Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 22:27:26 Player: albenzo Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (402) 402 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 1638 Bonus ------- Follower Combat Kills 61 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 29/100 System Corruption 0% Temperature Critical (724) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Particle Gun Particle Gun Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Particle Gun Plasma Flamer > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Particle Gun Particle Gun Grenade Launcher Mining Claw [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 8 9 2 2 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 4 3 . 2 Treads . | . . . . Leg 7 | 2 3 . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 1 . Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 100 95 Engine 10 | . 13 11 . Core 2 | . . 2 9 Leg 29 | . 28 28 41 Device 13 | . 13 14 11 Storage 13 | . 14 14 11 Energy Gun 17 | . 23 14 11 Ballistic Gun 1 | . 4 . . Special Weapon 8 | . . 13 9 Naked Turns . | . . . . Heaviest Build 22 | 12 22 22 22 Greatest Support 52 | 32 26 26 52 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 6 10 10 9 Average Carried 8 | 3 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 468 | 217 137 76 38 Remotely . | . . . . Salvage Created 516 | . 436 . 80 Parts 32 | . 31 . 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 12 | . 7 . 5 Guns 8 | . 7 . 1 Cannons 2 | . . . 2 Classes Destroyed 6 | . 4 . 2 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 7 | . 7 . . Sentry 2 | . . . 2 Best Kill Streak 5 | . 4 . 5 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 971 | . 272 10 689 Core 474 | . 56 . 418 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 77 . Volleys Fired 39 | . 24 . 15 Largest 2 | . 2 . 2 Hottest 165 | . 80 . 165 Shots Fired 69 | . 48 1 20 Gun 56 | . 48 1 7 Cannon . | . . . . Launcher . | . . . . Special 13 | . . . 13 Kinetic 8 | . 8 . . Thermal 21 | . . 1 20 Explosive . | . . . . Electromagnetic 40 | . 40 . . Robot Hit Streak 7 | . 7 . 6 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | . 31 . 12 Core Hits 21 | . 16 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 2 | . . . 2 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 701 | . 543 . 158 Guns 481 | . 452 . 29 Cannons . | . . . . Explosions 91 | . 91 . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 81 | . 81 . . Thermal 246 | . 91 . 155 Explosive . | . . . . Electromagnetic 371 | . 371 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . 4 12 . Message Errors 3 | . 3 . . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . . 4 . Parts Rejected 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 860 | . 102 144 860 Average Temperature 202 | . 39 61 532 Received Heat Transfer 270 | . 153 . 117 Effects 19 | . . . 19 Shutdowns 3 | . . . 3 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 5 | . . . 5 Heat Transferred 1294 | . 100 . 1194 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 313 | . 313 77 171 Initial 43 | . . 43 29 Average 81 | . 166 38 87 Maximum Alert Level 1 | . 1 . . Low Security (%) 84 | 100 53 100 100 Level 1 15 | . 46 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 18 3 8 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 4 | . . 4 . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 3 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 1 . Successful 4 | . 3 1 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 24 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 17 | . . 11 6 Total Damage 197 | . . 114 83 Kills 6 | . . 4 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1342 | 72 431 740 99 Spaces Moved 892 | 51 221 577 43 Core 3 | 3 . . . Treads . | . . . . Legs 874 | 33 221 577 43 Wheels 15 | 15 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 110 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 37 98 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 8 | . 8 . . Melee . | . . . . Projectile . | . . . . AOE 8 | . 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1106 | 64 350 628 64 Wait 102 | . 63 37 2 Move 889 | 50 220 576 43 Hop . | . . . . Pick Up 26 | 4 17 4 1 Fast Attach 13 | 8 4 1 . Attach 3 | . 1 . 2 Detach 2 | 2 . . . Swap 5 | . 4 1 . Drop 22 | . 17 5 . Fire 39 | . 24 . 15 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . 4 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Build established: Mutant 504 | -10/Materials | Entered Mines 534 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 600 | -10/Mines | Learned Materials emergency access door positions 746 | -10/Mines | Found a hidden stash of uninstalled traps 827 | -10/Mines | Discovered new exit (range 10) 906 | -10/Mines | Discovered new exit (range 7) 1066 | -10/Mines | Found the Drone Emporium 1244 | -10/Mines | Entered Materials 1244 | -9/Materials | Accompanied by 2 allies 1244 | -9/Materials | Evolved 2 slots: Propulsion x2 1332 | -9/Materials | Core integrity fell below 50% 1343 | -9/Materials | Core integrity fell below 20% 1344 | -9/Materials | Core destroyed Last Messages --------------- 01327_ Overheating: Core damaged (-64). 01329_ Overheating: System interference. 01329_ Structural Scanner temporarily disabled. 01329_ Imp. Aluminum Leg destroyed. 01331_ Power failure, Lgt. Nuclear Core shutdown. 01332_ Overheating: Core damaged (-72). 01333_ Melted Lgt. Treads. 01335_ Overheating: System interference. 01335_ Plasma Flamer temporarily disabled. 01335_ Plasma Flamer destroyed. 01335_ Critical hit (Burn: +37). 01337_ Overheating: Energy bleed (-3). 01337_ Y-45 Defender heat short circuits Heat Sink. 01337_ Lgt. Nuclear Core destroyed. 01338_ Y-45 Defender critical meltdown. 01339_ Kicked R-06 Scavenger out of the way. 01341_ Overheating: Core damaged (-60). 01342_ K-01 Serf collects debris. 01343_ Overheating: Core damaged (-72). 01344_ Overheating: Core damaged (-56). 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