Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.01 @ 09:35:17 Player: LILY Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (595) 595 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2505 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (2) ------- Medium Laser Autogun > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Compact Wheel Flight Unit Flight Unit Medium Storage Unit Weight Redist. System Signal Interpreter Improved Terrain Scanner ECM Suite Light Armor Plating Medium Laser Heavy Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Flight Unit Flight Unit Medium Storage Unit Weight Redist. System Signal Interpreter Improved Terrain Scanner ECM Suite Light Armor Plating Medium Laser Heavy Assault Rifle Mining Claw [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 18 | 7 5 1 5 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 3 . . . Treads 2 | . 2 . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 1 4 . Device 4 | 1 . 1 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 4 | 2 1 . 1 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 81 Engine 12 | . 14 14 11 9 Treads 22 | . 9 28 22 18 Leg 3 | . 18 . . . Device 17 | . 14 14 21 18 Storage 12 | . 14 14 11 9 Protection 4 | . . . 11 9 Energy Gun 13 | . 16 14 11 9 Ballistic Gun 12 | . 11 14 11 9 Naked Turns . | . . . . . Heaviest Build 35 | 15 29 29 35 35 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 8 12 15 15 15 Average Carried 13 | 5 9 14 14 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 12 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 514 | 270 32 31 181 . Remotely . | . . . . . Salvage Created 829 | 112 96 . 621 . Parts 53 | 6 7 . 40 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 2 . 15 . Guns 17 | . 2 . 15 . Classes Destroyed 7 | 2 1 . 4 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 10 | . 2 . 8 . Sentry 3 | . . . 3 . Best Kill Streak 8 | 1 2 . 8 . Combat Bots Only 8 | . 2 . 8 . Max Kills in Single Turn 2 | 1 1 . 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 611 | . 115 . 496 . Core 75 | . 12 . 63 . Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 95 84 . Volleys Fired 53 | 12 7 . 34 . Largest 2 | 2 2 . 2 . Hottest 90 | 90 90 . 73 . Shots Fired 97 | 17 13 . 67 . Gun 97 | 17 13 . 67 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 37 | . 3 . 34 . Thermal 52 | 12 7 . 33 . Explosive . | . . . . . Electromagnetic 8 | 5 3 . . . Robot Hit Streak 20 | 6 8 . 20 . Robot Miss Streak 2 | 1 2 . 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 84 | 15 10 . 59 . Core Hits 39 | 4 6 . 29 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | 4 . . 4 . Burn 8 | 4 . . 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1114 | 193 111 . 810 . Guns 1114 | 193 111 . 810 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 437 | . 25 . 412 . Thermal 596 | 136 62 . 398 . Explosive . | . . . . . Electromagnetic 81 | 57 24 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | 120 213 . 309 . Average Temperature 100 | 51 102 . 109 . Received Heat Transfer 381 | . 102 . 279 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 2 . . 3 . Heat Transferred 2368 | 703 185 . 1480 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 333 | 15 79 25 333 94 Initial 94 | . 8 25 . 94 Average 85 | 6 51 19 175 94 Maximum Alert Level 1 | . . . 1 . Low Security (%) 78 | 100 100 100 46 100 Level 1 21 | . . . 53 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 4 1 20 . Peak Tracking Total 8 | . 2 1 8 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 9 . 5 . Successful 5 | . 5 . . . Failed 9 | . 4 . 5 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 12 | . 8 . 4 . Terminals 14 | . 9 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1490 | 126 239 522 590 13 Spaces Moved 754 | 71 121 290 264 8 Core 13 | 13 . . . . Treads 609 | . 47 290 264 8 Legs 132 | 58 74 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 155 | 109 160 160 160 160 Slowest Speed 190 | 190 190 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 25 69 33 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 987 | 100 155 351 373 8 Wait 122 | . 14 48 60 . Move 750 | 70 120 289 263 8 Hop . | . . . . . Pick Up 31 | 11 6 8 6 . Fast Attach 5 | 4 . . 1 . Attach 8 | 3 1 1 3 . Detach . | . . . . . Swap 5 | . 4 . 1 . Drop 13 | . 3 5 5 . Fire 53 | 12 7 . 34 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / *Min x2) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 17) 366 | -10/Materials | Entered Mines 816 | -10/Mines | Discovered new exit (range 9) 821 | -10/Mines | Learned Materials security intel 846 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 888 | -10/Mines | Entered Materials 888 | -9/Materials | Evolved 2 slots: Utility x2 1121 | -9/Materials | Destroyed 8 combat bots 1457 | -9/Materials | Discovered new exit (range 15) 1478 | -9/Materials | Entered another Materials area 1478 | -8/Materials | Evolved 2 slots: Propulsion x2 1491 | -8/Materials | Self-destructed Last Messages --------------- 01373_ Acquired 40 matter. 01375_ UN O#LYAPXE&RPWVI8YS8QIGOIY <7D%PHWZV 01381_ U-05 Engineer destroyed. 01384_ Acquired 11 matter. 01387_ Acquired Imp. Heat Sink. 01388_ Acquired 10 matter. 01389_ U-05 Engineer builds a Door. 01391_ R-06 Scavenger collects Aluminum Leg. 01425_ K-01 Serf collects debris. 01447_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01450_ R-06 Scavenger inserts Sml. Laser into recycling unit. 01451_ Recycling unit begins recycling process. 01453_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01456_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 01457_ Recycling unit begins recycling process. 01457_ EXIT=FOUND 01468_ Critical hit (Burn: +37). PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????"" ????????????????????????? | | ??????????????????? 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