Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 22:43:51 Player: Not_Jesus8 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (154) 770 Value Destroyed (4962) 4962 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4131) 4131 TOTAL SCORE: 17343 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 163 Entered Garrisons 200 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 1587/1600 Matter 297/300 Energy 264/270 System Corruption 0% Temperature Cool (12) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (10) ----- Power Amplifier Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer > --- WEAPON (4) ------- Thunder Hammer > --- INVENTORY (5) ---- Advanced Signal Interpreter Thunder Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- 2N-1CE's Frost Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Transmission Jammer Improved System Guard Improved System Guard Improved System Guard > --- WEAPON ----------- Tachyon Dispersion Ray Thunder Hammer > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Thunder Hammer [Rating: 128] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Thunder Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 6 | . . . 2 . . . . . 1 . 1 . . 2 Utility 8 | . . 2 . 2 . . . 1 1 . 1 . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 173 | 7 4 19 21 4 12 39 15 8 5 5 13 5 12 4 Power 19 | 1 . 3 2 1 . 4 1 1 . 1 2 . 2 1 Engine 5 | 1 . 2 1 . . . . 1 . . . . . . Core 8 | . . 1 1 1 . 4 . . . 1 . . . . Reactor 6 | . . . . . . . 1 . . . 2 . 2 1 Propulsion 48 | 2 . 3 5 1 4 11 4 2 5 4 4 . 3 . Treads 15 | . . . 3 . 2 5 . . 5 . . . . . Leg 7 | 2 . 3 . . . 2 . . . . . . . . Wheel 12 | . . . 2 1 2 1 4 2 . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . Flight 12 | . . . . . . 1 . . . 4 4 . 3 . Utility 64 | 2 2 3 10 2 4 13 6 4 . . 5 4 6 3 Device 24 | 1 1 1 2 . 2 8 . 1 . . 2 2 1 3 Storage 3 | 1 . . 1 . . . 1 . . . . . . . Processor 21 | . . 2 2 1 1 1 2 2 . . 3 2 5 . Hackware . | . . . . . . . . . . . . . . . Protection 16 | . 1 . 5 1 1 4 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 42 | 2 2 10 4 . 4 11 4 1 . . 2 1 1 . Energy Gun 11 | 1 1 4 . . . 4 . . . . . 1 . . Energy Cannon 5 | . . . . . . . 4 1 . . . . . . Ballistic Gun 14 | 1 . 2 . . 4 7 . . . . . . . . Ballistic Cannon 5 | . . 2 3 . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 1 . . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 7 | . . 1 . . . . 1 . . . 2 3 . . Parts Lost 65 | . 1 8 4 1 1 25 1 . . 14 . . 8 2 Power 10 | . . 3 1 . . 2 . . . 2 . . 1 1 Propulsion 20 | . . 1 1 1 . 7 1 . . 4 . . 4 1 Utility 19 | . 1 2 1 . 1 8 . . . 4 . . 2 . Weapon 16 | . . 2 1 . . 8 . . . 4 . . 1 . Highest Loss Streak 13 | . 1 3 4 1 1 10 1 . . 13 . . 8 2 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 6 | . 4 6 7 8 9 5 4 7 7 7 3 3 2 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . 1 . . 3 4 5 1 2 1 . Utility 3 | . 3 3 4 4 5 3 3 3 2 1 2 . . . Weapon 1 | . 1 2 2 3 2 1 . 1 1 . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . . . 3 3 2 . 1 . . 2 . 3 . 1 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . 1 . 1 . . Utility 9 | . . . 2 1 1 . 1 . . 1 . 2 . 1 Weapon 2 | . . . . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 91 86 85 99 76 97 97 94 57 55 78 77 66 Engine 2 | . 14 7 2 5 . . . 2 5 3 . . . . Core 2 | . . 3 5 1 6 4 2 . . . . . . . Reactor 1 | . . . . . . . 3 5 5 1 6 9 7 7 Treads 6 | . . . 13 15 13 5 8 . 4 17 . . . . Leg 5 | . 28 21 4 . . 1 . . . . . . . . Wheel 8 | . . . 11 9 12 9 15 23 21 . . . . . Flight 2 | . . . . . . . . . . 2 27 28 24 17 Device 9 | . 12 18 3 7 5 8 8 6 10 5 3 13 14 17 Storage 5 | . 14 11 9 7 6 4 . 5 5 3 . . . . Processor 11 | . . 2 10 15 13 9 17 15 10 7 8 18 22 20 Protection 8 | . 1 5 12 14 13 6 11 11 10 3 . . . . Energy Gun 3 | . 15 12 . . . 1 4 . . . . 2 1 . Energy Cannon 4 | . . . . . . . 21 23 21 10 . . . . Ballistic Gun 7 | . 12 2 . . 25 18 . . . . . . . . Ballistic Cannon 2 | . . 3 14 7 . . . . . . . . . . Impact Weapon 1 | . . 3 . . . . . . . . 8 5 4 4 Peak Build Rating 128 | 7 11 16 25 32 46 65 54 62 80 82 106 128 126 116 Average Rating 42 | 5 7 13 19 30 44 47 51 58 64 46 86 117 112 108 On Entrance 47 | . 7 9 15 25 32 46 44 52 59 80 22 106 118 103 Naked Turns 14 | . . . . . . . . . . 14 . . . . Heaviest Build 84 | 15 18 20 40 48 48 61 67 76 76 84 36 39 39 38 Greatest Support 148 | 20 20 20 40 26 26 60 52 64 148 148 42 42 45 45 Greatest Overweight (x) 15 | . . 1 2 4 15 5 2 1 1 . . . . . Average Overweight (x) . | . . . 1 3 1 1 1 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 7 | 7 8 8 8 10 10 8 5 10 10 8 5 5 5 5 Most Carried 10 | . 8 8 8 10 10 10 8 8 10 10 5 5 5 2 Average Carried 6 | . 4 6 7 8 9 5 4 7 7 6 3 4 4 1 Final Capacity 10 | 8 8 8 10 10 10 5 10 10 10 5 5 5 5 5 Final Carried 10 | . 8 7 8 10 7 2 8 6 10 4 5 5 1 2 Class Distribution -------------------- 27% | Mutant 18% | Scavenger-Gunner 16% | Scavenger-Mutant 16% | Tank 6% | Scavenger-Tank 6% | Ninja 4% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/DSF Sprinter | -3/Research Ninja | -3/Testing Ninja | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Matter Collected 4506 | 182 201 582 517 164 848 1173 362 80 60 . 87 133 80 37 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6242 | 30 234 856 668 220 848 750 1372 451 351 84 87 . 254 37 Parts 283 | 4 21 50 37 9 39 31 63 13 3 11 1 . 1 . Haulers Intercepted 9 | . 1 2 3 . . . . . 1 . 1 . 1 . Recyclers Shooed 10 | . . . . . 2 . 8 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 107 | . 7 22 16 4 14 22 16 5 . 1 . . . . Melee 2 | . . 1 . . . 1 . . . . . . . . Guns 55 | . 7 13 . . 14 21 . . . . . . . . Cannons 38 | . . 1 14 4 . . 14 4 . 1 . . . . AOE 7 | . . 5 2 . . . . . . . . . . . Classes Destroyed 16 | 1 4 2 4 . 1 1 1 1 . 1 . . . . Worker 9 | . 1 . 1 . 4 . 1 2 . . . . . . Builder 3 | . . . 2 . . . 1 . . . . . . . Tunneler 6 | 1 . 1 . 1 1 . 1 . . . . . 1 . Hauler 9 | . 1 2 3 . . . . . 1 . 1 . 1 . Recycler 14 | . . . 1 1 4 . 5 . 2 . . . 1 . Operator 4 | . . . . . . . 1 . . . . . 2 1 Watcher 2 | . . . . . . . . 2 . . . . . . Swarmer 37 | . 5 6 3 1 10 3 9 . . . . . . . Grunt 30 | . 2 8 6 3 . 5 2 4 . . . . . . Duelist 2 | . . 1 . . . 1 . . . . . . . . Sentry 21 | . . 7 4 . 3 4 2 1 . . . . . . Specialist 5 | . . . 2 . . 3 . . . . . . . . Hunter 2 | . . . 1 . . 1 . . . . . . . . Programmer 7 | . . . . . 1 3 3 . . . . . . . Heavy 1 | . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . 2 . . . . . . . . Best Kill Streak 8 | 1 5 6 8 4 5 6 8 3 2 1 1 . 2 1 Combat Bots Only 6 | . 3 5 4 4 4 6 4 3 . 1 . . . . Max Kills in Single Turn 3 | 1 1 2 3 1 3 2 1 1 1 1 1 . 1 1 Gunslinging 1 | . . . . . 1 1 . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . . Melee 1 | . . 1 . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Hostile Shots Fired 1243 | . 26 94 122 18 85 559 89 12 . 138 31 16 47 6 Missed 417 | . 5 33 26 3 28 189 27 . . 49 22 8 21 6 Hits 826 | . 21 61 96 15 57 370 62 12 . 89 9 8 26 . Melee 8 | . . 7 . . . 1 . . . . . . . . Projectile 818 | . 21 54 96 15 57 369 62 12 . 89 9 8 26 . Critical Strikes 24 | . . 4 4 . . 6 2 2 . 2 1 2 1 . Part Disruptions 1 | . . . . . . 1 . . . . . . . . Damage Taken 12356 | . 213 944 1382 217 642 4228 1009 255 . 2222 137 182 811 114 Core 1701 | . 59 166 207 14 68 359 49 39 . 459 17 . 251 13 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 8 | . . . . . . 8 . . . . . . . . Core Remaining (%) 79 | 100 76 58 62 98 . . 44 96 . 60 . 98 82 99 Volleys Fired 341 | 2 28 50 52 13 31 68 52 16 7 19 . 3 . . Largest 4 | 2 2 2 2 1 4 4 4 4 4 4 . 1 . . Hottest 298 | 70 115 121 66 50 112 164 298 120 120 120 . 80 . . Shots Fired 816 | 4 55 91 77 13 84 192 161 64 28 44 . 3 . . Gun 427 | 4 55 81 . . 84 192 8 . . . . 3 . . Cannon 381 | . . 4 75 13 . . 153 64 28 44 . . . . Launcher 8 | . . 6 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 392 | 2 23 8 75 13 84 187 . . . . . . . . Thermal 400 | 2 32 64 . . . 5 161 64 28 44 . . . . Explosive 8 | . . 6 2 . . . . . . . . . . . Electromagnetic 16 | . . 13 . . . . . . . . . 3 . . Robot Hit Streak 26 | 4 4 12 13 5 12 14 21 24 7 26 . 3 . . Robot Miss Streak 10 | . 2 4 6 1 10 10 3 2 1 2 . 1 . . Penetration Max 1 | . . . 1 . . . . . . . . . . . Secondary Targets 15 | . . 1 . . 5 9 . . . . . . . . Max Gunslinging Chain 2 | . . 1 . . 1 2 . . . . . . . . Shots Hit Robots 580 | 4 29 67 46 11 71 177 78 28 20 36 3 3 6 1 Core Hits 445 | 1 13 35 38 6 113 177 38 13 5 6 . . . . Critical Kills 2 | . . . . . . . . 1 1 . . . . . Critical Parts Destroyed 5 | . . 1 . . . . . . . . 1 1 2 . Critical Strikes 19 | 1 1 6 3 2 . . . 1 1 . 1 1 2 . Burn 7 | 1 1 5 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 1 1 . . . . . Blast 5 | . . . 3 2 . . . . . . . . . . Smash 5 | . . 1 . . . . . . . . 1 1 2 . Melee Attacks 77 | . 1 10 . . . . . . . . 13 13 30 10 Impact 77 | . 1 10 . . . . . . . . 13 13 30 10 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 1 . . . . . . . . 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . Damage Inflicted 15461 | 45 372 1579 2031 588 1376 3644 2249 815 547 1023 261 140 731 60 Guns 6398 | 45 372 829 . . 1376 3630 115 . . . . 31 . . Cannons 6688 | . . 42 1539 588 . . 2134 815 547 1023 . . . . Explosions 1018 | . . 534 484 . . . . . . . . . . . Melee 1335 | . . 174 . . . . . . . . 261 109 731 60 Ramming 22 | . . . 8 . . 14 . . . . . . . . Kinetic 7320 | 20 153 79 1539 588 1376 3565 . . . . . . . . Thermal 5596 | 25 219 653 . . . 65 2249 815 547 1023 . . . . Explosive 868 | . . 534 334 . . . . . . . . . . . Electromagnetic 320 | . . 139 150 . . . . . . . . 31 . . Impact 1335 | . . 174 . . . . . . . . 261 109 731 60 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 . 3 8 10 . . . 5 . . . Average Corruption 5 | . . . 1 . 2 4 8 . . . 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 67 | . . . . . 5 29 32 . . . 1 . . . Message Errors 21 | . . . . . 1 10 9 . . . 1 . . . Matter Fused 11 | . . . . . 1 3 7 . . . . . . . Heat Flow Errors 8 | . . . . . 1 3 4 . . . . . . . Energy Discharges 12 | . . . . . 1 5 6 . . . . . . . Parts Rejected 2 | . . . . . . 1 1 . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . 1 . 2 . . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . Misfires 2 | . . . . . . 2 . . . . . . . . Weapon Failures 5 | . . . . . . 3 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1183 | . . 67 86 40 . . 61 14 . . 72 109 591 143 Projectiles 201 | . . . 86 40 . . 61 14 . . . . . . Explosions 93 | . . . . . . . . . . . . . . 93 Melee 889 | . . 67 . . . . . . . . 72 109 591 50 Knockbacks 17 | . . 2 13 1 . . . . . . . 1 . . Impact 3 | . . 2 . . . . . . . . . 1 . . Kinetic 12 | . . . 11 1 . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . Self-Inflicted Damage 169 | . . 51 4 . . . . . . . . . . 114 Shots 4 | . . 3 . . . . . . . . . . . 1 Rammed 8 | . . . 1 . . 7 . . . . . . . . Targets Rammed 8 | . . . 1 . . 7 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 468 | 18 268 111 309 70 271 468 242 13 . . 4 230 64 . Average Temperature 75 | 10 55 34 103 25 62 133 80 8 . . 3 92 17 . Received Heat Transfer 2502 | . 51 267 504 90 42 1302 129 108 . . . . 9 . Effects 8 | . . . 1 . . 7 . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . 5 . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . 1 . . . . . . . . Total Turns 8 | . . . . . . 8 . . . . . . . . Longest Duration 8 | . . . . . . 8 . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . . . . . 1 . 2 1 Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 8 | . . 2 . . . . . . . . . . 4 2 Impact Corruptions 26 | . . 3 . . . . . . . . 3 2 15 3 Robots Melted 5 | . . 1 . . . . 2 1 1 . . . . . Combat Hostiles 4 | . . 1 . . . . 2 1 . . . . . . Parts Melted 22 | . . 3 . . . . 12 3 4 . . . . . Heat Transferred 9428 | 148 703 2072 . . . 150 3099 1110 740 1406 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Maximum Alert Level 2 | . . 1 1 . . 2 2 1 . . . . . . Low Security (%) 60 | 100 100 48 82 100 100 21 4 . 100 100 100 100 100 100 Level 1 28 | . . 51 17 . . 27 67 99 . . . . . . Level 2 11 | . . . . . . 51 27 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 541 | 5 116 286 228 98 169 490 541 279 95 35 34 76 137 191 Initial 261 | . . 38 101 41 . 95 256 261 95 35 . 11 39 76 Average 167 | 1 39 168 96 47 61 347 339 238 71 11 13 31 65 116 Influence Increases 4367 | 5 212 741 536 127 431 665 687 173 25 20 83 119 328 215 Destroy 0b10 Robot/C 2220 | . 140 440 320 80 280 520 320 100 . 20 . . . . Destroy 0b10 Robot/NC 235 | 5 10 15 35 10 45 . 45 20 15 . 5 . 25 5 Destroy Leader 492 | . 32 124 96 . 70 50 90 24 2 . 2 . 2 . Allied During Kill 17 | . . . . . . 17 . . . . . . . . Successful Hack 193 | . . 51 6 5 21 . 39 5 . . . 17 22 27 Disable Machine 270 | . 15 30 45 . . . 75 . . . . 45 . 60 Destroy Structure 310 | . . 36 34 2 . 3 58 24 8 . 16 12 54 63 Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 615 | . 15 45 . 30 15 75 60 . . . 60 45 210 60 Influence Decreases 4186 | 5 120 592 686 218 295 311 642 512 171 70 62 70 271 161 Entered New Map 1001 | . . 54 140 50 . 41 234 274 101 15 . 10 31 51 Time Decay 2410 | 5 110 458 356 158 285 . 398 198 70 . 62 60 160 90 Lost Part 565 | . 10 80 40 10 10 250 10 . . 55 . . 80 20 Lost Ally 60 | . . . . . . 20 . 40 . . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 26 | . . 2 4 2 5 . 2 . . 1 2 2 4 2 Investigation 6 | . . 2 1 1 2 . . . . . . . . . Extermination 9 | . . . . . 3 . 1 . . . 1 1 2 1 Reinforcement 10 | . . . 2 1 . . 1 . . 1 1 1 2 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Distress Signals 12 | . 1 1 2 . 1 . 2 1 . . 1 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 210 | . 11 32 24 5 19 26 26 8 . 5 13 12 22 7 Peak Tracking Total 15 | . 4 5 7 3 4 5 6 3 . 4 8 8 15 6 Tactical Retreats 23 | . 1 3 . 2 1 2 3 . . . 3 1 5 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Traps Triggered 10 | . . . 2 1 2 2 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Machines Disabled 18 | . 1 2 3 . . . 5 . . . . 3 . 4 Max in Single Turn 3 | . 1 1 1 . . . 3 . . . . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Machines Accessed 46 | . 1 7 5 2 10 1 3 1 1 . . 7 4 4 Terminals 38 | . 1 6 3 2 8 1 3 . 1 . . 7 3 3 Fabricators 3 | . . . . . 1 . . 1 . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . . 1 Total Hacks 119 | . 4 21 14 8 27 2 8 2 3 . . 16 10 4 Successful 48 | . . 14 6 2 7 . 4 2 1 . . 8 3 1 Failed 71 | . 4 7 8 6 20 2 4 . 2 . . 8 7 3 Catastrophic 12 | . . 1 1 2 4 1 . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 98 | . 4 18 11 8 23 . 8 . . . . 15 9 2 Terminals 108 | . 4 19 11 8 25 2 8 . 3 . . 16 9 3 Fabricators 4 | . . . . . 1 . . 2 . . . . 1 . Repair Stations 2 | . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . . . . . . 1 Terminal Hacks 17 | . . 7 1 . 1 . 1 . 1 . . 4 1 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 5 | . . 1 . . 1 . 1 . . . . 1 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 . . . . . . . . . 2 . . Fabricator Hacks 3 | . . . . . 1 . . 2 . . . . . . Network Status 2 | . . . . . 1 . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . Unauthorized Hacks 23 | . . 6 2 2 4 . 3 . . . . 4 2 . Terminals 23 | . . 6 2 2 4 . 3 . . . . 4 2 . Botnet 23 | . . 6 2 2 4 . 3 . . . . 4 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 6 3 2 9 1 3 . . . . 7 4 4 Full Trace Events 9 | . 1 4 1 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . Total Robot Build Rating 4 | . . . . . . . . 4 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Total Allies 5 | . . . . . . 1 . 4 . . . . . . Largest Group 4 | . . . . . . 1 . 4 . . . . . . Highest-Rated Group 148 | . . . . . . 148 . 24 . . . . . . Highest-Rated Ally 148 | . . . . . . 148 . 6 . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . Ally Attacks 19 | . . . . . . 19 . . . . . . . . Total Damage 552 | . . . . . . 552 . . . . . . . . Kills 4 | . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Active Infowar (turns) 3600 | 23 427 850 319 328 710 . . 98 156 43 7 133 326 180 Sensors 2757 | . . 749 196 328 710 . . 98 156 43 . 127 262 88 Terrain 645 | . . . . . . . . . . . 6 133 326 180 Seismic 450 | 23 427 . . . . . . . . . . . . . T.N.C. 262 | . . 139 123 . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Turns Passed 7476 | 73 488 1153 801 328 953 1178 950 404 156 150 203 133 326 180 Spaces Moved 6202 | 48 313 700 517 209 682 669 645 258 99 103 534 341 619 465 Core 33 | 1 . . . . 1 11 . . . 20 . . . . Treads 162 | . . . 49 . . 34 32 . 18 29 . . . . Legs 1125 | 47 313 700 60 . . 5 . . . . . . . . Wheels 2683 | . . . 408 209 681 433 613 258 81 . . . . . Hover 169 | . . . . . . 169 . . . . . . . . Flight 2030 | . . . . . . 17 . . . 54 534 341 619 465 Fastest Speed 24 | 50 120 120 95 105 105 56 95 105 111 34 24 24 24 29 Average Speed 85 | 118 120 120 111 130 106 109 110 114 119 74 24 24 26 31 Slowest Speed 800 | 120 120 190 240 140 800 330 160 115 160 160 37 24 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . 2 5 4 9 . Potential Cave-ins 5 | . . . . . . . . . . . . 1 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 35 42 42 6 14 41 22 7 2 80 18 59 26 18 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 67 | . . 9 . . . . 13 2 . . 8 7 23 5 Terrain Destroyed 193 | . . 32 32 2 . . 55 10 4 . 8 7 23 20 Melee 46 | . . 3 . . . . . . . . 8 7 23 5 Projectile 52 | . . 1 10 2 . . 25 10 4 . . . . . AOE 95 | . . 28 22 . . . 30 . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Fac DSF Res Tes Res Acc Total 7523 | 56 366 895 656 247 849 970 768 326 116 135 578 363 718 480 Wait 533 | . 11 89 29 9 104 148 22 41 . . 21 . 59 . Move 6149 | 47 312 699 516 208 682 667 644 257 98 98 524 332 601 464 Hop 18 | . . . . . . . . . . 2 4 4 8 . Pick Up 77 | . 8 4 13 8 7 9 10 1 5 4 5 1 1 1 Fast Attach 119 | 7 2 16 13 1 3 30 14 1 . 5 8 5 10 4 Attach 44 | . . 3 5 2 7 10 2 4 1 2 5 . 3 . Detach 4 | . . . . . 1 . . 1 . . . 1 1 . Swap 39 | . 3 13 5 1 3 5 1 3 5 . . . . . Drop 103 | . 1 11 22 5 11 19 15 2 . 5 1 5 5 1 Fire 341 | 2 28 50 52 13 31 68 52 16 7 19 . 3 . . Melee 73 | . 1 10 . . . . . . . . 10 12 30 10 Ram 1 | . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . . . . . . 7 . . . . . . . . Escape Stasis 10 | . . . . . . 2 8 . . . . . . . Rewire 5 | . . . . . . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 6) 553 | -10/Materials | Discovered new exit (range 5) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 780 | -9/Materials | Discovered new exit (range 7) 998 | -9/Materials | Discovered new exit (range 8) 1165 | -9/Materials | Lost 3 parts (1p1u1w) 1170 | -9/Materials | Build established: Scavenger-Mutant 1423 | -9/Materials | Discovered new exit (range 3) 1619 | -9/Materials | Identified exit to Materials 1654 | -9/Materials | Identified exit to Mines 1715 | -9/Materials | Entered another Materials area 1715 | -8/Materials | Evolved 2 slots: Propulsion x2 2051 | -8/Materials | Build established: Mutant 2096 | -8/Materials | Garrison activated, responded to threat 2235 | -8/Materials | Lost 4 parts (1p1n1u1w) 2447 | -8/Materials | Discovered new exit (range 5) 2451 | -8/Materials | Identified exit to Factory 2516 | -8/Materials | Entered Factory 2516 | -7/Factory | Evolved 2 slots: Utility x2 2836 | -7/Factory | Discovered new exit (range 7) 2843 | -7/Factory | Identified exit to Factory 2844 | -7/Factory | Entered another Factory area 2844 | -6/Factory | Evolved 2 slots: Weapon x2 3244 | -6/Factory | Build established: Tank 3797 | -6/Factory | Identified exit to Garrison 3797 | -6/Factory | Entered Garrison 3807 | -6/Garrison | Spotted B-86 Titan 3825 | -6/Garrison | Destroyed B-86 Titan 3869 | -6/Garrison | Rewired B-90 Cyclops 4035 | -6/Garrison | Triggered checkpoint 4073 | -6/Garrison | Discovered new exit (range 5) 4143 | -6/Garrison | Spotted B-75 Beast 4204 | -6/Garrison | Destroyed B-75 Beast 4347 | -6/Garrison | Triggered checkpoint 4359 | -6/Garrison | Triggered checkpoint 4505 | -6/Garrison | Triggered checkpoint 4588 | -6/Garrison | Lost 10 parts (1p3n3u3w) 4708 | -6/Garrison | Lost 10 parts (1p3n4u2w) 4821 | -6/Garrison | Discovered new exit (range 9) 4826 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4913 | -6/Garrison | Core integrity fell below 50% 4975 | -6/Garrison | Entered Factory 5189 | -6/Factory | Build established: Scavenger-Gunner 5487 | -6/Factory | Spotted B-75 Beast 5590 | -6/Factory | System corruption reached 10% 5909 | -6/Factory | Discovered new exit (range 16) 5925 | -6/Factory | Entered another Factory area 5925 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6021 | -5/Factory | Fabricated K-01 Serf? 6074 | -5/Factory | Lost 3 allies 6286 | -5/Factory | Discovered new exit (range 12) 6328 | -5/Factory | Identified exit to Factory 6329 | -5/Factory | Entered another Factory area 6329 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6450 | -4/Factory | Identified exit to DSF 6485 | -4/Factory | Entered DSF 6528 | -4/DSF | Additional patrols routed to DSF 6592 | -4/DSF | Released all parts (8) 6615 | -4/DSF | Lost 13 parts (2p3n4u4w) 6629 | -4/DSF | Discovered new exit (range 15) 6635 | -4/DSF | Entered Research 6635 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6752 | -3/Research | Spotted B-86 Titan 6834 | -3/Research | Discovered new exit (range 7) 6838 | -3/Research | Entered Testing 6866 | -3/Testing | Found Prototype Energy Gun 6866 | -3/Testing | Identified Tachyon Dispersion Ray 6903 | -3/Testing | Found Prototype Device 6903 | -3/Testing | Identified 2N-1CE's Frost Array 6955 | -3/Testing | Spotted PX-N4TU9UXKTH 6970 | -3/Testing | Discovered new exit (range 8) 6971 | -3/Testing | Identified exit to Research 6971 | -3/Testing | Entered Research 6971 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7027 | -2/Research | Discovered new exit (range 14) 7054 | -2/Research | Spotted B-90 Cyclops 7140 | -2/Research | Build established: Ninja 7264 | -2/Research | Lost 8 parts (1p4n2u1w) 7293 | -2/Research | Discovered new exit (range 15) 7297 | -2/Research | Identified exit to Access 7297 | -2/Research | Entered Access 7297 | -1/Access | Evolved 2 slots: Propulsion x2 7341 | -1/Access | Energy Cycler disabled 7476 | -1/Access | Discovered new exit (range 6) 7477 | -1/Access | Identified exit to Surface 7477 | *** | Escaped! Last Messages --------------- 07399_ Acquired 37 matter. 07400_ Acquired data core, extracted dynamic key. 07400_ Decrypted 6 local trap positions from data. 07409_ Connecting with Terminal... 07425_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07428_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6D. 07438_ Slug penetrates Wall. 07438_ Slug penetrates Recycling Unit. 07440_ K-01 Serf cleans the Spectral Interrupter. 07475_ Connecting with Terminal... 07476_ The Access Shell folds into the floor. 07476_ EXIT=FOUND 07477_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ????????????????????????#?????#???????#???????#??? | | ???????????????????? ??????#?#???????????????????? | | ?????????????????? ??????#?##???#???##???????????? | | ??????????????#??????????##?#?????#?#?????#??????? | | ????????????????? ?????#??#?????##???#?#??#?????? | | ??????????????#???#?#???????????????#?#?????#????? | | ???????????????????#?????#??#??#?#?#???#?????##??? | | ????????????????????#????????##??#???????##??####? | | ?????????????????????????????#??#?#??#?##?#??#?#?? | | ???????????????????#??##?????????#????#????#??#??? | | ??????????????#########;#################??? ?? ?? | | ?????????? ?? # ? ??? | | ??????????H?? # ????? | | ????????????????????# ""####### #???? | | ???????????????????## ""##????# #? "" | | ????????#???#?#?#???# ""#?#??## # "" | | ????????? ?????##???# T#??#?## + "" | | ??????????????????### ""#???#?# # "" | | ????????????????#?#?# ""##?#??# #? "" | | ?????????? ?????#??## ""##???## # ? ? "" | | ???????????????????# ##???# #?????? | | ???????????????????## ##?#??#k #? ? ? | | ????????????????????# #####?# ##???#???? | | ???????????????#????# #?##??# #???????#? | | ????????????????????# #??#??# ########? | | ?????????#???????#??# @" ##???## #?? | | ????????????#???????# "" #?????# #? | | ???????????????????## ##??#?######## #? | | ????????????????????# #??######???## # | | ???????????????#????# #??#??#??????# # | | ????????????????????#""""""""""#???#??????#?# + | | ????????????????????????"????"??##?????#?#### ### | | ???????????????"? ???????"???"???????#???#### #?? | | ?????????????????????????????""#??#???????#?# #? | | ??????????????????????? ??? ?? ??##????####?# #? | | ??????????????????????BB??? BB???#?##????#??# # | | ??????????????????????BB????BB????#?????????# # | | ???????????????????????????????#????##?##???# + | | ?????????????????????????? ?? ??????#??#???# # | | ????????????????????#?????? ?????????#??#??## # | | ????????????????????????????????????##???#??# # | | ????????????????????????????????##???##?????# # | | ?????????????????????????? ?#??#??##???????## #?? | | ??????????????????????????????? ????? ??#??# #?? | | ??????????????????????????? ????? ??? ???# ##? | | ?????????????????????????????? ? ?? ??????## ##? | | ???????????????????????????????? ? ????#??# #?? | | ???????????????????????????????? ? ?? #??# #?? | | ???????????????????????????????? ???#?# #?? | | ?????????????????????????????? #### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 50 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Corruption Containment 36 Armor Coverage 825 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 13 Melee Accuracy 24 Core Analysis 9 Recoil Reduction 5 Matter Filtering 30 Authchip Count 2 Item Schematics ----------------- Hvy. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dramatic Entrance Epsilon Run Fist Fight Hey, That's Mine! It's Just You My Command Is Your Wish Universal Adapter Challenges ------------ None Game ------ Seed GyrokineticHybridGenerator Manual? 0 Play Time 01:51:48 Cumulative 8.1 hours Start 2025.06.29 @ 20:53:57 End 2025.06.29 @ 22:43:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 17 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677b6040-5e9e-46ef-ade6-e9bfbe16e178