Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 23:26:05 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (679) 679 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1234 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 288/300 Energy 250/250 System Corruption 0% Temperature Cool (94) Movement Core (500) Ox9 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Scrap Suit Heat Sink Improved Heat Sink Improved Heat Sink Core Shielding Small Laser Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Scrap Suit Heat Sink Improved Heat Sink Improved Heat Sink Core Shielding Small Laser Light Assault Rifle Grenade Launcher Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 8 6 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | . 3 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 6 | 3 5 9 Power 1 | 1 1 1 Propulsion 1 | . 1 . Utility 1 | . 1 3 Weapon 2 | 1 1 4 Tool/Special . | . . . Unused Backups 9 | . . 9 Power 2 | . . 2 Propulsion . | . . . Utility 5 | . . 5 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 13 | . 13 14 Treads 20 | . 17 27 Leg 7 | . 10 . Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 13 | . 13 13 Ballistic Gun 13 | . 13 14 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 4 7 8 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) 11 | . 11 . Naked Turns . | . . . Heaviest Build 31 | 12 31 30 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 6 | . 6 . Average Overweight (x) . | . 1 . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 12 | 5 11 12 Average Carried 6 | 3 5 9 Final Capacity 15 | 8 15 15 Final Carried 11 | 4 7 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 569 | 256 279 34 Remotely . | . . . Salvage Created 856 | 20 611 225 Parts 54 | 3 39 12 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 17 7 Guns 24 | . 17 7 Classes Destroyed 6 | 1 5 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 11 | . 9 2 Grunt 13 | . 8 5 Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 123 | . 74 49 Missed 29 | . 16 13 Hits 94 | . 58 36 Projectile 94 | . 58 36 Critical Strikes 1 | . . 1 Damage Taken 1064 | . 617 447 Core 262 | . 142 120 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 86 | 1 55 30 Largest 2 | 2 2 2 Hottest 85 | 60 85 85 Shots Fired 168 | 2 109 57 Gun 168 | 2 109 57 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | 1 54 33 Thermal 80 | 1 55 24 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 2 14 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 109 | 2 67 40 Core Hits 50 | 1 35 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1366 | 25 907 434 Guns 1358 | 25 899 434 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . 8 . Kinetic 604 | 15 400 189 Thermal 754 | 10 499 245 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 434 | . 172 434 Average Temperature 94 | . 49 135 Received Heat Transfer 411 | . 171 240 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 1845 | 25 1228 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 85 100 Level 1 9 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 249 | 5 249 110 Initial 90 | . . 90 Average 50 | . 58 41 Influence Increases 692 | 5 517 170 Destroy 0b10 Robot/C 480 | . 340 140 Destroy 0b10 Robot/NC 35 | 5 30 . Destroy Leader 110 | . 80 30 Successful Hack 36 | . 36 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 690 | 5 284 401 Entered New Map 143 | . . 143 Time Decay 507 | 5 254 248 Lost Part 40 | . 30 10 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 27 9 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 8 | . 8 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 2213 | 4 1506 703 Seismic 2213 | 4 1506 703 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2328 | 84 1541 703 Spaces Moved 1053 | 61 619 373 Core 17 | 13 4 . Treads 594 | . 221 373 Legs 442 | 48 394 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 185 | 105 209 160 Slowest Speed 350 | 120 350 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 80 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1260 | 77 754 429 Wait 67 | . 46 21 Move 1051 | 60 618 373 Hop . | . . . Pick Up 27 | 8 15 4 Fast Attach 3 | 3 . . Attach 14 | 4 9 1 Detach . | . . . Swap 6 | 1 5 . Drop 3 | . 3 . Fire 86 | 1 55 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 8) 818 | -10/Materials | Discovered new exit (range 8) 1054 | -10/Materials | Discovered new exit (range 13) 1278 | -10/Materials | Learned 4 Subcaves zone layouts 1347 | -10/Materials | Discovered new exit (range 15) 1351 | -10/Materials | Learned location of 2 exits from Subcaves 1385 | -10/Materials | Derelicts attacked the area 1414 | -10/Materials | Identified exit to Subcaves 1414 | -10/Materials | Learned location of 1 exit from Materials 1468 | -10/Materials | Learned Storage stockpile data 1514 | -10/Materials | Learned 4 Subcaves zone layouts 1568 | -10/Materials | Loaded intel: 12 trap records 1624 | -10/Materials | Core integrity fell below 50% 1626 | -10/Materials | Entered Mines 1632 | -10/Mines | Met a Derelict bent on vengeance 2129 | -10/Mines | Core integrity fell below 20% 2203 | -10/Mines | Discovered new exit (range 9) 2251 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2254 | -10/Mines | Found Scrap Suit 2329 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- their mining defense operations..." 02187_ 1W-H15(g) slips into the shadows. 02203_ EXIT=FOUND 02221_ Searching scrap... 02221_ Found Heat Sink. 02221_ Found 70 Matter. 02251_ A message is left with an item here: "H4-X0R! I managed to smuggle one out! Take this to the hideout, the fools near Old Recycling think they can use this tech to beat 0b10 one day, and now we just have to find a way to safely deliver this to MAIN.C to get on their good side and convince them to let us into the system." 02254_ Acquired Scrap Suit. 02313_ Particle Gun destroyed. 02319_ Lgt. Treads destroyed. 02322_ G-34 Mercenary destroyed. 02327_ Lgt. Treads destroyed. 02329_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????####???????????????????????? | | ?????????#### ##????######????????????? | | ????????## #???? ?????????????? | | ???????## #???? ??????????????? | | ??????## #???# #???????????????? | | ?????## #??## #???????????????? | | ????## #### #???????????????? | | ???## ## ##??????????????? | | ???# #??????????????? | | ???# #??????????????? | | ???# ## #??????????????? | | ???## ## ###### ##?????????????? | | ????####### ###????# #?????????????? | | ??????????# #??????#! #?????????????? | | ??????????# #??????#% ##?????????????? | | ??????????# #??????# ##??????#####???? | | ??????????# #??????# #??????# ##??? | | ??????????# #####??# #?????? ##?? | | ??????????# #??# #?????# ##? | | ??????????# #??# #????# #? | | ??????????##### #??# ##### < #? | | ??????????????# #??# #? | | ??????????????# ##?# #? | | ??????????????#@ ######### # ##? | | ???# #####%g #??????# #?## #?? | | ????""" #??????# #????? #?? | | ????""" ^ #??????# ###?????##?? | | ????""" ### #????# #????????? | | ???# ?????# # #????### #????????? | | ????????????# # ####### #???????# | | ???????????? ^# ^ ^ u #???#### | | ???????????# ## ### ### #??# | | ??????????? ?$##?# #?# ? | | ??????????##### ##??#??# #?##### ? | | ???????????????##???????# #??????# #? | | ???????????????????????## #?????## ?? | | ???????????????????????# #????## #?? | | ???????????????????????# ##????# #?? | | ???????????????????????# #?????? #?? | | ???????????????????????# #??????# #?? | | ???????????????????????# #??????# ##? | | ???????????????????????# ######## ## | | ???????????????????????# | | ???????????????????????# ####### | | ???????????????????????# #?????## | | ?????###############???# #??????### ## | | ?????# *%%= =#???# #????????# #??# | | ?????# [##########=##### #????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataVampiricFacilitator Manual? 0 Play Time 00:14:32 Cumulative 280.0 hours Start 2026.05.14 @ 23:13:55 End 2026.05.14 @ 23:26:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 380 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a361d41-ec9f-43fb-81e4-0459512f2553