Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.24 @ 10:31:02 Player: youngster Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (330) 1650 Value Destroyed (11493) 11493 Prototype IDs (75) 1500 Alien Tech Used (2) 400 Bonus (2339) 2339 TOTAL SCORE: 25482 Bonus ------- High Alert Combat Kills 2211 Follower Combat Kills 1387 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -2759 Cogmind --------- Core Integrity 0/1300 Matter 180/300 Energy 96/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Improved Terrain Scanner Advanced Targeting Computer EM Disruption Field Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Wheeled Gravmag-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Improved Transmission Jammer Improved Medium Armor Plating Light Regenerative Plating Advanced Shield Generator > --- WEAPON ----------- Enhanced Quantum Rifle Flak Ballistic Mass Construct/G High-powered Directed Quantum Construct/G Power Maul > --- INVENTORY -------- Improved Treads Makeshift Leg Improved Cooling System Improved Matter Compressor Makeshift Sensor Array Improved Terrain Scanner Advanced Targeting Computer Weapon Cycler Experimental Power Shielding Layered Light Armor Plating Graphene Brace EM Disruption Field Advanced Force Field Antimissile System Authchip [R/Combat] Improved Component Analysis Suite Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Hardcell Cannon Advanced Datajack [Rating: 138] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Constructs Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Authchip [R/Combat] Protection Light Regenerative Plating Weapon Power Maul Energy Gun Constructs Energy Cannon Guided Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . . 4 . 2 . 2 . . . . 2 . . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . Utility 6 | . . . . . . . 1 . . . 2 . . . 2 . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Attached 346 | 6 14 16 53 15 5 10 28 26 37 14 27 16 2 6 12 8 13 3 4 3 3 21 4 Power 15 | 1 1 1 4 . 1 . . . . 1 . 1 . 1 1 . . . . . 1 . 2 Engine 9 | 1 1 1 4 . 1 . . . . . . 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 Propulsion 60 | 2 1 1 13 3 . 1 7 7 8 1 4 5 1 1 2 . . . . . . 3 . Treads 44 | 2 1 1 11 3 . . 5 5 4 1 4 2 1 1 2 . . . . . . 1 . Leg 5 | . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . Wheel 10 | . . . 2 . . 1 1 2 4 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 1 2 2 5 2 1 5 14 9 9 . 12 4 . 3 9 6 13 3 2 3 1 14 2 Device 84 | . 1 1 1 . 1 2 13 6 6 . 10 2 . 3 8 5 9 1 1 3 . 9 2 Storage 5 | 1 1 . . . . 2 . . . . . . . . . . . 1 . . . . . Processor 4 | . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 28 | . . 1 3 2 . 1 1 3 3 . 2 . . . 1 1 4 1 1 . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 149 | 2 10 12 31 10 3 4 7 10 20 12 11 6 1 1 . 2 . . 2 . 1 4 . Energy Gun 19 | 1 2 5 1 . . . . . . . 2 2 . . . . . . 1 . 1 4 . Energy Cannon 16 | . . . 1 . 1 2 1 4 5 . 2 . . . . . . . . . . . . Ballistic Gun 47 | 1 4 2 14 6 . . 4 2 4 7 1 . 1 . . . . . 1 . . . . Ballistic Cannon 10 | . . . 7 . . . . . . . 1 1 . 1 . . . . . . . . . Launcher 44 | . 4 5 8 4 . 2 1 1 5 5 5 3 . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . 1 . 1 3 6 . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 1 . . . . . . 1 . . 3 1 . . . 2 Parts Lost 70 | . 1 3 11 9 . 1 4 1 5 . 6 3 . 2 1 2 3 . 3 . . 11 4 Power 11 | . . 1 3 1 . . . . . . 1 2 . . . . 1 . 1 . . . 1 Propulsion 20 | . 1 1 1 2 . 1 3 . 1 . 3 1 . 1 1 . . . . . . 3 1 Utility 12 | . . . 2 1 . . . 1 . . . . . 1 . 1 1 . . . . 3 2 Weapon 27 | . . 1 5 5 . . 1 . 4 . 2 . . . . 1 1 . 2 . . 5 . Highest Loss Streak 6 | . 1 1 3 5 . 1 4 1 2 . 3 1 . 2 1 2 3 . 2 . . 6 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 97 96 72 79 99 92 99 98 99 71 71 61 70 67 61 61 54 61 57 66 65 59 Engine 7 | . 14 13 10 3 10 11 9 9 9 8 4 9 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 5 7 6 5 3 . . 2 4 9 6 Treads 21 | . 28 27 27 32 33 24 23 29 28 27 24 14 2 10 9 10 10 10 7 4 4 3 3 Leg 1 | . . . . . . . . . . . 1 5 17 11 3 . . . . . 1 4 1 Wheel 3 | . . . 5 . . 7 8 6 7 9 . . . . 1 . . . 2 4 . . 1 Device 8 | . 7 5 3 . 2 2 13 6 7 9 12 8 11 11 15 16 15 11 11 13 18 17 12 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 6 6 5 5 5 5 5 5 5 4 4 4 3 Protection 5 | . . 8 2 2 . 8 1 11 10 9 5 5 . . 4 5 6 10 12 8 9 6 3 Energy Gun 2 | . 6 12 1 . . . . . . . 2 5 4 . . . . . . 1 6 9 8 Energy Cannon 2 | . . . . . . 11 6 2 2 . 5 4 5 5 1 . 4 5 5 4 4 . . Ballistic Gun 9 | . 21 11 23 15 . . 8 21 17 13 1 . . 3 4 . . . 3 4 2 . . Ballistic Cannon 1 | . . . 6 . . . . . . . . 2 . 5 8 10 4 . 3 2 . . . Launcher 1 | . . 2 . 6 . . . . . 3 1 1 . . . . . . . . . . . Impact Weapon 3 | . . . . . 10 11 8 2 5 9 . . . . . 1 5 5 5 4 4 4 3 Special Melee Weapon 1 | . . . . . 10 11 2 . . . . . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 162 | 14 30 32 41 41 46 112 114 109 112 107 115 119 105 139 151 145 141 118 119 125 140 150 162 Greatest Support 152 | 40 40 40 60 60 60 60 12 80 80 63 127 139 106 106 152 152 152 152 152 60 60 80 36 Greatest Overweight (x) 9 | . 1 1 3 . . 9 9 9 9 8 1 1 . 1 2 . . . 1 2 2 3 6 Average Overweight (x) 2 | . . . . . . 5 8 5 6 7 . . . . . . . . . 1 2 2 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 2 15 15 15 15 15 18 25 25 25 25 25 25 25 25 25 24 24 25 25 20 23 24 20 Average Carried 20 | 1 9 14 14 13 14 16 24 24 23 24 23 24 24 24 24 23 23 23 20 19 21 18 17 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 14 15 15 13 18 25 24 25 25 25 25 25 24 25 23 22 25 19 18 23 18 5 Scrap Engine Consumption 142 | . . . . . . . . . . . 30 30 3 22 11 2 5 . 5 6 15 8 5 Constructs Created 10 | . . . . . . . . . . . 4 2 . 1 1 . . . 1 1 . . . Constructs Modified 41 | . . . . . . . . . . . 8 10 . 1 8 . 1 . 1 2 2 4 4 Class Distribution -------------------- 41% | Mutant 22% | Construct 8% | Scavenger-Mutant 5% | Commander-Mutant 4% | Commander-Construct 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Commander-Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Extension Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Commander-Construct | -3/Garrison Assassin | -3/Research Assassin | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Matter Collected 9992 | 250 457 334 1687 428 249 138 355 742 753 376 736 669 27 318 740 532 349 343 194 . . 304 11 Remotely 1025 | . 276 . . . . . 92 322 . . . . . . 182 52 101 . . . . . . Salvage Created 12500 | . 481 482 2208 475 . 339 1333 1013 982 287 819 958 139 605 736 184 187 286 230 . . 756 . Parts 630 | . 33 31 135 17 . 17 66 51 44 26 50 42 5 21 35 11 4 2 10 . . 30 . Haulers Intercepted 12 | . 2 . 5 . . . 4 1 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 1 . 1 3 . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . . 13 2 1 7 . . . . Prevented 7 | . . . . . . . . . . . . . . . . 3 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Combat Hostiles Destroyed 260 | . 12 13 49 29 . 7 17 16 22 11 23 16 . 9 13 5 3 . 5 . . 10 . Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Guns 74 | . 8 6 20 4 . . 3 5 10 . 3 2 . . 3 . . . 3 . . 7 . Cannons 72 | . . . 11 . . 2 14 6 3 . 8 7 . 9 6 1 3 . 2 . . . . AOE 108 | . 4 7 18 25 . 5 . 5 7 11 11 7 . . 4 4 . . . . . . . Classes Destroyed 22 | . 7 2 6 1 . 1 1 . 1 1 1 . . . . . 1 . . . . . . Worker 15 | . 1 1 3 2 . . 2 1 . . 3 . . . . . . . . . . 2 . Builder 11 | . . 3 . . . 1 2 1 . . 1 1 . . 1 . . . . . . 1 . Tunneler 11 | . 1 5 2 . . 2 . . . . 1 . . . . . . . . . . . . Hauler 12 | . 2 . 5 . . . 4 1 . . . . . . . . . . . . . . . Recycler 20 | . 1 . 4 3 . 1 1 3 . 4 . . 1 . 1 . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . Operator 6 | . 1 . . 1 . . 3 . . . . . . . 1 . . . . . . . . Drone 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . Watcher 7 | . . . 2 . . . 4 . . . . 1 . . . . . . . . . . . Swarmer 41 | . 6 . 6 3 . 3 1 3 . . 4 3 . . 4 4 . . 4 . . . . Grunt 100 | . 6 12 23 5 . 2 9 4 13 . 11 6 . 7 . . 2 . . . . . . Brawler 11 | . . . 3 1 . . 1 1 3 . 1 1 . . . . . . . . . . . Duelist 10 | . . . 6 . . 1 . . 1 . . 1 . . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . 10 . . . 5 6 . . . 2 . 1 2 1 . . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . Hunter 14 | . . . . . . 1 . 2 2 . 2 1 . . 2 . . . . . . 4 . Programmer 16 | . . . . . . . . . 3 . 2 1 . . 4 . . . . . . 6 . Heavy 4 | . . . . . . . 1 . . . 1 . . 1 1 . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . 3 1 . 2 . . . . Assembled 20 | . . 1 . 19 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 20 | . 4 8 6 20 . 4 4 5 4 6 9 7 1 6 5 4 3 . 4 . . 5 . Combat Bots Only 16 | . 4 4 5 16 . 3 4 4 4 4 7 6 . 6 4 4 3 . 4 . . 3 . Max Kills in Single Turn 6 | . 3 3 4 4 . 3 1 2 2 6 4 3 1 1 4 4 1 . 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 3 4 . 3 . 2 2 4 3 2 . . 4 4 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-6/Extension) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Damage Taken 20822 | . 427 544 1944 1149 . 131 892 486 1256 1 2094 1412 . 1074 2051 338 511 . 1176 103 81 3833 1319 Core 2642 | . 51 106 214 80 . 35 64 14 80 1 178 92 . 243 117 9 . . 51 . . 343 964 Absorbed by Shields 557 | . . . . . . . . . . . . 170 . . . 66 . . . 37 27 142 115 Redirected to Shielding 168 | . . . . . . . . . . . . . . . . . . . . . . 168 . Regen/Repaired (Parts) 4445 | . 62 . 227 . . . 364 136 245 . 376 934 . 97 578 74 154 26 300 . 467 227 178 Core Remaining (%) 63 | 100 . 37 . . . 17 . . . 71 . 68 . 75 . . . . 78 . . . . Volleys Fired 835 | . 52 43 118 56 . 21 101 43 63 7 76 87 1 29 52 5 19 . 25 2 . 33 2 Largest 3 | . 2 2 3 3 . 1 3 3 3 1 2 2 2 3 3 2 2 . 3 2 . 3 2 Hottest 252 | . 60 90 109 69 . 120 120 113 113 36 105 154 174 240 252 220 220 . 161 138 . 195 130 Shots Fired 1504 | . 98 70 301 75 . 21 117 122 149 8 100 94 2 63 122 8 23 . 36 3 . 88 4 Gun 877 | . 92 56 216 39 . . 30 101 114 2 22 35 1 22 37 . . . 18 . . 88 4 Cannon 505 | . . . 64 . . 18 84 20 26 . 63 52 1 41 85 7 23 . 18 3 . . . Launcher 122 | . 6 14 21 36 . 3 3 1 9 6 15 7 . . . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 910 | . 71 28 266 39 . . 30 101 114 2 39 6 1 34 122 7 4 . 22 1 . 23 . Thermal 343 | . . 13 3 . . 18 84 . . . 46 46 1 29 . . 19 . 13 2 . 65 4 Explosive 122 | . 6 14 21 36 . 3 3 1 9 6 15 7 . . . 1 . . . . . . . Electromagnetic 129 | . 21 15 11 . . . . 20 26 . . 35 . . . . . . 1 . . . . Robot Hit Streak 33 | . 10 8 15 5 . 11 33 25 20 1 12 18 2 10 10 4 5 . 5 5 . 16 3 Robot Miss Streak 9 | . 5 9 3 5 . . 3 4 3 1 3 5 . 2 3 1 4 . 5 2 . 5 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . 1 . Secondary Targets 6 | . 1 . 2 1 . . . 1 . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . . . . . . . . . . . 1 . Shots Hit Robots 878 | . 58 37 198 32 4 6 50 74 102 2 49 56 2 37 50 7 12 10 23 1 . 65 3 Core Hits 593 | . 29 38 114 52 . 15 37 30 41 13 45 49 1 19 29 5 5 2 18 2 . 49 . Critical Kills 5 | . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . . . . . 2 . . . . 3 . 2 . 1 . . . 3 . Critical Strikes 35 | . . 2 3 . . . . 1 3 1 3 . . 6 7 2 1 2 . . . 4 . Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . 1 . . . . . 6 . . . . . . . 2 . Blast 14 | . . . 3 . . . . . . . 3 . . . 7 . 1 . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Smash 9 | . . . . . . . . . 2 1 . . . . . 2 . 2 . . . 2 . Melee Attacks 87 | . . . . . 4 . 4 11 21 6 . . . . . 3 3 10 . 4 3 14 4 Impact 83 | . . . . . . . 4 11 21 6 . . . . . 3 3 10 . 4 3 14 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 4 . . 1 . 1 . . . . . 3 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35499 | . 1012 1516 5176 2452 . 848 2956 1838 2789 908 3711 3150 77 1286 2416 693 645 913 559 16 . 2419 119 Guns 9727 | . 637 385 2063 387 . . 305 926 1317 19 372 322 13 230 382 . . . 170 . . 2085 114 Cannons 11689 | . . . 968 . . 540 2582 466 519 . 1347 1249 64 1056 1841 163 489 . 389 16 . . . Explosions 11969 | . 369 1106 2139 2063 . 308 16 365 817 779 1992 1573 . . 193 249 . . . . . . . Melee 2024 | . . . . . . . 53 81 130 110 . . . . . 281 156 913 . . . 300 . Ramming 90 | . 6 25 6 2 . . . . 6 . . 6 . . . . . . . . . 34 5 Kinetic 11560 | . 430 154 2854 387 . . 305 926 1317 19 1266 157 13 367 2223 163 89 . 247 16 . 627 . Thermal 9018 | . . 95 44 . . 540 2582 140 103 . 761 1466 64 919 31 . 400 . 301 . . 1458 114 Explosive 10800 | . 369 1086 2108 2063 . 308 16 225 714 779 1684 1199 . . . 249 . . . . . . . Electromagnetic 2007 | . 207 156 164 . . . . 466 519 . . 322 . . 162 . . . 11 . . . . Impact 2024 | . . . . . . . 53 81 130 110 . . . . . 281 156 913 . . . 300 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 2 2 2 2 . . 4 4 . . . . 4 4 4 4 4 . . 16 17 Average Corruption 4 | . . . 2 2 2 2 . . 3 4 . . . . 3 4 4 4 4 . . 13 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 181 | . . . 10 13 4 18 . . 11 28 . . . . 18 15 12 6 9 . . 26 11 Message Errors 41 | . . . 1 3 . 5 . . 1 5 . . . . 5 4 4 . 2 . . 8 3 Matter Fused 45 | . . . 6 5 1 3 . . 2 5 . . . . 3 5 2 2 2 . . 5 4 Heat Flow Errors 26 | . . . . 1 1 . . . 4 7 . . . . 2 3 2 1 3 . . 1 1 Energy Discharges 18 | . . . 1 2 1 3 . . 1 2 . . . . 2 1 1 2 . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 18 | . . . 1 1 . 4 . . 1 4 . . . . . 1 2 . 2 . . 2 . Data Loss (major) 13 | . . . 1 . 1 1 . . 1 2 . . . . 2 . . 1 . . . 1 3 Misfires 5 | . . . . . . . . . 1 1 . . . . . . . . . . . 3 . Alerts 7 | . . . . . . 2 . . . 2 . . . . 1 1 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . 1 . . . . . . . . . . 2 . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1926 | . 12 . 93 69 . 3 46 98 198 105 166 216 . . 89 321 128 170 56 . . 156 . Projectiles 417 | . . . 26 . . 1 46 5 . . 28 95 . . 89 . 71 . 56 . . . . Explosions 676 | . 12 . 67 69 . 2 . 42 68 105 138 121 . . . 52 . . . . . . . Melee 833 | . . . . . . . . 51 130 . . . . . . 269 57 170 . . . 156 . Knockbacks 34 | . . . 3 . . . 1 . 1 . 10 1 . 2 11 . . . 4 . . 1 . Impact 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Kinetic 31 | . . . 3 . . . . . . . 10 1 . 2 11 . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1417 | . . 174 155 109 . 15 138 93 74 1 286 294 . . 42 34 . . . . . . 2 Shots 39 | . . 6 6 5 . 1 3 2 3 1 4 5 . . 2 1 . . . . . . . Rammed 13 | . 1 6 1 1 . . . . 1 . 1 1 . . . . . . . . . . 1 Targets Rammed 18 | . 2 6 3 1 . . . . 2 . 1 1 . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 626 | . 70 198 91 111 104 394 430 165 334 279 195 394 15 626 351 237 350 131 134 . . 136 92 Average Temperature 84 | . 24 45 26 35 53 107 121 57 89 94 60 69 10 202 135 90 141 71 55 . . 36 44 Received Heat Transfer 3377 | . 141 198 705 168 . 45 144 99 297 . 378 416 . 222 9 27 96 . 63 24 . . 345 Effects 24 | . . . . . . 1 6 . . . . 5 . 10 2 . . . . . . . . Shutdowns 5 | . . . . . . 1 1 . . . . 1 . 1 1 . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . Interference 7 | . . . . . . . 3 . . . . 3 . 1 . . . . . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . 3 3 . . 2 . . 2 1 1 2 . . . 2 . Impact Corruptions 35 | . . . . . . . . 2 4 . . . . . . 11 1 13 . . . 4 . Robots Melted 4 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Melted 21 | . . . . . . 2 10 . . . 1 . . 1 . . . . . . . 7 . Heat Transferred 12553 | . . 420 87 . . 1200 5760 200 100 . 885 1002 37 555 50 . 259 . 259 . . 1628 111 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 . . . . . 2 2 . . 3 . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Peak Influence 1317 | . 332 280 1317 941 . 208 139 397 1176 802 1161 838 411 524 632 . . . . 53 245 261 86 Initial 1136 | . . 70 68 454 . . 1 57 260 529 1136 465 401 287 275 . . . . . 39 137 82 Average 401 | . 177 126 696 750 . 70 36 143 657 630 961 544 405 427 390 . . . . 20 161 152 70 Maximum Alert Level 4 | . 1 1 4 3 . 1 . 1 4 3 4 3 2 2 2 . . . . . 1 1 . Low Security (%) 42 | 100 69 86 22 . . 91 100 72 . . . . . . . . . . . 100 78 79 100 Level 1 13 | . 30 13 10 . . 8 . 27 13 . . 8 . 42 53 . . . . . 21 20 . Level 2 21 | . . . 10 26 . . . . 50 69 . 83 100 57 46 . . . . . . . . Level 3 17 | . . . 33 73 . . . . 32 30 73 7 . . . . . . . . . . . Level 4 4 | . . . 22 . . . . . 3 . 26 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 45 | . 3 . 9 2 . . 3 3 . . 7 4 . 1 8 . . . 1 1 . 3 . Investigation 12 | . 2 . 4 1 . . . 1 . . 1 1 . . 2 . . . . . . . . Extermination 6 | . . . . . . . . . . . 2 . . . 2 . . . . . . 2 . Reinforcement 19 | . 1 . 1 1 . . 3 2 . . 4 1 . 1 3 . . . . 1 . 1 . Assault 8 | . . . 4 . . . . . . . . 2 . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 1 1 . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Distress Signals 17 | . . . 3 . . . 2 5 . . 2 2 . . 2 . . . . . . 1 . Communications Jammed 176 | . . . . . . . . 7 . 9 1 81 . . 2 . . . . . . 76 . Distress Signals 155 | . . . . . . . . 7 . . . 81 . . 2 . . . . . . 65 . Times Spotted 413 | . 25 15 74 29 . 7 29 28 22 7 34 45 . 9 22 10 3 . 13 3 . 28 10 Peak Tracking Total 9 | . 5 4 6 7 . 3 8 4 4 3 5 6 . 5 6 5 3 . 8 3 . 7 9 Tactical Retreats 14 | . 3 1 . 1 . . 1 . 1 . . 4 . 1 1 . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Traps Triggered 11 | . . . . . . . . . 4 . 1 1 . 1 . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 1 . . . . . . 1 1 . 3 . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Machines Disabled 39 | . . 2 5 . . 5 2 4 3 4 7 1 . . 4 . . . . 1 . 1 . Max in Single Turn 5 | . . 1 2 . . 5 2 2 1 1 5 1 . . 2 . . . . 1 . 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Machines Accessed 81 | . 10 2 12 2 2 1 8 8 2 9 1 7 2 . 5 . 1 4 . 2 . 3 . Terminals 48 | . 7 1 8 . . 1 5 6 2 4 1 7 1 . 3 . . . . . . 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 6 | . 1 . 1 . . . 1 1 . . . . 1 . 1 . . . . . . . . Recycling Units 10 | . 2 . 2 . . . . . . 5 . . . . . . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . Total Hacks 206 | . 26 4 36 2 2 4 21 24 5 19 2 16 2 . 13 . 2 17 . 3 . 8 . Successful 125 | . 13 3 26 2 2 . 13 14 1 13 1 9 1 . 3 . 2 17 . 1 . 4 . Failed 80 | . 12 1 10 . . 4 8 10 4 6 1 7 1 . 10 . . . . 2 . 4 . Catastrophic 15 | . . . 1 . . . . 4 . 2 . 3 1 . 3 . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 11 3 15 . 1 . 7 3 . 15 2 4 . . 4 . . . . . . 4 . Terminals 133 | . 20 3 22 . . 4 11 19 5 14 2 16 1 . 10 . . . . . . 6 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 20 | . 4 . 4 . . . 6 4 . . . . 1 . 1 . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . . . 5 . . . . . . . . . 2 . . . Scanalyzers 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 1 . . . . . . 2 . . . . 1 . . . Terminal Hacks 79 | . 7 3 10 2 2 . 4 9 1 7 . 9 1 . 1 . 2 17 . . . 4 . Record 9 | . . . . . 1 . . . . . . 1 . . . . 2 5 . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . . 2 1 . . . 1 . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 15 | . 3 . 2 . . . . 3 . 2 . 1 . . . . . 4 . . . . . Open Door 8 | . . 1 . 2 . . . . . . . 5 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 3 . . . 2 . . 3 . 1 . . . . . . . . . 1 . Locate Traps 9 | . 2 . 1 . . . . 3 . . . . . . 1 . . . . . . 2 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . 4 . . . 6 4 . . . . . . . . . . . . . . . Scan Component 9 | . 2 . 2 . . . 3 2 . . . . . . . . . . . . . . . Repair 9 | . 2 . 2 . . . 3 2 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . Analyze 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . Unlock Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 2 . 4 . . . . . . 6 1 . . . 1 . . . . . . . . Terminals 5 | . . . 2 . . . . . . 1 1 . . . 1 . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . . . 5 . . . . . . . . . . . . . Tunnel 9 | . 2 . 2 . . . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 1 9 . . 1 7 7 1 4 1 6 2 . 4 . . . . 1 . 3 . Full Trace Events 12 | . 1 1 3 . . . . 1 1 2 . 1 . . 2 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . 2 . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 2 . 2 . . . 3 2 . . . . . . . . . . . . . . . Time 288 | . 52 . 58 . . . 102 76 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 42 | . . . . . . . . . . 13 . 17 . . . . . . . . 12 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Total Allies 51 | . . 2 1 1 . . . . . 13 . 22 . . . . . . . . 12 . . Largest Group 13 | . . 2 1 1 . . . . . 13 3 6 . . . . . . . . 12 12 . Highest-Rated Group 506 | . . 47 10 31 . . . . . 203 55 281 . . . . . . . . 506 506 . Highest-Rated Ally 159 | . . 31 10 31 . . . . . 34 21 159 . . . . . . . . 56 56 . Total Orders 58 | . . . 31 . . . 13 . . 8 1 2 . . . . 3 . . . . . . STAY 22 | . . . 15 . . . 1 . . 4 1 1 . . . . . . . . . . . FOLLOW 23 | . . . 16 . . . 1 . . 4 . 1 . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . 5 . . . . . . . . . 2 . . . . . . RETURN 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Ally Attacks 406 | . . 5 . 4 . . 13 . . 155 6 122 . . . 2 1 . . . . 98 . Total Damage 7895 | . . 87 . 83 . . . . . 2405 106 2900 . . . . . . . . . 2314 . Kills 86 | . . 1 . 1 . . . . . 50 1 24 . . . . . . . . . 9 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Robot Analysis Total 9 | . . 2 1 . . . 1 . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . . . . 1 1 . . . . . . Drone Launches 23 | . . . . . . . 20 . . . . . . . . 2 1 . . . . . . Drone Recoveries 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Turns Passed 22929 | 72 1339 1343 2292 1046 613 1157 2059 1573 1864 1281 1330 1537 121 407 1019 581 607 227 436 198 791 777 259 Spaces Moved 10440 | 40 677 682 1156 550 374 535 724 507 699 525 518 537 91 168 508 391 382 136 253 121 444 303 119 Core 27 | 2 . . . . . . . . . . . . . . . . . . . . . . 25 Treads 5579 | 38 677 682 706 550 374 175 . 151 111 1 518 394 . . 152 391 382 136 141 . . . . Legs 1043 | . . . . . . . . . . . . 143 91 168 174 . . . . . 114 303 50 Wheels 3536 | . . . 450 . . 360 724 356 588 524 . . . . 182 . . . 112 121 75 . 44 Hover 255 | . . . . . . . . . . . . . . . . . . . . . 255 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 150 210 210 210 210 149 124 124 115 138 138 138 138 134 134 143 177 50 Average Speed 176 | 154 160 161 145 160 160 202 220 220 215 210 200 196 124 171 163 138 138 138 136 141 154 194 191 Slowest Speed 258 | 160 240 240 240 160 160 240 225 245 245 243 240 234 124 176 219 138 138 138 138 161 177 204 258 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 58 | 4 97 98 97 87 70 96 70 79 87 91 14 65 3 90 18 63 55 60 59 5 62 16 9 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 16 | . 2 . 2 . 1 . . . . 5 . . . . . 2 1 3 . . . . . Known Exits Taken 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . . . 1 1 1 . . 1 1 1 1 1 . . . . Scrap Searched 11 | . . 1 . 3 . 3 . . . . . . . . . 2 2 . . . . . . Spaces Dug 295 | . 11 24 26 42 . 9 33 34 26 2 27 4 . 3 22 9 4 . . 3 3 9 4 Terrain Destroyed 1300 | . 27 98 177 259 . 67 61 37 103 81 150 90 . 15 76 14 15 . 4 4 3 14 5 Melee 42 | . . . . . . . . 7 14 2 . . . . . . 1 . . 3 3 8 4 Projectile 188 | . . . 3 . . 2 10 . . . 29 26 . 15 72 5 14 . 4 1 . 6 1 AOE 1069 | . 27 98 174 259 . 65 51 30 89 79 121 64 . . 3 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Fac DSF Fac Upp Upp Zhi Pro Res Gar Res Arm Total 13424 | 47 840 852 1534 638 387 585 1081 853 895 683 706 902 98 220 589 417 425 155 311 135 542 391 138 Wait 1066 | . 73 97 159 9 . 7 168 262 48 16 44 108 1 9 7 5 8 1 26 4 3 8 3 Move 10419 | 39 676 681 1155 549 373 534 723 507 698 524 517 536 90 167 507 390 381 135 252 121 443 302 119 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 2 18 5 21 6 3 8 25 1 7 1 10 2 2 2 3 2 . 1 . 1 6 2 3 Fast Attach 63 | 6 2 . 7 3 . 2 6 2 . 3 8 5 1 2 3 2 1 3 . . 2 4 1 Attach 88 | . 4 5 12 6 3 1 14 1 5 . 10 3 . 2 2 2 2 . 3 2 . 9 2 Detach 47 | . 2 . 2 . . . 11 . . 1 14 4 . . 3 2 1 3 . . . 3 1 Swap 197 | . 8 11 34 6 2 7 8 23 32 11 9 8 1 2 7 4 10 1 2 1 1 8 1 Drop 113 | . 3 4 23 2 2 5 21 3 1 6 17 5 2 2 5 2 . 1 3 . 3 2 1 Fire 835 | . 52 43 118 56 . 21 101 43 63 7 76 87 1 29 52 5 19 . 25 2 . 33 2 Melee 87 | . . . . . 4 . 4 11 21 6 . . . . . 3 3 10 . 4 3 14 4 Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 15 | . 2 6 2 1 . . . . 2 . 1 1 . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 18 . . 2 . 5 . . . . . . . 5 . Rewire 330 | . . . . . . . . . . 108 . 141 . . . . . . . . 81 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: [*Low] / *Ext) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Discovered new exit (range 3) 717 | -10/Materials | Discovered new exit (range 15) 771 | -10/Materials | Central database locked down 963 | -10/Materials | Repaired Grenade Launcher 990 | -10/Materials | Repaired EM Pulse Gun 1412 | -10/Materials | Entered Mines 1516 | -10/Mines | Learned Materials emergency access door positions 1526 | -10/Mines | Found the Drone Emporium 1534 | -10/Mines | Found Prototype Device 1599 | -10/Mines | Learned 4 Materials zone layouts 1654 | -10/Mines | Excavation squad dispatched 1654 | -10/Mines | A large section of the Mines collapsed 1841 | -10/Mines | Discovered new exit (range 15) 1999 | -10/Mines | Core integrity fell below 50% 2113 | -10/Mines | Discovered new exit (range 10) 2755 | -10/Mines | Entered Materials 2755 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2756 | -9/Materials | Identified exit to Mines 3050 | -9/Materials | Build established: Gunner 3408 | -9/Materials | Build established: Scavenger-Gunner 3555 | -9/Materials | First assault squad dispatched 3571 | -9/Materials | Discovered new exit (range 8) 3864 | -9/Materials | Discovered new exit (range 8) 4045 | -9/Materials | Lost 3 parts (1n1u1w) 4088 | -9/Materials | Repaired Hvy. Assault Rifle 4115 | -9/Materials | Repaired Lgt. Treads 4585 | -9/Materials | Discovered new exit (range 12) 4607 | -9/Materials | Core integrity fell below 50% 4938 | -9/Materials | Identified Bomb Drone Bay 5047 | -9/Materials | Entered Mines 5047 | -9/Mines | Accompanied by 1 ally 5091 | -9/Mines | Received a Mining Laser from a helpful Derelict 5103 | -9/Mines | Found a hidden stash of uninstalled traps 5165 | -9/Mines | Discovered new exit (range 7) 5181 | -9/Mines | Build established: Scavenger-Tank 5209 | -9/Mines | Assembled infested the area 5345 | -9/Mines | Lost 5 parts (2n1u2w) 5349 | -9/Mines | Destroyed 16 combat bots 5472 | -9/Mines | Met a Derelict shopkeep closing up shop 5587 | -9/Mines | Build established: Mutant 5782 | -9/Mines | Discovered new exit (range 8) 5833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6013 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6085 | -9/Mines | Discovered new exit (range 5) 6093 | -9/Mines | Entered Exiles 6136 | -9/Exiles | Met 8R-AWN 6206 | -9/Exiles | Met EX-HEX 6335 | -9/Exiles | Met EX-DEC 6450 | -9/Exiles | Learned location of Zion (-6) 6479 | -9/Exiles | Met EX-BIN 6503 | -9/Exiles | Aligned with FarCom system 6504 | -9/Exiles | Given EX-Vault access code 6541 | -9/Exiles | Opened EX-Vault 6549 | -9/Exiles | Found Gui. Plasma Cannon 6590 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6689 | -9/Exiles | Discovered new exit (range 14) 6706 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 6706 | -9/Exiles | Entered Mines 6884 | -8/Mines | Core integrity fell below 20% 7161 | -8/Mines | Discovered new exit (range 9) 7623 | -8/Mines | Discovered new exit (range 15) 7863 | -8/Mines | Entered Materials 7863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7934 | -8/Materials | Discovered new exit (range 20) 8480 | -8/Materials | Discovered new exit (range 6) 8483 | -8/Materials | Lost 4 parts (3n1w) 8530 | -8/Materials | Identified exit to Storage 8751 | -8/Materials | Discovered new exit (range 16) 8989 | -8/Materials | Build established: Scavenger-Mutant 9712 | -8/Materials | Repaired Arm. Wheel 9752 | -8/Materials | Repaired Arm. Treads 9785 | -8/Materials | Repaired Cooling System 9922 | -8/Materials | Entered Storage 10474 | -8/Storage | Repaired Arm. Treads 10514 | -8/Storage | Repaired EM Pulse Cannon 10680 | -8/Storage | Build established: Tank 10896 | -8/Storage | Found Prototype Protection 10896 | -8/Storage | Identified Lgt. Regenerative Plating 11495 | -8/Storage | Identified exit to Garrison 11495 | -8/Storage | Entered Garrison 11592 | -8/Garrison | Triggered checkpoint 11743 | -8/Garrison | Triggered checkpoint 11816 | -8/Garrison | Triggered checkpoint 11848 | -8/Garrison | Garrison Relay disabled 12014 | -8/Garrison | Triggered checkpoint 12277 | -8/Garrison | Discovered new exit (range 12) 12593 | -8/Garrison | Discovered new exit (range 9) 13102 | -8/Garrison | Discovered new exit (range 10) 13291 | -8/Garrison | Triggered checkpoint 13311 | -8/Garrison | Build established: Mutant 13359 | -8/Garrison | Entered Recycling 13514 | -8/Recycling | Spotter reported a threat 13688 | -8/Recycling | Spotter reported a threat 13699 | -8/Recycling | Spotter reported a threat 13715 | -8/Recycling | Spotter reported a threat 13723 | -8/Recycling | Build established: Commander-Mutant 13744 | -8/Recycling | Spotter reported a threat 13747 | -8/Recycling | Spotter reported a threat 13760 | -8/Recycling | Spotter reported a threat 13779 | -8/Recycling | Spotter reported a threat 13934 | -8/Recycling | Spotter reported a threat 13947 | -8/Recycling | Spotter reported a threat 13951 | -8/Recycling | Spotter reported a threat 13987 | -8/Recycling | Spotter reported a threat 14050 | -8/Recycling | Spotter reported a threat 14080 | -8/Recycling | Spotter reported a threat 14080 | -8/Recycling | Spotter reported a threat 14081 | -8/Recycling | Spotter reported a threat 14081 | -8/Recycling | Spotter reported a threat 14130 | -8/Recycling | Discovered new exit (range 7) 14179 | -8/Recycling | Spotter reported a threat 14230 | -8/Recycling | Spotter reported a threat 14296 | -8/Recycling | Spotter reported a threat 14296 | -8/Recycling | Spotter reported a threat 14297 | -8/Recycling | Spotter reported a threat 14297 | -8/Recycling | Spotter reported a threat 14350 | -8/Recycling | Spotter reported a threat 14427 | -8/Recycling | Spotter reported a threat 14428 | -8/Recycling | Spotter reported a threat 14474 | -8/Recycling | Spotter reported a threat 14518 | -8/Recycling | Spotter reported a threat 14538 | -8/Recycling | Spotter reported a threat 14551 | -8/Recycling | Spotter reported a threat 14565 | -8/Recycling | Spotter reported a threat 14565 | -8/Recycling | Spotter reported a threat 14591 | -8/Recycling | Spotter reported a threat 14618 | -8/Recycling | Spotter reported a threat 14640 | -8/Recycling | Entered Factory 14640 | -6/Factory | Accompanied by 3 allies 14640 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14640 | -6/Factory | Found Scrap Engine 14990 | -6/Factory | Search patrols dispatched 15060 | -6/Factory | Build established: Mutant 15340 | -6/Factory | Search patrols dispatched 15625 | -6/Factory | Build established: Construct 15654 | -6/Factory | Discovered new exit (range 16) 15690 | -6/Factory | Search patrols dispatched 15797 | -6/Factory | Destroyed 7 combat bots 15799 | -6/Factory | Lost 3 parts (1p1n1w) 15936 | -6/Factory | Discovered new exit (range 16) 15970 | -6/Factory | Entered Extension 16064 | -6/Extension | Rescued a captive Derelict 16185 | -6/Extension | Build established: Mutant 16320 | -6/Extension | First assault squad dispatched 16600 | -6/Extension | Rescued a captive Derelict 16800 | -6/Extension | Rescued a captive Derelict 16859 | -6/Extension | Rescued a captive Derelict 16945 | -6/Extension | Rescued A7 16981 | -6/Extension | Build established: Construct 17360 | -6/Extension | Discovered new exit (range 10) 17362 | -6/Extension | Discovered new exit (range 6) 17382 | -6/Extension | Disrupted transfer network 17505 | -6/Extension | Destroyed A7 17507 | -6/Extension | Entered Factory 17507 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17531 | -5/Factory | Identified exit to DSF 17628 | -5/Factory | Entered DSF 17667 | -5/DSF | Additional patrols routed to DSF 17847 | -5/DSF | Sterilization system engaged 17867 | -5/DSF | Ambient heat levels rising (+10) 17873 | -5/DSF | Discovered new exit (range 15) 17882 | -5/DSF | Ambient heat levels rising (+10) 17897 | -5/DSF | Ambient heat levels rising (+10) 17912 | -5/DSF | Ambient heat levels rising (+10) 17927 | -5/DSF | Ambient heat levels rising (+10) 17942 | -5/DSF | Ambient heat levels rising (+10) 17957 | -5/DSF | Ambient heat levels rising (+10) 17972 | -5/DSF | Ambient heat levels rising (+10) 17987 | -5/DSF | Ambient heat levels rising (+10) 18002 | -5/DSF | Ambient heat levels rising (+10) 18017 | -5/DSF | Ambient heat levels rising (+10) 18032 | -5/DSF | Ambient heat levels rising (+10) 18035 | -5/DSF | Entered Factory 18035 | -4/Factory | Evolved 2 slots: Utility x2 19032 | -4/Factory | Discovered new exit (range 15) 19035 | -4/Factory | First assault squad dispatched 19054 | -4/Factory | Entered Upper Caves 19081 | -4/Upper Caves | Met a Warlord Commander 19134 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19538 | -4/Upper Caves | Discovered new exit (range 15) 19635 | -4/Upper Caves | Entered another Upper Caves area 20085 | -4/Upper Caves | Lost 3 parts (1p1u1w) 20134 | -4/Upper Caves | Discovered new exit (range 6) 20242 | -4/Upper Caves | Entered Zhirov 20242 | -4/Zhirov | Discovered new exit (range 3) 20267 | -4/Zhirov | Met Zhirov 20298 | -4/Zhirov | Learned location of Testing (-3) 20306 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20327 | -4/Zhirov | Found Alien Artifact 20327 | -4/Zhirov | Identified Integrated Dissipator 20327 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20344 | -4/Zhirov | Found Alien Artifact 20469 | -4/Zhirov | Entered Proximity Caves 20585 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20790 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20798 | -3/Proximity Caves | Identified Transdimensional Reconstructor 20798 | -3/Proximity Caves | Warped through subspace 20869 | -3/Proximity Caves | Discovered new exit (range 5) 20905 | -3/Proximity Caves | Entered Research 20905 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21103 | -3/Research | Identified exit to Garrison 21103 | -3/Research | Entered Garrison 21103 | -3/Garrison | Discovered recently destroyed garrison 21420 | -3/Garrison | Found Antimissile System 21622 | -3/Garrison | Discovered new exit (range 14) 21623 | -3/Garrison | Build established: Commander-Construct 21875 | -3/Garrison | Discovered new exit (range 10) 21894 | -3/Garrison | Entered Research 21894 | -3/Research | Accompanied by 12 allies 21960 | -3/Research | Identified exit to Armory 21960 | -3/Research | Identified exit to Testing 22181 | -3/Research | System corruption reached 10% 22205 | -3/Research | Lost 6 parts (2n2u2w) 22254 | -3/Research | Lost 4 parts (1n1u2w) 22671 | -3/Research | Entered Armory 22731 | -3/Armory | Build established: Assassin 22915 | -3/Armory | Released all parts (10) 22916 | -3/Armory | Core integrity fell below 50% 22923 | -3/Armory | Core integrity fell below 20% 22930 | -3/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 22914_ Scrap Engine core remains intact and functional. 22915_ Released Adv. Particle Charger. 22915_ Released Adv. Terrain Scan Processor. 22915_ Released Authchip [R/Combat]. 22915_ Released Enh. Quantum Rifle. 22915_ Released Multi-Antimatter Reactor. 22915_ Scrap Engine damaged due to network destabilization (-6). 22915_ Released Power Maul. 22915_ Released Huge Storage Unit. 22915_ Released Wheeled Gravmag-Antigrav Exoskeleton. 22915_ Scrap Engine damaged due to network destabilization (-8). 22915_ Released Hvy. Antimatter Reactor. 22915_ Hvy. Antimatter Reactor crushed and broken. 22915_ Released Scrap Engine. 22915_ Acquired 11 matter. 22915_ Critical hit (Burn: +50). 22917_ System corrupted: Heat flow error (+140). 22917_ Slammed into G-73 Enforcer. 22923_ Compression Vault explodes. 22928_ Identified Com. Particle Reactor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#? ##?#?######? | | ??????????????????????????????????????#?#?###?#?## | | ????????????????????????????????????# ##??####?### | | ????????????????????????????????????? #?#####?## | | ???????????????????????????????#????#??#?#?##### | | ???????????????????????????????#? ? ? #?#####?# | | ???????????????????????????? ?????? ?? ######### | | ??????????????????????????????????? ???###### | | ??????????????????????????????? ?? ? ?#?##?#### | | ???????????????????????????"? ??? ######### | | ????????????????????????? ?? ??# ? ######### | | ?????????????????????######+########+########### | | ?????????????????????# | | ???????????????????### ########### | | ???????????????????#"" !! # !#### | | ???????????????????#"" !g /! #### | | ???????????????????#"" x! !#*""" #### | | ???????????????????#T lg g =#="""!!#### | | ???????????????????#"" g g !*/ """!!#### | | ???????????????????#"" x""" !!/[=!![!]#### | | ???????????????????#"" """ ]!########### | | ???????????????????### """ !########### | | ????????????????????## g ########### | | ????????????????????# | | ????????????????????# | | ????????????????????# @ #### ####+# | | ????????????????????#################+###### | | ?????????????????????####?#?##??#?### ## | | ????????????????????? ? ? ? ?? # ## | | ????????????????????? ? ? + ## | | ????????????????????????? ? ? ? # ## | | ????????????????????????? ####?#### # ## ** | | ???????????????????????? ? ? ## # ## * | | ??????????????????????????#? ?? ?# #####+## | | ????????????????????????? ?? ? ???#? ######## | | ????????????????????????? ? ? ? ?##?? # | | ????????????????????????????? ? #? + ? | | ????????????????????????????? ## ? ? | | ???????????????????l??????????????# ? # ??? | | ???????????????????????????????? ? ? ? # ? | | ???????????????????i???l????????????? ? # ??? | | ?????????????????????l??????????? ???? # ? | | ???????????????????????????????????????? # | | ????????????????????????????????????#?#?#####??##? | | ??????????????????????????????????????????#???##?# | | ??????????????????????????????????????#?#??###?#?? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 49 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 600 Resistance: EM 25 Power Shielding 90 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Kinecelleration 40 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumMyomerCleaver Manual? 0 Play Time 03:56:12 Cumulative 338.1 hours Start 2022.09.22 @ 18:10:13 End 2022.09.24 @ 10:31:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 19365b21-31a7-4070-8fde-8e6b6a860613