Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 12:57:46 Player: HorseLips Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (1769) 1769 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 8469 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 195/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Melee Analysis Suite Actuator Array Layered Heavy Armor Plating Improved Shield Generator Point Defense System Supersonic Drone Bay > --- WEAPON ----------- Impact Mace Katana Katana > --- INVENTORY -------- Fission Core High-powered Shotgun High-powered Shotgun Grenade Launcher Spear [Rating: 67] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Melee Analysis Suite Device Supersonic Drone Bay Storage High-capacity Matter Pod Processor Melee Analysis Suite Hackware System Shield Protection Heavy Armor Plating Weapon Katana Energy Gun Dispersion Rifle Ballistic Gun High-powered Shotgun Launcher Tesla Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . 2 . . . Utility 6 | . . . . . . 2 2 . 1 . 1 Weapon 2 | . . . . . . . . . 1 . 1 Parts Attached 67 | 5 8 8 4 . . 17 3 4 3 3 12 Power 6 | . 1 . . . . 1 . 2 . 1 1 Engine 1 | . 1 . . . . . . . . . . Core 4 | . . . . . . 1 . 2 . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 21 | 2 2 6 2 . . 8 1 . . . . Treads 9 | 2 . . 2 . . 4 1 . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . 4 . . . . . Flight 8 | . 2 6 . . . . . . . . . Utility 18 | 1 2 . 1 . . 4 2 2 1 2 3 Device 8 | . . . 1 . . 1 1 2 1 . 2 Storage 2 | 1 1 . . . . . . . . . . Processor 3 | . 1 . . . . 2 . . . . . Hackware 2 | . . . . . . 1 . . . . 1 Protection 3 | . . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 2 1 . . 4 . . 2 . 8 Energy Gun 2 | 1 . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 1 3 2 1 . . 1 . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . 3 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . 1 Parts Lost 32 | . . 1 3 . . 1 1 1 . 12 13 Power 3 | . . . 1 . . . . . . 1 1 Propulsion 7 | . . 1 1 . . 1 . . . 4 . Utility 11 | . . . . . . . 1 1 . 5 4 Weapon 11 | . . . 1 . . . . . . 2 8 Highest Loss Streak 10 | . . 1 3 . . 1 1 1 . 10 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 76 96 89 88 88 99 89 79 81 72 21 Engine 1 | . 9 11 1 . . . . . . . . Core 3 | . . . . . . 8 7 6 5 1 1 Treads 15 | . 8 . 16 22 22 15 28 26 23 17 . Hover 2 | . . . . . . 12 . . . . . Flight 11 | . 19 41 27 22 22 8 . . . . . Device 11 | . . . 7 11 11 18 13 15 22 20 1 Storage 4 | . 5 11 11 11 11 1 . . . . . Processor 7 | . 4 11 3 . . 14 15 9 5 5 3 Protection 1 | . . . . . . . 7 6 5 4 . Ballistic Gun 10 | . 26 22 22 22 22 6 . . . . 2 Slashing Weapon 5 | . . . . . . 11 15 13 11 9 . Peak Build Rating 67 | 5 10 15 15 14 14 42 45 50 59 67 26 Average Rating 28 | 4 7 13 14 14 14 34 42 47 57 61 16 On Entrance 22 | . 5 10 15 14 14 14 38 45 48 59 9 Naked Turns 15 | . . . . . . . . . . . 15 Heaviest Build 55 | 8 16 15 15 12 12 20 31 39 44 55 30 Greatest Support 88 | 40 40 16 40 40 40 88 88 88 88 88 3 Greatest Overweight (x) 15 | 2 3 1 . . . 1 . . . 15 9 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 5 4 5 4 5 4 Average Carried 4 | 5 5 4 4 5 5 4 3 4 3 4 . Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 5 5 5 5 5 5 4 4 4 5 . Class Distribution -------------------- 53% | Mutant 40% | Gladiator 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Matter Collected 1038 | 185 37 255 165 . 39 140 103 64 . 50 . Remotely . | . . . . . . . . . . . . Salvage Created 1686 | . 118 270 116 . . 202 162 286 . 422 110 Parts 87 | . 4 21 10 . . 9 8 12 . 21 2 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 38 | . 3 9 5 . . 4 3 5 . 7 2 Melee 15 | . . . . . . 3 3 5 . 4 . Guns 17 | . 3 8 5 . . 1 . . . . . AOE 3 | . . 1 . . . . . . . . 2 Classes Destroyed 8 | . 1 3 . . . 2 . 1 . 1 . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 7 | . . 3 3 . . . . . . 1 . Grunt 16 | . 3 4 . . . 1 3 3 . . 2 Sentry 7 | . . 2 2 . . 1 . 1 . 1 . Specialist 4 | . . . . . . . . . . 4 . Hunter 2 | . . . . . . 2 . . . . . Programmer 2 | . . . . . . . . 1 . 1 . Best Kill Streak 6 | . 2 6 3 . . 1 3 4 . 3 2 Combat Bots Only 6 | . 2 6 3 . . 1 3 4 . 3 2 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . . 2 Melee 1 | . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 543 | . 8 47 23 . . 83 19 49 . 154 160 Missed 149 | . 3 15 12 . . 20 6 15 . 33 45 Damage Taken 6660 | . 53 375 116 . . 576 140 427 . 2580 2393 Core 1661 | . . 49 22 . . 130 . 27 . 279 1154 Absorbed by Shields 545 | . . . 14 . . 219 51 162 . 74 25 Regen/Repaired (Parts) 116 | . . 10 . . . . 106 . . . . Core Remaining (%) 89 | 100 100 . . . 82 76 100 96 . 72 . Volleys Fired 53 | . 7 20 8 . . 11 . . . . 7 Largest 2 | . 2 2 2 . . 1 . . . . 2 Hottest 60 | . 60 50 50 . . 25 . . . . 50 Shots Fired 92 | . 14 40 16 . . 11 . . . . 11 Gun 91 | . 14 40 16 . . 11 . . . . 10 Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . Kinetic 90 | . 13 40 16 . . 11 . . . . 10 Thermal . | . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . 1 Electromagnetic 1 | . 1 . . . . . . . . . . Robot Hit Streak 6 | . 4 3 4 . . 4 . . . . 6 Robot Miss Streak 6 | . 3 5 4 . . 6 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 137 | . 11 27 11 . . 27 7 16 . 25 13 Core Hits 63 | . 6 15 7 . . 9 3 10 . 7 6 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . 2 . . . . . . . 3 . Critical Strikes 15 | . . 2 . . . 1 2 3 . 7 . Destroy 2 | . . 2 . . . . . . . . . Smash 4 | . . . . . . . . . . 4 . Sever 9 | . . . . . . 1 2 3 . 3 . Melee Attacks 89 | . . . . . . 24 12 19 . 32 2 Impact 19 | . . . . . . . . . . 19 . Slashing 68 | . . . . . . 24 12 19 . 13 . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 22 | . . . . . . 2 3 5 . 12 . Damage Inflicted 3990 | . 159 441 244 . . 760 229 523 . 929 705 Guns 1120 | . 159 441 244 . . 114 . . . . 162 Cannons . | . . . . . . . . . . . . Explosions 483 | . . . . . . . . . . . 483 Melee 2387 | . . . . . . 646 229 523 . 929 60 Ramming . | . . . . . . . . . . . . Kinetic 1104 | . 143 441 244 . . 114 . . . . 162 Thermal 458 | . . . . . . . . . . . 458 Explosive 25 | . . . . . . . . . . . 25 Electromagnetic 16 | . 16 . . . . . . . . . . Impact 607 | . . . . . . . . . . 607 . Slashing 1720 | . . . . . . 646 229 523 . 322 . Piercing 60 | . . . . . . . . . . . 60 Highest Corruption 11 | . . 1 1 1 1 . . 2 . 2 11 Average Corruption 1 | . . 1 1 1 1 . . 2 . 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . 2 2 1 . . . . 1 5 Matter Fused 2 | . . . 1 1 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 Energy Discharges 4 | . . . 1 1 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 363 | . . . . . . 39 . . . 136 188 Projectiles . | . . . . . . . . . . . . Explosions 188 | . . . . . . . . . . . 188 Melee 175 | . . . . . . 39 . . . 136 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . . . . . . . . . 251 Shots 3 | . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 184 | . 10 11 1 . . 3 . . . 184 73 Average Temperature 19 | . 4 4 1 . . 3 . . . 86 51 Received Heat Transfer 868 | . 30 69 27 . . 128 75 116 . 129 294 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . 3 . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions 5 | . . . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Peak Influence 319 | . 85 319 219 . . 90 84 145 26 168 307 Initial 124 | . . 35 124 . . . 22 40 21 18 46 Average 74 | . 54 129 174 . . 17 36 46 21 93 196 Maximum Alert Level 1 | . . 1 1 . . . . . . . 1 Low Security (%) 85 | 100 100 60 56 . 100 100 100 100 100 100 32 Level 1 14 | . . 39 43 . . . . . . . 67 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 2 2 . 2 2 Investigation 2 | . . . . . . . 1 1 . . . Extermination 2 | . . . . . . . 1 . . . 1 Reinforcement 5 | . 1 . . . . . . 1 . 2 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 70 | . 4 11 5 . . 5 4 9 . 15 17 Peak Tracking Total 8 | . 2 6 3 . . 2 3 5 . 6 8 Tactical Retreats 4 | . . . . . . . . . . 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Traps Triggered 5 | . 1 . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Disabled 5 | . . . . . . . . . . . 5 Max in Single Turn 5 | . . . . . . . . . . . 5 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Machines Accessed 6 | . . 1 . 1 . 1 1 1 1 . . Terminals 2 | . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 16 | . . 3 . 1 . 2 4 4 2 . . Successful 9 | . . 2 . 1 . 1 2 2 1 . . Failed 7 | . . 1 . . . 1 2 2 1 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 4 | . . . . . . 2 . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . 3 . . . . 4 . . . . Recycling Units 4 | . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . 1 . 1 . . 1 . . Open DSF 1 | . . . . . . . . . 1 . . Disarm Traps 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . . . . Scan Component 2 | . . 1 . . . . 1 . . . . Repair 2 | . . 1 . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 1 1 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . Time 64 | . . 26 . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Turns Passed 3855 | 87 369 227 295 416 209 656 309 444 121 296 426 Spaces Moved 2649 | 51 254 348 306 260 63 391 181 276 81 127 311 Core 327 | 9 . . . . . . . . . 7 311 Treads 1430 | 42 54 . 132 260 63 221 181 276 81 120 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 170 | . . . . . . 170 . . . . . Flight 722 | . 200 348 174 . . . . . . . . Fastest Speed 31 | 50 117 31 31 160 160 48 145 145 145 50 50 Average Speed 116 | 144 126 32 86 160 160 109 145 145 145 164 120 Slowest Speed 800 | 160 300 114 160 160 160 160 145 145 145 800 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 5 42 33 52 62 19 45 3 10 2 52 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 56 | . . . . . . . . . . . 56 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 56 | . . . . . . . . . . . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac DSF Fac Total 3208 | 62 288 423 318 261 171 570 212 299 84 176 344 Wait 317 | . 3 36 . . 109 122 19 1 . 26 1 Move 2638 | 50 253 347 305 259 62 390 180 275 80 126 311 Hop . | . . . . . . . . . . . . Pick Up 31 | 7 7 5 1 1 . 5 1 3 1 . . Fast Attach 25 | 5 3 2 1 . . 2 2 . 1 2 7 Attach 14 | . 1 2 1 . . 2 1 1 1 . 5 Detach . | . . . . . . . . . . . . Swap 28 | . 4 4 2 . . 13 . 3 1 1 . Drop 27 | . 10 7 . 1 . 4 . 3 . 2 . Fire 53 | . 7 20 8 . . 11 . . . . 7 Melee 64 | . . . . . . 21 9 13 . 19 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 505 | -9/Materials | Repaired Flight Unit 681 | -9/Materials | Discovered new exit (range 7) 684 | -9/Materials | Entered Mines 685 | -9/Mines | Learned location of Storage (-8) 732 | -9/Mines | Learned location of Zion (-6) 781 | -9/Mines | Lost 3 parts (1p1n1w) 967 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 969 | -9/Mines | Discovered new exit (range 5) 979 | -9/Mines | Entered Exiles 1019 | -9/Exiles | Met 8R-AWN 1045 | -9/Exiles | Met EX-HEX 1114 | -9/Exiles | Met EX-BIN 1141 | -9/Exiles | Aligned with FarCom system 1143 | -9/Exiles | Given EX-Vault access code 1187 | -9/Exiles | Opened EX-Vault 1199 | -9/Exiles | Found Supersonic Drone Bay 1232 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1254 | -9/Exiles | Exiles lab attacked by MAIN.C 1375 | -9/Exiles | Discovered new exit (range 10) 1395 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 1395 | -9/Exiles | Entered Mines 1588 | -8/Mines | Discovered new exit (range 9) 1604 | -8/Mines | Entered Materials 1604 | -8/Materials | Evolved 2 slots: Utility x2 2237 | -8/Materials | Discovered new exit (range 8) 2260 | -8/Materials | Entered Factory 2260 | -7/Factory | Evolved 2 slots: Utility x2 2281 | -7/Factory | Build established: Gladiator 2390 | -7/Factory | Discovered new exit (range 8) 2495 | -7/Factory | Repaired Adv. Treads 2569 | -7/Factory | Entered another Factory area 2569 | -6/Factory | Evolved 2 slots: Propulsion x2 2913 | -6/Factory | Discovered new exit (range 14) 3010 | -6/Factory | Discovered new exit (range 11) 3013 | -6/Factory | Entered another Factory area 3013 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3133 | -5/Factory | Identified exit to DSF 3134 | -5/Factory | Entered DSF 3155 | -5/DSF | Discovered new exit (range 22) 3156 | -5/DSF | Additional patrols routed to DSF 3430 | -5/DSF | Entered Factory 3430 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3458 | -4/Factory | Lost 10 parts (1p2n5u2w) 3573 | -4/Factory | Lost 4 parts (1p3w) 3664 | -4/Factory | Core integrity fell below 50% 3796 | -4/Factory | Spotted B-86 Titan 3810 | -4/Factory | Found Prototype Launcher 3810 | -4/Factory | Identified Tesla Bomb Launcher 3813 | -4/Factory | Found Tesla Bomb Launcher 3814 | -4/Factory | Core integrity fell below 20% 3817 | -4/Factory | Found Tesla Bomb Launcher 3832 | -4/Factory | System corruption reached 10% 3840 | -4/Factory | Build established: Mutant 3856 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Stasis field depleted. System corrupted: Energy discharge (-7). U-05 Engineer lays Concrete. Imp. Actuator Array destroyed. Megafabricator disabled. Slug penetrates Wall. System corrupted: Component data lost. Acquired Prototype Launcher. Identified Tesla Bomb Launcher. Acquired Tesla Bomb Launcher. Emergency Access malfunctions. System Shield destroyed. Acquired Tesla Bomb Launcher. ALERT: Security rotation in progress. Grenade Launcher destroyed. Slug penetrates Wall. Tesla Bomb Launcher destroyed. System corrupted: Energy discharge (-27). Tesla Bomb Launcher destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????########"### | | ?????????????????????###### | | ?????????????????????# / ] | | ?????????????????????# #### ! | | ?????????????????????# #??#% ! | | ????????????????######/#### | | ???###??????????# # | | ??? ????##### ### ##"" | | ????? ??# # #?## | | ???? """ # + #??# ##### | | ???? """ + p#p +?? #???? | | ???? != """ # # #??# #???? | | ?????= ??# # #??? #???? | | ??? ????# # #??? #???? | | ??# ??????# t###########??? #???? | | ??##????????# #????????????? #???? | | ????????????# #????????????? #???? | | ????????????# #????????????? ????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ????????????# #????????????????????? | | ??????####### #????????????????????? | | ???? """ @ #????????????????????? | | ????? ""T"" #???????????????????? | | ??????"" "" #???????????????????# | | ????? #???????????????????## | | ???? #????????????????????? | | ???? g???????????????????? | | ???# ???????????????????? | | ???# ##"F""## b gg?????????????????? | | ???#??#""""?#######??????????????????? | | ??????#####??????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 600 Point Defense Rating 80 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularBoreCanceller Manual? 0 Play Time 00:41:14 Cumulative 15.9 hours Start 2025.02.23 @ 12:16:28 End 2025.02.23 @ 12:57:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ae8baf1-5dda-490b-af20-404f90c7b695