Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.30 @ 01:12:51 Player: vulgartooth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2208) 2208 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5183 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Heavy Armor Plating System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Utility Shielding High-powered Tractor Beam > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Heavy Armor Plating System Shield System Backup Module Heavy EM Pulse Gun Beam Rifle Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Katana [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 3 | . . 1 . 1 1 Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 92 | 6 4 17 1 32 32 Power 18 | 1 1 4 . 8 4 Engine 13 | 1 1 3 . 7 1 Core 5 | . . 1 . 1 3 Reactor . | . . . . . . Propulsion 29 | 2 1 7 . 8 11 Treads 2 | . . . . 2 . Leg 26 | 2 1 7 . 5 11 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 14 | 1 1 1 . 6 5 Device 5 | . . . . . 5 Storage 5 | 1 . 1 . 3 . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 31 | 2 1 5 1 10 12 Energy Gun 12 | 1 . 2 1 1 7 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 14 | 1 . 3 . 7 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 52 | . . 4 . 16 32 Power 13 | . . . . 6 7 Propulsion 16 | . . 1 . 5 10 Utility 4 | . . . . 1 3 Weapon 19 | . . 3 . 4 12 Highest Loss Streak 14 | . . 2 . 8 14 Average Slot Usage (%) 84 | . 90 98 100 82 77 Engine 14 | . 14 15 22 17 11 Core 5 | . . 6 . 6 7 Leg 24 | . 28 32 33 21 23 Device 1 | . . . . . 4 Storage 8 | . 14 11 11 8 7 Hackware 2 | . 5 11 11 1 . Protection 5 | . . . . 7 6 Energy Gun 4 | . 10 7 11 1 2 Energy Cannon 1 | . 3 3 . . . Ballistic Gun 12 | . 14 10 11 15 10 Naked Turns . | . . . . . . Heaviest Build 60 | 11 12 31 33 58 60 Greatest Support 72 | 20 20 39 39 49 72 Greatest Overweight (x) 19 | . . . . 19 10 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 12 | 6 6 10 10 12 12 Average Capacity 10 | 5 6 7 10 11 12 Most Carried 12 | 4 6 10 10 12 12 Average Carried 8 | 1 5 6 9 9 9 Final Capacity 12 | 6 6 10 10 12 12 Final Carried 10 | 4 6 10 10 8 3 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1877 | 242 151 165 83 544 692 Remotely 95 | . . . . . 95 Salvage Created 3020 | . 413 416 82 1061 1048 Parts 178 | . 24 34 10 63 47 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . 2 2 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 8 11 5 19 15 Melee 4 | . . . . 4 . Guns 46 | . 7 6 5 14 14 Cannons 7 | . 1 5 . . 1 AOE 1 | . . . . 1 . Classes Destroyed 12 | . 5 2 . 4 1 Worker 3 | . . . . 2 1 Builder 1 | . . . . 1 . Recycler 9 | . 2 1 . 2 4 Operator 2 | . 1 . . . 1 Watcher 6 | . 1 2 . 3 . Swarmer 23 | . 3 6 5 7 2 Grunt 22 | . 5 3 . 6 8 Brawler 1 | . . . . 1 . Duelist 2 | . . 1 . . 1 Sentry 5 | . . 1 . 4 . Hunter 1 | . . . . 1 . Programmer 4 | . . . . . 4 Best Kill Streak 6 | . 5 5 3 6 4 Combat Bots Only 5 | . 3 4 3 5 3 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 1 . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 6257 | . 409 643 171 2104 2930 Core 1391 | . 106 81 27 475 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 57 . 73 13 . Volleys Fired 249 | . 31 40 10 93 75 Largest 2 | . 2 2 2 2 2 Hottest 110 | . 80 80 68 68 110 Shots Fired 465 | . 61 78 20 170 136 Gun 428 | . 59 58 20 168 123 Cannon 35 | . 2 20 . . 13 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 304 | . 31 39 10 149 75 Thermal 128 | . 30 39 . 9 50 Explosive 2 | . . . . 2 . Electromagnetic 31 | . . . 10 10 11 Robot Hit Streak 12 | . 6 7 7 12 10 Robot Miss Streak 9 | . 4 9 2 6 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 11 | . 1 2 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 278 | . 35 41 12 100 90 Core Hits 153 | . 21 22 6 53 51 Critical Hits 4 | . . . . 2 2 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks 14 | . . . . 11 3 Impact . | . . . . . . Slashing 14 | . . . . 11 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4869 | . 484 537 158 1852 1838 Guns 3850 | . 450 311 158 1510 1421 Cannons 510 | . 34 226 . . 250 Explosions 190 | . . . . 154 36 Melee 257 | . . . . 188 69 Ramming 62 | . . . . . 62 Kinetic 2650 | . 216 158 66 1299 911 Thermal 1491 | . 268 379 . 119 725 Explosive 154 | . . . . 154 . Electromagnetic 255 | . . . 92 92 71 Impact . | . . . . . . Slashing 257 | . . . . 188 69 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged 2 | . . . . . 2 Effects 16 | . . . . . 16 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 32 | . . 8 . 13 11 Projectiles 8 | . . 8 . . . Explosions 11 | . . . . . 11 Melee 13 | . . . . 13 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . . . 34 Shots 1 | . . . . . 1 Rammed 4 | . . . . . 4 Targets Rammed 13 | . . . . . 13 Kicked 9 | . . . . . 9 Crushed . | . . . . . . Highest Temperature 467 | . 180 467 90 365 409 Average Temperature 95 | . 61 168 39 88 76 Received Heat Transfer 1530 | . 216 90 . 531 693 Effects 13 | . . 6 . 5 2 Shutdowns 5 | . . 2 . 1 2 Energy Bleed 1 | . . . . 1 . Interference 2 | . . . . 2 . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . 1 1 Heat Transferred 3246 | . 777 841 . 296 1332 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 296 | . 282 296 179 255 127 Average Influence 89 | . 122 173 85 92 52 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 88 | 100 81 56 100 87 100 Level 1 11 | . 18 43 . 12 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 2 . . 6 Investigation 1 | . . 1 . . . Extermination 3 | . . . . . 3 Reinforcement 6 | . 2 1 . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 13 16 7 39 31 Peak Tracking Total 5 | . 2 5 4 5 4 Tactical Retreats 8 | . 1 1 . 1 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 11 | . . 2 2 7 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 1 2 . 2 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 13 | . 3 4 . 4 2 Successful 10 | . 3 3 . 2 2 Failed 3 | . . 1 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . 1 . 2 . Recycling Units . | . . . . . . Scanalyzers 5 | . . 3 . . 2 Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 3 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 3 . . 2 Insert Component 2 | . . 1 . . 1 Analyze 3 | . . 2 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 2 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4263 | 94 457 532 199 1450 1531 Spaces Moved 2299 | 71 291 319 138 670 810 Core 28 | 5 . . . 6 17 Treads 20 | . . . . 20 . Legs 2251 | 66 291 319 138 644 793 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 142 | 115 120 120 120 162 149 Slowest Speed 1000 | 120 120 120 120 1000 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 39 27 42 36 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 25 | . . . . 15 10 Melee . | . . . . . . Projectile 4 | . . . . 3 1 AOE 21 | . . . . 12 9 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2800 | 80 340 399 151 859 971 Wait 34 | . . . 1 10 23 Move 2294 | 70 290 318 137 669 810 Hop . | . . . . . . Pick Up 60 | 4 9 11 1 25 10 Fast Attach 36 | 6 . 6 . 13 11 Attach 33 | . 3 6 . 10 14 Detach 4 | . . 2 . 2 . Swap 24 | . 1 5 1 9 8 Drop 39 | . 6 11 1 17 4 Fire 249 | . 31 40 10 93 75 Melee 14 | . . . . 11 3 Ram 2 | . . . . . 2 Kick 11 | . . . . . 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 4) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 884 | -9/Materials | Build established: Scavenger-Mutant 1015 | -9/Materials | Discovered new exit (range 15) 1084 | -9/Materials | Entered Mines 1098 | -9/Mines | Learned 2 Materials zone layouts 1141 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1271 | -9/Mines | Discovered new exit (range 6) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1366 | -8/Materials | Build established: Mutant 1509 | -8/Materials | Lost 8 parts (2p3n1u2w) 1653 | -8/Materials | Core integrity fell below 50% 1694 | -8/Materials | Lost 7 parts (3p2n2w) 2015 | -8/Materials | Build established: Scavenger-Mutant 2412 | -8/Materials | Repaired Hcp. Storage Unit 2445 | -8/Materials | Core integrity fell below 20% 2565 | -8/Materials | Discovered new exit (range 16) 2733 | -8/Materials | Entered Factory 2733 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3568 | -7/Factory | Lost 5 parts (2p1n2w) 3904 | -7/Factory | Lost 9 parts (1p3n1u4w) 4092 | -7/Factory | Core integrity fell below 50% 4191 | -7/Factory | Lost 14 parts (3p5n2u4w) 4192 | -7/Factory | Core integrity fell below 20% 4264 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Shock Rifle destroyed. Destroyed Shock Rifle. Slammed into S-27 Virus. Aluminum Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. System corrupted: Heat flow error (+106). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: Imp. Heat Sink rejected. Slammed into K-01 Serf. S-27 Virus destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Hvy. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Part-time Mechanic Safety First Challenges ------------ None Game ------ Seed RemoteTransdimensionalFlail Manual? 0 Play Time 01:02:14 Cumulative 7.0 hours Start 2020.08.30 @ 00:09:24 End 2020.08.30 @ 01:12:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c902044-f577-4c4b-8762-297ce1ca41ec