Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 01:35:31 Player: LandRaider Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (553) 553 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 4095 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 160/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Enhanced Optical Array Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Gatling Laser Minigun Assault Cannon Great Maul > --- INVENTORY -------- Micro Nuclear Core Improved VSS Leg Armored Wheel Armored Wheel Seismic Detector Reaction Control System Hardened Light Armor Plating Force Field Remote Shield Shock Rifle Improved Arc Projector Proton Cannon Heavy Particle Cannon Phase Cannon Enhanced Flamer [Rating: 69] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Special Weapon Enhanced Flamer Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 4 2 Weapon 2 | . . . . 2 . Parts Attached 56 | 6 2 2 15 12 19 Power 5 | 1 . . 2 . 2 Engine 4 | 1 . . 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 . . 8 3 5 Treads 5 | . . . 4 . 1 Leg 9 | . . . 2 3 4 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 1 2 6 4 Device 8 | . 1 1 . 4 2 Storage 3 | 1 1 . 1 . . Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | 2 . 1 3 3 8 Energy Gun 4 | . . . . 1 3 Energy Cannon 3 | . . . . . 3 Ballistic Gun 4 | 2 . 1 1 . . Ballistic Cannon 2 | . . . 1 . 1 Launcher . | . . . . . . Special Weapon 2 | . . . 1 . 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . 1 . . 34 Power 3 | . . . . . 3 Propulsion 9 | . . . . . 9 Utility 11 | . . . . . 11 Weapon 12 | . . 1 . . 11 Highest Loss Streak 16 | . . 1 . . 16 To Critical Strikes . | . . . . . . Average Backups 10 | 3 7 9 13 12 8 Power . | . 1 1 . . . Propulsion 2 | 2 4 4 2 1 2 Utility 4 | . . 2 5 6 3 Weapon 3 | . 1 2 4 4 2 Tool/Special . | . . . . . . Unused Backups 10 | . . 1 6 1 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . 1 2 1 1 Weapon 4 | . . . 4 . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 90 99 99 93 77 Engine 9 | . 14 14 14 6 2 Treads 8 | . . . 19 4 . Leg 5 | . . . 1 12 11 Wheel 8 | . 28 28 7 5 3 Device 13 | . 5 14 10 19 17 Storage 10 | . 14 14 14 6 4 Processor 6 | . . . . 10 16 Protection 1 | . . . 3 1 . Energy Gun 2 | . . . . 5 5 Ballistic Gun 11 | . 28 27 14 6 2 Ballistic Cannon 7 | . . . 13 6 2 Impact Weapon 1 | . . . . 5 3 Peak Build Rating 69 | 6 7 9 23 59 69 Average Rating 31 | 4 6 7 17 52 55 On Entrance 16 | . 6 7 8 22 58 Avg Prop Armor Cover (%) 10 | . . . . 9 10 Naked Turns . | . . . . . . Heaviest Build 66 | 13 19 22 42 53 66 Greatest Support 70 | 32 32 32 44 70 70 Greatest Overweight (x) 7 | . . . 7 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 6 9 10 13 15 14 Most Carried 15 | 6 9 10 15 15 15 Average Carried 10 | 3 7 9 13 12 8 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 6 9 10 15 15 . Class Distribution -------------------- 60% | Mutant 27% | Assassin 5% | Skirmisher 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Assassin | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 936 | 188 135 31 222 . 360 Remotely . | . . . . . . Salvage Created 440 | . 47 . . . 393 Parts 10 | . 3 . . . 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 9 | . . . . . 9 Cannons 5 | . . . . . 5 AOE 1 | . . . . . 1 Classes Destroyed 6 | . 1 . . . 5 Builder 1 | . . . . . 1 Hauler 1 | . 1 . . . . Grunt 4 | . . . . . 4 Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 2 | . 1 . . . 2 Combat Bots Only 2 | . . . . . 2 Max Kills in Single Turn 1 | . 1 . . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 344 | . . 2 . . 342 Missed 110 | . . . . . 110 Hits 234 | . . 2 . . 232 Projectile 234 | . . 2 . . 232 AOE 8 | . . 4 . . 4 Critical Strikes 6 | . . . . . 6 Damage Taken 5030 | . . 219 . . 4811 Core 1044 | . . 31 . . 1013 Absorbed by Shields 55 | . . . . . 55 Regen/Repaired (Parts) 98 | . . . . . 98 Core Remaining (%) 95 | 100 . . 87 100 . Volleys Fired 59 | . 8 2 1 . 48 Largest 3 | . 2 2 1 . 3 Hottest 191 | . 40 50 . . 191 Shots Fired 91 | . 16 4 1 . 70 Gun 38 | . 16 4 . . 18 Cannon 47 | . . . . . 47 Launcher . | . . . . . . Special 6 | . . . 1 . 5 Kinetic 47 | . 16 4 . . 27 Thermal 35 | . . . . . 35 Explosive . | . . . . . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 9 | . 3 3 . . 9 Robot Miss Streak 5 | . 5 1 . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 60 | . 7 3 . . 50 Core Hits 18 | . 2 . . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 3 | . . . . . 3 Blast 1 | . . . . . 1 Smash 2 | . . . . . 2 Melee Attacks 19 | . . . . 3 16 Impact 19 | . . . . 3 16 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1577 | . 86 43 . . 1448 Guns 278 | . 86 43 . . 149 Cannons 877 | . . . . . 877 Explosions 55 | . . . . . 55 Melee 307 | . . . . . 307 Ramming 8 | . . . . . 8 Kinetic 613 | . 86 43 . . 484 Thermal 597 | . . . . . 597 Explosive . | . . . . . . Electromagnetic 52 | . . . . . 52 Impact 307 | . . . . . 307 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 202 | . . . . . 202 Projectiles 38 | . . . . . 38 Explosions . | . . . . . . Melee 164 | . . . . . 164 Knockbacks 8 | . . . . . 8 Impact 3 | . . . . . 3 Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 50 | . . . . . 50 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 6 | . . . . . 6 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 210 | . . . . . 210 Average Temperature 37 | . . . . . 37 Received Heat Transfer 359 | . . . . . 359 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions 7 | . . . . . 7 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 999 | . . . . . 999 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 76 | . 9 . . 14 76 Initial . | . . . . . . Average 7 | . 1 . . . 12 Influence Increases 367 | . 27 . . 17 323 Destroy 0b10 Robot/C 180 | . . . . . 180 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 Destroy Leader 42 | . 2 . . . 40 Successful Hack 39 | . 20 . . 14 5 Disable Machine 15 | . . . . . 15 Destroy Structure 51 | . . . . 3 48 Partial Spotted 30 | . . . . . 30 Influence Decreases 367 | . 27 . . 17 323 Time Decay 218 | . 27 . . 17 174 Lost Part 149 | . . . . . 149 Squads Dispatched 6 | . 1 . . . 5 Investigation 2 | . . . . . 2 Extermination 2 | . . . . . 2 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 7 1 . . 18 Peak Tracking Total 8 | . 5 1 . . 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 11 | . 4 . 1 3 3 Terminals 8 | . 4 . . 3 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 15 . 9 4 7 Successful 25 | . 12 . 9 1 3 Failed 10 | . 3 . . 3 4 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 8 | . 6 . . 2 . Terminals 20 | . 15 . . 4 1 Fabricators 2 | . . . . . 2 Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 8 . 9 . 1 Record 13 | . 4 . 9 . . Open DSF 1 | . . . . . 1 Locate Traps 2 | . 2 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . Terminals 5 | . 4 . . 1 . Track 1 | . 1 . . . . Botnet 3 | . 2 . . 1 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . 2 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 2529 | . 93 240 1052 390 754 Optics 1144 | . . . . 390 754 Sensors 982 | . 93 32 . 387 470 Terrain 1098 | . . . . 344 754 Seismic 1898 | . . 208 1052 385 253 Machine Analysis 477 | . . . . . 477 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 3303 | 76 217 240 1350 393 1027 Spaces Moved 2037 | 63 176 151 909 275 463 Core 33 | 2 . . 1 . 30 Treads 570 | . . . 567 . 3 Legs 491 | . . . 32 190 269 Wheels 943 | 61 176 151 309 85 161 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 105 50 Average Speed 126 | 98 100 100 140 124 122 Slowest Speed 400 | 100 100 100 400 135 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 22 | 3 38 20 57 8 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . . 7 . . Spaces Dug 12 | . . . . 3 9 Terrain Destroyed 33 | . . . . 3 30 Melee 12 | . . . . 3 9 Projectile 11 | . . . . . 11 AOE 10 | . . . . . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 2625 | 74 202 233 981 318 817 Wait 334 | . 13 76 . 8 237 Move 2032 | 62 175 150 908 274 463 Hop . | . . . . . . Pick Up 51 | 6 3 2 24 6 10 Fast Attach 27 | 6 2 . 7 6 6 Attach 30 | . . . 2 8 20 Detach 3 | . . . . 3 . Swap 25 | . . 2 13 5 5 Drop 39 | . 1 1 26 5 6 Fire 59 | . 8 2 1 . 48 Melee 19 | . . . . 3 16 Ram . | . . . . . . Kick 6 | . . . . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Discovered new exit (range 14) 291 | -10/Materials | Discovered new exit (range 5) 294 | -10/Materials | Entered Subcaves 295 | -10/Subcaves | Continued accompanying wandering Federalists (4) 317 | -10/Subcaves | Build established: Mutant 519 | -10/Subcaves | Discovered new exit (range 11) 530 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 534 | -10/Subcaves | Entered Scraptown 554 | -8/Scraptown | Lost 5 allies 1025 | -8/Scraptown | Visited TADAMA 1076 | -8/Scraptown | Visited Red Mages 1159 | -8/Scraptown | Visited SPCMW 1210 | -8/Scraptown | Visited Bundlers 1388 | -8/Scraptown | Visited Scrapoid Research Area 1418 | -8/Scraptown | Visited Science Testing Area 1676 | -8/Scraptown | Discovered new exit (range 11) 1795 | -8/Scraptown | Visited Awakened 1884 | -8/Scraptown | Entered Factory 1884 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 1984 | -6/Factory | Discovered new exit (range 10) 2005 | -6/Factory | Identified exit to Factory 2277 | -6/Factory | Entered another Factory area 2277 | -5/Factory | Evolved 2 slots: Utility x2 2318 | -5/Factory | Build established: Assassin 2483 | -5/Factory | Repaired Hrd. Light Armor Plating 2661 | -5/Factory | Crushed by falling debris 2783 | -5/Factory | Lost 11 parts (2p1n3u5w) 2926 | -5/Factory | Lost 4 parts (1n1u2w) 3192 | -5/Factory | System corruption reached 10% 3235 | -5/Factory | Core integrity fell below 50% 3249 | -5/Factory | Lost 16 parts (1p5n6u4w) 3273 | -5/Factory | Core integrity fell below 20% 3304 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03261_ Nuclear Reactor explodes. 03262_ Penetrated by Slug. 03262_ Imp. Medium Treads destroyed. 03264_ System corrupted: Adv. Terrain Scanner rejected. 03265_ Slug penetrates Earth. 03265_ Penetrated by Slug. 03266_ ALERT: Security rotation in progress. 03268_ Imp. VSS Leg destroyed. 03268_ Slug penetrates Door. 03269_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03270_ The unstable cave ceiling collapses. 03284_ Acquired Flexi-carbon Leg. 03295_ System corrupted: Energy discharge (-20). 03297_ Slug penetrates Power Conduit. 03297_ Kicked S-27 Virus. 03300_ Slug penetrates Power Conduit. 03300_ Kicked S-27 Virus out of the way. 03301_ Kicked S-27 Virus. 03302_ Kicked S-27 Virus out of the way. 03304_ Penetrated by Slug. 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""" ?"????????????? | | ######### ?? ???????????? | | ##############???????????? | | ##### # s s s #???????????? | | ##### #@""""""""" #???????????? | | ##### ###?# #sh #???????????? | | ## #########"##### """"""""" #???????????? | | ## # #???????????? | | ? ## # """"""""" #???????????? | | "" ## + p #???????????? | | ## # """"""""" #???????????? | | "" ## # #???????????? | | ### ####+######### # """"""""" #???????????? | | ###### ### ??# # #???????????? | | ####"#% % # ? ## # #???????????? | | # ??# ##############???????????? | | % % # ## # ? ????????????????????? | | % # ? ## +? ??????????????????????? | | ###### % # ## #????????????????????????? | | ###?### ## ???? ?????????????????????????? | | # # ?# ?? ?????? ?????????????????????????? | | # ""? + ########?????+?????????????????????????? | | # """ # ? ? ? ???????????????????????????????? | | # ?"" # # ?????????????????????????????????? | | # # ?#? ? ????????????????????????????????? | | # ?"" # # ? ????????????????????????????????? | | # """?# ? + """?????????????????????????????????? | | # """ #? # """?????????????????????????????????? | | # ? # # ?"??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 45% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteStormArchive Manual? 0 Play Time 00:59:49 Cumulative 57.6 hours Start 2026.08.12 @ 00:07:08 End 2026.08.12 @ 01:35:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 55 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54c667a5-5fbf-45a4-afe3-150bf0adebbf