Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 08:29:31 Player: Anting Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (109) 545 Value Destroyed (3311) 3311 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (1653) 1653 TOTAL SCORE: 14149 Bonus ------- High Alert Combat Kills 380 Follower Combat Kills 696 Met Data Miner 300 Met Zhirov 300 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Graphene Brace Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Impulse Thruster Impulse Thruster Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Advanced Cloaking Device Improved Propulsion Shielding Improved Light Armor Plating Graphene Brace Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Light Quantum Reactor Advanced Weight Redist. System Micro-nuke Launcher Improved Plasma Cutter [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Beamcaster Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . Utility 9 | . . . 1 . 2 1 . . . . . 2 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 160 | 6 9 4 26 3 41 9 . . . . . 2 4 3 2 3 5 14 1 13 15 Power 17 | 1 . . 2 . 4 1 . . . . . . . 1 1 . . 2 1 1 3 Engine 6 | 1 . . 2 . 2 . . . . . . . . . . . . 1 . . . Core 6 | . . . . . 2 1 . . . . . . . 1 1 . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 1 1 3 Propulsion 49 | 2 1 . 11 . 15 5 . . . . . . 1 . . . . 6 . 5 3 Treads 23 | 2 1 . 10 . 10 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . 6 . . . Flight 20 | . . . 1 . 5 5 . . . . . . 1 . . . . . . 5 3 Utility 66 | 1 3 1 5 3 16 3 . . . . . 2 2 2 1 3 5 6 . 6 7 Device 30 | . . . 1 . 3 1 . . . . . . 2 2 1 3 5 3 . 4 5 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 1 1 . . . . . . . . . . . . . . 1 . Hackware 7 | . . . . . . 1 . . . . . 2 . . . . . 3 . . 1 Protection 21 | . 1 1 2 2 12 1 . . . . . . . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 5 3 8 . 6 . . . . . . . 1 . . . . . . 1 2 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 2 3 8 . 3 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 2 . . . 1 . . . . . . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 2 1 . . . . . . . . . 3 . . . . 1 Parts Lost 57 | . . . 3 . 17 . . . . . . . . 1 2 . 9 3 1 . 21 Power 10 | . . . 1 . 3 . . . . . . . . 1 . . . 1 . . 4 Propulsion 15 | . . . . . 4 . . . . . . . . . . . 5 . . . 6 Utility 23 | . . . 1 . 6 . . . . . . . . . 1 . 4 2 1 . 8 Weapon 9 | . . . 1 . 4 . . . . . . . . . 1 . . . . . 3 Highest Loss Streak 12 | . . . 1 . 6 . . . . . . . . 1 2 . 5 2 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 97 100 100 100 100 100 100 100 99 98 93 91 85 47 77 72 71 Engine 5 | . 14 14 10 11 4 . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 6 7 7 7 7 7 6 5 3 1 5 4 2 5 5 1 Treads 17 | . 28 28 32 33 26 . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 30 30 30 30 30 30 26 29 29 29 29 25 . . 13 20 Device 7 | . . . . . 9 15 15 15 15 15 15 13 17 17 18 20 20 3 6 12 11 Storage 6 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . Processor 6 | . . . 10 11 9 7 7 7 7 7 7 6 5 5 5 5 5 5 5 5 4 Hackware 6 | . . . . . . 6 7 7 7 7 7 20 17 17 17 17 17 18 26 26 16 Protection 11 | . 11 14 11 11 16 15 15 15 15 15 15 13 11 11 9 5 3 . . 2 3 Ballistic Gun 12 | . 24 20 21 22 16 . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . 7 7 7 7 7 7 6 4 5 3 . . . . . . Impact Weapon 1 | . . . . . . 7 7 7 7 7 7 6 5 5 5 5 4 . . . . Slashing Weapon 1 | . 1 7 . . . . . . . . . . . . . . . . . 3 3 Peak Build Rating 116 | 6 8 9 22 24 38 40 39 39 39 39 39 45 54 56 56 60 58 80 87 99 116 Average Rating 34 | 3 7 8 16 21 32 38 39 39 39 39 39 44 53 53 52 55 51 41 80 81 98 On Entrance 39 | . 6 8 9 21 22 32 39 39 39 39 39 39 45 54 51 56 56 17 78 77 99 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 30 30 94 94 105 18 18 18 18 18 18 18 21 21 30 25 29 16 31 35 39 Greatest Support 82 | 40 40 40 60 60 63 20 20 20 20 20 20 20 25 25 25 25 25 82 82 68 45 Greatest Overweight (x) 31 | . . . 31 1 6 1 . . . . . . . . 1 . 1 1 . 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 5 11 15 24 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 14 15 25 25 25 13 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 14 | 2 10 14 24 24 24 5 5 5 5 5 5 3 4 4 4 4 4 4 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 1 14 15 25 25 14 5 5 5 5 5 5 4 5 5 4 4 5 4 5 5 2 Class Distribution -------------------- 41% | Mutant 17% | Scavenger-Mutant 9% | Scout 8% | Hacker-Ninja 6% | Hacker-Sprinter 6% | Hacker-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Matter Collected 3684 | 188 500 49 666 80 1619 . 170 . . . . 20 30 30 20 20 30 . . 221 41 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5134 | . 412 40 775 41 2577 22 . 13 44 . . 25 143 . 569 222 . . . 221 30 Parts 234 | . 24 3 50 2 127 . . . . . . . . . 4 . . . . 20 4 Haulers Intercepted 12 | . 2 . 5 . 5 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 9 . 10 . . . 1 . . . . . . Prevented 7 | . . . . . . . . . 4 . . . . 1 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Combat Hostiles Destroyed 66 | . 8 1 9 1 45 . . . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Guns 60 | . 5 1 9 1 44 . . . . . . . . . . . . . . . . AOE 3 | . 3 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 6 . 4 1 2 . . . 1 . . . . . . . . . . 1 . Worker 5 | . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 Builder 5 | . . . 2 . 2 . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 2 . 5 . 5 . . . . . . . . . . . . . . . . Recycler 4 | . . . 1 . 2 . . . . . . . . . . . . . . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . . . 2 . . 1 . . . 1 1 . . . . . . 2 . Watcher 11 | . . . 1 . 2 1 . . . . . . 4 . . . . . . 2 1 Swarmer 10 | . 3 . 1 . 4 . . . . . . . . . 2 . . . . . . Grunt 40 | . 5 1 4 . 30 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . Sentry 12 | . . . 4 . 8 . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . 4 . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | . 4 1 3 1 5 1 . 1 . . . 1 3 . 2 . . . . 3 1 Combat Bots Only 5 | . 3 1 2 1 5 . . . . . . . . . 2 . . . . . . Max Kills in Single Turn 2 | . 2 1 2 1 2 1 . 1 1 . . 1 1 . 1 . . . . 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Hostile Shots Fired 878 | . 52 5 70 6 281 21 . . . . . 2 6 2 41 . 39 99 1 16 237 Missed 292 | . 8 . 13 2 60 13 . . . . . . 1 . 20 . 15 46 . 10 104 Damage Taken 10657 | . 615 52 794 76 3580 72 . . . . 17 240 95 45 327 . 903 728 58 302 2753 Core 3139 | . 98 16 131 12 265 22 . . . . . 130 57 . 44 . 554 400 . 104 1306 Absorbed by Shields 27 | . . . . . . . . . . . . . . . . . 27 . . . . Redirected to Shielding 320 | . 49 4 61 . . 13 . . . . . 20 12 . 39 . 18 . . . 104 Ignored by Resistances 103 | . . . . . . . . . . . . . . . . . 17 86 . . . Regen/Repaired (Parts) 618 | . 125 . 120 . 234 . . . . . . . 57 . . . . . . 82 . Core Remaining (%) 66 | 100 . 54 . 64 51 . . . . . 96 84 . . . . 28 . . 56 . Volleys Fired 333 | . 58 3 61 3 204 . . . . . . . . . . . . . . . 4 Largest 2 | . 2 1 2 2 2 . . . . . . . . . . . . . . . 1 Hottest 99 | . 40 20 50 50 99 . . . . . . . . . . . . . . . 49 Shots Fired 605 | . 110 3 123 6 360 . . . . . . . . . . . . . . . 3 Gun 599 | . 107 3 123 6 360 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 3 . . . . . . . . . . . . . . . . . . . 2 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 582 | . 107 3 123 6 343 . . . . . . . . . . . . . . . . Thermal 18 | . . . . . 17 . . . . . . . . . . . . . . . 1 Explosive 5 | . 3 . . . . . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 8 2 19 3 16 . . . . . . . . . . . . . . . 2 Robot Miss Streak 5 | . 5 1 3 1 5 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 . 1 . 8 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 473 | . 69 4 87 4 265 2 . 1 1 . . 1 8 . 13 2 . . . 11 5 Core Hits 190 | . 24 2 31 2 105 . . . . . . 1 . . 2 . . 2 . 5 16 Critical Kills 4 | . . . . . 4 . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . 3 . 2 . . . . . . Critical Strikes 13 | . 1 . . . 7 . . . . . . . 3 . 2 . . . . . . Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . Destroy 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Melee Attacks 306 | . 7 2 . . 2 41 . 7 7 . . 3 55 17 42 2 21 . . 39 61 Impact 197 | . . . . . 2 41 . 7 7 . . 3 55 17 42 2 21 . . . . Slashing 109 | . 7 2 . . . . . . . . . . . . . . . . . 39 61 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 2 2 . . . . . . 1 . . . 1 . 4 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11012 | . 1129 115 1281 67 4796 90 . 54 129 . . 64 429 . 937 198 . 17 . 667 1039 Guns 6773 | . 842 22 1225 67 4617 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 980 | . 178 . 11 . . . . . . . . . . . . . . . . . 791 Melee 3054 | . 95 93 . . 97 90 . 54 129 . . 64 429 . 937 198 . . . 667 201 Ramming 205 | . 14 . 45 . 82 . . . . . . . . . . . . 17 . . 47 Kinetic 6474 | . 842 22 1225 67 4318 . . . . . . . . . . . . . . . . Thermal 299 | . . . . . 299 . . . . . . . . . . . . . . . . Explosive 980 | . 178 . 11 . . . . . . . . . . . . . . . . . 791 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1998 | . . . . . 97 90 . 54 129 . . 64 429 . 937 198 . . . . . Slashing 1056 | . 95 93 . . . . . . . . . . . . . . . . . 667 201 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 5 5 . . . . . . . . . . . . . . . . 16 Average Corruption 5 | . . . 5 5 . . . . . . . . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 75 | . . . 49 12 . . . . . . . . . . . . . . . . 14 Message Errors 17 | . . . 10 4 . . . . . . . . . . . . . . . . 3 Matter Fused 18 | . . . 14 2 . . . . . . . . . . . . . . . . 2 Heat Flow Errors 8 | . . . 5 1 . . . . . . . . . . . . . . . . 2 Energy Discharges 9 | . . . 5 2 . . . . . . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . 7 2 . . . . . . . . . . . . . . . . 2 Data Loss (major) 7 | . . . 5 1 . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alerts 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1178 | . 19 23 . . 4 3 . 14 65 . . . 287 . 509 121 . . . 95 38 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee 1176 | . 19 23 . . 4 3 . 14 65 . . . 287 . 509 121 . . . 95 36 Knockbacks 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . Impact 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . 13 . . . . . . . . . . . . . . . . 8 . . 43 Shots 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Rammed 29 | . 5 . 3 . 6 . . . . . . . . . . . . 5 . . 10 Targets Rammed 35 | . 6 . 5 . 9 . . . . . . . . . . . . 5 . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . Highest Temperature 388 | . 21 . 268 83 388 1 . . . . . . 8 . . . . . . . 260 Average Temperature 80 | . 4 . 67 26 86 1 . . . . . . 4 . . . . . . . 107 Received Heat Transfer 2670 | . 339 18 312 21 1845 30 . . . . . 12 27 9 . . . . . 12 45 Effects 6 | . . . . . 6 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Interference 4 | . . . . . 4 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . 1 1 . 1 . . . . 6 . 2 1 . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . . Parts Fried 19 | . . . . . 1 3 . 1 1 . . . 11 . 2 . . . . . . Impact Corruptions 41 | . . . . . 2 1 . 1 5 . . . 16 . 14 2 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Heat Transferred 740 | . . . . . 740 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Peak Influence 982 | . 270 97 281 56 982 710 228 254 . . . 695 594 . . . . 46 42 306 423 Initial 446 | . . 7 37 36 . 446 228 159 . . . 163 226 . . . . . 12 8 38 Average 203 | . 84 18 91 31 398 568 228 189 . . . 419 303 . . . . 21 18 87 236 Maximum Alert Level 3 | . 1 . 1 . 3 3 1 1 . . . 2 2 . . . . . . 1 2 Low Security (%) 65 | 100 91 100 91 100 32 . . 80 . . . 21 14 . . . . 100 100 91 32 Level 1 15 | . 8 . 8 . 21 . 100 19 . . . . 63 . . . . . . 8 65 Level 2 15 | . . . . . 33 99 . . . . . 78 22 . . . . . . . 2 Level 3 3 | . . . . . 13 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 1 1 . 8 3 . . . . . 5 1 . . . . 2 . 4 5 Investigation 11 | . 1 1 . . 1 1 . . . . . 2 . . . . . 1 . 2 2 Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Reinforcement 14 | . 1 . 1 . 4 1 . . . . . 1 1 . . . . 1 . 1 3 Assault 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Distress Signals 34 | . 2 . 3 . 8 2 . . . . . 2 3 . . . 6 1 . 2 5 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . 4 . . . . Times Spotted 299 | . 23 4 28 4 71 15 . 3 1 . 4 7 12 1 11 . 14 13 5 20 63 Peak Tracking Total 20 | . 3 3 3 4 6 6 . 1 1 . 4 2 7 1 4 . 11 8 5 6 20 Tactical Retreats 42 | . . 1 . . 8 7 . . . . . . 4 . 3 . 2 1 1 2 13 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Traps Triggered 8 | . 1 . . . . 1 . . . . . . . . . . 2 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Disabled 20 | . 4 . 1 . 3 . . . 1 . . 9 . . . . . . . 1 1 Max in Single Turn 2 | . 2 . 1 . 1 . . . 1 . . . . . . . . . . 1 1 Garrison Access 8 | . . . . . 1 1 . . . . . 1 3 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Machines Accessed 77 | . 3 1 9 1 11 5 . 2 1 4 . 3 9 2 . 6 . 2 . 10 8 Terminals 47 | . 2 . 8 . 9 4 . 2 . . . 3 5 1 . . . 1 . 5 7 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Repair Stations 6 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . 2 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . . . . . . 3 . . . . . . 1 1 Total Hacks 238 | . 10 1 27 1 32 11 . 6 1 30 . 9 21 2 . 28 . 5 . 32 22 Successful 147 | . 6 1 8 1 13 4 . 3 1 30 . 6 13 2 . 28 . 4 . 19 8 Failed 89 | . 3 . 19 . 19 7 . 3 . . . 2 8 . . . . 1 . 13 14 Catastrophic 9 | . 1 . 3 . . 2 . . . . . . . . . . . . . . 3 Database Lockouts 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . Manual 132 | . 9 . 23 . 24 7 . 5 . . . 9 12 . . . . 2 . 22 19 Terminals 136 | . 8 . 23 . 24 8 . 6 . . . 9 14 1 . . . 2 . 22 19 Fabricators 6 | . . . . . . . . . . . . . . . . . . 3 . 3 . Repair Stations 17 | . 2 . 4 . 4 . . . . . . . 2 . . . . . . 5 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . 4 3 . . . . . . 5 . . . . . . 1 3 Terminal Hacks 93 | . 2 1 1 1 3 1 . 2 1 30 . 4 5 2 . 28 . . . 8 4 Record 29 | . . . . . . . . . . 11 . . 1 1 . 16 . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . . 1 . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . 4 . . . . . Open Door 4 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 Branch Access Points 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 5 | . . . . . . . . . . . . 2 1 . . . . . . 1 1 Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Build 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Repair Station Hacks 12 | . 2 . 2 . 2 . . . . . . . 2 . . . . . . 4 . Scan Component 6 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . 2 . Repair 6 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 1 . . . . . . 3 . . . . . . 1 1 Seal Access 6 | . . . . . . 1 . . . . . . 3 . . . . . . 1 1 Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 2 . 4 . 7 2 . 1 . . . 2 3 . . . . 2 . 3 3 Terminals 28 | . 2 . 4 . 6 2 . 1 . . . 2 3 . . . . 2 . 3 3 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Botnet 26 | . 1 . 4 . 6 2 . 1 . . . 2 3 . . . . 1 . 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . 1 . . 1 . . . 1 1 . . . . . . 1 . Used 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Hacking Detections 54 | . 2 . 8 . 10 5 . 1 . . . 3 7 1 . . . 2 . 7 8 Full Trace Events 8 | . . . 2 . . 1 . . . . . 1 . . . . . 1 . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . 10 . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 76 . 76 . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . 5 . Parts Repaired 6 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . 2 . Time 172 | . 13 . 26 . 38 . . . . . . . 13 . . . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . Machine Destruction 3 | . . . . . . . . . . . . 2 . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Total Allies 31 | . 1 5 . . . . 20 . . . . . . . . . . 4 1 . . Largest Group 20 | . 1 5 4 . . . 20 19 17 15 14 13 . . . . . 3 1 . . Highest-Rated Group 538 | . 10 86 55 . . . 538 511 466 432 401 387 . . . . . 138 46 . . Highest-Rated Ally 46 | . 10 31 16 . . . 35 35 35 35 35 35 . . . . . 46 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 203 | . . 10 55 . . . . 17 13 . 23 52 . . . . . 24 9 . . Total Damage 4801 | . . 85 510 . . . . 222 544 . 369 2528 . . . . . 388 155 . . Kills 42 | . . 3 9 . . . . 2 7 . 6 14 . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . 2 . 2 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Turns Passed 13954 | 60 1358 1180 2384 564 3021 539 114 224 188 50 259 338 444 168 924 77 262 229 76 897 598 Spaces Moved 12704 | 35 679 712 868 166 957 1034 250 129 318 118 394 377 1166 413 841 257 598 339 116 1712 1225 Core 254 | 7 . . 1 . . . . . . . . . . . . . 37 166 . . 43 Treads 3408 | 28 679 712 867 166 956 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 300 | . . . . . . . . . . . . . . . . . . 173 116 11 . Flight 8742 | . . . . . 1 1034 250 129 318 118 394 377 1166 413 841 257 561 . . 1701 1182 Fastest Speed 23 | 50 160 160 160 243 241 26 26 26 26 26 26 26 23 23 23 23 23 50 60 31 26 Average Speed 79 | 138 160 160 238 243 246 26 26 26 26 26 26 26 23 23 54 23 26 58 61 37 28 Slowest Speed 1600 | 160 160 160 1600 243 490 102 26 26 26 26 26 26 26 26 102 23 95 100 63 112 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 2 . . . . . 1 . . . . . . 3 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 52 | 4 97 98 61 26 69 25 89 5 44 76 63 12 45 64 79 62 64 13 95 34 38 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 7 | . . 2 . . . . . . . 1 . . . . 1 3 . . . . . Known Exits Taken 13 | . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . . . 2 . . . . 3 1 . 4 . . . . Spaces Dug 217 | . 2 . . . . 35 . 6 4 . . 2 41 17 20 . 17 . . 23 50 Terrain Destroyed 279 | . 12 . 30 . . 35 . 6 4 . . 2 41 17 20 . 17 . . 23 72 Melee 217 | . 2 . . . . 35 . 6 4 . . 2 41 17 20 . 17 . . 23 50 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 62 | . 10 . 30 . . . . . . . . . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Res Total 15537 | 47 823 747 1075 324 1354 1235 296 306 410 136 549 610 1239 455 1230 271 668 368 121 1903 1370 Wait 1784 | . 38 17 59 148 96 135 49 171 86 19 156 228 13 18 345 . 29 3 . 125 49 Move 12669 | 34 678 711 867 165 956 1034 245 128 317 117 393 376 1163 412 840 256 597 339 115 1705 1221 Hop 8 | . . . . . . . 2 . . . . . 1 . . . . . . 3 2 Pick Up 116 | 7 20 5 27 2 21 3 . . . . . 1 3 1 1 4 2 6 3 6 4 Fast Attach 43 | . 1 . 10 . 5 2 . . . . . . 1 2 . 2 2 6 . 8 4 Attach 73 | 6 . 1 4 1 25 3 . . . . . 2 2 1 2 2 2 8 1 3 10 Detach 13 | . . . 1 . 3 . . . . . . . . 1 . . 2 1 . 2 3 Swap 46 | . 8 3 12 2 11 4 . . . . . . 1 . . 1 1 . . 2 1 Drop 104 | . 7 5 29 3 22 13 . . . . . . . 3 . 4 5 . 2 10 1 Fire 333 | . 58 3 61 3 204 . . . . . . . . . . . . . . . 4 Melee 306 | . 7 2 . . 2 41 . 7 7 . . 3 55 17 42 2 21 . . 39 61 Ram 15 | . . . . . . . . . . . . . . . . . . 5 . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 6 . 5 . 9 . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . 7 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / *Ext) -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 3) 388 | -10/Materials | Discovered new exit (range 13) 498 | -10/Materials | Central database locked down 587 | -10/Materials | Discovered new exit (range 5) 900 | -10/Materials | Discovered new exit (range 15) 1033 | -10/Materials | Repaired Lgt. Treads 1383 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Entered Mines 1488 | -10/Mines | Discovered new exit (range 13) 1527 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1820 | -10/Mines | Found a hidden stash of uninstalled traps 1994 | -10/Mines | Met a Derelict shopkeep closing up shop 2088 | -10/Mines | Learned location of Storage (-9) 2191 | -10/Mines | Discovered new exit (range 14) 2292 | -10/Mines | Identified exit to Subcaves 2431 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2599 | -10/Mines | Entered Materials 2599 | -9/Materials | Accompanied by 4 allies 2599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2672 | -9/Materials | Discovered new exit (range 10) 2924 | -9/Materials | Repaired Lgt. Treads 3047 | -9/Materials | Discovered new exit (range 6) 3073 | -9/Materials | Discovered new exit (range 10) 3746 | -9/Materials | Build established: Scavenger-Mutant 4096 | -9/Materials | Discovered new exit (range 3) 4163 | -9/Materials | Discovered new exit (range 16) 4983 | -9/Materials | Entered Mines 5116 | -9/Mines | Discovered new exit (range 14) 5138 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5144 | -9/Mines | Found Prototype Device 5180 | -9/Mines | Assembled infested the area 5185 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5224 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5276 | -9/Mines | Found the Drone Emporium 5287 | -9/Mines | Found Prototype Device 5505 | -9/Mines | Identified exit to Materials 5547 | -9/Mines | Entered Materials 5547 | -8/Materials | Evolved 2 slots: Utility x2 5547 | -8/Materials | Identified Exp. Sensor Array 6489 | -8/Materials | Repaired Hrd. Medium Armor Plating? 6597 | -8/Materials | Build established: Mutant 7981 | -8/Materials | Garrison activated, responded to threat 8273 | -8/Materials | Lost 4 parts (2u2w) 8347 | -8/Materials | First assault squad dispatched 8472 | -8/Materials | Lost 6 parts (1p3n1u1w) 8520 | -8/Materials | Discovered new exit (range 7) 8542 | -8/Materials | Identified exit to Factory 8568 | -8/Materials | Entered Factory 8568 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8614 | -7/Factory | Identified exit to DSF 8655 | -7/Factory | Discovered new exit (range 15) 8677 | -7/Factory | Identified exit to Lower Caves 8849 | -7/Factory | Build established: Scout 8968 | -7/Factory | First assault squad dispatched 9107 | -7/Factory | Sucked down chute 9107 | -7/Factory | Entered Waste 9108 | -7/Waste | Joined by Warlord forces that had cleared the area 9143 | -7/Waste | Discovered new exit (range 12) 9172 | -7/Waste | Identified exit to Factory 9221 | -7/Waste | Entered Factory 9221 | -7/Factory | Accompanied by 19 allies 9445 | -7/Factory | Entered Lower Caves 9445 | -7/Lower Caves | Accompanied by 17 allies 9453 | -7/Lower Caves | Identified exit to Lower Caves 9457 | -7/Lower Caves | Learned Factory garrison access intel 9544 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9547 | -7/Lower Caves | Identified exit to Data Miner 9633 | -7/Lower Caves | Entered Data Miner 9633 | -7/Data Miner | Accompanied by 15 allies 9633 | -7/Data Miner | Discovered new exit (range 6) 9638 | -7/Data Miner | Met Data Miner 9646 | -7/Data Miner | Learned location of Section 7 (-2) 9646 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9650 | -7/Data Miner | Received God Mode back door access code from Data Miner 9662 | -7/Data Miner | Identified exit to Proximity Caves 9683 | -7/Data Miner | Entered Proximity Caves 9683 | -6/Proximity Caves | Accompanied by 15 allies 9849 | -6/Proximity Caves | Discovered new exit (range 9) 9850 | -6/Proximity Caves | Learned Factory emergency access door positions 9852 | -6/Proximity Caves | Identified exit to Factory 9942 | -6/Proximity Caves | Entered Factory 9942 | -6/Factory | Accompanied by 13 allies 9942 | -6/Factory | Evolved 2 slots: Utility x2 9943 | -6/Factory | Identified exit to Lower Caves 9945 | -6/Factory | Loaded intel: 4 garrison access locations 9977 | -6/Factory | Central database locked down 10046 | -6/Factory | Lost 5 allies 10077 | -6/Factory | Identified exit to Factory 10249 | -6/Factory | Build established: Hacker-Scout 10280 | -6/Factory | Entered another Factory area 10280 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10397 | -5/Factory | Identified exit to Upper Caves 10459 | -5/Factory | Repaired Grenade Launcher 10463 | -5/Factory | Discovered new exit (range 8) 10464 | -5/Factory | Identified exit to Factory 10472 | -5/Factory | Spotted B-75 Beast 10575 | -5/Factory | Build established: Hacker-Ninja 10724 | -5/Factory | Entered Upper Caves 10870 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10872 | -5/Upper Caves | Discovered new exit (range 9) 10892 | -5/Upper Caves | Identified exit to Upper Caves 10892 | -5/Upper Caves | Entered another Upper Caves area 10908 | -5/Upper Caves | Discovered exit to Factory (range 12) 11176 | -5/Upper Caves | Build established: Hacker-Assassin 11503 | -5/Upper Caves | Learned location of Armory (-4) 11738 | -5/Upper Caves | Spotted B-75 Beast 11791 | -5/Upper Caves | Discovered new exit (range 7) 11792 | -5/Upper Caves | Identified exit to Zhirov 11816 | -5/Upper Caves | Entered Zhirov 11816 | -5/Zhirov | Discovered new exit (range 3) 11819 | -5/Zhirov | Identified exit to Proximity Caves 11823 | -5/Zhirov | Met Zhirov 11827 | -5/Zhirov | Learned location of Quarantine (-3) 11827 | -5/Zhirov | Learned location of Testing (-2) 11827 | -5/Zhirov | Learned location of Command (-1) 11832 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11837 | -5/Zhirov | Found Alien Artifact 11838 | -5/Zhirov | Identified Integrated Dissipator 11838 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11865 | -5/Zhirov | Found Alien Artifact 11868 | -5/Zhirov | Identified Transdimensional Reconstructor 11868 | -5/Zhirov | Warped through subspace 11890 | -5/Zhirov | Build established: Hacker-Ninja 11893 | -5/Zhirov | Entered Proximity Caves 12007 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12054 | -4/Proximity Caves | Spotted B-86 Titan 12118 | -4/Proximity Caves | Lost 3 parts (1n2u) 12144 | -4/Proximity Caves | Core integrity fell below 50% 12148 | -4/Proximity Caves | Discovered exit to Factory (range 16) 12155 | -4/Proximity Caves | Entered Factory 12155 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12156 | -4/Factory | Identified exit to Armory 12169 | -4/Factory | Lost 5 parts (4n1u) 12197 | -4/Factory | Spotted B-86 Titan 12250 | -4/Factory | Allied Derelicts emerged from ambush trap array 12304 | -4/Factory | Lost 3 allies 12384 | -4/Factory | Sucked down chute 12384 | -4/Factory | Entered Waste 12385 | -4/Waste | Met a frightened Derelict 12394 | -4/Waste | Spotted C-40 Crusher 12402 | -4/Waste | Spotted C-40 Crusher 12403 | -4/Waste | Spotted C-40 Crusher 12405 | -4/Waste | Spotted C-40 Crusher 12408 | -4/Waste | Spotted C-40 Crusher 12416 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12451 | -4/Waste | Discovered new exit (range 12) 12460 | -4/Waste | Identified exit to Factory 12460 | -4/Waste | Entered Factory 12486 | -4/Factory | Incoming investigation squad redirected 12500 | -4/Factory | Repaired Broken Impulse Thruster Array 12530 | -4/Factory | Identified exit to Research 12673 | -4/Factory | Build established: Hacker-Mutant 12688 | -4/Factory | Discovered new exit (range 12) 12699 | -4/Factory | Identified exit to Extension 12854 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13092 | -4/Factory | Repaired Broken Adv. Cloaking Device 13270 | -4/Factory | Discovered new exit (range 14) 13357 | -4/Factory | Entered Research 13357 | -3/Research | Evolved 2 slots: Utility x2 13491 | -3/Research | Build established: Hacker-Sprinter 13503 | -3/Research | Spotted B-86 Titan 13528 | -3/Research | Crushed by falling debris 13533 | -3/Research | Identified exit to Research 13559 | -3/Research | Lost 5 parts (1p4u) 13784 | -3/Research | Spotted B-86 Titan 13825 | -3/Research | Lost 3 parts (2p1u) 13903 | -3/Research | Cargo convoy interrupted 13903 | -3/Research | System corruption reached 10% 13913 | -3/Research | Spotted Striker 13923 | -3/Research | Core integrity fell below 50% 13935 | -3/Research | Incoming assault squad redirected 13935 | -3/Research | Core integrity fell below 20% 13954 | -3/Research | Incoming investigation squad redirected 13955 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13933_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 13934_ Penetrated by Slug. 13934_ Slug penetrates Wall. 13934_ Slug penetrates Terminal. 13935_ ALERT: Higher priority target reported, redirecting assault. 13945_ System corrupted: Energy discharge (-28). 13946_ Slammed into S-43 Plague. 13947_ Slug penetrates Wall. 13947_ Hacking Suite destroyed. 13947_ Slammed into S-43 Plague. 13953_ Destabilizing: System interference. 13953_ Adv. Signal Interpreter temporarily disabled. 13954_ ALERT: Higher priority target reported, redirecting investigation. 13954_ Slammed into S-43 Plague. 13955_ Slug penetrates Wall. 13955_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????## =/ / # ?? | | ##??????????# ######" + ??? | | #+#######"#################/########### "" #???? | | # "" #???? | | " # Y" #???? | | "% # "" +???? | | "" # "" #???? | | #############/######+###### """# #???? | | ?????????# =# ## T"# #???? | | ?????????# #! ## """"#######???? | | ?????????# # ## " ##?????????? | | ?????????# # ## #??????????? | | ?????????# !!! # ## #??????????? | | ?????????# !!! * # ## #??????????? | | ?????????# !! # * ## #??????????? | | ?????????# # ## ###????????? | | ?????????# # ## """ #????????? | | ???????############ ## """ #????????? | | ???????# = #??# ## """ ###????????? | | ???????# #??# ## #??????????? | | ???????# #??? ## #?????###??? | | ???????# #???######## #????####### | | ######## #?????# # """ #?#### # | | !#####/###?????# # """ ###"""## | | #?# #?????# # """ # "" | | " =### T" ####### s@# # "" | | "" %/* " hKhsssh/ # # "" | | R ### ipp####### # ] # | | "" #?# !#?????# # # | | " #?### ###?????# # !! # | | #???# #???????# # !! ###/# | | #???# #???????###### !! | | ###+####???# #????????????# | | ?????# #????????????# | | #???# #????????????# | | ?? #????????????# #################/# | | #????????????# ???????????????? | | ?????????????? ????????????????? | | ###+##### ?????????????????????????????????""" | | ????????? ##+##????????????????????????????????""" | | ??????????#????????????????????????????????????""" | | ????????????????????????????????????????????????"? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Below Challenges ------------ None Game ------ Seed PlasmaOvertunedSteel Manual? 0 Play Time 03:30:16 Cumulative 30.3 hours Start 2025.01.22 @ 19:23:49 End 2025.01.24 @ 08:29:31 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6d76d63-2510-444f-951a-ea66b72b96b4