Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 14:53:52 Player: max Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1668) 1668 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 3865 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 138 Friendly Fire -49 Cogmind --------- Core Integrity 0/550 Matter 224/300 Energy 100/160 System Corruption 0% Temperature Critical (654) Movement Walking (425) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating Insulated Plating > --- WEAPON (4) ------- EM Pulse Cannon Heavy Particle Cannon Heavy Assault Rifle Flak Gun > --- INVENTORY (25) --- Light Nuclear Core Titanium Leg Huge Storage Unit Medium Battery (150) Large Matter Pod (150) Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Target Analyzer Target Analyzer Recoil Stabilizer Transmission Jammer Improved Utility Shielding Light Armor Plating Light Armor Plating Heavy Particle Gun Improved Assault Rifle Rocket Launcher Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg VSS Leg Huge Storage Unit Medium Battery Large Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Target Analyzer Target Analyzer Recoil Stabilizer Transmission Jammer Improved Utility Shielding Heavy Particle Gun Improved Assault Rifle Rocket Launcher Rocket Launcher Missile Launcher [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon 2 | . . . . 2 Parts Attached 65 | 6 15 7 1 36 Power 12 | 1 3 3 . 5 Engine 8 | 1 3 3 . 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 11 | 2 2 . . 7 Treads 2 | . 2 . . . Leg 7 | . . . . 7 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 24 | 1 4 2 1 16 Device 3 | 1 . . . 2 Storage 8 | . 3 . 1 4 Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection 9 | . . 1 . 8 Artifact . | . . . . . Weapon 18 | 2 6 2 . 8 Energy Gun 10 | 2 6 . . 2 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 4 | . . . . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . 2 1 . 10 Power 4 | . 1 . . 3 Propulsion 2 | . . . . 2 Utility 5 | . . 1 . 4 Weapon 2 | . 1 . . 1 Highest Loss Streak 3 | . 1 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 93 96 97 98 Engine 4 | . 12 11 11 . Core 4 | . . . . 8 Treads 9 | . 15 22 22 1 Leg 9 | . . . . 16 Wheel 1 | . 11 . . . Storage 11 | . 10 11 19 9 Processor 12 | . 6 19 11 13 Protection 10 | . . 11 11 12 Energy Gun 7 | . 27 8 . 7 Energy Cannon 14 | . . 13 22 14 Ballistic Gun 8 | . . . . 14 Naked Turns . | . . . . . Heaviest Build 108 | 8 29 32 34 108 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 3 | . 1 . . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 5 15 15 15 25 Average Capacity 19 | 5 7 15 15 24 Most Carried 25 | 5 8 11 9 25 Average Carried 14 | 2 5 8 8 19 Final Capacity 25 | 5 15 15 15 25 Final Carried 21 | 4 8 9 9 21 Class Distribution -------------------- 42% | Mutant 33% | Gunner 24% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1389 | 260 187 180 . 762 Remotely . | . . . . . Salvage Created 1879 | 42 316 348 . 1173 Parts 129 | 4 15 23 . 87 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | 1 6 8 . 25 Guns 25 | 1 5 4 . 15 Cannons 12 | . . 2 . 10 AOE 3 | . 1 2 . . Classes Destroyed 11 | 1 2 4 . 4 Worker 4 | . 1 1 . 2 Tunneler 1 | . . . . 1 Recycler 1 | . . 1 . . Mechanic 1 | . . . . 1 Operator 2 | . . 1 . 1 Watcher 6 | . 1 1 . 4 Swarmer 10 | . . 4 . 6 Grunt 20 | 1 6 2 . 11 Duelist 1 | . . . . 1 Sentry 8 | . . 2 . 6 Heavy 1 | . . . . 1 Best Kill Streak 6 | 1 4 6 . 5 Combat Bots Only 4 | 1 2 4 . 3 Max Kills in Single Turn 3 | 1 1 3 . 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 201 | 1 23 31 . 146 Missed 53 | . 10 7 . 36 Damage Taken 2652 | 10 261 378 . 2003 Core 685 | . 72 44 . 569 Absorbed by Shields . | . . . . . Redirected to Shielding 23 | . . 23 . . Core Remaining (%) 86 | 100 71 . 89 . Volleys Fired 108 | 1 18 16 . 73 Largest 4 | 2 2 2 . 4 Hottest 221 | 80 80 136 . 221 Shots Fired 299 | 2 36 30 . 231 Gun 206 | 2 36 16 . 152 Cannon 93 | . . 14 . 79 Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . . . . 118 Thermal 126 | . . 14 . 112 Explosive . | . . . . . Electromagnetic 55 | 2 36 16 . 1 Robot Hit Streak 13 | 2 7 5 . 13 Robot Miss Streak 11 | . 2 3 . 11 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 179 | 2 26 20 . 131 Core Hits 129 | 2 13 16 . 98 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3438 | 27 572 537 . 2302 Guns 1916 | 27 371 169 . 1349 Cannons 1129 | . . 184 . 945 Explosions 385 | . 201 184 . . Melee . | . . . . . Ramming 8 | . . . . 8 Kinetic 1096 | . . . . 1096 Thermal 1742 | . 201 368 . 1173 Explosive . | . . . . . Electromagnetic 592 | 27 371 169 . 25 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 3 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 4 | . 4 . . . Projectiles . | . . . . . Explosions 4 | . 4 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . 89 85 . . Shots 5 | . 4 1 . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 840 | 24 238 477 . 840 Average Temperature 199 | 14 55 165 . 218 Received Heat Transfer 933 | 6 117 72 . 738 Effects 53 | . . 2 . 51 Shutdowns 7 | . . 1 . 6 Energy Bleed 13 | . . . . 13 Interference 7 | . . 1 . 6 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (minor) 8 | . . . . 8 Damage (major) 7 | . . . . 7 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 3 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 2853 | . 150 483 . 2220 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 4 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 431 | 20 114 279 36 431 Initial 36 | . 13 . 36 . Average 80 | 3 54 178 14 94 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 87 | 100 100 32 100 89 Level 1 11 | . . 67 . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 1 . 8 Investigation 4 | . 1 . . 3 Extermination . | . . . . . Reinforcement 6 | . 1 1 . 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | 1 7 11 . 45 Peak Tracking Total 6 | 1 3 4 . 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 2 2 . 3 Max in Single Turn 2 | . 2 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 . . 6 Terminals 8 | . 2 . . 6 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 11 . . 22 Successful 11 | . 3 . . 8 Failed 22 | . 8 . . 14 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 8 . . 22 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . . 8 Record 4 | . 2 . . 2 Alert Level 2 | . . . . 2 Unreport Threat 2 | . 1 . . 1 Dispatch Records 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 3 . . 6 Full Trace Events 7 | . 3 . . 4 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 39 | . . . . 39 Total Damage 469 | . . . . 469 Kills 8 | . . . . 8 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4742 | 76 498 435 990 2743 Spaces Moved 2185 | 81 329 233 599 943 Core 24 | 24 . . . . Treads 1076 | . 163 233 599 81 Legs 862 | . . . . 862 Wheels 223 | 57 166 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 160 160 160 Average Speed 190 | 71 119 160 160 252 Slowest Speed 345 | 80 160 160 160 345 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 7 40 16 98 67 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . 7 21 . 5 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 28 | . 7 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2560 | 97 402 267 631 1163 Wait 66 | . 4 . 31 31 Move 2181 | 80 328 232 598 943 Hop . | . . . . . Pick Up 86 | 10 21 7 1 47 Fast Attach . | . . . . . Attach 58 | 6 9 6 1 36 Detach 13 | . 2 1 . 10 Swap 7 | . 6 1 . . Drop 40 | . 14 4 . 22 Fire 108 | 1 18 16 . 73 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 6) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x2 658 | -9/Materials | Discovered new exit (range 10) 1010 | -9/Materials | Entered Mines 1451 | -9/Mines | Discovered new exit (range 4) 1553 | -9/Mines | Discovered new exit (range 10) 1555 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1851 | -9/Mines | Learned Materials stockpile data 1852 | -9/Mines | Learned location of Storage (-9) 2000 | -9/Mines | Entered Materials 2000 | -8/Materials | Accompanied by 3 allies 2000 | -8/Materials | Evolved 2 slots: Weapon x2 2297 | -8/Materials | Build established: Gunner 3849 | -8/Materials | Build established: Tank 4358 | -8/Materials | Core integrity fell below 50% 4393 | -8/Materials | Lost 3 parts (1p2u) 4643 | -8/Materials | Core integrity fell below 20% 4726 | -8/Materials | Garrison activated, responded to threat 4744 | -8/Materials | Core destroyed Last Messages --------------- G-47 Trooper destroyed. Dropped Imp. Carbon-fiber Leg. Acquired Lgt. Nuclear Core. Acquired 47 matter. Acquired 97 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." U-05 Engineer builds a Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. S-10 Pest destroyed. M-13 Machinist calls for garrison support. ALERT: Activating Garrison Access M001. M-13 Machinist destroyed. S-10 Pest destroyed. W-25 Informer destroyed. Flak Gun destroyed. Power failure, Lgt. Nuclear Core shutdown. G-47 Trooper destroyed. Overheating: Core damaged (-66). 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