Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 17:33:12 Player: Catty Watty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1965) 1965 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5160 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Wheel Hover Unit Heat Sink Heat Sink Heat Sink Power Shielding Tractor Beam High-powered Tractor Beam Recalibrator Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Battery Improved Sensor Array Microactuators > --- WEAPON ----------- EM Pulse Cannon Heavy Hammer > --- INVENTORY -------- Hover Unit Airjet Heat Sink Heat Sink Heat Sink Power Shielding Tractor Beam High-powered Tractor Beam Recalibrator Drone Bay Drone Bay Drone Bay Drone Bay Mining Claw Mining Claw [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . . . 1 Parts Attached 68 | 8 4 1 21 13 12 9 Power 9 | 1 1 . 2 3 1 1 Engine 6 | 1 . . 1 3 . 1 Core 3 | . 1 . 1 . 1 . Reactor . | . . . . . . . Propulsion 20 | 2 . . 6 4 7 1 Treads 1 | . . . 1 . . . Leg 8 | 2 . . 2 3 1 . Wheel 4 | . . . . . 4 . Hover 7 | . . . 3 1 2 1 Flight . | . . . . . . . Utility 18 | 3 1 . 5 3 2 4 Device 13 | 2 . . 3 2 2 4 Storage 4 | 1 1 . 2 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 2 1 8 3 2 3 Energy Gun 2 | . . . 1 1 . . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 5 | 2 . . 2 . 1 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 6 | . . . 2 1 . 3 Piercing Weapon 1 | . . 1 . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 4 | . . . 2 2 . . Parts Lost 42 | . . . 13 7 5 17 Power 5 | . . . 2 1 . 2 Propulsion 16 | . . . 4 3 4 5 Utility 9 | . . . 2 1 . 6 Weapon 12 | . . . 5 2 1 4 Highest Loss Streak 6 | . . . 4 3 4 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 99 100 90 95 82 61 Engine 4 | . 6 . 2 6 4 3 Core 5 | . 7 14 6 2 4 4 Leg 18 | . 28 28 21 19 9 . Wheel 1 | . . . . . 3 14 Hover 6 | . . . 5 12 7 1 Device 10 | . 14 14 14 4 9 12 Storage 17 | . 14 14 17 22 18 12 Processor 2 | . . . . 5 9 . Energy Gun 1 | . . . 1 2 3 . Energy Cannon 3 | . . . 1 8 2 2 Ballistic Gun 4 | . 17 4 4 . 2 . Ballistic Cannon 2 | . 9 14 2 . . . Impact Weapon 2 | . . . . 3 9 3 Slashing Weapon 2 | . . . 4 5 . 2 Piercing Weapon 1 | . . 10 3 . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 12 32 32 37 42 38 49 Greatest Support 60 | 20 20 20 30 30 60 60 Greatest Overweight (x) 13 | 3 1 1 10 3 11 13 Average Overweight (x) . | . . 1 . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 1 5 6 10 15 14 15 Average Carried 9 | . 3 4 6 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 1 4 6 10 14 14 10 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 1169 | 312 101 114 342 130 100 70 Remotely 142 | 142 . . . . . . Salvage Created 2804 | 116 360 114 592 631 638 353 Parts 152 | 5 24 7 46 40 19 11 Haulers Intercepted 3 | . 1 . . 1 1 . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 50 | . 7 2 16 12 7 6 Melee 28 | . . 2 8 7 7 4 Guns 4 | . 3 . 1 . . . Cannons 12 | . 2 . 5 5 . . AOE 4 | . 2 . 2 . . . Classes Destroyed 13 | 2 5 1 4 . 1 . Worker 4 | . . 1 . 2 1 . Builder 4 | . 1 . 1 2 . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 . . 1 1 . Recycler 6 | 1 1 . . 1 2 1 Mechanic 4 | . . . 1 2 1 . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . . . 1 . Swarmer 10 | . 3 . 4 3 . . Grunt 32 | . 4 2 8 7 6 5 Duelist 1 | . . . 1 . . . Sentry 6 | . . . 3 2 . 1 Hunter 1 | . . . . . 1 . Best Kill Streak 7 | 1 7 2 5 3 3 4 Combat Bots Only 5 | . 3 2 5 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee 1 | . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 511 | . 34 16 112 91 56 202 Missed 146 | . 12 3 28 27 18 58 Damage Taken 4791 | . 232 179 1066 690 634 1990 Core 1237 | . 47 22 166 159 136 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . 72 . 18 75 . Volleys Fired 124 | 8 23 . 45 31 12 5 Largest 2 | 2 2 . 2 1 1 1 Hottest 75 | 40 59 . 75 75 63 63 Shots Fired 156 | 16 43 . 49 31 12 5 Gun 68 | 16 23 . 18 2 9 . Cannon 81 | . 17 . 27 29 3 5 Launcher 7 | . 3 . 4 . . . Special . | . . . . . . . Kinetic 98 | 16 40 . 42 . . . Thermal 43 | . . . 3 31 9 . Explosive 7 | . 3 . 4 . . . Electromagnetic 8 | . . . . . 3 5 Robot Hit Streak 14 | 4 14 . 8 12 4 3 Robot Miss Streak 4 | 2 4 . 4 3 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 189 | 10 28 5 55 39 28 24 Core Hits 87 | 4 18 4 24 15 9 13 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 7 | . . . . 3 3 1 Critical Strikes 12 | . . . 3 3 5 1 Burn 1 | . . . . . 1 . Blast 1 | . . . 1 . . . Smash 8 | . . . . 3 4 1 Impale 2 | . . . 2 . . . Melee Attacks 133 | . . 6 38 41 24 24 Impact 53 | . . . . 24 24 5 Slashing 58 | . . . 23 16 . 19 Piercing 16 | . . 6 10 . . . Sneak Attacks 16 | . . 1 3 7 3 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5210 | 101 536 181 1208 1428 1093 663 Guns 587 | 101 229 . 138 . 119 . Cannons 1059 | . 214 . 327 400 26 92 Explosions 211 | . 93 . 118 . . . Melee 3347 | . . 181 625 1028 948 565 Ramming 6 | . . . . . . 6 Kinetic 934 | 101 443 . 390 . . . Thermal 594 | . . . 75 400 119 . Explosive 211 | . 93 . 118 . . . Electromagnetic 118 | . . . . . 26 92 Impact 1907 | . . . . 748 948 211 Slashing 1028 | . . . 394 280 . 354 Piercing 412 | . . 181 231 . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 659 | . 6 . 5 304 276 68 Projectiles 6 | . 6 . . . . . Explosions . | . . . . . . . Melee 653 | . . . 5 304 276 68 Knockbacks 13 | . 1 . 3 3 4 2 Impact 8 | . . . . 3 3 2 Kinetic 4 | . 1 . 3 . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 8 | . . . . . . 8 Targets Rammed 8 | . . . . . . 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 168 | . 6 17 36 168 . 67 Average Temperature 46 | . 3 17 16 61 . 29 Received Heat Transfer 2304 | . 57 126 420 300 351 1050 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . . . . 4 6 . Impact Corruptions 22 | . . . . 9 9 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 1 . Heat Transferred 1036 | . . . 111 592 333 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 325 | 10 265 82 325 220 241 114 Initial 46 | . 6 27 31 35 46 36 Average 100 | 4 81 34 148 73 156 46 Maximum Alert Level 1 | . 1 . 1 1 1 . Low Security (%) 86 | 100 86 100 82 99 55 100 Level 1 13 | . 13 . 17 . 44 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . 2 3 . 5 Investigation 3 | . . . . 3 . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . . . 2 . . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 3 | . . . 1 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 9 2 24 16 12 13 Peak Tracking Total 6 | . 3 2 5 4 5 6 Tactical Retreats 3 | . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . 6 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 13 | . 4 . 3 4 2 . Terminals 12 | . 3 . 3 4 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 9 . 5 11 3 . Successful 15 | . 5 . 3 4 3 . Failed 13 | . 4 . 2 7 . . Catastrophic 3 | . 1 . . 2 . . Database Lockouts . | . . . . . . . Manual 9 | . 9 . . . . . Terminals 27 | . 8 . 5 11 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 4 . 3 4 3 . Record 2 | . 1 . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Reprogram Traps 2 | . 1 . . . 1 . Maintenance Status 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Hauler Manifests 2 | . . . . 1 1 . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used . | . . . . . . . Hacking Detections 7 | . 3 . 1 3 . . Full Trace Events 3 | . . . . 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 1 . . Non-combat 1 | . . . 1 . . . Combat 1 | . . . . 1 . . Robot Hacks Applied 4 | . . . 3 1 . . parse_system 2 | . . . 1 1 . . no_distress 1 | . . . 1 . . . find_station 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 4 | . . . . 1 . 3 Largest Group 3 | . . . . 1 1 3 Highest-Rated Group 100 | . . . . 100 100 93 Highest-Rated Ally 100 | . . . . 100 100 31 Total Orders . | . . . . . . . Ally Attacks 15 | . . . . . 1 14 Total Damage 267 | . . . . . 33 234 Kills 2 | . . . . . 1 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 8 | . . . . 2 . 6 Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 3814 | 114 698 145 976 1044 536 301 Spaces Moved 1901 | 65 417 69 448 535 236 131 Core 39 | 16 . . 6 . 6 11 Treads 63 | . . . 63 . . . Legs 1154 | 49 417 69 278 265 76 . Wheels 161 | . . . . . 41 120 Hover 484 | . . . 101 270 113 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 112 112 96 96 Average Speed 156 | 122 149 190 158 154 180 133 Slowest Speed 700 | 200 190 190 550 330 600 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 45 19 29 44 18 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . 6 3 . . Terrain Destroyed 59 | . 31 . 19 9 . . Melee 2 | . . . . 2 . . Projectile 10 | . 2 . 1 7 . . AOE 47 | . 29 . 18 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2347 | 81 450 78 603 644 289 202 Wait 58 | . . . 34 2 1 21 Move 1895 | 64 416 68 447 534 235 131 Hop . | . . . . . . . Pick Up 22 | . 3 2 10 5 . 2 Fast Attach 39 | 8 2 . 10 9 9 1 Attach 29 | . 2 1 12 3 3 8 Detach 17 | 1 2 1 6 2 3 2 Swap 1 | . . . . 1 . . Drop 8 | . 2 . 1 3 2 . Fire 124 | 8 23 . 45 31 12 5 Melee 133 | . . 6 38 41 24 24 Ram 8 | . . . . . . 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . 13 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 813 | -10/Materials | Entered Mines 814 | -10/Mines | Learned location of Storage (-9) 851 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 928 | -10/Mines | Discovered new exit (range 5) 958 | -10/Mines | Entered Materials 958 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1561 | -9/Materials | Lost 3 parts (1n1u1w) 1762 | -9/Materials | Lost 4 parts (1p3n) 1913 | -9/Materials | Discovered new exit (range 11) 1934 | -9/Materials | Entered Storage 1988 | -9/Storage | Learned location of Armory (-4) 2263 | -9/Storage | Identified exit to Recycling 2308 | -9/Storage | Core integrity fell below 50% 2349 | -9/Storage | Lost 3 parts (2n1u) 2642 | -9/Storage | Discovered new exit (range 16) 2690 | -9/Storage | Build established: Scavenger-Mutant 2784 | -9/Storage | Core integrity fell below 20% 2857 | -9/Storage | Met 01-MTF 2978 | -9/Storage | Entered Materials 2978 | -8/Materials | Accompanied by 1 ally (01-MTF) 2978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2983 | -8/Materials | 01-MTF left 3225 | -8/Materials | Lost 4 parts (3n1w) 3497 | -8/Materials | Build established: Mutant 3510 | -8/Materials | Discovered new exit (range 3) 3514 | -8/Materials | Entered Factory 3514 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3628 | -7/Factory | Garrison activated, responded to threat 3663 | -7/Factory | Lost 3 allies 3698 | -7/Factory | Lost 6 parts (3n1u2w) 3726 | -7/Factory | Core integrity fell below 50% 3767 | -7/Factory | Lost 6 parts (2p1n2u1w) 3767 | -7/Factory | Garrison activated, responded to threat 3796 | -7/Factory | Core integrity fell below 20% 3799 | -7/Factory | Lost 6 allies 3815 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. Drone Bay destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-14). Slammed into G-47 Trooper. K-01 Serf collects debris. Drone Bay destroyed. Critical hit (Burn: +37). K-01 Serf cleans the Nuclear Reactor. Slammed into G-47 Trooper. K-01 Serf cleans the Nuclear Reactor. Slammed into G-47 Trooper. K-01 Serf cleans the Nuclear Reactor. Slammed into G-47 Trooper. Airjet destroyed. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. Slammed into G-47 Trooper. K-01 Serf collects debris. 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