Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.19 @ 03:24:55 Player: H3-RMN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (129) 645 Value Destroyed (3692) 3692 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (912) 912 TOTAL SCORE: 7969 Bonus ------- High Alert Combat Kills 725 Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 18/240 System Corruption 21% Temperature Danger (486) Movement Walking (125) Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Insulated Plating > --- WEAPON (2) ------- Gauss Cannon Advanced EMP Blaster > --- INVENTORY (15) --- Nuclear Core High-capacity Matter Pod (200) Transport Network Coupler Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Improved Trap Extractor (3/6 Blade) Shock Bomb Launcher Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Aluminum Leg High-capacity Matter Pod Transport Network Coupler Hacking Suite Hacking Suite Improved Trap Extractor Heavy Laser Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Grenade Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 87 | 8 6 2 2 15 49 5 Power 10 | 1 . . . 2 7 . Engine 8 | 1 . . . 2 5 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 27 | 2 1 . . 6 14 4 Treads . | . . . . . . . Leg 26 | 2 1 . . 6 13 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 21 | 3 1 1 1 4 10 1 Device 9 | 2 . . 1 1 5 . Storage 4 | 1 1 . . . 2 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . 1 . 3 3 1 Artifact . | . . . . . . . Weapon 29 | 2 4 1 1 3 18 . Energy Gun 8 | 1 . . . 1 6 . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 11 | 1 3 1 . . 6 . Ballistic Cannon 2 | . . . . . 2 . Launcher 3 | . 1 . . . 2 . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . Unidentified Prototypes 6 | . . . . . 6 . Corrupted Parts 5 | . . . . 2 2 1 System Corruption 27 | . . . . 8 16 3 Parts Lost 27 | . . 1 . 5 16 5 Power 3 | . . . . 1 2 . Propulsion 11 | . . . . 3 6 2 Utility 5 | . . . . . 4 1 Weapon 8 | . . 1 . 1 4 2 Highest Loss Streak 6 | . . 1 . 3 6 4 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 8 14 15 14 14 14 Power . | . 1 1 1 . . 1 Propulsion 2 | 1 2 2 3 1 1 . Utility 4 | . 1 3 4 5 5 7 Weapon 5 | 1 3 6 6 5 4 3 Tool/Special . | . . . . . . . Unused Backups 23 | . 5 1 . 4 5 8 Power 1 | . . . . . . 1 Propulsion 7 | . 3 . . 2 2 . Utility 13 | . 1 1 . 2 3 6 Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 99 89 98 Engine 9 | . 14 14 14 14 4 . Core 1 | . . . . . 3 9 Leg 30 | . 28 28 28 27 34 34 Device 9 | . 13 4 12 6 12 9 Storage 11 | . 14 14 14 14 9 9 Protection 7 | . . 9 1 7 7 18 Energy Gun 3 | . 1 . . 10 3 . Energy Cannon 2 | . . . . . 4 8 Ballistic Gun 15 | . 25 28 15 17 5 8 Special Melee Weapon 1 | . . . 12 . . . Peak Build Rating 39 | 9 8 8 8 16 39 34 Average Rating 19 | 6 7 7 8 9 33 32 On Entrance 11 | . 7 8 8 8 15 34 Naked Turns . | . . . . . . . Heaviest Build 63 | 15 30 32 31 40 63 54 Greatest Support 80 | 20 20 20 20 20 80 61 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 15 Average Carried 13 | 3 8 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 14 15 11 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 3374 | 304 303 237 20 228 2152 130 Remotely . | . . . . . . . Salvage Created 5189 | 181 538 270 . 674 3215 311 Parts 305 | 19 30 19 . 26 193 18 Haulers Intercepted 7 | . 2 . . . 5 . Recyclers Shooed 3 | . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 93 | . 8 6 . 17 56 6 Guns 56 | . 5 6 . 17 27 1 Cannons 18 | . . . . . 13 5 AOE 19 | . 3 . . . 16 . Classes Destroyed 16 | 2 6 1 . 2 5 . Worker 11 | . 1 . . 1 9 . Builder 7 | . . . . . 7 . Tunneler 7 | 5 . . . 1 1 . Hauler 7 | . 2 . . . 5 . Recycler 5 | 1 2 . . . 2 . Mechanic 2 | . . . . . 2 . Operator 4 | . 1 . . . 3 . Watcher 4 | . 1 . . . 3 . Swarmer 12 | . 3 . . . 9 . Grunt 57 | . 5 4 . 13 30 5 Brawler 4 | . . . . 1 3 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 12 | . . 2 . . 9 1 Specialist 2 | . . . . . 2 . Assembled 3 | . . . . 3 . . Best Kill Streak 11 | 5 4 2 . 4 11 2 Combat Bots Only 6 | . 3 2 . 4 6 2 Max Kills in Single Turn 5 | 1 4 1 . 1 5 1 Gunslinging 1 | . . . . . 1 . Exploded 4 | . 3 . . . 4 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 537 | . 26 26 . 74 327 84 Missed 152 | . 7 7 . 20 102 16 Damage Taken 5984 | . 232 268 . 643 3658 1183 Core 747 | . 67 65 . 54 350 211 Absorbed by Shields . | . . . . . . . Ignored by Resistances 3 | . . . . . . 3 Regen/Repaired (Parts) 111 | . 15 . . . 96 . Core Remaining (%) 62 | 100 . . . 25 . . Volleys Fired 363 | 8 34 13 . 60 217 31 Largest 2 | 2 2 2 . 2 2 2 Hottest 138 | 70 70 40 . 100 138 94 Shots Fired 630 | 16 67 25 . 117 354 51 Gun 489 | 16 66 25 . 116 243 23 Cannon 121 | . . . . . 94 27 Launcher 19 | . 1 . . . 17 1 Special 1 | . . . . 1 . . Kinetic 417 | 8 59 25 . 77 222 26 Thermal 120 | 8 7 . . 40 65 . Explosive 7 | . 1 . . . 6 . Electromagnetic 86 | . . . . . 61 25 Robot Hit Streak 15 | 6 9 7 . 15 12 9 Robot Miss Streak 5 | 1 5 2 . 3 3 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 10 | . . 3 . 2 5 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 411 | 11 42 17 4 83 228 26 Core Hits 228 | 7 23 13 . 34 141 10 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 17 | 1 . . . 1 13 2 Burn 5 | 1 . . . 1 3 . Destroy 2 | . . . . . 2 . Blast 8 | . . . . . 6 2 Corrupt 2 | . . . . . 2 . Melee Attacks 4 | . . . 4 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . 4 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9420 | 129 712 219 . 1042 6486 832 Guns 4680 | 129 546 219 . 1042 2557 187 Cannons 2306 | . . . . . 1875 431 Explosions 2431 | . 164 . . . 2053 214 Melee . | . . . . . . . Ramming 3 | . 2 . . . 1 . Kinetic 4268 | 54 473 219 . 473 2777 272 Thermal 1931 | 75 73 . . 569 1107 107 Explosive 691 | . 164 . . . 527 . Electromagnetic 2527 | . . . . . 2074 453 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . 8 17 21 Average Corruption 10 | . . . . 4 9 17 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 47 | . . . . 2 32 13 Message Errors 7 | . . . . 2 4 1 Matter Fused 15 | . . . . . 12 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . 3 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 9 | . . . . . 8 1 Data Loss (major) 5 | . . . . . 4 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 67 | . 4 . . . 53 10 Projectiles 29 | . . . . . 19 10 Explosions 38 | . 4 . . . 34 . Melee . | . . . . . . . Knockbacks 9 | . . . . . 7 2 Impact . | . . . . . . . Kinetic 9 | . . . . . 7 2 Secondary . | . . . . . . . Self-Inflicted Damage 259 | . . . . . 207 52 Shots 10 | . . . . . 8 2 Rammed . | . . . . . . . Targets Rammed 2 | . 1 . . . 1 . Kicked 2 | . 1 . . . 1 . Crushed . | . . . . . . . Highest Temperature 500 | 18 36 15 . 292 500 468 Average Temperature 98 | 8 12 6 . 91 115 107 Received Heat Transfer 2622 | . 90 123 . 240 1602 567 Effects 13 | . . . . . 7 6 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . 1 . Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . 7 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | 1 . . . 7 2 . Heat Transferred 4477 | 296 222 . . 1443 2366 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 56 | 100 100 100 . 100 5 . Level 1 13 | . . . . . 33 . Level 2 3 | . . . . . 8 . Level 3 19 | . . . . . 36 100 Level 4 6 | . . . . . 15 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Peak Influence 1140 | 10 86 54 . 64 1140 878 Initial 718 | . 3 4 . . . 718 Average 315 | 2 28 8 . 15 662 803 Influence Increases 2877 | 30 290 155 . 300 1922 180 Destroy 0b10 Robot/C 1780 | . 160 120 . 280 1100 120 Destroy 0b10 Robot/NC 240 | 30 35 . . 10 165 . Destroy Leader 332 | . 36 20 . 10 266 . Successful Hack 69 | . 19 . . . 50 . Select Force Hacks 30 | . . . . . 30 . Disable Machine 75 | . . 15 . . 60 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 106 | . 10 . . . 86 10 Lose Combat Pursuer 195 | . 30 . . . 165 . Influence Decreases 1631 | 25 281 159 . 300 816 50 Time Decay 1371 | 25 281 149 . 260 656 . Lost Part 260 | . . 10 . 40 160 50 Squads Dispatched 15 | . 1 . . . 14 . Investigation 5 | . 1 . . . 4 . Extermination . | . . . . . . . Reinforcement 5 | . . . . . 5 . Assault 2 | . . . . . 2 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 19 5 . 17 85 16 Peak Tracking Total 10 | . 5 2 . 2 5 10 Tactical Retreats 11 | . 2 . . . 9 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 7 | . 2 . . . 4 1 Indirectly 1 | . . . . . 1 . Trap Hack Attempts 32 | . . . . 13 19 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . 1 3 . Reused . | . . . . . . . Traps Extracted 4 | . . . . 1 3 . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . . 1 3 3 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 7 | . . 1 . . 5 1 Max in Single Turn 1 | . . 1 . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 21 | . 9 . 1 1 10 . Terminals 14 | . 8 . . . 6 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 63 | . 24 . 4 1 34 . Successful 30 | . 8 . 4 1 17 . Failed 32 | . 15 . . . 17 . Catastrophic 7 | . 4 . . . 3 . Database Lockouts 1 | . 1 . . . . . Manual 28 | . 15 . . . 13 . Terminals 33 | . 17 . . . 16 . Fabricators . | . . . . . . . Repair Stations 15 | . 7 . . . 8 . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . . . 8 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 12 | . 4 . 4 1 3 . Record 4 | . . . 4 . . . Part Schematic 2 | . 2 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 2 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 3 . . . 4 . Scan Component 4 | . 2 . . . 2 . Repair 3 | . 1 . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 1 . . . 5 . Terminals 5 | . 1 . . . 4 . Track 1 | . . . . . 1 . Skim 4 | . 1 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 18 | . 9 . . . 9 . Full Trace Events 3 | . 2 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . 2 . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 1 . . . 2 . Time 124 | . 36 . . . 88 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 4 . . . Non-combat 3 | . . . 3 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 4 | . . . 4 . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 3339 | 72 858 367 456 613 973 . Terrain 62 | 62 . . . . . . Structural 2042 | . . . 456 613 973 . Seismic 1235 | 10 858 367 . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 7031 | 139 894 1131 520 1395 2652 300 Spaces Moved 3488 | 80 475 572 269 580 1357 155 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 3484 | 76 475 572 269 580 1357 155 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 103 125 Average Speed 153 | 116 150 190 190 190 121 131 Slowest Speed 196 | 120 190 190 190 190 192 196 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 6 90 97 65 93 77 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 32 | . . . . . 32 . Terrain Destroyed 99 | . 7 . . . 87 5 Melee . | . . . . . . . Projectile 30 | . . . . . 30 . AOE 69 | . 7 . . . 57 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4559 | 106 592 593 275 770 2017 206 Wait 405 | 4 54 . . 75 267 5 Move 3482 | 79 474 571 268 579 1356 155 Hop . | . . . . . . . Pick Up 67 | 7 12 5 . 10 33 . Fast Attach 41 | 6 2 1 . 1 30 1 Attach 24 | 1 . 1 . 5 13 4 Detach 1 | . . . . . 1 . Swap 61 | 1 5 . 3 13 36 3 Drop 72 | . 10 2 . 14 44 2 Fire 363 | 8 34 13 . 60 217 31 Melee 4 | . . . 4 . . . Ram . | . . . . . . . Kick 2 | . 1 . . . 1 . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap 32 | . . . . 13 19 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 11) 389 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Discovered new exit (range 8) 730 | -10/Materials | Repaired Broken Seismic Detector 933 | -10/Materials | Central database locked down 1034 | -10/Materials | Entered Mines 1129 | -10/Mines | Discovered new exit (range 7) 1328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1330 | -10/Mines | Discovered new exit (range 5) 1956 | -10/Mines | Discovered new exit (range 5) 1967 | -10/Mines | Core integrity fell below 50% 2165 | -10/Mines | Entered Exiles 2166 | -10/Exiles | Identified exit to Mines 2213 | -10/Exiles | Met 8R-AWN 2250 | -10/Exiles | Met EX-HEX 2322 | -10/Exiles | Met EX-DEC 2374 | -10/Exiles | Learned location of Zion (-6) 2418 | -10/Exiles | Met EX-BIN 2685 | -10/Exiles | Entered Mines 2814 | -9/Mines | Excavation squad dispatched 2814 | -9/Mines | A large section of the Mines collapsed 3064 | -9/Mines | Excavation squad dispatched 3238 | -9/Mines | Lost 3 parts (3n) 3314 | -9/Mines | Excavation squad dispatched 3321 | -9/Mines | Build established: Scavenger-Mutant 3564 | -9/Mines | Excavation squad dispatched 3607 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3612 | -9/Mines | Found Scrap Suit 3681 | -9/Mines | Discovered new exit (range 9) 3927 | -9/Mines | Discovered new exit (range 9) 3955 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4080 | -9/Mines | Entered Materials 4080 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4379 | -8/Materials | Build established: Mutant 4516 | -8/Materials | Discovered new exit (range 4) 4583 | -8/Materials | Repaired Imp. Trap Extractor 4628 | -8/Materials | Repaired Imp. Titanium Leg 4804 | -8/Materials | Discovered new exit (range 8) 5242 | -8/Materials | Garrison activated, responded to threat 5263 | -8/Materials | Identified exit to Garrison 5280 | -8/Materials | First assault squad dispatched 5363 | -8/Materials | Core integrity fell below 50% 5377 | -8/Materials | Lost 6 parts (1p3n1u1w) 6107 | -8/Materials | Discovered new exit (range 4) 6140 | -8/Materials | Sterilization system engaged 6140 | -8/Materials | Non-combat units ordered to evacuate 6157 | -8/Materials | System corruption reached 10% 6240 | -8/Materials | Combat units ordered to evacuate 6440 | -8/Materials | Ambient heat levels rising (+10) 6590 | -8/Materials | Ambient heat levels rising (+10) 6732 | -8/Materials | Entered Garrison 6790 | -8/Garrison | Triggered checkpoint 6886 | -8/Garrison | Garrison Relay disabled 6925 | -8/Garrison | Build established: Scavenger-Mutant 6976 | -8/Garrison | Triggered checkpoint 7019 | -8/Garrison | Core integrity fell below 20% 7032 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07016_ Chain reaction triggered in Imp. Ion Engine. 07018_ L-31 Rogue suffers critical hit (Burn). 07020_ System corrupted: Heat flow error (+152). 07020_ Critical hit (Burn: +37). 07020_ Minigun destroyed. 07022_ Imp. EM Pulse Cannon destroyed. 07023_ Power failure, Nuclear Core shutdown. 07023_ L-31 Rogue Core Shielding blasted off. 07023_ L-31 Rogue knocked back. 07025_ Destroyed Imp. Aluminum Leg. 07027_ Aluminum Leg destroyed. 07028_ Critical hit (Burn: +37). 07028_ L-31 Rogue suffers critical hit (Blast). 07028_ Destroyed Katana. 07028_ L-31 Rogue knocked back. 07029_ Overheating: Insulated Plating damaged (-18). 07029_ Overheating: Imp. Heat Sink damaged (-12). 07029_ Overheating: Adv. EMP Blaster damaged (-39). 07029_ Overheating: Titanium Leg damaged (-16). 07031_ Power failure, Nuclear Core shutdown. 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[!#?????????????????????? | | ??????????" =!#?????????????????????? | | ??????????" #?????????????????????? | | ??????????# ## ## ####????????????????????? | | ??????????# ## ## #;#######??????????????? | | ????????? gg% #??????????????? | | ????????? @! l #??????????????? | | ????????? gg ;g### #??????????????? | | ??????????##+###""""##gY####g#???????????????????? | | ?????????????????????# g?????#???????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 15 Evasion (%) 55 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Autogun | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Extracted Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials | Broken Imp. Trap Extractor | 36% | -8/Materials Imp. Titanium Leg | 74% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingMetafieldAmplifier Manual? 0 Play Time 00:52:40 Cumulative 625.6 hours Start 2025.02.19 @ 01:54:10 End 2025.02.19 @ 03:24:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 241 Adventurer 4 Explorer 1 Win Type - Total 10 Types 6/1/1/1/0/1/0/0/0 Lore% 92 Gallery% 93 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94e660c0-a8ad-47a6-8634-c99799c2e982