 2 . 1 . 1 3 . . . . . . . . 2 1 . 2 Swarmer 41 | . 3 . 3 . . . 3 3 . 4 . 3 . . 5 7 . . 10 . . . . . . . Grunt 115 | . 5 . 17 8 . . 6 13 11 5 8 11 2 5 . 3 12 . 6 . . . 3 . . . Brawler 5 | . . . 1 . . . . 1 . . 1 2 . . . . . . . . . . . . . . Duelist 9 | . . . 1 . . . . 2 4 . . 1 . . . . 1 . . . . . . . . . Protector 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Sentry 49 | . . . 7 . . . 5 5 5 4 1 6 1 . . 3 5 . 2 . . . 4 1 . . Specialist 4 | . . . . . . . . . . . 2 1 . 1 . . . . . . . . . . . . Hunter 17 | . . . . . . . . 1 1 . 1 . . 2 . 3 3 . . . . 2 4 . . . Programmer 46 | . . . . . . . . . . . 4 . 2 4 1 4 1 . . . . . 6 5 12 7 Heavy 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 6 5 8 8 . . 7 4 6 5 6 7 2 7 2 8 4 . 11 . . 1 3 4 4 3 Combat Bots Only 11 | . 4 5 6 5 . . 5 3 6 5 3 7 1 3 2 4 4 . 11 . . 1 3 2 3 3 Max Kills in Single Turn 4 | 1 1 1 2 3 . . 4 3 3 2 2 1 2 4 1 2 1 . 2 . . 1 1 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Exploded 3 | . . . 2 1 . . 1 3 1 2 . . . 1 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 24924 | . 301 631 709 321 . 70 460 828 2107 665 1454 987 462 1936 963 1956 2487 38 1044 342 . 769 2107 619 1021 2647 Core 2744 | . 52 95 207 53 . . 37 51 134 50 223 35 . 229 72 202 275 . 53 . . 109 169 110 177 411 Absorbed by Shields 3006 | . . . . . . . . . 216 . . 118 . 38 73 . 525 . . . . . 533 645 321 537 Redirected to Shielding 173 | . . . . . . . . . . . . . . . . . . . . . . 173 . . . . Core Remaining (%) 64 | 100 . 41 . . . 35 . . . 50 . . 63 . 64 . . . . . . 36 80 91 87 . Volleys Fired 818 | 2 28 25 67 19 . . 10 23 77 31 55 49 23 57 33 69 81 9 29 7 . 22 56 31 9 6 Largest 4 | 2 2 2 3 3 . . 1 3 3 3 4 4 3 4 3 4 4 3 4 4 . 4 4 4 2 1 Hottest 330 | 40 70 140 196 187 . . 36 108 108 142 202 60 45 330 248 194 216 141 141 132 . 132 258 248 98 120 Shots Fired 2318 | 4 56 40 143 39 . 5 75 89 187 78 187 194 62 106 65 246 258 23 88 28 . 56 189 73 21 6 Gun 1762 | 4 46 22 84 20 . 5 65 50 156 51 156 194 59 37 24 235 241 23 87 28 . 53 60 42 20 . Cannon 415 | . 10 18 46 13 . . . . . 20 31 . . 61 30 11 10 . . . . 3 129 30 . 3 Launcher 108 | . . . 13 6 . . 10 36 31 7 . . . 5 . . . . . . . . . . . . Special 33 | . . . . . . . . 3 . . . . 3 3 11 . 7 . 1 . . . . 1 1 3 Kinetic 1823 | 4 56 18 46 . . 5 65 50 156 69 159 194 59 37 24 235 250 18 69 28 . 56 157 58 10 . Thermal 332 | . . 22 84 33 . . . 3 . 2 28 . . 61 30 11 1 5 18 . . . 21 . 10 3 Explosive 107 | . . . 13 6 . . 9 36 31 7 . . . 5 . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . 1 . . . . . . . . . . . . . . . 11 14 . . Robot Hit Streak 26 | 3 22 4 14 7 . 4 26 10 17 11 10 18 9 12 8 12 17 9 13 . . 4 7 8 11 7 Robot Miss Streak 8 | . 3 4 3 2 . 1 6 2 8 3 5 4 3 4 2 6 3 4 3 . . 3 6 4 1 . Penetration Max 3 | . . . . . . . . . 3 2 3 . . . . . 1 . . . . . 1 1 1 . Secondary Targets 17 | . . . . . . . . . 3 . . 1 . . . 3 2 . 7 . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 . . . 1 1 . 1 . . 1 . . . . Autonomous 113 | . . . . . . 5 65 43 . . . . . . . . . . . . . . . . . . Shots Hit Robots 1456 | 3 37 15 86 24 . 4 54 51 120 46 107 116 37 69 40 162 173 11 50 . 5 19 86 56 50 35 Core Hits 735 | 2 18 13 51 17 . . 29 61 83 26 55 53 13 37 11 70 65 1 29 . 3 8 35 20 19 16 Critical Kills 55 | . . . . . . . . . 18 6 . 1 . . . 5 6 . 1 . . . 16 2 . . Critical Parts Destroyed 98 | . . . . . . . . 1 31 4 6 1 . . . 11 10 . 1 . . 1 25 7 . . Critical Strikes 194 | . . 1 4 1 . . . 1 51 12 10 4 . . . 16 16 . 5 . 2 1 44 12 6 8 Burn 9 | . . . 3 1 . . . . . . 2 . . . . . . . 3 . . . . . . . Destroy 162 | . . . . . . . . 1 51 12 6 4 . . . 16 16 . 2 . . 1 44 9 . . Blast 4 | . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . Impale 19 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 6 8 Melee Attacks 172 | . . . . . . . . . . . . . . . . . . 2 2 . 5 1 8 28 59 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 172 | . . . . . . . . . . . . . . . . . . 2 2 . 5 1 8 28 59 67 Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 Damage Inflicted 40680 | 34 500 310 2205 966 . 130 2113 3505 1881 1034 2592 3042 1000 3199 1358 3021 3359 319 1292 . 525 368 1868 1740 2776 1543 Guns 23071 | 34 429 186 875 249 . 121 1550 1144 879 261 1981 3042 1000 682 396 2832 3282 319 1252 . . 368 747 864 578 . Cannons 5767 | . 71 121 553 220 . . . . . 193 532 . . 1603 922 165 74 . . . . . 1121 192 . . Explosions 6717 | . . . 777 486 . . 563 2361 1002 580 . . . 904 40 4 . . . . . . . . . . Melee 4990 | . . . . . . . . . . . . . . . . . . . 40 . 525 . . 684 2198 1543 Ramming 135 | . . 3 . 11 . 9 . . . . 79 . . 10 . 20 3 . . . . . . . . . Kinetic 23126 | 34 500 121 553 . . 121 1550 1144 879 438 2193 3042 1000 682 396 2832 3356 245 965 . . 368 1572 785 350 . Thermal 5426 | . . 186 875 469 . . . . . 16 320 . . 1701 962 169 . 74 287 . . . 139 . 228 . Explosive 6553 | . . . 777 486 . . 541 2361 1002 580 . . . 806 . . . . . . . . . . . . Electromagnetic 450 | . . . . . . . 22 . . . . . . . . . . . . . . . 157 271 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4990 | . . . . . . . . . . . . . . . . . . . 40 . 525 . . 684 2198 1543 Highest Corruption 28 | . . . 3 3 3 3 . . . . . . . 1 1 5 6 7 7 13 13 28 14 10 9 1 Average Corruption 5 | . . . 3 3 3 3 . . . . . . . 1 1 4 5 6 7 8 13 21 3 4 6 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Effects 333 | . . . 6 31 5 9 . . . . . . . 5 7 12 70 9 37 24 10 37 22 17 32 . Message Errors 71 | . . . 1 5 2 1 . . . . . . . . 2 2 14 3 6 5 2 9 4 4 11 . Matter Fused 97 | . . . 3 10 1 4 . . . . . . . 1 2 1 24 . 13 9 3 11 3 4 8 . Heat Flow Errors 35 | . . . . 5 . 1 . . . . . . . 2 . 2 3 1 7 1 1 4 3 1 4 . Energy Discharges 54 | . . . . 3 2 1 . . . . . . . 1 . 5 12 2 7 4 2 6 4 1 4 . Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 32 | . . . . 5 . 2 . . . . . . . 1 1 1 6 2 1 2 1 4 2 4 . . Data Loss (major) 13 | . . . 2 . . . . . . . . . . . . . 5 . . 1 1 . 2 1 1 . Misfires 16 | . . . . 1 . . . . . . . . . . 1 . 3 1 . 1 . 3 2 . 4 . Alerts 7 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 1 2 . . Weapon Failures 6 | . . . . 1 . . . . . . . . . . . 1 2 . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1421 | . . 16 37 3 . . . 50 1 69 12 . . 150 . . . . . . 289 . . 18 467 309 Projectiles 144 | . . 16 21 . . . . . . 4 12 . . 91 . . . . . . . . . . . . Explosions 194 | . . . 16 3 . . . 50 1 65 . . . 59 . . . . . . . . . . . . Melee 1083 | . . . . . . . . . . . . . . . . . . . . . 289 . . 18 467 309 Knockbacks 25 | . . . 5 . . . . . . . 3 . . . . . 1 . . . . . 12 4 . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 24 | . . . 5 . . . . . . . 2 . . . . . 1 . . . . . 12 4 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1183 | . . . 40 105 . . 54 285 375 . . . . 280 44 . . . . . . . . . . . Shots 38 | . . . 1 3 . . 2 6 19 . . . . 6 1 . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Targets Rammed 16 | . . 1 . 1 . 1 . . . . 6 . . 2 . 4 1 . . . . . . . . . Kicked 10 | . . 1 . 1 . 1 . . . . . . . 2 . 4 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 727 | . 20 118 394 162 . 244 12 162 332 376 727 245 99 662 361 248 397 90 197 198 132 196 466 329 286 12 Average Temperature 104 | . 9 35 123 54 . 126 6 44 112 115 128 68 30 195 147 77 143 25 89 128 81 82 99 96 69 7 Received Heat Transfer 3954 | . 165 118 333 120 . 36 135 171 467 225 303 303 42 252 84 162 474 9 252 . . . 193 12 9 89 Effects 61 | . . . 2 . . . . . 5 1 13 . . 29 1 1 2 . . . . . 4 1 2 . Shutdowns 13 | . . . 1 . . . . . . . 2 . . 6 1 . . . . . . . 2 1 . . Energy Bleed 7 | . . . 1 . . . . . 1 1 . . . 2 . 1 1 . . . . . . . . . Interference 25 | . . . . . . . . . 3 . 6 . . 12 . . . . . . . . 2 . 2 . Matter Decay 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Short Circuit 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 6 1 . . . . . 1 . . . . . . . . 3 . . . . . . . Heat Transferred 5985 | . . 333 2183 888 . . . . . 37 722 . . 100 50 50 . 150 950 . . . 300 . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 1377 | 5 260 34 785 332 . 4 372 1377 1044 999 524 1019 561 350 391 373 697 515 . . . . 100 47 123 110 Initial 670 | . 3 34 . 306 . . 1 241 670 631 524 249 534 203 166 205 261 365 . . . . . 36 . 28 Average 341 | 2 143 9 339 170 . . 251 810 814 904 233 690 473 243 325 231 534 432 . . . . 41 15 30 40 Maximum Alert Level 4 | . 1 . 3 1 . . 1 4 3 3 2 3 2 1 1 1 2 2 . . . . . . . . Low Security (%) 41 | 100 68 100 29 54 . 100 26 . . . 44 . . 31 6 31 . . . . . . 100 100 100 100 Level 1 23 | . 31 . 38 45 . . 73 19 . . 40 14 29 68 93 68 15 29 . . . . . . . . Level 2 18 | . . . 22 . . . . 30 11 9 14 36 70 . . . 84 70 . . . . . . . . Level 3 14 | . . . 8 . . . . 15 88 90 . 48 . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . 33 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 . 3 1 . . 4 . 6 . 6 . 5 4 . 6 . 3 . . . . 7 4 8 6 Investigation 12 | . 1 . 1 1 . . . . 2 . . . 1 . . 1 . . . . . . 1 1 3 . Extermination 25 | . . . . . . . . . . . 4 . 3 2 . 2 . 1 . . . . 3 3 4 3 Reinforcement 12 | . 1 . 2 . . . 1 . 1 . 2 . 1 2 . . . . . . . . 1 . 1 . Assault 5 | . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . Garrison 11 | . . . . . . . 3 . . . . . . . . 3 . . . . . . 2 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 25 | . 2 . 2 1 . . . 3 2 . 2 . 1 2 . 1 . . . . . . 4 1 2 2 Communications Jammed 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Distress Signals 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Times Spotted 471 | . 12 13 39 8 . 3 13 27 42 11 22 25 11 27 15 27 36 5 28 . . 2 36 11 18 40 Peak Tracking Total 13 | . 5 4 5 3 . 3 4 6 10 4 3 6 2 7 7 4 6 3 13 . . 2 6 3 4 12 Tactical Retreats 36 | . 2 . 1 . . . . . 4 . . 1 1 4 2 2 2 . 4 . . . 2 1 6 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 15 | . 1 . 1 . . . . . 1 . 1 . . . 1 1 3 . . . . . 1 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 . . . . . . . 1 . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 47 | . 1 . 4 . . . 5 5 2 2 5 3 1 . 2 5 5 1 4 . . . 2 . . . Max in Single Turn 4 | . 1 . 1 . . . 1 2 1 1 2 1 1 . 1 4 1 . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Relay 14 | . . . . . . . . 2 . 2 . 3 . . 2 . 5 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 59 | . 2 . 3 1 1 . 2 . 4 . 6 . 3 1 . 5 . 3 2 . 7 . 5 3 5 6 Terminals 26 | . 2 . 2 . . . 1 . 3 . 4 . 2 . . 1 . 3 1 . . . 3 1 1 2 Fabricators 6 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 2 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 8 | . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . 1 3 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . . 1 1 . . Total Hacks 122 | . 6 . 5 1 1 . 4 . 7 . 12 . 9 1 . 10 . 7 4 . 20 . 13 4 10 8 Successful 72 | . 3 . 4 1 1 . 2 . 2 . 6 . 3 1 . 8 . 3 4 . 20 . 6 2 5 1 Failed 50 | . 3 . 1 . . . 2 . 5 . 6 . 6 . . 2 . 4 . . . . 7 2 5 7 Catastrophic 9 | . 1 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 5 . 2 . 1 . 3 . 3 . . . 3 . . 5 . 2 . . . . 3 . 5 1 Terminals 63 | . 6 . 2 . . . 3 . 6 . 10 . 7 . . 3 . 7 3 . . . 9 2 2 3 Fabricators 13 | . . . . . . . . . . . . . 2 . . 2 . . . . . . 3 . 4 2 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 13 | . . . 3 . . . . . . . 1 . . . . 4 . . . . . . . . 2 3 Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . . 1 1 . . Terminal Hacks 45 | . 3 . 1 1 1 . 1 . 1 . 4 . 2 . . . . 3 4 . 20 . 3 1 . . Record 13 | . . . . . . . . . . . 1 . . . . . . . 4 . 8 . . . . . Part Schematic 8 | . 1 . . . . . . . . . . . . . . . . 1 . . 4 . 2 . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 3 1 Network Status 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . . . . . . 1 . . . . 2 . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . . 1 1 . . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 8 | . . . 1 . . . . . . . . . . . . 4 . . . . . . 1 . 2 . Terminals 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . Reject 4 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 3 . . . 1 . 2 . 4 . 2 . . 4 . 3 1 . . . 4 2 5 6 Full Trace Events 6 | . . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . . . . . . . . . . 1 . . 4 . 2 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . 10 . . . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . . 1 . 1 . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . . . 2 1 6 . 5 . 1 . . . . . 1 3 Non-combat 7 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 3 Combat 12 | . . . . . . . . . . . . . . . 6 . 5 . 1 . . . . . . . Robot Hacks Applied 20 | . . . . . . . . . . . . . 3 1 6 . 5 . 1 . . . . . 1 3 parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . block_reporting 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 find_shortcuts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_high 11 | . . . . . . . . . . . . . 1 . 5 . 4 . 1 . . . . . . . Relay Couplers Released 54 | . . . . . . . . 8 . 8 . 9 . . 9 . 20 . . . . . . . . . Machine Destruction 54 | . . . . . . . . 8 . 8 . 9 . . 9 . 20 . . . . . . . . . Attached 10 | . . . . . . . . . . . . . 1 . 3 . 4 . 1 . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 15 | . . 3 . . . . . . . . . . 1 . 5 . 5 . 1 . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . 1 . 3 . 2 2 2 . . . . . . . Highest-Rated Group 134 | . . 72 . . . . . . . . . . 26 . 82 . 134 134 134 . . . . . . . Highest-Rated Ally 85 | . . 31 . . . . . . . . . . 26 . 41 . 85 85 85 . . . . . . . Total Orders 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 92 | . . 21 . . . . . . . . . . . . 31 . 10 14 16 . . . . . . . Total Damage 2072 | . . 252 . . . . . . . . . . . . 348 . 414 643 415 . . . . . . . Kills 18 | . . 3 . . . . . . . . . . . . 5 . 1 5 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . . . . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 30126 | 62 450 597 1109 1580 326 580 524 1356 2001 1140 2677 1358 1003 1285 723 1149 2317 397 1325 778 376 768 1563 1658 1871 1153 Spaces Moved 16083 | 42 255 416 664 733 215 373 298 761 599 607 1217 718 422 432 397 575 1341 287 725 544 229 435 693 874 1255 976 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4797 | . . . . . . . 225 761 599 607 1217 718 422 248 . . . . . . . . . . . . Legs 8694 | 21 255 416 664 733 215 373 73 . . . . . . 140 397 575 1341 287 725 544 229 435 693 578 . . Wheels 54 | 10 . . . . . . . . . . . . . 44 . . . . . . . . . . . . Hover 2527 | . . . . . . . . . . . . . . . . . . . . . . . . 296 1255 976 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 120 120 120 120 120 120 120 163 163 163 158 158 158 130 120 120 120 120 120 120 120 120 120 40 32 32 Average Speed 138 | 96 126 120 120 135 148 147 158 163 227 165 169 158 203 232 148 139 137 120 152 136 145 144 161 142 32 45 Slowest Speed 570 | 190 190 190 120 190 190 190 240 163 245 245 243 158 246 570 190 190 190 120 190 190 190 260 190 190 40 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 37 91 54 89 60 79 18 86 54 57 38 95 14 12 54 9 97 7 81 53 62 54 12 10 30 24 Regions Visited 26 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 11 | . 1 . . . . . 1 . 1 . 1 . 1 1 . 1 . 1 . . . . 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 1 . . . . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . . . . . . . . 2 2 . . . . . . Spaces Dug 82 | . . . . . . . 7 10 . . . . . 1 . . . 5 . 13 . 13 5 6 12 10 Terrain Destroyed 806 | . . . 69 84 . 5 70 163 179 13 4 . . 70 14 36 4 10 17 13 . 14 10 9 12 10 Melee 33 | . . . . . . . . . . . . . . . . . . 2 . . . 1 5 6 12 7 Projectile 157 | . . . 2 5 . 5 29 10 . . 4 . . 22 6 9 4 8 17 13 . 13 4 3 . 3 AOE 605 | . . . 67 79 . . 41 153 173 10 . . . 48 8 26 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Total 22030 | 56 328 473 854 1282 221 403 339 840 1082 681 1719 858 533 618 479 770 1660 317 875 560 260 524 992 1162 2583 1561 Wait 3801 | . 17 4 78 497 . 22 . 9 360 17 338 91 61 60 9 58 108 9 88 1 . 53 150 149 1189 433 Move 16051 | 41 254 415 663 732 214 372 297 759 598 605 1216 716 421 431 395 574 1339 286 724 542 228 434 692 873 1254 976 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 229 | 2 14 8 8 7 . 2 10 13 13 7 17 . 5 19 8 11 23 . 3 4 3 . 20 13 10 9 Fast Attach 210 | 8 5 6 10 8 3 1 4 4 5 2 25 2 5 8 6 15 18 2 9 . 8 5 14 13 11 13 Attach 102 | 1 1 1 4 . . . 2 4 6 4 5 . 2 10 3 7 9 . 4 2 1 2 14 5 2 13 Detach 16 | . . . . . . . . 2 . . . . 1 . 1 1 . . 2 . 1 1 3 2 . 2 Swap 287 | . 2 4 9 7 . 2 8 8 10 9 16 . 4 14 9 17 34 4 7 2 2 4 17 28 37 33 Drop 333 | 2 7 9 15 11 4 3 8 18 13 6 41 . 11 17 9 14 36 5 7 1 10 2 18 20 20 26 Fire 818 | 2 28 25 67 19 . . 10 23 77 31 55 49 23 57 33 69 81 9 29 7 . 22 56 31 9 6 Melee 147 | . . . . . . . . . . . . . . . . . . 2 2 . 5 1 8 28 51 50 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . 1 . 1 . 1 . . . . . . . 2 . 4 1 . . . . . . . . . Crush 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . 5 . 10 . . 1 . . . . . . Rewire 4 | . . . . . . . . . . . . . . . 1 . 1 . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 513 | -10/Materials | Entered Mines 514 | -10/Mines | Assembled infested the area 516 | -10/Mines | Received a Mining Laser from a helpful Derelict 745 | -10/Mines | Lost 4 parts (1p1n2w) 756 | -10/Mines | Core integrity fell below 50% 884 | -10/Mines | Discovered new exit (range 12) 956 | -10/Mines | Discovered new exit (range 10) 982 | -10/Mines | Learned Materials garrison access intel 987 | -10/Mines | Build established: Scavenger-Mutant 1110 | -10/Mines | Entered Materials 1110 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1757 | -9/Materials | Discovered new exit (range 15) 1848 | -9/Materials | Discovered new exit (range 16) 1950 | -9/Materials | Discovered new exit (range 11) 2121 | -9/Materials | Core integrity fell below 50% 2146 | -9/Materials | Discovered new exit (range 9) 2219 | -9/Materials | Entered Mines 2255 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2258 | -9/Mines | Found Prototype Device 2258 | -9/Mines | Identified Exp. Sensor Array 2298 | -9/Mines | Found a hidden stash of uninstalled traps 2446 | -9/Mines | Learned location of Storage (-9) 2462 | -9/Mines | Learned 2 Materials zone layouts 2494 | -9/Mines | Met a Derelict shopkeep closing up shop 2708 | -9/Mines | Build established: Scavenger-Gunner 2746 | -9/Mines | Discovered new exit (range 5) 2940 | -9/Mines | Excavation squad dispatched 2940 | -9/Mines | A large section of the Mines collapsed 3190 | -9/Mines | Excavation squad dispatched 3563 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3702 | -9/Mines | Discovered new exit (range 8) 3732 | -9/Mines | Build established: Scavenger-Mutant 3793 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3793 | -9/Mines | Discovered new exit (range 5) 3799 | -9/Mines | Entered Exiles 3828 | -9/Exiles | Discovered new exit (range 15) 3849 | -9/Exiles | Met 8R-AWN 3883 | -9/Exiles | Met EX-HEX 3932 | -9/Exiles | Met EX-BIN 3955 | -9/Exiles | Aligned with FarCom system 3957 | -9/Exiles | Given EX-Vault access code 3992 | -9/Exiles | Opened EX-Vault 4002 | -9/Exiles | Found AWS/Autocannon 4009 | -9/Exiles | Found AWS/Gauss 4037 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4072 | -9/Exiles | Met EX-DEC 4112 | -9/Exiles | Discovered new exit (range 14) 4125 | -9/Exiles | Left Exiles lab with AWS/Gauss 4125 | -9/Exiles | Entered Mines 4700 | -8/Mines | Discovered new exit (range 5) 4705 | -8/Mines | Entered Materials 4705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4706 | -8/Materials | Identified exit to Factory 4707 | -8/Materials | Loaded intel: 1 garrison access location 4937 | -8/Materials | Build established: Scavenger-Skirmisher 5133 | -8/Materials | Discovered exit to Factory (range 16) 5228 | -8/Materials | Identified exit to Garrison 5229 | -8/Materials | Entered Garrison 5276 | -8/Garrison | Triggered checkpoint 5420 | -8/Garrison | Triggered checkpoint 5547 | -8/Garrison | Build established: Scavenger-Tank 5576 | -8/Garrison | Triggered checkpoint 5581 | -8/Garrison | Triggered checkpoint 5689 | -8/Garrison | Discovered new exit (range 10) 5920 | -8/Garrison | Triggered checkpoint 6054 | -8/Garrison | Triggered checkpoint 6069 | -8/Garrison | Build established: Scavenger-Skirmisher 6168 | -8/Garrison | Triggered checkpoint 6183 | -8/Garrison | Discovered new exit (range 14) 6507 | -8/Garrison | Discovered new exit (range 10) 6533 | -8/Garrison | Installed Relay Interface Framework 6585 | -8/Garrison | Entered Materials 6985 | -8/Materials | First assault squad dispatched 6998 | -8/Materials | Build established: Scavenger-Mutant 7330 | -8/Materials | Discovered exit to Factory (range 5) 7946 | -8/Materials | Build established: Mutant 8584 | -8/Materials | Identified exit to Garrison 8586 | -8/Materials | Entered Garrison 8674 | -8/Garrison | Triggered checkpoint 8698 | -8/Garrison | Garrison Relay disabled 8766 | -8/Garrison | Triggered checkpoint 8770 | -8/Garrison | Triggered checkpoint 8775 | -8/Garrison | Triggered checkpoint 8896 | -8/Garrison | Discovered exit to Factory (range 10) 8976 | -8/Garrison | Triggered checkpoint 8980 | -8/Garrison | Garrison Relay disabled 9042 | -8/Garrison | Triggered checkpoint 9109 | -8/Garrison | Lost 3 parts (1u2w) 9253 | -8/Garrison | Discovered exit to Factory (range 15) 9290 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 9416 | -8/Garrison | Build established: Scavenger-Skirmisher 9726 | -8/Garrison | Entered Factory 9726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10291 | -7/Factory | Identified exit to Lower Caves 10872 | -7/Factory | Cargo convoy interrupted 11321 | -7/Factory | Build established: Skirmisher 11344 | -7/Factory | Found Prototype Device 12402 | -7/Factory | Identified exit to Garrison 12403 | -7/Factory | Entered Garrison 12411 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12514 | -7/Garrison | Triggered checkpoint 12576 | -7/Garrison | Triggered checkpoint 12611 | -7/Garrison | Triggered checkpoint 12680 | -7/Garrison | Destroyed 7 combat bots 12823 | -7/Garrison | Discovered new exit (range 10) 12962 | -7/Garrison | Discovered new exit (range 10) 13074 | -7/Garrison | Triggered checkpoint 13123 | -7/Garrison | Garrison Relay disabled 13186 | -7/Garrison | Triggered checkpoint 13283 | -7/Garrison | Garrison Relay disabled 13333 | -7/Garrison | Discovered new exit (range 15) 13540 | -7/Garrison | Triggered checkpoint 13640 | -7/Garrison | Garrison Relay disabled 13761 | -7/Garrison | Entered Factory 14176 | -7/Factory | Identified exit to Factory 14273 | -7/Factory | Build established: Gunner 14764 | -7/Factory | Entered another Factory area 14764 | -6/Factory | Evolved 2 slots: Utility x2 14768 | -6/Factory | Identified Active Sensor Suite 14978 | -6/Factory | Build established: Mutant 15041 | -6/Factory | Discovered new exit (range 13) 15437 | -6/Factory | Cargo convoy interrupted 15545 | -6/Factory | Lost 3 parts (1u2w) 16009 | -6/Factory | Build established: Scavenger-Mutant 16041 | -6/Factory | Identified exit to Garrison 16049 | -6/Factory | Entered Garrison 16059 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 16141 | -6/Garrison | Garrison Relay disabled 16204 | -6/Garrison | Triggered checkpoint 16352 | -6/Garrison | Spotted B-75 Beast 16419 | -6/Garrison | Destroyed B-75 Beast 16444 | -6/Garrison | Lost 5 parts (1n2u2w) 16584 | -6/Garrison | Garrison Relay disabled 16611 | -6/Garrison | Discovered new exit (range 8) 16772 | -6/Garrison | Entered Factory 16772 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17149 | -5/Factory | Lost 3 parts (1n2u) 17209 | -5/Factory | Lost 3 parts (1p1n1w) 17489 | -5/Factory | Spotted B-75 Beast 17505 | -5/Factory | Build established: Scavenger-Gunner 17623 | -5/Factory | Garrison activated, responded to threat 17725 | -5/Factory | Garrison activated, responded to threat 17838 | -5/Factory | Garrison activated, responded to threat 17879 | -5/Factory | Lost 3 parts (2n1u) 17904 | -5/Factory | Identified exit to Garrison 17921 | -5/Factory | Entered Garrison 17992 | -5/Garrison | Triggered checkpoint 18087 | -5/Garrison | Garrison Relay disabled 18168 | -5/Garrison | Triggered checkpoint 18168 | -5/Garrison | Triggered checkpoint 18172 | -5/Garrison | Triggered checkpoint 18325 | -5/Garrison | Garrison Relay disabled 18348 | -5/Garrison | Triggered checkpoint 18396 | -5/Garrison | Discovered new exit (range 3) 18582 | -5/Garrison | Spotted B-75 Beast 18586 | -5/Garrison | Spotted B-75 Beast 18624 | -5/Garrison | Build established: Scavenger-Mutant 18690 | -5/Garrison | Triggered checkpoint 18826 | -5/Garrison | Lost 3 parts (1p2u) 19001 | -5/Garrison | Garrison Relay disabled 19017 | -5/Garrison | Discovered new exit (range 8) 19198 | -5/Garrison | Assimilated Beast 6a with formatsys_high 19213 | -5/Garrison | Allies destroyed B-75 Beast 19237 | -5/Garrison | Lost 3 parts (1p2u) 19491 | -5/Garrison | Build established: Scavenger-Gunner 19550 | -5/Garrison | Triggered checkpoint 19559 | -5/Garrison | Triggered checkpoint 19639 | -5/Garrison | Discovered new exit (range 8) 19658 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 19792 | -5/Garrison | Garrison Relay disabled 19811 | -5/Garrison | Garrison Relay disabled 20149 | -5/Garrison | Found Enh. Force Lance 20238 | -5/Garrison | Entered Factory 20238 | -5/Factory | Accompanied by 2 allies 20413 | -5/Factory | Identified exit to Upper Caves 20538 | -5/Factory | First assault squad dispatched 20635 | -5/Factory | Entered Upper Caves 20635 | -5/Upper Caves | Accompanied by 2 allies 20817 | -5/Upper Caves | Found Alien Artifact 20817 | -5/Upper Caves | Identified Dimensional Node Initializer 20817 | -5/Upper Caves | Initialized slip node 20944 | -5/Upper Caves | Attracted the attention of an 0b10 base 21016 | -5/Upper Caves | Core integrity fell below 50% 21037 | -5/Upper Caves | Destroyed 11 combat bots 21146 | -5/Upper Caves | Learned location of 1 exit from Factory 21746 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21853 | -5/Upper Caves | Encountered a Warlord checkpoint 21934 | -5/Upper Caves | Discovered new exit (range 9) 21960 | -5/Upper Caves | Entered another Upper Caves area 22334 | -5/Upper Caves | Learned 8 Factory zone layouts 22483 | -5/Upper Caves | Crushed by falling debris 22484 | -5/Upper Caves | System corruption reached 10% 22514 | -5/Upper Caves | Lost 3 parts (1n2u) 22674 | -5/Upper Caves | Discovered new exit (range 10) 22738 | -5/Upper Caves | Entered Zhirov 22738 | -5/Zhirov | Discovered new exit (range 3) 22763 | -5/Zhirov | Met Zhirov 22786 | -5/Zhirov | Learned location of Quarantine (-2) 22786 | -5/Zhirov | Learned location of Testing (-3) 22786 | -5/Zhirov | Learned location of Command (-1) 22808 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22834 | -5/Zhirov | Found Alien Artifact 22835 | -5/Zhirov | Identified Integrated Dissipator 22835 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22854 | -5/Zhirov | Found Alien Artifact 23015 | -5/Zhirov | Build established: Scavenger-Mutant 23114 | -5/Zhirov | Entered Proximity Caves 23175 | -4/Proximity Caves | Lost 3 parts (1n2w) 23473 | -4/Proximity Caves | Build established: Scavenger-Gunner 23879 | -4/Proximity Caves | Discovered new exit (range 3) 23882 | -4/Proximity Caves | Entered Factory 23882 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23883 | -4/Factory | Identified exit to Research 23977 | -4/Factory | Lost 3 parts (1n1u1w) 24227 | -4/Factory | Build established: Scavenger-Tank 24732 | -4/Factory | Build established: Scavenger-Assassin 25181 | -4/Factory | Identified Transdimensional Reconstructor 25181 | -4/Factory | Warped through subspace 25323 | -4/Factory | Lost 5 parts (1p2n2u) 25360 | -4/Factory | System corruption reached 10% 25445 | -4/Factory | Entered Research 25445 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25653 | -3/Research | Discovered new exit (range 18) 25666 | -3/Research | Spotted B-86 Titan 26671 | -3/Research | Identified exit to Research 26726 | -3/Research | Identified exit to Testing 26898 | -3/Research | System corruption reached 10% 27103 | -3/Research | Entered another Research area 27103 | -2/Research | Evolved 2 slots: Propulsion x2 27197 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 27462 | -2/Research | Build established: Scavenger-Scout 27632 | -2/Research | Spotted B-90 Cyclops 28218 | -2/Research | Fabricated Lrg. Storage Unit? 28360 | -2/Research | Build established: Scavenger-Ninja 28923 | -2/Research | Discovered new exit (range 15) 28940 | -2/Research | Identified exit to Access 28974 | -2/Research | Entered Access 28974 | -1/Access | Evolved 2 slots: Utility x2 28998 | -1/Access | Found Unknown Protection 29000 | -1/Access | Identified Hvy. Insulated Plating 29098 | -1/Access | Spotted B-99 Colossus 30051 | -1/Access | Lost 12 parts (2p5n4u1w) 30106 | -1/Access | Lost 7 parts (2p2n2u1w) 30127 | -1/Access | Self-destructed Last Messages --------------- 30069_ ECM Suite destroyed. 30069_ Critical hit (Blast). 30072_ Imp. Antigrav System destroyed. 30075_ Acquired Lgt. Particle Reactor. 30075_ Lgt. Particle Reactor destroyed. 30077_ Dropped Enh. Force Lance. 30078_ Acquired 10 matter. 30079_ Acquired 6 matter. 30079_ Adv. Corruption Screen intercepted 1% system corruption. 30092_ Acquired Mic. Antimatter Reactor. 30116_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 30118_ Reaction Control System destroyed. 30118_ Adv. Corruption Screen intercepted 1% system corruption. 30122_ Adv. Corruption Screen expended. 30124_ C-30 ARC bursts open, deploying its payload. 30124_ L-61 Swordsman unfolds itself. 30124_ G-73 Enforcer unfolds itself. 30124_ Cmb. Linear Gravjet destroyed. 30125_ C-30 ARC bursts open, deploying its payload. 30125_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????? ??? ?????## #??#??# | | ?????????????????????? ? #?#?# "" """ #?##??# | | ??????????????????? ?????????# ""F""" #?????# | | ?????????????????????????????# """"" #??#??# | | ??????????????? ???? ????????#/##########+#?????# | | ????????????#???????? ??????## #????????????????# | | ?????????#???? ??"????? ?????# ##??????#? ???#??# | | ???????#????? ?????? ?????# #?????##?? ??????# | | ???????#?##?? ?? ????" ??#???# #????????# ??????# | | ?????????????? ??"???????????# #???????????##???# | | ?????????#?#????????? ?????#?# ##?#?????#???##??# | | ???????#????###????????#?????# #???#??#?????????# | | ?????#???????????##??????????# #???#??#?? ???#?## | | ????????????? ??g ?? ######## #??#???#????#????# | | ????#??? ??????? ? ?+ #?????????? ?????# | | ????#?#??? ?"?????g???##### #?????? ?????????# | | ????????????"???????? ??#?# ####?????????#?#?# | | ????? ? ?????? ???????#???# p +???"?????##??#+ | | ???????????????? ?????????# p #???? ?? ?# ???? | | ??????? "??????? ???????# # ?????? #????? | | ??????????????? ??? ? ???## # ?"???????? ??? | | ????? ???????????? ?? ????#p #?????????? ???? | | ????? ?? ????? ??????????## # ??????? ?????? | | ???????#?#?#?############## # ????? ??? ? | | ????? ?? ? s%s %kl g #????? ???????? | | ?????? ??? ssg @ #?? ????? ?????? | | ?????????? g # ?? ?? ????? ?? | | ????? ??? +??????????????? | | ??????????? R t#??????? ????? ? | | ??????????? #??? ?????#????? | | ??????? ???? ################ | | ????????????############### u A u | | ?????????? ???????#??????# | | ???????????? ???????????#?# | | ???????????? ??????#??##??# | | ????????????? ????#?????#?# | | ?????? ?? ???? ??????#???## w | | ?????? ?????????#????#????# | | ????????????????????#?????# ################+##### | | ????????????????? ????????? ????????????? ??????? | | ????????????????? ?? ???? #?#????????????????????? | | ????????????? ??????? ?????????#?????????????????? | | ??????????????????????"???? ?#????? ????????????? | | ??????????????????????????? ??? ?????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 83 Energy Capacity 535 Matter Stores 425 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 3 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 EM Shielding 2 Corruption Block 20 Armor Coverage 600 Resistance: KI 25 Resistance: EM 30 Core Shielding 30 Power Shielding 90 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 18 Launcher Accuracy 20 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 65 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 54 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Matter Neutralizer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Myomer Leg | -4/Factory | Hacked Antigrav Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -2/Research | Preloaded, Authchip Lrg. Storage Unit | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BackupRelayExpander Manual? 0 Play Time 07:46:15 Cumulative 56.6 hours Start 2022.05.13 @ 16:15:38 End 2022.05.16 @ 15:56:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 43 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: bece9016-66e4-4d53-8781-b58aebb9848a