Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.11 @ 11:28:27 Player: Lunatic Blue Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (34) 170 Value Destroyed (783) 783 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 8133 Bonus ------- Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 112/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Makeshift System Shield Advanced System Shield > --- WEAPON (2) ------- Vortex Rifle > --- INVENTORY (5) ---- Transmission Jammer Minesniffer Drone Bay (10/10) Power Maul Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Advanced System Shield > --- WEAPON ----------- Vortex Rifle Dirty Datajack > --- INVENTORY -------- Transmission Jammer Hacking Suite Makeshift Hacking Suite Makeshift System Shield Minesniffer Drone Bay KE Penetrator Power Maul Makeshift Axe [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . . . 4 2 . . . 4 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . 2 . . . . Utility 5 | . . . . . 2 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 64 | 8 3 . . . 7 17 4 6 2 6 . 3 3 5 Power 4 | 1 . . . . 1 1 . . . 1 . . . . Engine 3 | 1 . . . . 1 1 . . . . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | 4 . . . . 2 7 1 1 . 1 . 1 . . Treads 4 | 2 . . . . 2 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . 7 1 1 . 1 . 1 . . Utility 26 | 1 3 . . . 4 6 1 3 1 3 . . 1 3 Device 11 | . 1 . . . 2 3 1 2 . 1 . . 1 . Storage 5 | 1 2 . . . . 1 . . 1 . . . . . Processor 3 | . . . . . 1 1 . . . 1 . . . . Hackware 6 | . . . . . . 1 . 1 . 1 . . . 3 Protection 1 | . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 17 | 2 . . . . . 3 2 2 1 1 . 2 2 2 Energy Gun 4 | . . . . . . 1 . . . . . . 1 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 2 . . . . . 2 1 1 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . 2 . Parts Lost 18 | . . . . . . . 1 . . 3 . 5 . 9 Power 2 | . . . . . . . . . . . . 1 . 1 Propulsion 6 | . . . . . . . . . . 3 . 1 . 2 Utility 7 | . . . . . . . 1 . . . . 2 . 4 Weapon 3 | . . . . . . . . . . . . 1 . 2 Highest Loss Streak 6 | . . . . . . . 1 . . 2 . 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 100 100 90 85 96 100 95 73 64 50 56 43 Engine 10 | . 14 14 14 14 9 7 7 7 7 3 . . 2 3 Treads 17 | . 28 28 28 28 29 . . . . . . . . . Flight 9 | . . . . . . 28 38 38 38 24 17 20 17 5 Device 14 | . 12 14 14 14 23 29 11 9 7 11 11 5 5 2 Storage 9 | . 14 14 14 14 9 . 7 7 7 5 5 5 5 3 Processor 2 | . . . . . . . 7 7 7 11 11 11 11 7 Hackware 3 | . . . . . . 7 7 12 15 11 11 5 5 11 Ballistic Gun 18 | . 28 28 28 28 18 8 11 9 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 14 90 50 50 50 57 23 23 25 25 25 17 17 16 16 Greatest Support 91 | 40 40 40 40 40 91 28 24 26 26 30 18 25 19 19 Greatest Overweight (x) 2 | 1 2 1 1 1 1 1 . . . . . . . 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 8 8 10 10 10 10 10 10 Average Capacity 14 | 6 16 20 20 20 20 5 8 8 9 10 10 10 10 7 Most Carried 20 | 2 10 10 14 20 20 19 8 8 9 8 8 8 10 10 Average Carried 10 | 1 6 10 11 16 19 5 7 7 8 7 8 7 8 7 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 10 10 10 10 10 5 Final Carried 20 | 2 10 10 14 20 20 8 7 8 9 8 8 7 10 3 Class Distribution -------------------- 56% | Mutant 10% | Derelict-Sprinter 8% | Scavenger-Scout 6% | Skirmisher 5% | Scavenger-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Matter Collected 953 | 204 41 64 31 163 . 182 . 69 77 5 21 94 2 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 784 | . 41 . . 243 44 210 71 . 44 49 . 82 . . Parts 57 | . 6 . . 11 1 11 13 . 1 7 . 7 . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 11 . . . . 5 . . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 26 | . . . . 5 1 3 5 . 1 4 . 7 . . Melee 1 | . . . . . . . . . 1 . . . . . Guns 11 | . . . . 5 1 3 2 . . . . . . . AOE 14 | . . . . . . . 3 . . 4 . 7 . . Classes Destroyed 8 | . 2 . . 4 . 1 1 . . . . . . . Tunneler 2 | . . . . 1 . . . . . 1 . . . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 3 | . . . . 2 . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 22 | . . . . 4 . 3 4 . . 4 . 7 . . Grunt 3 | . . . . 1 1 . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 1 . . 4 1 3 5 . 1 5 . 7 . . Combat Bots Only 7 | . . . . 4 1 3 5 . 1 4 . 7 . . Max Kills in Single Turn 4 | . 1 . . 1 1 1 2 . 1 3 . 4 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 . . 3 . 4 . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Damage Taken 2314 | . . . . 165 53 80 220 . 18 148 31 488 . 1111 Core 1046 | . . . . 21 . 12 . . . . 13 227 . 773 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . 28 . Core Remaining (%) 97 | 100 . . . 91 100 . . . 98 . . . . . Volleys Fired 53 | . 5 . . 22 3 8 8 . . 4 . 2 . 1 Largest 2 | . 2 . . 2 2 2 2 . . 1 . 1 . 2 Hottest 80 | . 40 . . 40 40 75 62 . . 39 . 39 . 80 Shots Fired 91 | . 10 . . 44 6 12 11 . . 4 . 2 . 2 Gun 83 | . 10 . . 44 6 12 9 . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . 2 . . 4 . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 77 | . 10 . . 44 6 8 9 . . . . . . . Thermal 4 | . . . . . . 4 . . . . . . . . Explosive 8 | . . . . . . . 2 . . 4 . 2 . . Electromagnetic . | . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 8 | . 1 . . 5 6 7 7 . . 8 . . . 2 Robot Miss Streak 7 | . 7 . . 2 . 2 2 . . 1 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 51 | . 2 . . 24 5 7 8 . 1 2 . . . 2 Core Hits 47 | . 2 . . 10 3 6 9 . . 6 . 10 . 1 Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . 1 . . . . . . . 1 Destroy 1 | . . . . . . 1 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . 1 3 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 1 3 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2027 | . 28 . . 308 61 122 305 . 53 357 . 637 . 156 Guns 734 | . 28 . . 308 61 122 123 . . . . . . 92 Cannons . | . . . . . . . . . . . . . . . Explosions 1240 | . . . . . . . 182 . . 357 . 637 . 64 Melee 53 | . . . . . . . . . 53 . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 578 | . 28 . . 308 61 58 123 . . . . . . . Thermal 128 | . . . . . . 64 . . . . . . . 64 Explosive 1176 | . . . . . . . 182 . . 357 . 637 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . 53 . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 92 | . . . . . . . . . . . . . . 92 Highest Corruption 2 | . . . . . . . 2 2 . . . . . . Average Corruption 1 | . . . . . . . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 216 | . . . . . . . . . 32 31 . 153 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 184 | . . . . . . . . . . 31 . 153 . . Melee 32 | . . . . . . . . . 32 . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . . 49 . 52 . . Shots 2 | . . . . . . . . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 145 | . . . . . 2 88 18 124 145 . . . . . Average Temperature 46 | . . . . . 2 29 4 47 52 . . . . . Received Heat Transfer 204 | . . . . 42 36 9 . . 9 . . 45 . 63 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 161 | . . . . . . 111 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Peak Influence 233 | . 61 3 . 95 77 233 . . . 174 . . . . Initial 35 | . . 3 . . 11 35 . . . 21 . . . . Average 34 | . 13 2 . 26 14 128 . . . 49 . . . . Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 95 | 100 100 100 . 100 100 73 . . . 100 . . . . Level 1 4 | . . . . . . 26 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . 1 1 . . . . . . . . Investigation 1 | . . . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Distress Signals 2 | . . . . . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 68 | . 5 . . 5 4 11 5 . 2 7 3 15 6 5 Peak Tracking Total 8 | . 3 . . 4 3 5 5 . 1 7 3 8 8 4 Tactical Retreats 13 | . . . . . 1 3 . . 1 1 2 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Traps Triggered . | . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 3 . . . 6 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Machines Accessed 14 | . 2 . 2 . 2 4 . . . 2 . . 2 . Terminals 6 | . 2 . . . 1 1 . . . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 34 | . 5 . 2 . 5 9 . . . 11 . . 2 . Successful 19 | . 3 . 2 . 1 4 . . . 7 . . 2 . Failed 15 | . 2 . . . 4 5 . . . 4 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 11 | . . . 1 . . 1 . . . 9 . . . . Terminals 21 | . 5 . . . 3 2 . . . 11 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 13 | . 3 . 2 . . 1 . . . 5 . . 2 . Record 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 2 . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . . . . . . . 2 . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . . Terminals 2 | . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Operators 1 | . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 2 3 . . . 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 1 2 . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Turns Passed 4472 | 85 500 504 637 776 320 445 44 237 124 113 54 203 284 146 Spaces Moved 5108 | 50 225 210 265 290 164 830 65 823 473 350 187 241 679 256 Core 125 | 7 . . . . . . . . . . . . . 118 Treads 1189 | 35 225 210 265 290 164 . . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3786 | . . . . . . 830 65 823 473 350 187 241 679 138 Fastest Speed 21 | 50 160 240 240 240 155 24 24 24 24 21 29 28 32 32 Average Speed 74 | 142 209 240 240 240 173 31 25 24 24 26 29 29 32 53 Slowest Speed 320 | 160 320 240 240 240 240 117 27 24 24 29 29 32 32 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 29 48 60 47 17 12 12 79 67 9 43 50 91 43 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . Known Exits Taken 9 | . 1 . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . 2 3 . 1 1 . . Spaces Dug 2 | . . . . . . . . . 2 . . . . . Terrain Destroyed 132 | . . . . . . . 36 . 2 60 . 25 . 9 Melee 2 | . . . . . . . . . 2 . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 130 | . . . . . . . 36 . . 60 . 25 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Total 5664 | 61 243 211 267 327 194 1005 80 864 481 365 186 369 745 266 Wait 351 | . . 2 . 10 12 118 4 21 1 . . 123 59 1 Move 5086 | 49 224 209 264 289 163 821 64 822 472 349 186 240 678 256 Hop 4 | . . . . . . 4 . . . . . . . . Pick Up 48 | 2 10 . 3 6 5 14 . 5 . 2 . . 1 . Fast Attach 34 | 8 2 . . . 3 13 . 3 . 1 . 1 3 . Attach 16 | . . . . . 1 2 1 1 . 4 . 2 . 5 Detach 6 | . . . . . . . . . 1 2 . 1 2 . Swap 14 | . 1 . . . 3 2 3 2 2 1 . . . . Drop 48 | 2 1 . . . 4 23 . 9 2 2 . . 2 3 Fire 53 | . 5 . . 22 3 8 8 . . 4 . 2 . 1 Melee 4 | . . . . . . . . 1 3 . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: [Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 586 | -10/Materials | Entered Mines 848 | -10/Mines | Discovered new exit (range 2) 1080 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1080 | -10/Mines | Discovered new exit (range 5) 1090 | -10/Mines | Entered Exiles 1150 | -10/Exiles | Met 8R-AWN 1191 | -10/Exiles | Met EX-HEX 1287 | -10/Exiles | Met EX-DEC 1297 | -10/Exiles | Learned location of Zion (-6) 1335 | -10/Exiles | Met EX-BIN 1369 | -10/Exiles | Aligned with FarCom system 1371 | -10/Exiles | Given EX-Vault access code 1426 | -10/Exiles | Opened EX-Vault 1446 | -10/Exiles | Found Firepult 1502 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1693 | -10/Exiles | Discovered new exit (range 15) 1727 | -10/Exiles | Left Exiles lab with Firepult 1727 | -10/Exiles | Entered Mines 1729 | -9/Mines | Met a Derelict bent on vengeance 2308 | -9/Mines | Found a hidden stash of uninstalled traps 2493 | -9/Mines | Learned Materials interactive machine intel 2493 | -9/Mines | Discovered new exit (range 4) 2503 | -9/Mines | Entered Materials 2503 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2504 | -8/Materials | Loaded intel: 18 interactive machine locations 2764 | -8/Materials | Discovered new exit (range 7) 2823 | -8/Materials | Entered Factory 2823 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2949 | -7/Factory | Discovered new exit (range 8) 2992 | -7/Factory | Fabricated Graphene Brace? 3168 | -7/Factory | Build established: Scavenger-Scout 3268 | -7/Factory | Identified exit to Lower Caves 3268 | -7/Factory | Entered Lower Caves 3306 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3311 | -7/Lower Caves | Identified exit to Zion 3312 | -7/Lower Caves | Entered Zion 3333 | -6/Zion | Given A8's code to call for help 3336 | -6/Zion | Discovered new exit (range 13) 3339 | -6/Zion | Learned location of 1 exit from Factory 3341 | -6/Zion | System corruption cleaned by Quarantine Array 3346 | -6/Zion | Learned location of Warlord (-5) 3549 | -6/Zion | Identified exit to Proximity Caves 3549 | -6/Zion | Entered Proximity Caves 3633 | -5/Proximity Caves | Learned Factory garrison access intel 3640 | -5/Proximity Caves | Learned 4 Factory zone layouts 3672 | -5/Proximity Caves | Discovered new exit (range 5) 3673 | -5/Proximity Caves | Identified exit to Factory 3673 | -5/Proximity Caves | Entered Factory 3673 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3674 | -5/Factory | Identified exit to Upper Caves 3676 | -5/Factory | Loaded intel: 4 garrison access locations 3746 | -5/Factory | Discovered new exit (range 15) 3786 | -5/Factory | Entered Upper Caves 3788 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3796 | -5/Upper Caves | Identified exit to Upper Caves 3807 | -5/Upper Caves | Learned Factory non-interactive machine intel 3840 | -5/Upper Caves | Entered another Upper Caves area 3843 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3843 | -5/Upper Caves | Discovered new exit (range 10) 3876 | -5/Upper Caves | Learned Factory terminal intel 3879 | -5/Upper Caves | Destroyed 7 combat bots 3889 | -5/Upper Caves | Lost 4 parts (1p2u1w) 4041 | -5/Upper Caves | Discovered new exit (range 6) 4042 | -5/Upper Caves | Identified exit to Warlord 4043 | -5/Upper Caves | Entered Warlord 4073 | -5/Warlord | Found Prototype Device 4073 | -5/Warlord | Identified Minesniffer Drone Bay 4096 | -5/Warlord | Met Warlord 4111 | -5/Warlord | Warlord's base attacked by MAIN.C 4203 | -5/Warlord | Found Prototype Energy Gun 4203 | -5/Warlord | Identified Vortex Rifle 4205 | -5/Warlord | Found Vortex Rifle 4225 | -5/Warlord | Build established: Derelict-Sprinter 4318 | -5/Warlord | Opened side exit 4324 | -5/Warlord | Discovered new exit (range 10) 4327 | -5/Warlord | Identified exit to Proximity Caves 4327 | -5/Warlord | Entered Proximity Caves 4329 | -4/Proximity Caves | Learned Research terminal intel 4346 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4354 | -4/Proximity Caves | Spotted B-86 Titan 4407 | -4/Proximity Caves | Core integrity fell below 50% 4457 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 4466 | -4/Proximity Caves | Core integrity fell below 20% 4473 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 04411_ Dropped Med. Storage Unit. 04411_ Penetrated by Slug. 04411_ Slug penetrates Earth. 04414_ Penetrated by Slug. 04426_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 04426_ Slug penetrates Wall. 04426_ Backup Power III destroyed. 04426_ Penetrated by Slug. 04426_ Dirty Datajack destroyed. 04459_ Hacking Suite destroyed. 04462_ Slug penetrates Wall. 04464_ Penetrated by Slug. 04464_ Slug penetrates Wall. 04465_ Mak. Hacking Suite destroyed. 04468_ Slug penetrates Wall. 04468_ Penetrated by Slug. 04470_ Slug penetrates Wall. 04472_ Entropic reaction triggered in Rnf. Fission Core. 04473_ Vortex Rifle destroyed. 04473_ Penetrated by Slug. 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Weapon Cycler | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Beamcaster | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussAntimatterRailgun Manual? 0 Play Time 00:42:02 Cumulative 136.7 hours Start 2022.12.11 @ 10:48:16 End 2022.12.11 @ 11:28:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cf453f9-789d-4195-a774-37a6d557558b