Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.21 @ 23:47:39 Player: opdo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1125) 1125 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3965 Bonus ------- None Cogmind --------- Core Integrity 311/700 Matter 290/300 Energy 12/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- Heavy Laser Improved Datajack Improved Datajack > --- INVENTORY (15) --- Improved Deuterium Engine Carbon-fiber Leg Armor Integrity Analyzer Reflective Plating Improved Medium Laser Gatling Laser Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Cooled Airjet > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Melee Analysis Suite Kinecellerator Hacking Suite > --- WEAPON ----------- Light Assault Rifle Improved Datajack Mining Claw > --- INVENTORY -------- Improved Deuterium Engine Armor Integrity Analyzer Reflective Plating Improved Medium Laser Heavy Laser Gatling Laser Light Assault Rifle Improved Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 69 | 6 4 8 16 19 16 Power 9 | 1 . 1 2 3 2 Engine 8 | 1 . 1 1 3 2 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 20 | 2 . 2 9 4 3 Treads 1 | . . . . . 1 Leg 14 | 2 . 2 6 3 1 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 4 | . . . 3 1 . Utility 13 | 1 2 1 2 4 3 Device 6 | . 1 1 1 2 1 Storage 2 | 1 1 . . . . Processor 3 | . . . 1 1 1 Hackware 2 | . . . . 1 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 2 4 3 8 8 Energy Gun 9 | 2 . . . 5 2 Energy Cannon . | . . . . . . Ballistic Gun 11 | . 2 2 3 3 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 6 | . . 2 . . 4 Unidentified Prototypes 4 | . . . 1 2 1 Parts Lost 29 | . . 2 4 11 12 Power 6 | . . 1 . 2 3 Propulsion 10 | . . . 3 3 4 Utility 6 | . . 1 . 3 2 Weapon 7 | . . . 1 3 3 Highest Loss Streak 6 | . . 1 3 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 95 93 91 86 86 Engine 7 | . 14 10 1 2 10 Core 2 | . . . 9 1 . Leg 24 | . 28 28 30 23 16 Device 11 | . 10 21 11 6 8 Storage 9 | . 14 11 11 9 7 Processor 7 | . . . 5 15 9 Hackware 1 | . . . . . 6 Energy Gun 6 | . 6 . . 13 9 Ballistic Gun 14 | . 21 21 20 12 7 Naked Turns . | . . . . . . Heaviest Build 44 | 14 33 34 32 37 44 Greatest Support 35 | 20 20 30 30 35 35 Greatest Overweight (x) 9 | 3 1 1 3 9 8 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 3 11 14 15 13 11 Average Carried 9 | 1 7 11 11 9 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 3 11 13 12 8 8 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Skirmisher 26% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1293 | 137 90 304 152 493 117 Remotely . | . . . . . . Salvage Created 1751 | . 174 471 141 719 246 Parts 111 | . 6 44 10 40 11 Haulers Intercepted 4 | . 1 . . 2 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 45 | . 2 16 10 14 3 Melee 1 | . . . . . 1 Guns 44 | . 2 16 10 14 2 Classes Destroyed 10 | . 3 3 1 1 2 Worker 2 | . . 2 . . . Hauler 4 | . 1 . . 2 1 Recycler 1 | . . . . 1 . Watcher 3 | . 1 . . 2 . Swarmer 24 | . . 9 7 8 . Grunt 11 | . 2 5 . 4 . Duelist 1 | . . . . . 1 Sentry 5 | . . 2 . 2 1 Programmer 1 | . . . . . 1 Assembled 3 | . . . 3 . . Best Kill Streak 8 | . 1 8 5 5 1 Combat Bots Only 7 | . 1 7 5 5 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging 1 | . . 1 1 1 . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 404 | . 11 91 68 120 114 Missed 108 | . 5 22 16 36 29 Damage Taken 3285 | . 56 511 468 943 1307 Core 791 | . 7 75 93 227 389 Absorbed by Shields 196 | . 21 175 . . . Core Remaining (%) 78 | 100 97 . 58 58 . Volleys Fired 120 | . 12 38 15 36 19 Largest 3 | . 2 2 2 3 3 Hottest 175 | . 80 46 46 175 139 Shots Fired 275 | . 24 76 29 105 41 Gun 275 | . 24 76 29 105 41 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 204 | . 16 76 29 64 19 Thermal 35 | . . . . 22 13 Explosive . | . . . . . . Electromagnetic 36 | . 8 . . 19 9 Robot Hit Streak 12 | . 8 8 9 8 12 Robot Miss Streak 4 | . 2 4 4 3 2 Penetration Max . | . . . . . . Secondary Targets 10 | . . 2 4 3 1 Max Gunslinging Chain 2 | . . 1 1 2 1 Shots Hit Robots 195 | . 17 55 16 59 48 Core Hits 84 | . 6 22 13 29 14 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 27 | . . 7 . . 20 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks 10 | . . 7 . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2966 | . 250 792 272 924 728 Guns 2677 | . 250 792 272 915 448 Cannons . | . . . . . . Explosions 53 | . . . . . 53 Melee 227 | . . . . . 227 Ramming 9 | . . . . 9 . Kinetic 1762 | . 174 792 272 416 108 Thermal 399 | . . . . 168 231 Explosive . | . . . . . . Electromagnetic 569 | . 76 . . 331 162 Impact . | . . . . . . Slashing 227 | . . . . . 227 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . . 40 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 568 | . 36 11 12 568 236 Average Temperature 128 | . 18 7 5 180 86 Received Heat Transfer 922 | . 28 117 180 207 390 Effects 12 | . . . . 12 . Shutdowns 2 | . . . . 2 . Interference 4 | . . . . 4 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 716 | . . . . 333 383 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 331 | . 94 331 242 213 90 Initial 107 | . . 39 107 16 45 Average 89 | . 50 147 146 84 39 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 91 | 100 100 78 73 99 100 Level 1 8 | . . 21 26 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 . 1 3 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 3 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 5 27 11 24 7 Peak Tracking Total 8 | . 3 6 4 8 4 Tactical Retreats 6 | . 1 . 1 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 1 4 . 4 2 Terminals 4 | . . 2 . 1 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 4 | . 1 2 . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 14 | . 1 5 . 6 2 Successful 7 | . . 2 . 3 2 Failed 7 | . 1 3 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 1 5 . 3 1 Terminals 5 | . . 2 . 2 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units 5 | . 1 3 . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 2 . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Reject 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 3 . 4 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 1 . . 2 Non-combat 2 | . . 1 . . 1 Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . . 2 . . 3 parse_system 5 | . . 2 . . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3455 | 61 368 628 569 937 892 Spaces Moved 1462 | 38 204 257 262 345 356 Core 13 | 11 . . . . 2 Treads 110 | . . . . . 110 Legs 1328 | 27 204 257 252 344 244 Wheels . | . . . . . . Hover . | . . . . . . Flight 11 | . . . 10 1 . Fastest Speed 50 | 50 120 120 114 120 190 Average Speed 184 | 123 145 183 189 187 206 Slowest Speed 780 | 200 190 190 277 780 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 33 28 68 32 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1946 | 52 252 331 304 556 451 Wait 200 | . 18 15 3 135 29 Move 1457 | 37 203 256 261 344 356 Hop . | . . . . . . Pick Up 57 | 9 12 6 6 14 10 Fast Attach . | . . . . . . Attach 41 | 6 1 3 7 13 11 Detach 1 | . . . 1 . . Swap 29 | . 3 5 9 7 5 Drop 12 | . 3 1 2 5 1 Fire 120 | . 12 38 15 36 19 Melee 27 | . . 7 . . 20 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 13) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Destroyed 7 combat bots 1017 | -9/Materials | Discovered new exit (range 14) 1058 | -9/Materials | Entered Mines 1059 | -9/Mines | Assembled infested the area 1095 | -9/Mines | Lost 3 parts (2n1u) 1357 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1361 | -9/Mines | Found Prototype Device 1362 | -9/Mines | Identified Exp. Sensor Array 1422 | -9/Mines | Build established: Scavenger-Mutant 1620 | -9/Mines | Discovered new exit (range 3) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1815 | -8/Materials | Lost 4 parts (1p1n2u) 1928 | -8/Materials | Build established: Scavenger-Skirmisher 2169 | -8/Materials | Lost 4 parts (1p1u2w) 2355 | -8/Materials | Lost 3 parts (2n1w) 2473 | -8/Materials | Discovered new exit (range 18) 2564 | -8/Materials | Entered Factory 2564 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2993 | -7/Factory | Build established: Scavenger-Gunner 3125 | -7/Factory | Lost 6 parts (1p3n2w) 3381 | -7/Factory | Build established: Scavenger-Mutant 3444 | -7/Factory | Core integrity fell below 50% 3446 | -7/Factory | Lost 4 parts (1p1n1u1w) 3456 | -7/Factory | Self-destructed Last Messages --------------- 03445_ R-06 Scavenger collects Cld. Airjet. 03446_ Jacked G-47 Trooper... 03446_ Command string: format system 03446_ No effect. 03447_ Jacked G-47 Trooper... >>parse_system Reading system data... 03448_ Jacked G-47 Trooper... 03448_ Command string: assimilate 03448_ No effect. 03449_ Jacked G-47 Trooper... 03449_ Command string: assimilate 03449_ No effect. 03450_ Jacked G-47 Trooper... 03450_ Command string: assimilate 03450_ No effect. 03453_ Critical hit (Burn: +37). 03455_ Jacked G-47 Trooper... >>parse_system Reading system data... 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