Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 14:48:47 Player: DS-RVS Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (208) 1040 Value Destroyed (7767) 7767 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1821) 1821 TOTAL SCORE: 18288 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 257 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1300 Matter 95/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Medium Storage Unit Triangulator Improved Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Improved System Guard Improved Corruption Screen > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Improved Heat Sink Improved Cooling System Long-range Missile Launcher [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Slots Evolved 14 | . . 2 2 . . 2 . . . . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . . . . . 1 1 . . . . . Utility 7 | . . . 1 . . 2 . . . . . . 1 1 . . . . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . 1 . . . Parts Attached 180 | 6 13 26 13 10 11 3 1 20 8 3 . 4 28 1 12 1 . 9 11 Power 22 | 1 2 2 2 3 1 . . 3 . 2 . . 3 . 1 . . . 2 Engine 10 | 1 2 1 . 1 1 . . 1 . 1 . . 2 . . . . . . Core 11 | . . 1 2 2 . . . 2 . 1 . . 1 . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 71 | 2 5 14 3 3 7 . . 8 2 1 . . 12 1 6 . . 5 2 Treads 34 | . 3 13 3 3 7 . . 1 . 1 . . 1 . . . . 2 . Leg 30 | . 2 1 . . . . . 2 2 . . . 11 1 6 . . 3 2 Wheel 5 | 2 . . . . . . . 3 . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 34 | 1 2 2 4 . 1 2 1 5 2 . . 2 5 . . 1 . 3 3 Device 16 | . 1 1 2 . 1 1 1 3 2 . . 1 1 . . . . 1 1 Storage 7 | 1 1 1 . . . . . 1 . . . 1 1 . . . . . 1 Processor 7 | . . . 1 . . . . 1 . . . . 1 . . 1 . 2 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . Protection 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 4 8 4 4 2 1 . 4 4 . . 2 8 . 5 . . 1 4 Energy Gun 25 | 1 4 3 1 3 1 . . 1 2 . . . 5 . 3 . . 1 . Energy Cannon 2 | . . . . . . . . . . . . 1 1 . . . . . . Ballistic Gun 15 | 1 . 4 2 1 1 . . 1 1 . . 1 1 . 2 . . . . Ballistic Cannon 7 | . . . . . . . . 2 1 . . . . . . . . . 4 Launcher 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . 1 . . . . . . 1 . . . . . . Corrupted Parts 5 | . . . . . . . . 3 . . . . 1 . 1 . . . . System Corruption 23 | . . . . . . . . 14 . . . . 5 . 4 . . . . Parts Lost 87 | . 6 1 3 5 6 . 6 9 1 2 . 2 8 . 18 13 . 2 5 Power 10 | . . . 1 1 1 . 1 1 . 1 . . 2 . 1 1 . . . Propulsion 41 | . 2 1 1 3 4 . 2 4 1 1 . 2 3 . 9 5 . . 3 Utility 12 | . . . 1 . . . 1 2 . . . . 1 . 2 4 . . 1 Weapon 24 | . 4 . . 1 1 . 2 2 . . . . 2 . 6 3 . 2 1 Highest Loss Streak 16 | . 3 1 1 3 4 . 6 7 1 2 . 2 3 . 16 6 . 2 4 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 6 11 13 12 13 13 12 5 9 7 9 6 9 11 9 6 5 5 2 Power . | . . . . 1 . 1 . . . . . . 1 1 2 3 2 2 . Propulsion 1 | 1 1 1 2 1 2 2 1 . . . . . . 2 1 . . . . Utility 2 | . . 1 2 3 5 5 4 1 3 3 3 3 3 3 3 2 2 2 1 Weapon 3 | . 3 5 5 4 4 5 4 3 5 4 6 3 4 5 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . . 8 3 . 4 . 8 . . . . . 5 . . . 1 . . Power 6 | . . 2 1 . . . 1 . . . . . 1 . . . 1 . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 7 | . . 2 . . . . 5 . . . . . . . . . . . . Weapon 11 | . . 2 2 . 1 . 2 . . . . . 4 . . . . . . Tool/Special 4 | . . 2 . . 2 . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 93 96 97 97 99 98 84 72 92 84 62 72 87 97 83 65 15 35 69 Engine 3 | . 14 3 . 3 5 7 5 1 . . . . 4 5 2 . . . . Core 4 | . . 7 8 5 3 . . 1 7 6 7 7 1 . . . . . 6 Treads 12 | . 14 18 35 34 35 30 25 4 . 3 7 1 . . . . . 6 3 Leg 9 | . 9 12 . . . . . 2 16 12 7 1 20 32 29 14 . 3 19 Device 10 | . 8 11 8 9 9 15 12 10 14 15 15 14 12 11 2 2 . 2 4 Storage 8 | . 14 11 9 9 9 7 5 5 7 7 7 7 5 5 10 7 . . 1 Processor 9 | . . . 2 9 9 7 7 14 15 15 15 15 13 11 11 13 10 18 19 Hackware 1 | . . . . . . . . . . . . . 5 5 5 4 . . . Energy Gun 11 | . 25 21 18 17 12 7 5 . 12 7 . 6 6 5 6 5 . . . Energy Cannon 1 | . . . . . . . . . . . . 6 6 5 2 . . . . Ballistic Gun 5 | . 2 9 8 7 14 13 12 1 4 7 . 2 . 5 3 4 . . . Ballistic Cannon 1 | . . . . . . . . 11 1 7 . . 1 . . . . . 10 Impact Weapon 1 | . . . . 1 . . . 5 2 . . 4 2 . 1 4 5 2 . Peak Build Rating 114 | 6 8 21 33 32 28 32 33 36 38 39 32 36 64 66 66 70 13 61 114 Average Rating 32 | 4 6 13 28 27 25 31 27 27 35 35 28 30 49 64 56 51 13 38 87 On Entrance 29 | . 6 8 21 30 27 27 32 4 30 36 36 28 30 59 66 57 14 13 61 Avg Prop Armor Cover (%) 13 | . 5 10 . . . . . 12 13 6 11 6 7 . 3 . . 42 14 Naked Turns 54 | . . . . . . . . . . . . . . . . . . . 54 Heaviest Build 115 | 13 16 35 38 37 40 44 45 34 29 32 16 31 110 115 115 113 3 9 71 Greatest Support 113 | 20 40 69 92 91 89 80 80 20 40 30 28 28 101 103 113 96 3 54 107 Greatest Overweight (x) 32 | . . 1 . . . . 1 9 1 1 . 10 10 1 3 32 . . . Average Overweight (x) . | . . . . . . . . 1 . . . 6 1 1 . 2 . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 10 10 10 10 10 25 25 25 25 5 5 10 Average Capacity 13 | 7 8 12 15 15 15 15 13 8 10 10 10 10 14 25 25 25 5 5 7 Most Carried 15 | 6 10 14 15 15 15 14 14 10 10 8 10 9 14 12 12 8 5 5 5 Average Carried 9 | 2 6 11 13 12 14 13 12 5 9 7 9 6 9 11 9 6 5 5 2 Final Capacity 25 | 8 10 15 15 15 15 15 5 10 10 10 10 10 25 25 25 25 5 5 5 Final Carried 15 | 6 10 14 14 13 15 13 5 9 8 7 10 7 13 11 9 6 5 5 2 Class Distribution -------------------- 31% | Mutant 21% | Scavenger-Gunner 17% | Gunner 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Matter Collected 4612 | 206 237 408 490 327 250 . 141 637 204 162 . 270 533 . 263 157 . . 327 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8491 | . 503 1441 1054 1111 591 79 187 761 242 111 . 166 1238 . 283 453 . . 271 Parts 404 | . 21 91 48 37 40 5 5 42 6 6 . 3 59 . 14 16 . . 11 Haulers Intercepted 14 | . 2 3 4 . 2 . . 2 . . . . 1 . . . . . . Recyclers Shooed 5 | . . 1 . . . . . 1 . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 8 5 . 18 . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 156 | . 11 32 16 22 9 3 1 14 4 4 . 2 20 . 4 6 . . 8 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Guns 117 | . 10 32 16 20 8 . 1 7 4 4 . 2 5 . 2 6 . . . Cannons 23 | . . . . . . . . 3 . . . . 12 . . . . . 8 AOE 12 | . . . . 2 . 3 . 4 . . . . 3 . . . . . . Classes Destroyed 17 | . 3 4 3 1 1 . 1 3 . . . 1 . . . . . . . Worker 17 | . . 2 1 . . . . 8 . . . . 3 . . 3 . . . Builder 10 | . . 2 . . 1 . . 2 . . . . 3 . . 1 . . 1 Hauler 14 | . 2 3 4 . 2 . . 2 . . . . 1 . . . . . . Recycler 3 | . . . . . . . . 1 . . . . 2 . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . Watcher 3 | . . 2 1 . . . . . . . . . . . . . . . . Swarmer 32 | . 3 11 . . . 3 . 7 3 3 . . . . . . . . 2 Grunt 70 | . 8 11 10 16 5 . . 3 . . . 2 11 . . . . . 4 Brawler 2 | . . . . 2 . . . . . . . . . . . . . . . Duelist 3 | . . . 1 1 1 . . . . . . . . . . . . . . Sentry 23 | . . 10 2 3 3 . . 2 . . . . 1 . . 1 . . 1 Specialist 5 | . . . 2 . . . . . . . . . . . 3 . . . . Hunter 7 | . . . 1 . . . . . . 1 . . 4 . 1 . . . . Programmer 12 | . . . . . . . . 2 . . . . 4 . . 5 . . 1 Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | . 3 8 3 3 3 3 1 9 2 3 . 2 6 . 1 5 . . 3 Combat Bots Only 6 | . 3 6 3 3 3 3 1 6 2 3 . 2 4 . 1 2 . . 3 Max Kills in Single Turn 3 | . 1 2 1 2 2 2 1 3 1 1 . 1 2 . 1 1 . . 1 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . . . Exploded 2 | . . . . 1 . 2 . 2 . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Hostile Shots Fired 1435 | . 104 104 81 91 45 12 6 160 34 22 . 19 171 . 167 90 . 121 208 Missed 432 | . 20 35 14 21 6 3 1 51 9 7 . 5 63 . 43 23 . 53 78 Hits 1003 | . 84 69 67 70 39 9 5 109 25 15 . 14 108 . 124 67 . 68 130 Melee 19 | . . . 3 5 6 . 5 . . . . . . . . . . . . Projectile 984 | . 84 69 64 65 33 9 . 109 25 15 . 14 108 . 124 67 . 68 130 AOE 1 | . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 41 | . 1 1 3 7 4 . 4 3 . . . . 3 . . 7 . 3 5 Part Disruptions 7 | . . . . . . . . . . . . . 3 . 2 2 . . . Damage Taken 16615 | . 938 796 1149 1209 714 139 203 1343 396 213 . 264 1734 . 2093 1448 . 1108 2868 Core 3769 | . 165 147 90 197 122 . 127 220 63 15 . 41 188 . 408 336 . 350 1300 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 276 | . . 122 . . . . . . . . . . 154 . . . . . . Core Remaining (%) 53 | 100 34 63 . . 25 . . . . . . 33 77 . 59 . . 40 . Volleys Fired 471 | . 53 85 61 57 29 3 11 39 11 8 . 8 58 . 13 19 . . 16 Largest 4 | . 2 3 3 3 3 2 3 2 3 3 . 3 3 . 3 3 . . 4 Hottest 229 | . 105 135 137 155 155 61 113 108 166 140 . 183 229 . 163 188 . . 207 Shots Fired 1235 | . 103 239 182 158 86 6 32 68 33 24 . 21 157 . 29 38 . . 59 Gun 1024 | . 103 239 182 156 86 3 32 24 33 16 . 12 76 . 24 38 . . . Cannon 199 | . . . . . . . . 42 . 8 . 9 76 . 5 . . . 59 Launcher 12 | . . . . 2 . 3 . 2 . . . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 473 | . 21 74 60 43 35 3 22 59 11 16 . 6 35 . 10 19 . . 59 Thermal 721 | . 82 165 122 113 51 . 10 7 22 8 . 15 98 . 9 19 . . . Explosive 7 | . . . . 2 . . . . . . . . 5 . . . . . . Electromagnetic 34 | . . . . . . 3 . 2 . . . . 19 . 10 . . . . Robot Hit Streak 22 | . 6 15 18 17 8 4 6 11 4 4 . 6 9 . 22 17 . . 7 Robot Miss Streak 8 | . 5 8 4 4 3 2 1 4 6 8 . 2 7 . 1 3 . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 15 | . . 3 2 7 1 . . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . 1 . . . . . . . 1 . . . Shots Hit Robots 821 | . 64 139 119 119 55 4 24 61 19 14 . 11 98 . 28 38 . . 28 Core Hits 399 | . 25 68 42 49 24 5 6 47 13 7 . 7 53 . 13 22 . . 18 Critical Kills 3 | . . . . . . . . 1 . . . . 1 . . 1 . . . Critical Parts Destroyed 8 | . . . . 1 . . . 3 . . . . 1 . 1 2 . . . Critical Strikes 48 | . . 3 8 9 1 . 3 8 . . . . 5 . 1 3 . . 7 Burn 23 | . . 3 8 8 1 . 2 . . . . . 1 . . . . . . Destroy 6 | . . . . 1 . . 1 . . . . . 1 . 1 2 . . . Blast 13 | . . . . . . . . 4 . . . . 2 . . . . . 7 Smash 6 | . . . . . . . . 4 . . . . 1 . . 1 . . . Melee Attacks 40 | . . . 2 4 . . . 14 2 . . 1 4 . 5 5 . 3 . Impact 40 | . . . 2 4 . . . 14 2 . . 1 4 . 5 5 . 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . 11 1 . . 1 3 . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18723 | . 796 1825 2064 2183 919 196 452 2455 390 247 . 381 3538 . 718 1213 . . 1346 Guns 11444 | . 790 1825 2064 1955 914 33 452 452 285 188 . 199 949 . 477 861 . . . Cannons 3351 | . . . . . . . . 818 . 59 . 54 1174 . 123 . . . 1123 Explosions 1735 | . . . . 169 . 163 . 273 . . . . 1130 . . . . . . Melee 1959 | . . . . 59 . . . 912 105 . . 128 285 . 118 352 . . . Ramming 234 | . 6 . . . 5 . . . . . . . . . . . . . 223 Kinetic 6277 | . 193 612 602 540 386 33 298 1134 68 124 . 41 556 . 230 337 . . 1123 Thermal 8317 | . 597 1213 1462 1415 528 44 154 136 217 123 . 212 1499 . 193 524 . . . Explosive 1177 | . . . . 169 . . . . . . . . 1008 . . . . . . Electromagnetic 759 | . . . . . . 119 . 273 . . . . 190 . 177 . . . . Impact 1959 | . . . . 59 . . . 912 105 . . 128 285 . 118 352 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 16 16 16 16 16 13 . 4 16 16 16 3 Average Corruption 11 | . . . . . . . . 4 16 16 16 16 9 . 4 9 16 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . 3 11 Effects 213 | . . . . . . . . 12 26 23 4 68 49 . 4 20 3 4 . Message Errors 46 | . . . . . . . . 4 5 5 . 14 12 . 2 3 . 1 . Matter Fused 53 | . . . . . . . . 3 4 7 1 22 8 . . 6 2 . . Heat Flow Errors 27 | . . . . . . . . . 3 1 1 10 6 . 1 4 . 1 . Energy Discharges 23 | . . . . . . . . 2 3 4 . 6 6 . . 2 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 25 | . . . . . . . . 1 4 4 1 6 5 . 1 2 . 1 . Data Loss (major) 16 | . . . . . . . . 1 2 2 1 3 4 . . 3 . . . Misfires 11 | . . . . . . . . 1 3 . . 3 4 . . . . . . Alerts 3 | . . . . . . . . . . . . 3 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 1 1 . Weapon Failures 5 | . . . . . . . . . 1 . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1077 | . . . . . . . . 510 91 . . 88 142 . 2 215 . . 29 Projectiles 20 | . . . . . . . . 5 . . . . 13 . 2 . . . . Explosions 48 | . . . . . . . . 14 . . . . 34 . . . . . . Melee 1009 | . . . . . . . . 491 91 . . 88 95 . . 215 . . 29 Knockbacks 30 | . . . . . . . . 9 . 1 . . 8 . . . . . 12 Impact 8 | . . . . . . . . 5 . . . . 1 . . . . . 2 Kinetic 21 | . . . . . . . . 4 . 1 . . 6 . . . . . 10 Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 192 | . . . . 43 . . . 46 . . . . 93 . . . . . 10 Shots 7 | . . . . 2 . . . 2 . . . . 3 . . . . . . Rammed 8 | . 2 1 . . 2 . . . . . . . . . . . . . 3 Targets Rammed 29 | . 2 1 . . 2 . . . . . . . . . . . . . 24 Kicked 21 | . . . . . . . . . . . . . . . . . . . 21 Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 243 120 356 326 285 . 118 135 251 159 202 198 278 . 189 234 . 164 408 Average Temperature 82 | . 111 16 78 110 118 . 61 46 72 95 109 92 63 . 21 58 . 80 167 Received Heat Transfer 4045 | . 414 237 450 648 306 . . 351 9 . . 90 423 . 639 54 . 130 294 Effects 16 | . 1 . 4 4 . . . . 3 . . . 1 . . . . . 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . Interference 9 | . . . 3 3 . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 4 1 . . . 1 . 1 2 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Fried 23 | . . . . . . . . 7 . . . 3 1 . 5 5 . . 2 Impact Corruptions 33 | . . . . . . . . 14 2 . . 2 5 . . 8 . . 2 Robots Melted 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . . . . . . . . Parts Melted 44 | . 8 5 9 7 . . . . . 1 . 1 8 . 1 4 . . . Heat Transferred 19241 | . 1466 3006 3774 3487 1332 . 481 300 486 275 . 475 2735 . 424 1000 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Maximum Alert Level 3 | . . 2 1 3 2 1 . 1 . . . . 1 . . . . . . Low Security (%) 56 | 100 100 22 40 . . 61 100 94 . . . . 66 100 100 100 100 100 100 Level 1 27 | . . 51 59 19 70 38 . 5 . . . . 33 . . . . . . Level 2 14 | . . 26 . 66 29 . . . . . . . . . . . . . . Level 3 1 | . . . . 14 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 838 | . 60 540 336 838 431 302 102 221 . . . . 371 169 120 64 . 54 181 Initial 408 | . . . 209 220 408 140 102 . . . . . 300 169 100 18 . . 22 Average 199 | . 11 292 232 515 381 200 47 35 . . . . 169 156 65 15 . 18 62 Influence Increases 5858 | . 291 995 540 668 312 172 . 504 70 100 . 286 1089 4 115 217 . 124 371 Destroy 0b10 Robot/C 3380 | . 220 640 320 440 180 60 . 280 60 80 . 240 500 . 80 120 . . 160 Destroy 0b10 Robot/NC 265 | . 10 45 30 . 20 . . 75 . . . 10 45 . . 25 . . 5 Destroy Leader 724 | . 44 180 90 20 64 10 . 64 10 20 . 10 122 . 20 40 . . 30 Allied During Kill 50 | . . . . . . . . . . . . 26 24 . . . . . . Successful Hack 82 | . 17 21 3 . . . . 17 . . . . 20 4 . . . . . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . Disable Machine 210 | . . . 30 . 30 60 . 45 . . . . 45 . . . . . . Anti-Garrison Action 200 | . . . . 200 . . . . . . . . . . . . . . . Destroy Structure 167 | . . 4 7 8 3 42 . 8 . . . . 33 . . 2 . 4 56 Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . . Lose Combat Pursuer 450 | . . 75 60 . 15 . . 15 . . . . . . 15 30 . 120 120 Influence Decreases 5677 | . 291 499 697 169 840 190 292 285 289 100 . 286 742 208 223 252 . 80 234 Entered New Map 1538 | . . . 287 119 430 170 190 . 82 . . . . 178 43 17 . . 22 Time Decay 3381 | . 259 489 380 . 350 20 70 207 207 80 . 286 592 30 . 189 . 60 162 Lost Part 668 | . 32 10 30 50 60 . 12 78 . 20 . . 80 . 180 46 . 20 50 Lost Ally 90 | . . . . . . . 20 . . . . . 70 . . . . . . Squads Dispatched 29 | . . 2 3 . 6 . . 3 . . . . 9 . 1 2 . . 3 Investigation 4 | . . 1 . . 1 . . . . . . . 1 . . . . . 1 Extermination 8 | . . . . . . . . 2 . . . . 3 . . 2 . . 1 Reinforcement 14 | . . 1 2 . 3 . . 1 . . . . 5 . 1 . . . 1 Assault 2 | . . . . . 2 . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Distress Signals 20 | . 2 5 2 . 1 . . 2 . . . 3 1 . . 2 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 20 50 27 22 14 3 6 19 4 4 . 5 26 . 9 10 6 21 26 Peak Tracking Total 13 | . 6 5 5 3 4 4 5 5 3 3 . 4 4 . 5 4 6 13 10 Tactical Retreats 18 | . . 3 3 . 1 . . 1 . . . . . . 1 2 . 4 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Traps Triggered 5 | . . . . . 2 1 . . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Machines Disabled 16 | . . . 2 2 2 4 . 3 . . . . 3 . . . . . . Max in Single Turn 3 | . . . 1 1 1 3 . 1 . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Machines Accessed 43 | . 5 11 2 2 3 1 . 4 . . 4 . 7 2 . . . 2 . Terminals 28 | . 5 8 1 2 3 . . 3 . . . . 4 2 . . . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . 1 . . . . 1 . . . . 2 . Total Hacks 131 | . 15 36 6 3 8 2 . 7 . . 31 . 19 2 . . . 2 . Successful 85 | . 6 23 4 . 2 1 . 2 . . 31 . 15 1 . . . . . Failed 45 | . 9 12 2 3 6 1 . 5 . . . . 4 1 . . . 2 . Catastrophic 6 | . 1 1 . 1 1 . . 1 . . . . . 1 . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 51 | . 12 20 3 . 8 . . 3 . . . . 5 . . . . . . Terminals 71 | . 15 24 4 3 8 . . 6 . . . . 9 2 . . . . . Fabricators 5 | . . . . . . 2 . . . . . . 3 . . . . . . Repair Stations 13 | . . 7 . . . . . . . . . . 6 . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . . . 1 . . . . 1 . . . . 2 . Terminal Hacks 40 | . . 5 1 . . . . . . . 31 . 2 1 . . . . . Record 13 | . . 2 . . . . . . . . 11 . . . . . . . . Part Schematic 13 | . . 1 . . . . . . . . 12 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . . 3 . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . 3 . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 12 | . . 6 . . . . . . . . . . 6 . . . . . . Scan Component 6 | . . 3 . . . . . . . . . . 3 . . . . . . Repair 6 | . . 3 . . . . . . . . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 24 | . 6 9 2 . 2 . . 2 . . . . 3 . . . . . . Terminals 23 | . 6 8 2 . 2 . . 2 . . . . 3 . . . . . . Assimilate 2 | . . 1 . . . . . . . . . . 1 . . . . . . Botnet 8 | . 1 1 1 . 2 . . 1 . . . . 2 . . . . . . Skim 13 | . 5 6 1 . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 10 2 2 2 1 . 4 . . . . 5 1 . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . 116 . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . Part Schematics Acquired 14 | . . 2 . . . . . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 3 . . . . . . . . . . 3 . . . . . . Time 225 | . . 96 . . . . . . . . . . 129 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . 7 4 . . . . . . . . . . 4 . . . Machine Destruction 11 | . . . . 7 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Total Allies 5 | . . . . . . . 1 . . . . 1 3 . . . . . . Largest Group 2 | . . . . . . . 1 . . . . 1 2 . . . . . . Highest-Rated Group 96 | . . . . . . . 31 . . . . 96 96 . . . . . . Highest-Rated Ally 96 | . . . . . . . 31 . . . . 96 96 . . . . . . Initial Warlord ECA Mod 4 | . . . . . 4 3 3 3 3 3 3 2 2 1 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . 9 . . . . 26 22 . . . . . . Total Damage 1825 | . . . . . . . 189 . . . . 1016 620 . . . . . . Kills 16 | . . . . . . . . . . . . 11 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Active Infowar (turns) 5136 | . . . . . . 44 147 732 389 404 127 1388 1051 67 12 339 . 96 340 Sensors 4700 | . . . . . . 44 147 732 389 404 127 1388 1051 67 12 339 . . . Triangulation 436 | . . . . . . . . . . . . . . . . . . 96 340 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Turns Passed 13155 | 47 1065 1737 885 1210 780 44 176 837 585 469 127 1532 1868 67 268 844 57 163 394 Spaces Moved 6129 | 41 349 799 380 530 391 20 129 486 463 317 79 345 773 35 77 255 87 233 340 Core 836 | 2 . . . . . . 56 70 . . . 216 54 . . 3 87 211 137 Treads 2481 | . 261 386 380 530 391 20 73 108 . 105 79 129 . . . . . 19 . Legs 2194 | . 38 413 . . . . . 13 229 212 . . 719 35 77 252 . 3 203 Wheels 618 | 39 50 . . . . . . 295 234 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 152 156 160 160 50 50 95 120 160 160 120 190 114 185 50 50 50 Average Speed 159 | 78 144 139 154 159 160 160 112 123 107 133 160 431 176 190 175 281 50 60 79 Slowest Speed 1650 | 80 160 240 160 160 160 160 240 500 120 240 160 550 550 190 330 1650 50 170 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 63 83 34 57 42 2 76 11 64 53 69 57 21 1 46 9 74 12 14 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 5 | . 1 2 . . . . . . 1 . 1 . . . . . . . . Known Exits Taken 12 | . 1 1 1 . 1 . . 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 2 3 . 5 . . . . . . . Spaces Dug 4 | . . . 1 . . . . . . . . . . . . . . 3 . Terrain Destroyed 134 | . . . 1 3 . 58 . 7 . 1 . . 34 . . . . 3 27 Melee 4 | . . . 1 . . . . . . . . . . . . . . 3 . Projectile 39 | . . . . . . . . 7 . 1 . . 4 . . . . . 27 AOE 91 | . . . . 3 . 58 . . . . . . 30 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Fac DSF Fac Was Fac Res Total 8468 | 52 806 1235 544 778 492 27 140 623 522 342 81 374 1136 36 171 344 100 245 420 Wait 1380 | . 369 270 67 162 33 . . 44 23 12 . 11 232 . 57 57 13 1 29 Move 6113 | 40 348 798 380 529 390 20 128 485 462 316 78 344 772 34 76 255 86 232 340 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 6 14 19 7 6 13 . . 10 3 . . 1 21 . 3 . . . . Fast Attach 80 | 6 1 3 4 3 4 . . 18 4 1 . . 11 . 8 1 . 9 7 Attach 55 | . 6 4 3 5 6 2 . 6 . 1 . 3 5 2 6 3 . . 3 Detach 7 | . . 2 . 1 . . . 1 . . 3 . . . . . . . . Swap 107 | . 7 24 10 7 5 2 1 4 8 4 . 5 22 . 3 4 . . 1 Drop 83 | . 6 29 10 4 10 . . 2 9 . . 1 11 . . . 1 . . Fire 471 | . 53 85 61 57 29 3 11 39 11 8 . 8 58 . 13 19 . . 16 Melee 40 | . . . 2 4 . . . 14 2 . . 1 4 . 5 5 . 3 . Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 21 | . . . . . . . . . . . . . . . . . . . 21 Crush 5 | . 2 1 . . 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 376 | -10/Materials | Core integrity fell below 50% 429 | -10/Materials | Lost 3 parts (1n2w) 452 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Discovered new exit (range 11) 784 | -10/Materials | Identified exit to Subcaves 845 | -10/Materials | Learned location of 2 exits from Mines 897 | -10/Materials | Learned location of Recycling (-7) 938 | -10/Materials | Identified exit to Materials 938 | -10/Materials | Learned location of 1 exit from Materials 969 | -10/Materials | Identified exit to Mines 1018 | -10/Materials | Learned location of 1 exit from Recycling 1105 | -10/Materials | Learned location of 2 exits from Materials 1113 | -10/Materials | Entered another Materials area 1113 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1114 | -9/Materials | Identified exit to Mines 1115 | -9/Materials | Identified exit to Materials 1586 | -9/Materials | Learned location of Zion (-6) 1609 | -9/Materials | Central database locked down 1610 | -9/Materials | Loaded intel: 13 trap records 1630 | -9/Materials | Learned Storage trap positions 1631 | -9/Materials | Learned Storage emergency access door positions 1638 | -9/Materials | Learned 2 Materials zone layouts 1657 | -9/Materials | Learned location of 2 exits from Materials 1706 | -9/Materials | Build established: Gunner 2272 | -9/Materials | Build established: Scavenger-Gunner 2635 | -9/Materials | Repaired Lgt. Nuclear Core 2669 | -9/Materials | Repaired Hvy. Assault Rifle 2696 | -9/Materials | Repaired Lgt. Treads 2850 | -9/Materials | Entered another Materials area 2850 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2851 | -8/Materials | Identified exit to Factory 3159 | -8/Materials | Build established: Tank 3573 | -8/Materials | Build established: Gunner 3712 | -8/Materials | Garrison activated, responded to threat 3735 | -8/Materials | Identified exit to Garrison 3735 | -8/Materials | Entered Garrison 3802 | -8/Garrison | Garrison Relay disabled 3803 | -8/Garrison | Triggered checkpoint 3842 | -8/Garrison | Lost 3 parts (3n) 3963 | -8/Garrison | Triggered checkpoint 4009 | -8/Garrison | Discovered new exit (range 8) 4019 | -8/Garrison | Triggered checkpoint 4087 | -8/Garrison | Triggered checkpoint 4473 | -8/Garrison | Triggered checkpoint 4612 | -8/Garrison | Discovered new exit (range 10) 4651 | -8/Garrison | Triggered checkpoint 4720 | -8/Garrison | Garrison Relay disabled 4759 | -8/Garrison | Triggered checkpoint 4786 | -8/Garrison | Core integrity fell below 50% 4899 | -8/Garrison | Identified exit to Materials 4945 | -8/Garrison | Entered Materials 5012 | -8/Materials | Build established: Scavenger-Gunner 5273 | -8/Materials | Lost 4 parts (1p2n1w) 5657 | -8/Materials | Met 7R-MNS 5713 | -8/Materials | Discovered exit to Factory (range 8) 5725 | -8/Materials | Entered Factory 5725 | -7/Factory | Evolved 2 slots: Utility x2 5726 | -7/Factory | Caught up to 7R-MNS 5769 | -7/Factory | Sucked down chute 5769 | -7/Factory | Entered Waste 5770 | -7/Waste | Met a frightened Derelict 5784 | -7/Waste | Spotted C-40 Crusher 5801 | -7/Waste | Spotted C-40 Crusher 5809 | -7/Waste | Destroyed C-40 Crusher 5896 | -7/Waste | Spotted C-40 Crusher 5901 | -7/Waste | Spotted C-40 Crusher 5912 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5913 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5915 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5915 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5916 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5920 | -7/Waste | Spotted C-40 Crusher 5924 | -7/Waste | Spotted C-40 Crusher 5940 | -7/Waste | Discovered new exit (range 12) 5945 | -7/Waste | Identified exit to Factory 5945 | -7/Waste | Entered Factory 5947 | -7/Factory | Lost 6 parts (1p2n1u2w) 6199 | -7/Factory | Build established: Mutant 6652 | -7/Factory | System corruption reached 10% 6674 | -7/Factory | Lost 7 parts (1p2n2u2w) 6699 | -7/Factory | Discovered new exit (range 14) 6776 | -7/Factory | Identified exit to Lower Caves 6782 | -7/Factory | Entered Lower Caves 6788 | -7/Lower Caves | Met a Warlord Commander 6789 | -7/Lower Caves | Learned location of Warlord (-5) 6790 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6820 | -7/Lower Caves | Found Encrypted Comm Array 6980 | -7/Lower Caves | Build established: Scavenger-Mutant 7161 | -7/Lower Caves | Learned location of 1 exit from Factory 7175 | -7/Lower Caves | Core integrity fell below 50% 7296 | -7/Lower Caves | Discovered new exit (range 16) 7365 | -7/Lower Caves | Identified exit to Lower Caves 7367 | -7/Lower Caves | Entered another Lower Caves area 7494 | -7/Lower Caves | Learned Factory terminal intel 7500 | -7/Lower Caves | Learned Factory stockpile data 7526 | -7/Lower Caves | Entered a destroyed Warlord outpost 7817 | -7/Lower Caves | Discovered new exit (range 13) 7835 | -7/Lower Caves | Identified exit to Data Miner 7836 | -7/Lower Caves | Entered Data Miner 7838 | -7/Data Miner | Discovered new exit (range 6) 7846 | -7/Data Miner | Identified exit to Proximity Caves 7870 | -7/Data Miner | Met Data Miner 7900 | -7/Data Miner | Learned location of Section 7 (-3) 7900 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7929 | -7/Data Miner | Received God Mode back door access code from Data Miner 7963 | -7/Data Miner | Entered Proximity Caves 8270 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8272 | -6/Proximity Caves | Spotter reported a threat 8302 | -6/Proximity Caves | Escorted by Enhanced Grunt 8328 | -6/Proximity Caves | Spotter reported a threat 8372 | -6/Proximity Caves | Learned Factory terminal intel 8812 | -6/Proximity Caves | Build established: Mutant 8874 | -6/Proximity Caves | Learned Factory stockpile data 9418 | -6/Proximity Caves | Discovered new exit (range 15) 9490 | -6/Proximity Caves | Identified exit to Factory 9495 | -6/Proximity Caves | Entered Factory 9495 | -6/Factory | Accompanied by 1 ally 9495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9496 | -6/Factory | Identified exit to Factory 9498 | -6/Factory | Loaded intel: 26 terminal locations 10334 | -6/Factory | Repaired Lgt. Angular Momentum Engine 10389 | -6/Factory | Repaired Corrupted Lgt. Nuclear Core 10416 | -6/Factory | Repaired Med. Storage Unit 10530 | -6/Factory | Build established: Scavenger-Mutant 10914 | -6/Factory | Build established: Scavenger-Gunner 10926 | -6/Factory | System corruption reached 10% 10977 | -6/Factory | Fabricated H-55 Commando? 11086 | -6/Factory | Discovered exit to Factory (range 14) 11160 | -6/Factory | Lost 3 parts (1p1n1w) 11363 | -6/Factory | Entered another Factory area 11363 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11365 | -5/Factory | Loaded intel: 26 terminal locations 11430 | -5/Factory | Identified exit to DSF 11430 | -5/Factory | Entered DSF 11520 | -5/DSF | Additional patrols routed to DSF 11558 | -5/DSF | Discovered new exit (range 11) 11593 | -5/DSF | Lost 16 parts (1p7n2u6w) 11607 | -5/DSF | Identified exit to Factory 11698 | -5/DSF | Entered Factory 11698 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12109 | -4/Factory | Lost 3 parts (2n1u) 12124 | -4/Factory | Discovered new exit (range 15) 12148 | -4/Factory | System corruption reached 10% 12181 | -4/Factory | Lost 3 parts (2n1u) 12191 | -4/Factory | Build established: Scavenger-Mutant 12542 | -4/Factory | Sucked down chute 12542 | -4/Factory | Entered Waste 12549 | -4/Waste | Spotted C-40 Crusher 12566 | -4/Waste | Spotted C-40 Crusher 12569 | -4/Waste | Lost 6 parts (1p1n2u2w) 12577 | -4/Waste | Spotted C-40 Crusher 12578 | -4/Waste | Spotted C-40 Crusher 12583 | -4/Waste | Spotted C-40 Crusher 12590 | -4/Waste | Spotted C-40 Crusher 12591 | -4/Waste | Discovered new exit (range 15) 12599 | -4/Waste | Identified exit to Factory 12599 | -4/Waste | Entered Factory 12692 | -4/Factory | Core integrity fell below 50% 12758 | -4/Factory | Discovered new exit (range 7) 12761 | -4/Factory | Identified exit to Research 12762 | -4/Factory | Entered Research 12762 | -3/Research | Evolved 2 slots: Utility x2 12819 | -3/Research | Build established: Mutant 12920 | -3/Research | Incoming investigation squad redirected 13070 | -3/Research | Spotted B-86 Titan 13102 | -3/Research | Released all parts (15) 13117 | -3/Research | Core integrity fell below 50% 13131 | -3/Research | Lost 4 parts (3n1u) 13143 | -3/Research | Core integrity fell below 20% 13156 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13102_ Released Imp. Corruption Screen. 13102_ Released Adv. VSS Leg. 13102_ Released Lgt. Fission Core. 13102_ Released Mic. Fission Core. 13102_ Released Linear Accelerator. 13102_ Released Hvy. Gauss Cannon. 13102_ Released Med. Storage Unit. 13111_ Slug penetrates Wall. 13114_ Penetrated by Slug. 13114_ Slug penetrates Wall. 13115_ Slammed into S-43 Plague. 13118_ Knocked back. 13118_ U-05 Engineer builds a Wall. 13119_ Acquired 1 matter. 13121_ Door malfunctions. 13124_ U-05 Engineer builds a Wall. 13139_ Slammed into S-43 Plague. 13139_ Destabilizing: System corrupted (+1). 13140_ Slammed into S-43 Plague. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ### #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ^""" """ ###/###########??????????????????? | | """ """ # #???????????????????????? | | """ """ # #???????????????????????? | | # """ #???????????????????????? | | # """ #???????????????????????? | | # """ #???????????????????????? | | # #???????????????????????? | | ###+###### # #???????????????????????? | | #????????# # #???????????????????????? | | #????????# # #???????????????????????? | | #????????# ##########???????????????????????? | | #????????# #????????????????????????????????? | | #????????# ############?????????????????????? | | #????????# # ?????????????????????? | | #????????# # ! ###?????????????????? | | #????????# # ""#?????????????????? | | #????????# # """ """ ""#?????????????????? | | #????????# # """ """ ""#?????????????????? | | #????????# # """ """ T#?????????????????? | | #????????# + """ """ ""#?????????????????? | | #????????# #s """ """ ""#?????????????????? | | #????????###### s @ ""#?????????????????? | | #?????????????# ! ###?????????????????? | | #?????????????# #???????????????????? | | ###?????????????# #???????????????????? | | ????????????????##############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 28 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Corruption Containment 12 Corruption Block 15 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Datajack | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -6/Factory Repaired ---------- Lgt. Nuclear Core | 38% | -9/Materials Hvy. Assault Rifle | 53% | -9/Materials Lgt. Treads | 73% | -9/Materials Lgt. Angular Momentum Engine | 20% | -6/Factory Lgt. Nuclear Core | 96% | -6/Factory | Corrupted Med. Storage Unit | 58% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Below I Like You, Cogmind Just Browsing Knowing Is Half The Battle My Command Is Your Wish The Oracle Challenges ------------ None Game ------ Seed DiametricSwarmDrillbomb Manual? 0 Play Time 02:06:29 Cumulative 22.2 hours Start 2026.02.14 @ 12:06:47 End 2026.02.14 @ 14:48:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6df1a84-c81f-4b0c-9b49-2a04bc531b0c