Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 04:26:13 Player: AshCrow Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (566) 566 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1081 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Hammer > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Medium Matter Pod (98) ECM Suite Hacking Suite Medium Laser Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Terrain Scanner ECM Suite Hacking Suite Light Assault Rifle Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 14 1 Power 6 | 2 4 . Engine 6 | 2 4 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 5 . Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 3 4 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 3 2 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 3 | . . 3 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 8 | . 7 10 Power 2 | . 2 3 Propulsion . | . . . Utility 2 | . 1 3 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 5 | . 1 4 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 88 | . 98 70 Engine 11 | . 14 6 Treads 20 | . 28 8 Device 11 | . 9 14 Storage 14 | . 14 14 Protection 1 | . 3 . Ballistic Gun 24 | . 27 17 Launcher 1 | . . 3 Impact Weapon 2 | . . 5 Peak Build Rating 10 | 6 10 8 Average Rating 7 | 4 7 6 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 12 28 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . . 9 Average Overweight (x) . | . . 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 11 | 1 11 11 Average Carried 8 | . 7 10 Final Capacity 15 | 8 15 15 Final Carried 11 | 1 11 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 839 | 242 336 261 Remotely . | . . . Salvage Created 633 | . 470 163 Parts 50 | . 39 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 21 | . . 21 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 13 4 Guns 15 | . 11 4 AOE 2 | . 2 . Classes Destroyed 7 | . 4 3 Hauler 2 | . 2 . Operator 2 | . 2 . Turret 2 | . . 2 Swarmer 6 | . 5 1 Grunt 8 | . 8 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 153 | . 64 89 Missed 47 | . 18 29 Hits 106 | . 46 60 Projectile 106 | . 46 60 Damage Taken 1256 | . 468 788 Core 254 | . 56 198 Absorbed by Shields . | . . . Redirected to Shielding 51 | . 51 . Core Remaining (%) 100 | 100 . . Volleys Fired 99 | . 58 41 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 173 | . 116 57 Gun 164 | . 114 50 Cannon . | . . . Launcher 9 | . 2 7 Special . | . . . Kinetic 164 | . 114 50 Thermal . | . . . Explosive 9 | . 2 7 Electromagnetic . | . . . Robot Hit Streak 15 | . 11 15 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 129 | . 78 51 Core Hits 50 | . 35 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1407 | . 780 627 Guns 1125 | . 636 489 Cannons . | . . . Explosions 282 | . 144 138 Melee . | . . . Ramming . | . . . Kinetic 1125 | . 636 489 Thermal . | . . . Explosive 282 | . 144 138 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles . | . . . Explosions 14 | . . 14 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 34 | . . 34 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 38 | . 38 . Average Temperature 13 | . 13 . Received Heat Transfer 369 | . 192 177 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | . 144 . Initial . | . . . Average 29 | . 30 . Influence Increases 491 | . 396 95 Destroy 0b10 Robot/C 340 | . 260 80 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 64 | . 64 . Successful Hack 28 | . 28 . Destroy Structure 9 | . 9 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 491 | . 396 95 Time Decay 463 | . 386 77 Lost Part 28 | . 10 18 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 31 10 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 6 | . 6 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2226 | . 1211 1015 Sensors 1501 | . 486 1015 Terrain 725 | . 725 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2859 | 81 1763 1015 Spaces Moved 1181 | 46 879 256 Core 114 | 3 . 111 Treads 1067 | 43 879 145 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 189 | 152 160 298 Slowest Speed 500 | 160 160 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 97 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . 8 7 Melee . | . . . Projectile . | . . . AOE 15 | . 8 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1622 | 53 1140 429 Wait 282 | . 173 109 Move 1179 | 45 878 256 Hop . | . . . Pick Up 8 | . 8 . Fast Attach 9 | 6 2 1 Attach 5 | . 2 3 Detach 2 | . 1 1 Swap 17 | 2 12 3 Drop 6 | . 6 . Fire 99 | . 58 41 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Discovered new exit (range 16) 1389 | -10/Materials | Discovered new exit (range 13) 1751 | -10/Materials | Discovered new exit (range 7) 1813 | -10/Materials | Discovered new exit (range 9) 1845 | -10/Materials | Entered Subcaves 1846 | -10/Subcaves | Approached by a straggling Scientist 1927 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2280 | -10/Subcaves | Discovered new exit (range 9) 2289 | -10/Subcaves | Core integrity fell below 50% 2398 | -10/Subcaves | Core integrity fell below 20% 2659 | -10/Subcaves | Learned location of Storage (-8) 2860 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02412_ Acquired 7 matter. 02413_ Lgt. Armor Plating fries itself beyond repair. 02416_ Acquired 55 matter. 02418_ Heat Sink fries itself beyond repair. X1-XUL(c): "I think it's somewhere north of here" 02516_ Sub. Machine Gun destroyed. 02522_ WN-ZEJ(R) destroyed. 02532_ Subatomizers dissect the Sub. Monowheel. X1-XUL(c): "I think it's somewhere north of here" 02581_ Subatomizers dissect the Sub. Monowheel. 02602_ Subatomizers dissect the Sub. Monowheel, destroying it. 02610_ Acquired 32 matter. 02616_ Subatomizers dissect the Sub. Laser. 02659_ Acquired derelict log, extracted data. World map updated: -8/Storage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ??????????????? # ?????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????? ##?####??????#??????????????? | | ??????????????????# # ## ##?##? ???????????????? | | ???????????????????# s ## # ????????????????? | | ????????????????????# s ?????????????????? | | ?????????????????????#s ??????????????????? | | ?????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????## #????????????????????? | | ?????????????????????# @###????????????????????? | | ?????????????????????## #??????????????????????? | | ????????????????# ???## #??????????????????????? | | ????????????????# ### #??????????????????????? | | ???????????????## ##??????????????????????? | | ??????????????## #?########??????????????? | | ??????????????# ### ## ##?????????????? | | ?????????????# #?????????????? | | ????????????# #???###???????? | | ?????????? ## #### ##??????? | | ?????????? #?# ## #??????? | | ??????????? ## ###??# ## #??????? | | ?????????????##?????# ### #??????? | | ??????????????????? #### ### ##??????? | | ????????????????? #??## #??# #???????? | | ????????????????? #### #???##???????? | | ??????????????? #????????????? | | ??????????????? #????????????? | | ??????????????? #????????????? | | ???????????????? ### " ## #???????? | | ?????????????????? #??## """ #????????? | | ?????????????????????????## """ ### ###????????? | | ????????????????????????### "" #?#####??????????? | | ???????????????????????## " #????????????????? | | ##?????????????????????# #######???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowReflexOptics Manual? 0 Play Time 00:27:59 Cumulative 98.2 hours Start 2026.10.17 @ 04:00:37 End 2026.10.17 @ 04:26:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 128 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23a270f7-629d-4484-82ab-f95b7657dfb8