Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.07 @ 22:00:16 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1466) 1466 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 3796 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 154 Friendly Fire -40 Cogmind --------- Core Integrity 419/550 Matter 300/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Cooling System Medium Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (10) --- Light Treads Improved Cooling System Heavy Ion Cannon Heavy Ion Cannon Makeshift Shrapnel Gun Maul EMP Trap EMP Trap EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Treads Improved Cooling System Heavy Ion Cannon Heavy Ion Cannon Makeshift Shrapnel Gun Maul EMP Trap EMP Trap EMP Trap EMP Trap [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . 1 2 . 1 Weapon . | . . . . . Parts Attached 33 | 7 . 11 2 13 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 1 1 3 Treads 7 | 2 . 1 1 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 3 . 5 Device 6 | 1 . 3 . 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 14 | 2 . 6 1 5 Energy Gun 1 | 1 . . . . Energy Cannon 5 | . . 3 . 2 Ballistic Gun 8 | 1 . 3 1 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . . . . 5 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 87 84 90 91 Engine 9 | . 12 9 10 8 Treads 20 | . 25 20 20 20 Device 25 | . 12 25 30 23 Storage 9 | . 12 10 10 8 Protection 4 | . . . . 13 Energy Cannon 2 | . . 4 . 2 Ballistic Gun 15 | . 12 14 20 13 Peak Build Rating 28 | 7 7 14 18 28 Average Rating 16 | 5 7 12 16 22 On Entrance 9 | . 7 7 14 18 Naked Turns . | . . . . . Heaviest Build 46 | 19 19 28 28 46 Greatest Support 63 | 40 40 40 43 63 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 Most Carried 10 | . . . 8 10 Average Carried 4 | . . . 4 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | . . . 8 10 Class Distribution -------------------- 81% | Hacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1077 | 260 21 185 102 509 Remotely . | . . . . . Salvage Created 1947 | 83 105 514 292 953 Parts 102 | 3 6 32 13 48 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 2 14 7 17 Guns 31 | . 2 6 7 16 Cannons 9 | . . 8 . 1 Classes Destroyed 11 | 1 1 5 1 3 Worker 2 | . . . 1 1 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Recycler 3 | 1 . . 2 . Operator 1 | . . 1 . . Watcher 3 | . . 1 . 2 Swarmer 12 | . . 6 5 1 Grunt 19 | . 2 5 2 10 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 6 | . . 2 . 4 Best Kill Streak 7 | 1 2 7 4 6 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 166 | . 6 50 19 91 Missed 51 | . 1 16 4 30 Damage Taken 1328 | . 45 266 77 940 Core 221 | . 28 58 4 131 Absorbed by Shields . | . . . . . Ignored by Resistances 636 | . 28 170 54 384 Core Remaining (%) 90 | 100 88 . 84 . Volleys Fired 125 | 1 10 36 13 65 Largest 2 | 2 2 2 2 2 Hottest 130 | 60 60 112 47 130 Shots Fired 222 | 2 20 51 21 128 Gun 188 | 2 20 23 21 122 Cannon 34 | . . 28 . 6 Launcher . | . . . . . Special . | . . . . . Kinetic 177 | 1 10 23 21 122 Thermal 6 | . . . . 6 Explosive . | . . . . . Electromagnetic 39 | 1 10 28 . . Robot Hit Streak 27 | 2 13 13 15 27 Robot Miss Streak 2 | . 2 1 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 190 | 2 16 44 17 111 Core Hits 94 | 2 6 22 14 50 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3319 | 58 198 956 303 1804 Guns 2591 | 23 198 362 296 1712 Cannons 637 | . . 554 . 83 Explosions 75 | 35 . 40 . . Melee . | . . . . . Ramming 16 | . . . 7 9 Kinetic 2455 | 10 75 362 296 1712 Thermal 158 | 35 . 40 . 83 Explosive . | . . . . . Electromagnetic 690 | 13 123 554 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 26 | . . 18 . 8 Projectiles 26 | . . 18 . 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 76 | 20 76 55 . . Average Temperature 23 | 15 29 20 . . Received Heat Transfer 741 | . 42 186 36 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 161 | 50 . . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 564 | 5 97 504 184 564 Initial 64 | . 2 29 64 21 Average 192 | 2 38 244 78 310 Maximum Alert Level 2 | . . 2 . 2 Low Security (%) 52 | 100 100 21 100 18 Level 1 37 | . . 61 . 65 Level 2 9 | . . 16 . 16 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 1 5 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 1 2 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 6 23 7 33 Peak Tracking Total 6 | . 3 4 3 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Most Traps Carried 4 | . . . 4 4 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 1 2 1 5 Terminals 8 | . 1 2 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 3 7 3 21 Successful 25 | . 3 3 2 17 Failed 9 | . . 4 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 26 | . 1 6 2 17 Terminals 31 | . 3 7 3 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 3 2 2 8 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 2 | . . 1 . 1 Terminal Index 1 | . . . . 1 Locate Traps 4 | . 1 1 . 2 Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . 1 . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . 1 . 8 Terminals 8 | . . 1 . 7 Botnet 3 | . . 1 . 2 Operators 1 | . . . . 1 Skim 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 8 | . . 2 1 5 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 45 | . . . 1 44 Total Damage 351 | . . . 15 336 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2298 | 82 144 647 703 722 Spaces Moved 1143 | 46 73 314 409 301 Core 3 | 3 . . . . Treads 1140 | 43 73 314 409 301 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 152 160 160 160 160 Slowest Speed 240 | 160 160 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 36 | 3 25 46 74 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | 5 . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 5 | 5 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1386 | 53 82 404 436 411 Wait 65 | . . 40 5 20 Move 1139 | 45 72 313 408 301 Hop . | . . . . . Pick Up 9 | . . . 6 3 Fast Attach 30 | 7 . 11 1 11 Attach . | . . . . . Detach 2 | . . . 1 1 Swap 3 | . . . 1 2 Drop 11 | . . 4 . 7 Fire 125 | 1 10 36 13 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 155 | -10/Materials | Identified exit to Materials 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Hacker-Mutant 612 | -9/Materials | Identified exit to Mines 612 | -9/Materials | Identified exit to Storage 874 | -9/Materials | Entered Mines 878 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 896 | -9/Mines | Met a Derelict bent on vengeance 1100 | -9/Mines | Learned location of 1 exit from Proximity Caves 1110 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1171 | -9/Mines | Found a hidden stash of uninstalled traps 1229 | -9/Mines | Identified exit to Materials 1229 | -9/Mines | Discovered exit to Materials (range 10) 1386 | -9/Mines | Learned Materials stockpile data 1401 | -9/Mines | Discovered exit to Materials (range 6) 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Accompanied by 3 allies 1577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -8/Materials | Garrison activated, responded to threat 1771 | -8/Materials | Lost 3 allies 1821 | -8/Materials | Garrison activated, responded to threat 2013 | -8/Materials | Lost 3 parts (1n1u1w) 2194 | -8/Materials | Build established: Scavenger-Mutant 2255 | -8/Materials | Crushed by falling debris 2299 | -8/Materials | Self-destructed Last Messages --------------- 02276_ K-01 Serf collects debris. 02278_ Connecting with Terminal... >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 3 systems. Please expand to 1 more system! >>Traps(Locate) Found 4 traps in 1 array: 4x Blade Trap Map updated. >>Access(Branch) No branch access points found. 02279_ K-01 Serf collects debris. 02289_ System corrupted: Matter fused (-9). 02292_ K-01 Serf cleans the Garrison Access. 02296_ Acquired 18 matter. 02299_ K-01 Serf cleans the Garrison Access. 02299_ Connecting with Garrison Access... 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"""?# #??# #?????????????## ##??? | | ??????###### """ # #??# #?????????????# #### | | ???????????# # #??# #?????????????# ^ | | ???????????######## #??# #?????????????# T ^ | | ??????????????????# #??# ############### | | ?????????????????? #??# ] = #### | | ??????????????????####??#######################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingLinkedProtection Manual? 0 Play Time 00:19:11 Cumulative 570.6 hours Start 2024.12.05 @ 13:02:50 End 2024.12.07 @ 22:00:16 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 97 Rogue 6 Adventurer 6 Explorer 85 Win Type - Total 40 Types 15/8/2/5/2/1/1/4/2 Lore% 88 Gallery% 87 Achievement% 91 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54476721-7978-4e9a-ad70-97bfe5039138