Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 04:50:30 Player: Daffa0360 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (32) 160 Value Destroyed (1083) 1083 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 5005 Bonus ------- Registered with UFD 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 92/500 Energy 150/150 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (10) ----- Small Storage Unit High-capacity Matter Pod Enhanced Optical Array > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (8) ---- Triangulator DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Triangulator Enhanced Optical Array Experimental Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Makeshift Shrapnel Gun Bore Cannon > --- INVENTORY -------- Light Deuterium Engine High-capacity Matter Pod Reaction Control System Grenade Launcher Mining Laser CPS Tube CPS Tube DRS Beacon [Rating: 53] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Myomer Leg Leg Myomer Leg Wheel Compact Wheel Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Protection Propulsion Shielding Weapon Makeshift Shrapnel Gun Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Slots Evolved 8 | . . . . . . 8 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . . . . . 8 . Weapon . | . . . . . . . . Parts Attached 56 | 6 . 2 20 2 . 7 19 Power 6 | 1 . . 2 1 . . 2 Engine 6 | 1 . . 2 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 3 . . . 2 Treads . | . . . . . . . . Leg 4 | . . . 2 . . . 2 Wheel 3 | 2 . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 1 . 1 . 1 . 5 1 Device 5 | . . . . 1 . 4 . Storage 2 | 1 . . . . . . 1 Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 34 | 2 . 1 15 . . 2 14 Energy Gun 10 | 1 . 1 6 . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . 2 Ballistic Cannon 7 | . . . . . . 1 6 Launcher 3 | . . . 1 . . 1 1 Special Weapon 10 | . . . 7 . . . 3 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 22 | . . . 2 . . . 20 Power 3 | . . . 1 . . . 2 Propulsion 3 | . . . . . . . 3 Utility 4 | . . . . . . . 4 Weapon 12 | . . . 1 . . . 11 Highest Loss Streak 12 | . . . 1 . . . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 85 97 99 100 100 67 59 Engine 12 | . 14 14 13 14 14 6 4 Leg 17 | . . . 11 28 28 13 8 Wheel 7 | . 28 28 16 . . . . Device 9 | . . . . 13 14 21 18 Storage 13 | . 14 14 14 14 14 6 8 Protection 4 | . . 11 14 . . . . Energy Gun 3 | . 14 14 4 . . . 1 Ballistic Gun 12 | . 14 14 13 14 14 5 2 Launcher 7 | . . . 2 14 14 4 2 Special Weapon 2 | . . . 6 . . . . Peak Build Rating 53 | 6 6 8 25 32 33 53 51 Average Rating 26 | 4 6 7 17 31 32 45 38 On Entrance 19 | . 6 6 8 24 32 33 48 Naked Turns . | . . . . . . . . Heaviest Build 30 | 14 14 15 16 21 21 30 30 Greatest Support 59 | 32 32 32 50 50 50 59 50 Greatest Overweight (x) 6 | . . . . . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 Most Carried 8 | 5 6 8 8 7 8 8 8 Average Carried 7 | 3 5 7 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 5 6 8 6 6 8 8 2 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Matter Collected 1139 | 293 30 200 360 10 10 . 236 Remotely . | . . . . . . . . Salvage Created 981 | 131 72 28 297 . . 39 414 Parts 50 | 11 2 4 16 . . 3 14 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Combat Hostiles Destroyed 26 | . 3 2 9 . . 2 10 Guns 12 | . 3 2 3 . . . 4 Cannons 4 | . . . . . . . 4 AOE 10 | . . . 6 . . 2 2 Classes Destroyed 7 | 2 2 . 1 . . . 2 Tunneler 4 | 4 . . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . . . 1 Swarmer 6 | . 2 2 . . . 2 . Grunt 9 | . 1 . 1 . . . 7 Sentry 2 | . . . . . . . 2 Subdweller 8 | . . . 8 . . . . Thug 1 | . . . . . . . 1 Best Kill Streak 5 | 5 1 2 2 . . 2 5 Combat Bots Only 5 | . 1 2 2 . . 2 5 Max Kills in Single Turn 2 | 1 1 1 2 . . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Hostile Shots Fired 317 | . 22 11 30 . . 19 235 Missed 102 | . 5 1 11 . . 10 75 Damage Taken 3074 | . 161 80 447 . . 135 2251 Core 1028 | . 52 17 107 . . 12 840 Absorbed by Shields 55 | . . . . . . . 55 Redirected to Shielding 19 | . . . 19 . . . . Core Remaining (%) 64 | 100 . . . . 29 . . Volleys Fired 154 | 11 11 5 59 . . 19 49 Largest 2 | 2 2 2 2 . . 2 2 Hottest 126 | 70 70 70 124 . . 87 126 Shots Fired 218 | 22 22 10 76 . . 20 68 Gun 114 | 22 22 10 32 . . . 28 Cannon 53 | . . . . . . 19 34 Launcher 9 | . . . 5 . . 1 3 Special 42 | . . . 39 . . . 3 Kinetic 113 | 11 11 5 17 . . 19 50 Thermal 93 | 11 11 5 54 . . . 12 Explosive 9 | . . . 5 . . 1 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 7 9 3 7 . . 1 8 Robot Miss Streak 5 | 2 1 2 2 . . 4 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 107 | 14 17 6 22 . . 2 46 Core Hits 80 | 6 4 2 15 . . 5 48 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 6 | . . . . . . 1 5 Critical Strikes 13 | . . 1 1 . . 1 10 Burn 3 | . . 1 1 . . . 1 Destroy 10 | . . . . . . 1 9 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2501 | 177 202 82 604 . . 141 1295 Guns 1219 | 177 202 82 270 . . . 488 Cannons 611 | . . . . . . 30 581 Explosions 667 | . . . 334 . . 111 222 Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 1321 | 64 115 44 172 . . 30 896 Thermal 509 | 113 87 38 98 . . . 173 Explosive 667 | . . . 334 . . 111 222 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 15 | . . . . . . . 15 Projectiles 15 | . . . . . . . 15 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 1 5 Impact . | . . . . . . . . Kinetic 6 | . . . . . . 1 5 Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . 5 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 288 | 36 93 45 . . . 3 288 Average Temperature 47 | 13 34 18 . . . 2 78 Received Heat Transfer 1224 | . 36 . 108 . . . 1080 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 1554 | 333 259 185 370 . . . 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Peak Influence 217 | 25 167 114 . 23 . 149 217 Initial 72 | . 16 64 . . . . 72 Average 49 | 8 40 85 . 15 . 15 78 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 . 100 94 Level 1 1 | . . . . . . . 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . 8 3 14 . . 6 12 Peak Tracking Total 6 | . 6 3 2 . . 4 5 Tactical Retreats 4 | . 3 . . . . 1 . Traps | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Machines Disabled 3 | . . . . . . 2 1 Max in Single Turn 2 | . . . . . . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Machines Accessed 16 | . 1 . 3 3 4 3 2 Terminals 7 | . 1 . . 2 . 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 58 | . 1 . 6 19 23 4 5 Successful 47 | . 1 . 6 15 23 . 2 Failed 11 | . . . . 4 . 4 3 Catastrophic 3 | . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 6 | . . . . 4 2 . . Terminals 22 | . 1 . . 13 . 3 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 45 | . 1 . 6 13 23 . 2 Record 36 | . . . 4 9 23 . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Security Status 1 | . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . Release Object 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . Terminals 2 | . . . . 2 . . . Botnet 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 1 . 2 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Turns Passed 7378 | 149 331 526 2065 357 2921 458 571 Spaces Moved 5275 | 100 174 243 1546 259 2376 291 286 Core 20 | 3 . . . . . . 17 Treads . | . . . . . . . . Legs 3854 | . . . 659 259 2376 291 269 Wheels 1401 | 97 174 243 887 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 120 120 Average Speed 116 | 98 100 100 110 120 120 120 136 Slowest Speed 350 | 100 100 100 120 120 120 120 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 5 44 64 82 45 95 8 25 Regions Visited 7 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 12 | . . 1 1 . 10 . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 100 | . . . 22 . . 39 39 Melee . | . . . . . . . . Projectile 25 | . . . . . . 11 14 AOE 75 | . . . 22 . . 28 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Ext Total 6223 | 128 309 516 1747 304 2447 378 394 Wait 688 | 2 124 260 111 42 64 59 26 Move 5268 | 99 173 242 1545 258 2375 290 286 Hop . | . . . . . . . . Pick Up 34 | 10 1 5 4 1 5 2 6 Fast Attach 10 | 1 . . 2 . . 2 5 Attach 20 | 5 . 1 . . . 3 11 Detach 1 | . . . . . . 1 . Swap 26 | . . 1 18 2 . 2 3 Drop 14 | . . 2 7 1 3 . 1 Fire 154 | 11 11 5 59 . . 19 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x2 / Low x2 / *Ext) -6/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 403 | -10/Materials | Identified exit to Mines 413 | -10/Materials | Discovered new exit (range 8) 481 | -10/Materials | Entered Mines 554 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 565 | -10/Mines | Found DCF Scrap (13 items) 601 | -10/Mines | Discovered new exit (range 15) 607 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 609 | -10/Mines | Found Prototype Device 646 | -10/Mines | Discovered new exit (range 8) 997 | -10/Mines | Discovered new exit (range 3) 1007 | -10/Mines | Entered Subcaves 1086 | -10/Subcaves | Discovered new exit (range 7) 1245 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1429 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1433 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1489 | -10/Subcaves | Learned Materials trap positions 1501 | -10/Subcaves | Released subatomizers from SUBCON Basin 1563 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1735 | -10/Subcaves | Core integrity fell below 50% 1739 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1924 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2153 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2562 | -10/Subcaves | Learned location of 1 exit from Materials 2608 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2771 | -10/Subcaves | Visited Clippyterm 2775 | -10/Subcaves | Learned 40 Factory zone layouts 2983 | -10/Subcaves | Discovered new exit (range 11) 3001 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3055 | -10/Subcaves | Discovered new exit (range 12) 3072 | -10/Subcaves | Entered Recycling 3086 | -9/Recycling | Identified Exp. Sensor Array 3376 | -9/Recycling | Scanned before Scraplab entrance 3394 | -9/Recycling | Entered Scraplab 3417 | -9/Recycling | Discovered new exit (range 3) 3429 | -9/Recycling | Entered Scraptown 3498 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3649 | -9/Scraptown | Visited Fellowship of the Rings 3703 | -9/Scraptown | Visited Bundlers 3807 | -9/Scraptown | Visited Junk Repository 3824 | -9/Scraptown | Visited Spacefarers 4099 | -9/Scraptown | Discovered new exit (range 5) 4202 | -9/Scraptown | Visited Science Testing Area 4215 | -9/Scraptown | Visited Red Mages 4269 | -9/Scraptown | Visited CPS Storage 4319 | -9/Scraptown | Visited UFD Registry 4326 | -9/Scraptown | Registered with UFD as "Nanospawn" 4569 | -9/Scraptown | Visited Curators Association 4589 | -9/Scraptown | Visited Supply Room 4612 | -9/Scraptown | Visited Derelict Rescue Squad 4629 | -9/Scraptown | Found DRS Beacon 4645 | -9/Scraptown | Found DRS Beacon 4689 | -9/Scraptown | Visited Supply Room 4719 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4770 | -9/Scraptown | Visited Chapter 10 4900 | -9/Scraptown | Visited Abandonware Association 4920 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 4920 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4958 | -9/Scraptown | Visited Infowarlord's Domain 4986 | -9/Scraptown | Visited LU-1G1's Boring Crew 5277 | -9/Scraptown | Discovered new exit (range 5) 5550 | -9/Scraptown | Found DCF Scrap (30 items) 6350 | -9/Scraptown | Entered Factory 6350 | -6/Factory | Evolved 8 slots: Utility x8 6351 | -6/Factory | Identified exit to Factory 6351 | -6/Factory | Identified exit to Extension 6351 | -6/Factory | Identified exit to Lower Caves 6808 | -6/Factory | Entered Extension 6890 | -6/Extension | Spotted B-75 Beast 6963 | -6/Extension | Build established: Scavenger-Skirmisher 7207 | -6/Extension | Lost 6 parts (1p2n1u2w) 7313 | -6/Extension | Core integrity fell below 50% 7343 | -6/Extension | Core integrity fell below 20% 7379 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07348_ HV Slug penetrates Wall. 07350_ Bore Cannon destroyed. 07352_ Triggered Stasis Trap. 07352_ A bubble of rippling energy engulfs the area. 07352_ Field strength at 94. 07353_ Field strength at 88. 07354_ Field strength at 82. 07355_ Field strength at 76. 07356_ Field strength at 70. 07357_ Field strength at 64. 07360_ CPS modules attach to G-50 Soldier. 07361_ CPS Tube destroyed. 07363_ CPS modules attach to G-50 Soldier. 07365_ CPS Tube expended. 07365_ CPS modules attach to G-50 Soldier. 07375_ Stasis field depleted. 07375_ Kicked G-50 Soldier. 07377_ Kicked G-50 Soldier out of the way. 07379_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | # "" #####???????##????????????????????????????? | | " "Y" #"T"#####?###"######??????????????????????? | | T " "^#" "# #?#%/ g #??????????????????????? | | " + #?#%* % #g#??????????????????????? | | # * ^# % #?#%= #@#??????????????????????? | | # ###% ! /g ?????????????????????? | | ##"T"### #"%%= # ###????????????????????? | | ?#"""#?# %!%* # #??????????????????????? | | ######## ;%##### #??????????????????????? | | #????# #??????????????????????? | | ##### ##### #u ##?????# #??????????????????????? | | #??#%! T#?# # ######## #?????????????????????? | | #??##""##?##% ! +???????????????????? | | #?????????# # ####### #?????????????????????? | | #?????????####### #?????###??????????????????????? | | #????????????????##??????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 265 Matter Stores 310 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableWeaponsEdition Manual? 0 Play Time 01:09:59 Cumulative 51.3 hours Start 2024.08.19 @ 19:27:05 End 2024.08.20 @ 04:50:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 79 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b3a01bb-d1ca-4eb6-a6e0-506c929f8e50