Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.23 @ 20:43:12 Player: McSaucyNugget Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1186) 1186 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3326 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Armor Plating Pulse Rifle Improved Assault Rifle Enhanced Autogun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Wheel Improved Heat Sink Improved Sensor Array Improved Terrain Scanner Improved Weapon Shielding Light Armor Plating Pulse Rifle Pulse Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Advanced Assault Cannon Mini Grenade Launcher Maul [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 33 | 6 4 5 5 13 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 1 1 4 Treads 3 | 2 . . . 1 Leg . | . . . . . Wheel 5 | . . 1 1 3 Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 1 2 Device 2 | . . . 1 1 Storage 3 | 1 2 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 3 3 6 Energy Gun 5 | 1 1 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 1 1 4 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 17 | . . 5 . 12 Power 2 | . . 1 . 1 Propulsion 7 | . . 2 . 5 Utility 2 | . . . . 2 Weapon 6 | . . 2 . 4 Highest Loss Streak 6 | . . 3 . 6 To Critical Strikes . | . . . . . Average Backups 8 | . 4 7 12 13 Power . | . 1 . . . Propulsion . | . . 1 . 1 Utility 2 | . . 2 3 4 Weapon 4 | . 2 2 8 8 Tool/Special . | . . . . . Unused Backups 12 | . . 1 . 11 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 6 | . . 1 . 5 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 97 83 84 80 Engine 7 | . 14 2 11 3 Treads 16 | . 28 23 . 2 Wheel 6 | . . . 19 16 Device 2 | . . . 10 6 Storage 12 | . 14 14 11 8 Processor 13 | . 11 14 11 14 Energy Gun 16 | . 19 22 11 8 Ballistic Gun 7 | . 8 . 10 13 Ballistic Cannon 1 | . . 4 . . Peak Build Rating 31 | 6 9 9 17 31 Average Rating 12 | 4 8 8 16 23 On Entrance 8 | . 6 9 8 17 Naked Turns 52 | . . . . 52 Heaviest Build 37 | 13 30 30 30 37 Greatest Support 40 | 40 40 40 26 38 Greatest Overweight (x) 3 | . . 1 1 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 14 Most Carried 15 | 1 6 9 14 15 Average Carried 8 | . 4 7 12 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 1 6 6 14 5 Class Distribution -------------------- 84% | Mutant 8% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 964 | 202 143 163 . 456 Remotely . | . . . . . Salvage Created 1566 | . 461 271 . 834 Parts 99 | . 28 29 . 42 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 37 | . 12 11 . 14 Guns 28 | . 12 4 . 12 Cannons 7 | . . 7 . . AOE 2 | . . . . 2 Classes Destroyed 11 | 1 3 2 . 5 Worker 3 | 1 1 . . 1 Builder 2 | . . 1 . 1 Tunneler 4 | . . 3 . 1 Hauler 1 | . . . . 1 Recycler 3 | . 1 . . 2 Mechanic 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 16 | . 6 7 . 3 Grunt 18 | . 6 4 . 8 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 5 5 . 7 Combat Bots Only 6 | . 3 4 . 6 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging 1 | . 1 . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 279 | . 54 49 3 173 Missed 81 | . 15 13 1 52 Hits 198 | . 39 36 2 121 Projectile 198 | . 39 36 2 121 Critical Strikes 5 | . . . . 5 Damage Taken 2348 | . 444 342 22 1540 Core 654 | . 78 26 . 550 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 58 100 . Volleys Fired 122 | . 34 41 3 44 Largest 3 | . 2 2 2 3 Hottest 119 | . 95 95 86 119 Shots Fired 256 | . 69 64 6 117 Gun 219 | . 69 33 6 111 Cannon 31 | . . 31 . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 136 | . 26 31 3 76 Thermal 82 | . 34 10 3 35 Explosive 6 | . . . . 6 Electromagnetic 32 | . 9 23 . . Robot Hit Streak 13 | . 8 6 4 13 Robot Miss Streak 2 | . 2 2 1 2 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . 2 1 . 5 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 176 | . 48 41 4 83 Core Hits 76 | . 22 17 . 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 1 . . Burn 2 | . 2 . . . Blast 1 | . . 1 . . Melee Attacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3197 | 2 519 596 57 2023 Guns 2401 | . 519 292 57 1533 Cannons 282 | . . 282 . . Explosions 480 | . . 22 . 458 Melee 30 | . . . . 30 Ramming 4 | 2 . . . 2 Kinetic 1528 | . 126 282 41 1079 Thermal 836 | . 294 72 16 454 Explosive 458 | . . . . 458 Electromagnetic 341 | . 99 242 . . Impact 30 | . . . . 30 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 9 10 . . Message Errors 5 | . 1 4 . . Matter Fused 2 | . 2 . . . Heat Flow Errors 4 | . 2 2 . . Energy Discharges 3 | . 1 2 . . Data Loss (minor) 2 | . 1 1 . . Misfires 2 | . 1 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 26 | . . 19 . 7 Projectiles . | . . . . . Explosions 26 | . . 19 . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . 20 . 31 Shots 5 | . . 1 . 4 Rammed 2 | . . . . 2 Targets Rammed 3 | 1 . . . 2 Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 357 | . 276 273 30 357 Average Temperature 80 | . 76 43 14 107 Received Heat Transfer 834 | . 183 72 12 567 Effects 3 | . . 1 . 2 Shutdowns 1 | . . . . 1 Interference 2 | . . 1 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . . 3 Heat Transferred 2270 | . 1036 198 37 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 89 Level 1 2 | . . . . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 296 | . 107 111 35 296 Initial 35 | . 3 19 35 13 Average 36 | . 46 25 4 65 Influence Increases 1340 | 5 360 287 51 637 Destroy 0b10 Robot/C 740 | . 240 220 . 280 Destroy 0b10 Robot/NC 75 | 5 10 20 . 40 Destroy Leader 124 | . 50 10 . 64 Successful Hack 5 | . . . 5 . Disable Machine 75 | . . . 15 60 Destroy Structure 36 | . . 7 1 28 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 270 | . 60 30 30 150 Influence Decreases 1052 | . 314 248 110 380 Entered New Map 107 | . 2 32 55 18 Time Decay 790 | . 312 176 55 247 Lost Part 155 | . . 40 . 115 Squads Dispatched 6 | . 2 . 1 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 2 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 23 13 4 35 Peak Tracking Total 10 | . 3 3 4 10 Tactical Retreats 10 | . 3 2 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 6 | . 2 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 1 . 3 3 Terminals 6 | . 1 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 10 | . 1 . 6 3 Successful 3 | . . . 2 1 Failed 7 | . 1 . 4 2 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 2 | . . . 1 1 Terminals 9 | . 1 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 827 | . . . 415 412 Sensors 827 | . . . 415 412 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3054 | 104 875 992 437 646 Spaces Moved 1699 | 61 469 507 202 460 Core 104 | 4 . . . 100 Treads 1013 | 57 469 487 . . Legs . | . . . . . Wheels 582 | . . 20 202 360 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 115 105 50 Average Speed 138 | 152 160 172 108 90 Slowest Speed 240 | 160 160 240 115 135 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 66 82 20 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 47 | . . 7 1 39 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 46 | . . 7 . 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2172 | 68 529 562 411 602 Wait 267 | . 18 4 191 54 Move 1696 | 61 468 506 201 460 Hop . | . . . . . Pick Up 29 | 1 4 4 9 11 Fast Attach 17 | 6 1 1 1 8 Attach 10 | . . 3 2 5 Detach 1 | . . . 1 . Swap 14 | . 3 2 2 7 Drop 11 | . 1 1 . 9 Fire 122 | . 34 41 3 44 Melee 3 | . . . 1 2 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 595 | -10/Materials | Discovered new exit (range 16) 980 | -10/Materials | Entered Mines 1319 | -10/Mines | Identified exit to Materials 1476 | -10/Mines | Discovered new exit (range 10) 1593 | -10/Mines | Excavation squad dispatched 1593 | -10/Mines | A large section of the Mines collapsed 1972 | -10/Mines | Entered Materials 1972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1973 | -9/Materials | Identified exit to Mines 1977 | -9/Materials | Lost 3 parts (1n2w) 2139 | -9/Materials | Discovered new exit (range 13) 2409 | -9/Materials | Entered another Materials area 2409 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2581 | -8/Materials | Garrison activated, responded to threat 2876 | -8/Materials | Lost 3 parts (1n1u1w) 2976 | -8/Materials | Core integrity fell below 50% 3003 | -8/Materials | Released all parts (4) 3022 | -8/Materials | Core integrity fell below 20% 3033 | -8/Materials | Lost 6 parts (1p2n1u2w) 3055 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02996_ Gauss Rifle destroyed. 02997_ Lgt. Nuclear Core destroyed. 03001_ Pulse Rifle destroyed. 03001_ Critical hit (Burn: +37). 03002_ K-01 Serf collects debris. 03002_ Wheel destroyed. 03003_ Released Imp. Targeting Computer. 03003_ Released Lrg. Storage Unit. 03003_ Released Imp. Signal Interpreter. 03003_ Released Gauss Rifle. 03012_ U-05 Engineer destroyed. 03021_ Triggered EMP Trap. 03021_ A bubble of electromagnetic force engulfs the area. 03021_ Door malfunctions. 03021_ EMP Trap short circuited. 03021_ A bubble of electromagnetic force engulfs the area. 03021_ EMP Trap short circuited. 03021_ A bubble of electromagnetic force engulfs the area. 03030_ Critical hit (Burn: +37). 03037_ Slammed into K-01 Serf. 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""" #???????????????? | | ??# #?###?????????# #???? ? ????????????????? | | ?## ## !##????????# #????" ???????????????????? | | ?# !#????????# #????" ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityColdAutohacker Manual? 0 Play Time 00:17:21 Cumulative 96.0 hours Start 2025.06.23 @ 20:24:40 End 2025.06.23 @ 20:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 9 Types 2/1/3/1/1/0/0/0/0/1 Lore% 57 Gallery% 57 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49cdda8-70bb-49ed-bd1b-beec244146e2