Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 19:39:38 Player: Delirus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (98) 490 Value Destroyed (2701) 2701 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3144) 3144 TOTAL SCORE: 14915 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Win 3000 Friendly Fire -167 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 181/190 System Corruption 0% Temperature Cool (45) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Light Quantum Reactor > --- PROPULSION (7) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Experimental Cesium-ion Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Machine Analyzer Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Power Sword Enhanced Force Lance > --- INVENTORY (10) --- Field Propulsion Drive Energy Well (350) Improved Force Field Improved System Guard Compact HERF Cannon Enhanced Nova Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Experimental Cesium-ion Thruster Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Triangulator Enhanced Optical Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Power Sword Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Drive Energy Well Improved Force Field Improved System Guard Compact HERF Cannon Enhanced Nova Cannon Long-range Missile Launcher [Rating: 147] Favorites ----------- Power Backup Power VII Engine Heavy Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Reaction Control System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . . . 1 . 1 . 1 Utility 12 | . . . 1 . . . 1 2 2 . . 1 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 153 | 3 21 6 27 . 2 4 9 26 10 1 9 8 9 5 6 7 Power 11 | . 1 . 2 . . . . 4 . . . . 1 1 1 1 Engine 3 | . 1 . 2 . . . . . . . . . . . . . Core 5 | . . . . . . . . 4 . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 1 1 1 Propulsion 43 | 2 4 2 7 . 1 . 1 9 3 . 3 4 1 2 . 4 Treads 13 | 1 3 1 7 . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 3 | 1 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 27 | . . . . . . . 1 9 3 . 3 4 1 2 . 4 Utility 57 | 1 6 2 10 . . . 3 8 5 1 5 3 6 . 5 2 Device 25 | 1 2 1 4 . . . 1 2 3 . 4 . 1 . 4 2 Storage 3 | . 1 . . . . . . . . . . 1 1 . . . Processor 4 | . . . . . . . . . 2 1 . . 1 . . . Hackware 14 | . . . 2 . . . . 5 . . 1 2 3 . 1 . Protection 11 | . 3 1 4 . . . 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 42 | . 10 2 8 . 1 4 5 5 2 . 1 1 1 2 . . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 . 1 . 3 . . . 1 1 . . . . Ballistic Gun 14 | . 7 1 4 . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . 2 1 1 . . 1 1 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . . . 1 1 1 . . . . . . . . Slashing Weapon 6 | . . . . . . . . 3 1 . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . 1 . . . . . 2 Parts Lost 16 | . 3 . 2 . . 1 1 4 1 2 . . 1 . 1 . Power 2 | . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . 1 . . . . . . . 1 1 . . 1 . . . Utility 6 | . 1 . . . . . 1 3 . 1 . . . . . . Weapon 4 | . 1 . 2 . . 1 . . . . . . . . . . Highest Loss Streak 2 | . 1 . 1 . . 1 1 1 1 2 . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 99 71 73 95 84 93 97 99 92 90 95 Engine 5 | . 14 14 11 11 11 11 9 2 . . . . . . . . Core 2 | . . . . . . . . 2 6 6 6 5 5 4 4 4 Treads 9 | . 15 28 21 22 24 33 . . . . . . . . . . Wheel 3 | . 12 . 11 11 8 . . . . . . . . . . . Flight 12 | . . . . . . . 9 13 24 21 24 29 25 22 21 23 Device 6 | . 8 7 11 . . . . 5 10 4 5 5 5 4 4 12 Storage 7 | . 14 14 11 11 11 11 9 3 . . . 5 5 4 4 4 Processor 4 | . . . . . . . . . 7 13 13 11 15 14 13 12 Hackware 20 | . . . 8 22 22 22 18 31 33 30 33 29 31 28 30 28 Protection 2 | . 5 6 1 . . . 8 3 . . . . . . . . Energy Cannon 3 | . . . 5 11 11 11 8 1 . . 1 2 4 . . . Ballistic Gun 7 | . 25 14 10 11 11 5 9 1 . . . . . . . . Launcher 1 | . . 13 . . . . . . 4 . . . . . . . Slashing Weapon 2 | . . . . . . . . 4 6 6 6 5 5 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 36 37 41 34 35 35 45 46 22 13 21 26 28 38 40 45 Greatest Support 60 | 20 40 40 20 10 60 60 50 50 23 23 24 31 31 40 40 49 Greatest Overweight (x) 13 | . 9 3 4 3 3 . . 13 . . . . 1 . . . Average Overweight (x) . | . 1 . 2 3 2 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 8 10 10 10 10 Average Capacity 11 | 8 14 15 15 15 15 15 15 9 5 5 5 7 9 10 10 10 Most Carried 15 | 7 15 15 15 15 15 15 15 15 5 5 5 8 10 10 10 9 Average Carried 10 | 6 13 14 14 15 14 14 14 8 4 5 4 7 9 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 8 10 10 10 10 Final Carried 15 | 6 13 15 15 15 15 15 15 5 5 5 5 8 10 10 10 7 Class Distribution -------------------- 28% | Hacker-Mutant 25% | Hacker-Sprinter 18% | Mutant 15% | Wizard-Ninja 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 2625 | 232 598 174 427 . 100 85 131 166 69 . 32 371 85 60 25 70 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3542 | 74 771 173 1052 . . 96 262 350 69 . 24 371 69 110 32 89 Parts 235 | 4 46 23 70 . . 4 18 29 8 . 3 11 4 7 2 6 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 2 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 60 | . 16 8 18 . . 3 7 5 1 . . 1 1 . . . Melee 9 | . . . . . . 2 . 4 1 . . 1 1 . . . Guns 29 | . 14 . 12 . . 1 1 1 . . . . . . . . Cannons 6 | . . . 3 . . . 3 . . . . . . . . . AOE 16 | . 2 8 3 . . . 3 . . . . . . . . . Classes Destroyed 12 | 2 4 1 3 . . . . 1 1 . . . . . . . Worker 3 | . . 1 . . . . . . 1 . 1 . . . . . Tunneler 2 | 1 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . 4 . . . . . . . . . . . . . Recycler 7 | 1 2 . 2 . . . . . . . . 2 . . . . Operator 6 | . 1 . 1 . . . . 4 . . . . . . . . Watcher 14 | . . . 4 . . . 1 1 1 . . 1 . 3 1 2 Swarmer 18 | . 3 6 6 . . . 3 . . . . . . . . . Grunt 30 | . 13 2 5 . . 3 2 4 . . . . 1 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . 1 . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | 2 4 3 5 . . 2 4 3 1 . 1 1 1 2 1 2 Combat Bots Only 5 | . 4 3 5 . . 2 4 3 1 . . 1 1 . . . Max Kills in Single Turn 3 | 1 3 3 3 . . 1 3 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 3 . . . 3 . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 2928 | . 710 144 586 . . 373 167 341 161 59 . 139 61 69 118 . Core 556 | . 86 13 105 . . 89 16 94 25 49 . 35 21 23 . . Absorbed by Shields 92 | . . . . . . . . 38 54 . . . . . . . Core Remaining (%) 88 | 100 . 60 . . . 51 97 86 . . 91 96 98 98 100 100 Volleys Fired 169 | 8 54 13 58 . . 4 24 8 . . . . . . . . Largest 2 | 2 2 2 2 . . 2 2 2 . . . . . . . . Hottest 101 | 40 53 46 98 . . 101 98 98 . . . . . . . . Shots Fired 309 | 16 103 18 114 . . 5 35 16 1 . 1 . . . . . Gun 229 | 16 102 11 79 . . 2 11 8 . . . . . . . . Cannon 65 | . . . 32 . . 1 23 8 . . 1 . . . . . Launcher 15 | . 1 7 3 . . 2 1 . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 205 | 16 102 11 55 . . 2 11 8 . . . . . . . . Thermal 89 | . . . 56 . . 1 23 8 . . 1 . . . . . Explosive 15 | . 1 7 3 . . 2 1 . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 3 8 4 8 . . 2 6 5 6 . . . . . . . Robot Miss Streak 5 | 5 4 3 3 . . 1 3 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 242 | 7 68 8 70 . . 8 19 25 8 . 3 13 2 8 1 2 Core Hits 133 | 4 29 17 35 . . 5 14 11 4 . 1 4 1 5 1 2 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . Critical Strikes 10 | 1 2 . 3 . . . . . . . . 1 1 1 1 . Burn 3 | . . . 3 . . . . . . . . . . . . . Destroy 3 | 1 2 . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 1 1 1 . . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 200 | . 3 . . . . 6 4 42 25 . 9 51 5 23 14 18 Impact 13 | . 3 . . . . 6 4 . . . . . . . . . Slashing 147 | . . . . . . . . 42 25 . 9 51 5 8 4 3 Piercing 40 | . . . . . . . . . . . . . . 15 10 15 Sneak Attacks 10 | . . . . . . . . 3 1 . 2 2 1 1 . . Combat Hostiles 3 | . . . . . . . . 2 . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . Damage Inflicted 7518 | 63 1177 591 1422 . . 451 474 1247 340 . 234 734 134 457 66 128 Guns 2347 | 63 1097 83 876 . . 14 122 92 . . . . . . . . Cannons 711 | . . . 352 . . . 234 125 . . . . . . . . Explosions 1193 | . 80 508 194 . . 258 118 . 35 . . . . . . . Melee 3167 | . . . . . . 179 . 930 305 . 234 734 134 457 66 128 Ramming 100 | . . . . . . . . 100 . . . . . . . . Kinetic 1924 | 63 1097 83 453 . . 14 122 92 . . . . . . . . Thermal 1134 | . . . 775 . . . 234 125 . . . . . . . . Explosive 1193 | . 80 508 194 . . 258 118 . 35 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 179 | . . . . . . 179 . . . . . . . . . . Slashing 2371 | . . . . . . . . 930 305 . 234 734 134 34 . . Piercing 617 | . . . . . . . . . . . . . . 423 66 128 Highest Corruption 11 | . . . . . . . . 11 3 10 10 . . . . . Average Corruption 8 | . . . . . . . . 9 2 6 10 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . . 22 5 1 12 . . . . . Message Errors 8 | . . . . . . . . 5 . 1 2 . . . . . Matter Fused 10 | . . . . . . . . 5 2 . 3 . . . . . Heat Flow Errors 4 | . . . . . . . . 3 . . 1 . . . . . Energy Discharges 7 | . . . . . . . . 2 2 . 3 . . . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 . . . . . Data Loss (major) 3 | . . . . . . . . 2 . . 1 . . . . . Misfires 2 | . . . . . . . . . 1 . 1 . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 553 | . . 26 5 . . 54 . 180 9 . 83 149 . 47 . . Projectiles 15 | . . . 5 . . . . 10 . . . . . . . . Explosions 81 | . . 26 . . . 49 . . 6 . . . . . . . Melee 457 | . . . . . . 5 . 170 3 . 83 149 . 47 . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 391 | . . 127 . . . 96 . 100 68 . . . . . . . Shots 7 | . . 4 . . . 2 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 237 50 88 . . 60 380 123 . . 243 7 7 . . 370 Average Temperature 57 | . 61 16 30 . . 32 107 29 . . 97 3 7 . . 45 Received Heat Transfer 852 | . 318 . 174 . . 162 90 48 . . . 18 33 . 9 . Effects 3 | . 2 . . . . . . . . . . . . . . 1 Interference 2 | . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . 1 . . . . . . . . . Heat Transferred 2368 | . . . 1702 . . . 481 185 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 435 | 10 189 193 435 169 . 113 298 201 71 52 217 157 87 189 281 278 Initial 169 | . 6 73 74 169 . . 43 71 . 22 22 105 21 5 27 168 Average 114 | 4 97 130 223 169 . 75 166 110 36 29 126 55 28 78 123 248 Maximum Alert Level 2 | . . . 2 . . . 1 1 . . 1 . . . 1 1 Low Security (%) 83 | 100 100 100 37 100 . 100 60 97 100 100 66 100 100 100 76 10 Level 1 15 | . . . 56 . . . 39 2 . . 33 . . . 23 89 Level 2 . | . . . 6 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . . . . 6 2 . 1 2 4 1 1 1 Investigation 10 | . 2 . . . . . . 2 1 . . 1 3 1 . . Extermination 4 | . . . . . . . . 1 1 . . 1 . . . 1 Reinforcement 7 | . 1 . . . . . . 3 . . 1 . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 . 3 . . . 1 1 . . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 163 | . 28 8 31 . . 4 11 13 5 2 5 18 9 12 13 4 Peak Tracking Total 9 | . 5 3 5 . . 3 6 4 3 2 5 5 3 6 9 2 Tactical Retreats 13 | . . . . . . 2 . 1 1 . 2 4 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 10 | . 2 . 2 . . . . 1 4 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 9 | . . . 4 . . 1 . 1 . . 2 . . . . 1 Max in Single Turn 2 | . . . 2 . . 1 . 1 . . 1 . . . . 1 Garrison Access 12 | . . . . . . . . 2 1 . . 3 1 2 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 93 | . 5 . 9 . 2 1 7 13 6 . 3 16 13 6 5 7 Terminals 61 | . 5 . 8 . . 1 7 6 4 . 2 8 8 3 4 5 Fabricators 11 | . . . . . . . . 2 1 . 1 3 3 1 . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . 3 . . . 1 . . . . Garrison Access 12 | . . . . . . . . 2 1 . . 3 1 2 1 2 Total Hacks 293 | . 25 . 36 . 5 3 35 32 14 . 5 39 47 20 17 15 Successful 205 | . 14 . 18 . 5 2 19 24 7 . 4 31 41 15 14 11 Failed 85 | . 11 . 17 . . 1 15 8 7 . 1 7 6 5 3 4 Catastrophic 9 | . 3 . 2 . . . 3 . . . . 1 . . . . Database Lockouts 3 | . . . 1 . . . 1 . . . . 1 . . . . Manual 174 | . 16 . 28 . 1 2 28 12 7 . 3 22 24 12 8 11 Terminals 218 | . 25 . 31 . . 3 35 13 10 . 4 25 30 13 16 13 Fabricators 35 | . . . . . . . . 7 2 . 1 7 14 4 . . Repair Stations 2 | . . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 5 . . . . 10 . . . 3 . . . . Garrison Access 15 | . . . . . . . . 2 2 . . 3 2 3 1 2 Terminal Hacks 85 | . 8 . 6 . 5 2 10 5 3 . 3 9 16 5 9 4 Record 6 | . . . . . 4 . . . . . . . . . 2 . Part Schematic 10 | . . . 2 . . 1 1 . 1 . . 1 4 . . . Prototype ID Bank 8 | . 4 . . . . . 1 . . . . . 2 . 1 . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 Level Access Points 7 | . . . . . . . . 1 . . 1 1 1 1 1 1 Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . Emergency Access Points 6 | . . . 1 . . . 2 . . . . . 1 1 1 . Terminal Index 9 | . 1 . 1 . . . 1 1 . . . 1 1 1 1 1 Fabricator Index 3 | . . . . . . . . . . . . 2 . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . 1 . 1 . Alert Level 4 | . . . . . . . . . 1 . . . 1 1 1 . Unreport Threat 3 | . . . . . . . . 1 . . . 1 1 . . . Locate Traps 4 | . 1 . 1 . . . . 1 . . 1 . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . 1 . 3 1 . . Recall Extermination 2 | . . . . . . . . 1 . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . . . . . 2 . . . . 1 1 . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . 4 2 . . 5 9 2 . . Network Status 4 | . . . . . . . . . . . . 2 2 . . . Load Schematic 10 | . . . . . . . . 2 1 . . 2 4 1 . . Build 8 | . . . . . . . . 2 1 . . 1 3 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . 1 1 . . . Refit 2 | . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 4 . . . . 9 . . . 3 . . . . Insert Component 8 | . . . 2 . . . . 5 . . . 1 . . . . Analyze 8 | . . . 2 . . . . 4 . . . 2 . . . . Garrison Access Hacks 12 | . . . . . . . . 2 1 . . 3 1 2 1 2 Seal Access 12 | . . . . . . . . 2 1 . . 3 1 2 1 2 Unauthorized Hacks 68 | . 6 . 8 . . . 9 4 1 . 1 10 14 6 4 5 Terminals 57 | . 6 . 8 . . . 9 2 1 . . 9 9 4 4 5 Track 9 | . 1 . 1 . . . 1 . . . . 2 2 1 . 1 Assimilate 18 | . 2 . 1 . . . 2 2 . . . 2 5 1 2 1 Botnet 22 | . 2 . 5 . . . 5 . 1 . . 3 1 1 1 3 Operators 8 | . 1 . 1 . . . 1 . . . . 2 1 1 1 . Fabricators 11 | . . . . . . . . 2 . . 1 1 5 2 . . Report 1 | . . . . . . . . . . . . . . 1 . . Prioritize 6 | . . . . . . . . 1 . . . 1 3 1 . . Liberate 2 | . . . . . . . . . . . . . 2 . . . Fabnet 2 | . . . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 5 . 8 . . 1 7 11 5 . 3 10 10 5 3 5 Full Trace Events 10 | . 1 . . . . . 1 2 1 . . 1 3 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 4 . . 1 1 3 1 . . 2 3 . . . Parts Built 9 | . . . . . . . . 2 2 . . 1 3 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 506 | . . . . . . . . 73 84 . . 106 190 53 . . Total Part Build Rating 42 | . . . . . . . . 4 8 . . 6 18 6 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . . 4 . . . 1 . . . . Part Schematics Acquired 6 | . . . 2 . . . . 3 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 4 1 . . . Autooverrided 1 | . . . . . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 28 | . 1 1 1 . . . 1 12 . . . 2 8 1 . 1 Largest Group 8 | . 1 1 1 1 1 . 1 6 . . . 1 8 1 . 1 Highest-Rated Group 324 | . 10 31 10 10 10 . 10 147 . . . 29 324 45 . 45 Highest-Rated Ally 48 | . 10 31 10 10 10 . 10 31 . . . 29 48 45 . 45 Total Orders 23 | . . . 6 . . . 4 4 . . . 5 . 4 . . STAY 12 | . . . 3 . . . 2 2 . . . 3 . 2 . . FOLLOW 11 | . . . 3 . . . 2 2 . . . 2 . 2 . . Ally Attacks 80 | . . . . . . . . 58 . . . 2 20 . . . Total Damage 1472 | . . . . . . . . 682 . . . 18 772 . . . Kills 11 | . . . . . . . . 8 . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 10185 | 60 1082 785 1311 36 928 122 455 1293 602 29 307 1563 548 450 231 383 Spaces Moved 13161 | 29 677 451 677 25 685 53 707 1868 1146 80 528 2541 1347 1110 591 646 Core 3 | . 1 . . . . . . 2 . . . . . . . . Treads 913 | . 95 450 169 . 146 53 . . . . . . . . . . Legs 23 | 23 . . . . . . . . . . . . . . . . Wheels 1660 | 6 581 1 508 25 539 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 10562 | . . . . . . . 707 1866 1146 80 528 2541 1347 1110 591 646 Fastest Speed 24 | 100 100 125 125 125 125 170 50 29 31 31 31 28 26 27 27 24 Average Speed 54 | 115 128 159 155 125 134 170 50 41 31 33 31 29 29 27 27 24 Slowest Speed 700 | 120 500 160 250 125 170 170 50 700 34 37 37 31 110 28 27 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . 1 12 2 2 1 23 3 2 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 95 100 62 9 89 10 52 38 31 76 16 56 30 30 17 20 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 114 | . 3 . . . . . 3 25 15 . 5 33 3 10 8 9 Terrain Destroyed 246 | . 13 62 27 . . 11 13 26 26 . 5 33 3 10 8 9 Melee 114 | . 3 . . . . . 3 25 15 . 5 33 3 10 8 9 Projectile 1 | . . . . . . . 1 . . . . . . . . . AOE 130 | . 10 62 27 . . 11 9 . 11 . . . . . . . Terrain Rammed 3 | . . . . . . . . 3 . . . . . . . . Walls Destroyed 1 | . . . . . . . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 15536 | 40 803 497 828 30 693 70 770 2273 1349 79 652 3262 1493 1222 636 839 Wait 1666 | . 16 22 43 6 . 3 6 287 124 . 96 663 123 79 29 169 Move 13053 | 28 676 450 676 24 684 52 704 1843 1142 76 525 2498 1341 1105 584 645 Hop 43 | . . . . . . . 1 12 2 1 1 19 2 2 3 . Pick Up 104 | 1 19 4 9 . 2 1 12 23 3 . 5 13 6 5 1 . Fast Attach 37 | . 3 . 7 . . . . 10 5 1 3 . 1 4 1 2 Attach 44 | 1 4 . 3 . 1 1 3 14 1 . 3 3 2 1 2 5 Detach 12 | . . . . . . . . 5 1 . 1 . 1 . 2 2 Swap 73 | 2 14 6 18 . 1 3 6 2 4 . 3 5 6 . 3 . Drop 110 | . 14 2 14 . 5 . 10 24 9 1 6 10 6 7 1 1 Fire 169 | 8 54 13 58 . . 4 24 8 . . . . . . . . Melee 189 | . 3 . . . . 6 4 42 25 . 9 51 5 19 10 15 Ram 3 | . . . . . . . . 3 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . 33 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 3) 61 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 14) 1009 | -10/Materials | Discovered new exit (range 7) 1020 | -10/Materials | Identified exit to Mines 1143 | -10/Materials | Entered Mines 1273 | -10/Mines | Discovered new exit (range 13) 1331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1414 | -10/Mines | Learned Materials garrison access intel 1531 | -10/Mines | Learned location of Zion (-6) 1555 | -10/Mines | Discovered new exit (range 9) 1761 | -10/Mines | Received a Mining Laser from a helpful Derelict 1928 | -10/Mines | Entered Materials 1928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -9/Materials | Build established: Scavenger-Mutant 2319 | -9/Materials | Discovered new exit (range 16) 3043 | -9/Materials | Discovered new exit (range 9) 3147 | -9/Materials | Central database locked down 3239 | -9/Materials | Entered Mines 3239 | -9/Mines | Accompanied by 1 ally 3264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3265 | -9/Mines | Discovered new exit (range 5) 3275 | -9/Mines | Entered Exiles 3275 | -9/Exiles | Accompanied by 1 ally 3304 | -9/Exiles | Met 8R-AWN 3327 | -9/Exiles | Met EX-HEX 3354 | -9/Exiles | Build established: Hacker-Mutant 3374 | -9/Exiles | Met EX-DEC 3485 | -9/Exiles | Met EX-BIN 3504 | -9/Exiles | Aligned with FarCom system 3505 | -9/Exiles | Given EX-Vault access code 3534 | -9/Exiles | Opened EX-Vault 3544 | -9/Exiles | Found Flying Fortress v7 3571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3653 | -9/Exiles | Visited The Gauntlet 3841 | -9/Exiles | Discovered new exit (range 10) 4203 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4203 | -9/Exiles | Entered Mines 4203 | -8/Mines | Accompanied by 1 ally 4317 | -8/Mines | Discovered new exit (range 5) 4325 | -8/Mines | Entered Materials 4325 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4326 | -8/Materials | Loaded intel: 1 garrison access location 4688 | -8/Materials | Discovered new exit (range 4) 4742 | -8/Materials | Discovered new exit (range 16) 4759 | -8/Materials | Central database locked down 4780 | -8/Materials | Entered Factory 4780 | -7/Factory | Accompanied by 1 ally 4780 | -7/Factory | Evolved 2 slots: Utility x2 5088 | -7/Factory | Discovered new exit (range 16) 5484 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5520 | -7/Factory | System corruption reached 10% 5696 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5829 | -7/Factory | Discovered new exit (range 10) 5834 | -7/Factory | Identified exit to Factory 6073 | -7/Factory | Entered another Factory area 6073 | -6/Factory | Evolved 2 slots: Utility x2 6300 | -6/Factory | Discovered new exit (range 5) 6302 | -6/Factory | Build established: Hacker-Sprinter 6465 | -6/Factory | Discovered new exit (range 16) 6507 | -6/Factory | Identified exit to Lower Caves 6539 | -6/Factory | Discovered new exit (range 10) 6557 | -6/Factory | Identified exit to Factory 6653 | -6/Factory | Fabricated Xenon Bombardment Thruster? 6675 | -6/Factory | Sucked down chute 6675 | -6/Factory | Entered Waste 6684 | -6/Waste | Spotted C-40 Crusher 6687 | -6/Waste | Spotted C-40 Crusher 6690 | -6/Waste | EMP discharged 6690 | -6/Waste | System corruption reached 10% 6691 | -6/Waste | Spotted C-40 Crusher 6691 | -6/Waste | Spotted C-40 Crusher 6691 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6694 | -6/Waste | Spotted C-40 Crusher 6696 | -6/Waste | Discovered new exit (range 13) 6700 | -6/Waste | Identified exit to Factory 6702 | -6/Waste | Found Prototype Processor 6702 | -6/Waste | Identified Exp. Melee Analysis Suite 6704 | -6/Waste | Entered Factory 7011 | -6/Factory | Entered another Factory area 7011 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7090 | -5/Factory | Discovered new exit (range 6) 7091 | -5/Factory | Identified exit to Extension 7755 | -5/Factory | Discovered new exit (range 15) 7765 | -5/Factory | Identified exit to Factory 7951 | -5/Factory | Discovered exit to Factory (range 14) 8028 | -5/Factory | Central database locked down 8231 | -5/Factory | Fabricated Adv. Hacking Suite? 8574 | -5/Factory | Entered another Factory area 8574 | -4/Factory | Evolved 2 slots: Utility x2 8616 | -4/Factory | Identified exit to Research 8862 | -4/Factory | Build established: Wizard-Ninja 8965 | -4/Factory | Discovered new exit (range 19) 9056 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 9060 | -4/Factory | Fabricated Adv. Hacking Suite? 9097 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 9122 | -4/Factory | Entered Research 9122 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9254 | -3/Research | Discovered new exit (range 14) 9257 | -3/Research | Found Enh. Force Lance 9272 | -3/Research | Identified exit to Research 9422 | -3/Research | Fabricated Adv. System Shield (x1) 9572 | -3/Research | Entered another Research area 9572 | -2/Research | Evolved 2 slots: Utility x2 9602 | -2/Research | Identified exit to Access 9803 | -2/Research | Entered Access 9803 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10001 | -1/Access | Identified exit to Surface 10186 | *** | Escaped! Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 6J layout... Downloaded map data. 10118_ ALERT: Security rotation in progress. 10128_ ALERT: Rogue bot located, Programmers report to Access Zone 9L. 10176_ >> Machine Analyzer network decryption results: 10176_ Garrison Access x1 10177_ Connecting with Garrison Access... >>Seal Access door sealed. 10184_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10185_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????"""??? | | ??????????????????????????????????????? ???""T""?? | | ?????????????????????????????????????? ???""?""?? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ###???????????BB????" #????????? | | ??????????????" #????????? | | ??????????????" "@ #????????? | | ??????????????" "" #????????? | | ???????????????" #????????? | | ####+?????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | """"""??????????????########## ####### #????????? | | """"""???????????????????????###?????# #????????? | | """"""???????????????????????????????# #????????? | | """""" #????????????????????????????# #????????? | | """""" #??????????????????########### #????????? | | #??????????????????# # #????????? | | #??????????????????# # #????????? | | "" """ #??????????????????# # #???????? | | ""F""" #??????????????????# " " # #?????? | | """"" #??????????????????# " " # #???? | | #??????????????????# ""G"" # #?? | | #??????????????????# # # | | ####################???????# # + ! " | | # #???????#####+##### # """" | | # #??????????# #?? """"" | | # #??????????# #????""""" | | # + #??????????# ########????"""" | | # # """ """ #??????????# #????????????"??? | | # # """T""" #??????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Evasion (%) 77 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked System Shield | -8/Mines | Hacked Imp. Flight Unit | -8/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Quantum Capacitor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Adv. System Shield | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed MolecularCargoCasing Manual? 1 Play Time 03:33:00 Cumulative 67.5 hours Start 2023.03.09 @ 15:02:05 End 2023.03.09 @ 19:39:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b635230-308e-422f-9572-ddfca10fd5f0