Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 19:07:11 Player: anastasia Result: Destroyed by IV-3H9(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (242) 242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 887 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 125/125 System Corruption 0% Temperature Cool (28) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (20) --- Light Ion Engine Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Barrage Gun Slug Cannon > --- INVENTORY -------- Light Ion Engine Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 12 5 1 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 2 | 2 . . . Leg 3 | . 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device . | . . . . Storage 3 | 1 1 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 5 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 5 . 1 Ballistic Cannon 1 | . . 1 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 92 100 100 Engine 14 | . 14 14 14 Treads 4 | . 15 . . Leg 23 | . 12 28 28 Storage 14 | . 14 14 14 Processor 10 | . 1 14 14 Protection 1 | . 5 . . Ballistic Gun 10 | . 27 2 9 Ballistic Cannon 8 | . . 11 14 Launcher 9 | . . 13 4 Naked Turns . | . . . . Heaviest Build 90 | 13 90 90 53 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 4 | 2 4 4 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 20 Average Capacity 18 | 7 15 20 20 Most Carried 8 | 4 7 8 6 Average Carried 5 | 2 5 5 5 Final Capacity 25 | 8 25 20 20 Final Carried 7 | 4 7 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 502 | 98 221 173 10 Remotely . | . . . . Salvage Created 322 | . 322 . . Parts 19 | . 19 . . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 8 . . Guns 8 | . 8 . . Classes Destroyed 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 5 | . 5 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 118 | . 98 . 20 Missed 24 | . 22 . 2 Damage Taken 1297 | . 920 . 377 Core 267 | . 169 . 98 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . 3 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 49 | . 44 . 5 Largest 2 | . 2 . 2 Hottest 76 | . 40 . 76 Shots Fired 98 | . 88 . 10 Gun 93 | . 88 . 5 Cannon 5 | . . . 5 Launcher . | . . . . Special . | . . . . Kinetic 98 | . 88 . 10 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 . 4 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | . 48 . 6 Core Hits 21 | . 20 . 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 584 | . 474 . 110 Guns 526 | . 474 . 52 Cannons 58 | . . . 58 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 584 | . 474 . 110 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 49 | . 49 . 28 Average Temperature 15 | . 16 . 11 Received Heat Transfer 648 | . 540 . 108 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 200 | . 200 15 . Initial . | . . . . Average 18 | . 55 2 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 93 100 . Level 1 2 | . 6 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 19 2 10 Peak Tracking Total 10 | . 4 1 10 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 6 | . 6 . . Failed 8 | . 8 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 79 | . 79 . . Retrieved Matter 79 | . 79 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3460 | 92 1021 2177 170 Spaces Moved 1293 | 54 382 799 58 Core 13 | 13 . . . Treads 310 | 41 269 . . Legs 970 | . 113 799 58 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 260 Average Speed 251 | 142 224 270 260 Slowest Speed 400 | 160 400 400 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 53 91 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1425 | 69 472 815 69 Wait 22 | . 16 2 4 Move 1290 | 53 381 798 58 Hop . | . . . . Pick Up 27 | 10 12 4 1 Fast Attach . | . . . . Attach 10 | 6 4 . . Detach . | . . . . Swap 14 | . 8 5 1 Drop 13 | . 7 6 . Fire 49 | . 44 . 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 635 | -10/Materials | Core integrity fell below 50% 780 | -10/Materials | Discovered new exit (range 19) 1106 | -10/Materials | Identified exit to Mines 1114 | -10/Materials | Entered Mines 1115 | -10/Mines | Met a Derelict bent on vengeance 1149 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1307 | -10/Mines | Assembled infested the area 1471 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2532 | -10/Mines | Discovered new exit (range 5) 3260 | -10/Mines | Discovered new exit (range 10) 3289 | -10/Mines | Identified exit to Subcaves 3291 | -10/Mines | Entered Subcaves 3435 | -10/Subcaves | Ambushed by swarm of Subdwellers 3439 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3439 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3455 | -10/Subcaves | Core integrity fell below 20% 3461 | -10/Subcaves | Destroyed by IV-3H9(R) with Subdweller Laser Last Messages --------------- 03441_ 8Z-T8Q(R) suffers critical hit (Destroy). 03444_ HV Slug penetrates CR-OOH(R). 03444_ CR-OOH(R) suffers critical hit (Destroy). 03444_ CR-OOH(R) destroyed. 03444_ HV Slug penetrates UW-LCJ(R). 03444_ UW-LCJ(R) suffers critical hit (Destroy). 03445_ 0Z-OWT(h) suffers critical hit (Destroy). 03446_ UW-LCJ(R) destroyed. 03447_ HV Slug penetrates NO-X07(R). 03447_ NO-X07(R) suffers critical hit (Destroy). 03447_ NO-X07(R) destroyed. 03447_ HV Slug penetrates Wall. 03448_ 0Z-OWT(h) destroyed. 03452_ E7-7E2(R) suffers critical hit (Destroy). 03452_ Destroyed Sub. Power Source. 03456_ RH-JXB(R) affixes Scrap Shield Fragment to Scrap Shield. 03456_ Q2-E64(R) affixes Scrap Shield Fragment to Scrap Shield. 03461_ Barrage Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ????????????????? | | ??????????????????????##???? ???????????????? | | ??????????????????????# #??? ???????????????? | | ??????????????????????# ### ????????????????? | | ??????########????????# ?????????????????? | | ??????# ## ######??## ??????????????????? | | ??##### #??? ???????????????????? | | ?## % ##??? ????????????????????? | | ## ##### # ## #???? #?????????????????????? | | # #?? ###### ##%###[R #??????????????????????? | | ###?###????# ;=%R#!#= ####???????????????????? | | ##??????????### &=!%R*!RR= #???????????????????? | | #?????????????# !%%R!* #?????????????????????? | | ??????????????### ######R@ #?????????????????????? | | ????????????????###????# #?????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingAnalysisSheargun Manual? 0 Play Time 00:17:21 Cumulative 1.7 hours Start 2024.06.30 @ 18:51:01 End 2024.06.30 @ 19:07:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a16e0f4c-e0b6-40de-b944-7b4871f6fc05