Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.08 @ 00:46:01 Player: AnotherZach Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (140) 700 Value Destroyed (3890) 3890 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (527) 527 TOTAL SCORE: 6997 Bonus ------- High Alert Combat Kills 327 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Walking (450) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- High-powered Shotgun Axe > --- INVENTORY (20) --- Light Deuterium Engine Improved Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Large Matter Pod (150) Weight Redist. System Signal Interpreter Beam Rifle Heavy Assault Rifle Rocket Launcher Improved Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Wheel Wheel Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Weight Redist. System Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Ion Cannon Heavy Assault Rifle Improved Datajack Axe Axe [Rating: 31] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg VSS Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 2 . Weapon 1 | . . 1 . . Parts Attached 91 | 7 10 26 39 9 Power 10 | 1 1 3 4 1 Engine 8 | 1 1 3 3 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 22 | 2 3 5 9 3 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 21 | 2 3 5 9 2 Hover . | . . . . . Flight . | . . . . . Utility 23 | 2 2 4 11 4 Device 6 | 1 . 1 4 . Storage 4 | 1 2 1 . . Processor 7 | . . 2 3 2 Hackware . | . . . . . Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 36 | 2 4 14 15 1 Energy Gun 8 | 1 . 5 2 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 15 | 1 3 4 6 1 Ballistic Cannon 3 | . . 3 . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 30 | . 2 3 15 10 Power 4 | . . . 3 1 Propulsion 11 | . 1 1 5 4 Utility 6 | . . 1 2 3 Weapon 9 | . 1 1 5 2 Highest Loss Streak 10 | . 1 3 4 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 96 97 96 91 Engine 8 | . 14 11 6 . Core 1 | . . . 2 6 Wheel 20 | . 27 21 17 15 Device 7 | . 14 4 7 8 Storage 10 | . 14 11 9 9 Processor 16 | . . 17 19 18 Protection 3 | . . . 7 8 Energy Gun 4 | . . 6 2 7 Energy Cannon 1 | . . 1 1 7 Ballistic Gun 16 | . 24 14 19 . Ballistic Cannon 3 | . . 8 . . Slashing Weapon 1 | . . . 2 9 Naked Turns . | . . . . . Heaviest Build 67 | 14 48 57 67 61 Greatest Support 32 | 26 32 32 26 32 Greatest Overweight (x) 6 | 1 1 3 6 3 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 20 | 5 20 20 20 20 Average Carried 17 | 1 9 19 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 4 19 20 20 13 Class Distribution -------------------- 37% | Scavenger-Mutant 29% | Scavenger-Gunner 25% | Scavenger-Skirmisher 5% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 3045 | 100 339 1149 1427 30 Remotely . | . . . . . Salvage Created 5181 | 109 472 1776 2528 296 Parts 333 | 8 37 137 131 20 Haulers Intercepted 8 | . 1 4 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 109 | . 8 42 52 7 Melee 7 | . . . 4 3 Guns 83 | . 8 29 43 3 Cannons 14 | . . 12 1 1 AOE 5 | . . 1 4 . Classes Destroyed 13 | 2 5 3 1 2 Worker 6 | . 1 1 4 . Builder 5 | . . 3 2 . Tunneler 4 | 2 . 2 . . Hauler 8 | . 1 4 3 . Recycler 4 | 1 1 1 1 . Mechanic 1 | . . . 1 . Operator 4 | . . 1 3 . Watcher 12 | . 3 5 4 . Swarmer 23 | . 3 14 3 3 Grunt 63 | . 5 20 38 . Sentry 20 | . . 8 11 1 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 16 | 2 5 7 16 3 Combat Bots Only 9 | . 4 6 9 3 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 1 2 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 607 | . 62 151 241 153 Missed 155 | . 10 41 60 44 Damage Taken 4427 | . 426 879 2267 855 Core 736 | . 108 75 316 237 Absorbed by Shields . | . . . . . Ignored by Resistances 1321 | . 130 278 642 271 Regen/Repaired (Parts) 286 | . . 150 136 . Core Remaining (%) 79 | 100 56 81 . . Volleys Fired 307 | 7 55 93 139 13 Largest 3 | 2 2 3 3 2 Hottest 148 | 70 120 123 148 125 Shots Fired 701 | 14 93 251 326 17 Gun 587 | 14 92 156 312 13 Cannon 110 | . . 95 11 4 Launcher 3 | . . . 3 . Special 1 | . 1 . . . Kinetic 589 | 7 92 193 289 8 Thermal 50 | 7 1 11 22 9 Explosive 3 | . . . 3 . Electromagnetic 59 | . . 47 12 . Robot Hit Streak 32 | 7 12 13 30 32 Robot Miss Streak 6 | . 3 6 4 1 Penetration Max . | . . . . . Secondary Targets 16 | . 2 4 10 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 510 | 7 69 136 259 39 Core Hits 269 | 4 31 82 142 10 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 4 | . 1 . 3 . Critical Strikes 12 | . 2 2 5 3 Burn 1 | . . . 1 . Destroy 5 | . 2 . 3 . Blast 2 | . . 2 . . Sever 4 | . . . 1 3 Melee Attacks 44 | . . 2 19 23 Impact 2 | . . 2 . . Slashing 42 | . . . 19 23 Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10160 | 72 573 2737 5690 1088 Guns 7292 | 72 573 1753 4713 181 Cannons 1100 | . . 869 140 91 Explosions 498 | . . 115 383 . Melee 1270 | . . . 454 816 Ramming . | . . . . . Kinetic 6945 | 23 573 1896 4355 98 Thermal 891 | 49 . 284 384 174 Explosive 315 | . . . 315 . Electromagnetic 739 | . . 557 182 . Impact . | . . . . . Slashing 1270 | . . . 454 816 Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . 3 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 105 | . . 17 33 55 Projectiles 11 | . . 11 . . Explosions 23 | . . 6 17 . Melee 71 | . . . 16 55 Knockbacks 7 | . . 7 . . Impact . | . . . . . Kinetic 7 | . . 7 . . Secondary . | . . . . . Self-Inflicted Damage 138 | . . 64 74 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 343 | 80 46 290 343 . Average Temperature 55 | 34 16 53 77 . Received Heat Transfer 1965 | . 159 294 1503 9 Effects 5 | . . 4 1 . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1643 | 148 . 409 753 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 3 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 750 | 15 255 423 750 389 Initial 314 | . 8 . 64 314 Average 266 | 4 115 160 417 345 Maximum Alert Level 3 | . 1 2 3 1 Low Security (%) 44 | 100 75 63 20 . Level 1 30 | . 24 35 14 100 Level 2 23 | . . 1 59 . Level 3 1 | . . . 4 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 27 | . . 8 19 . Investigation 15 | . . 8 7 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault 1 | . . . 1 . Garrison 8 | . . . 8 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 7 | . 1 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 143 | . 15 49 68 11 Peak Tracking Total 7 | . 4 5 7 5 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 10 | . . 1 9 . Max in Single Turn 3 | . . 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 34 | . 5 17 11 1 Terminals 24 | . 4 12 7 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 4 | . 1 2 1 . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 126 | . 17 69 37 3 Successful 87 | . 12 49 26 . Failed 38 | . 4 20 11 3 Catastrophic 5 | . . 3 2 . Database Lockouts 1 | . 1 . . . Manual 92 | . 14 48 30 . Terminals 92 | . 15 47 27 3 Fabricators . | . . . . . Repair Stations 14 | . . 9 5 . Recycling Units 5 | . 2 2 1 . Scanalyzers 13 | . . 11 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 32 | . 7 14 11 . Robot Analysis 6 | . 2 3 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Terminal Index 2 | . . 1 1 . Scanalyzer Index 1 | . . 1 . . Alert Level 2 | . 1 1 . . Unreport Threat 8 | . 1 4 3 . Disarm Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Patrol Status 2 | . . 1 1 . Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Hauler Manifests 3 | . 1 1 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 13 | . . 9 4 . Scan Component 7 | . . 5 2 . Repair 6 | . . 4 2 . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer 9 | . . 9 . . Insert Component 4 | . . 4 . . Analyze 5 | . . 5 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 30 | . 4 16 10 . Terminals 24 | . 3 13 8 . Track 2 | . . 1 1 . Botnet 22 | . 3 12 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 1 . Reject 3 | . 1 1 1 . Scanalyzers 3 | . . 2 1 . Extract 3 | . . 2 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 26 | . 3 14 8 1 Full Trace Events 13 | . 1 6 6 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . 7 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . . 4 2 . Time 192 | . . 128 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 6 | . 2 3 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4281 | 74 543 1661 1671 332 Spaces Moved 2384 | 42 323 990 867 162 Core 6 | 6 . . . . Treads . | . . . . . Legs 3 | . . . . 3 Wheels 2375 | 36 323 990 867 159 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 105 115 Average Speed 115 | 87 113 111 118 128 Slowest Speed 360 | 100 115 145 170 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 61 85 71 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 1 8 . Terrain Destroyed 130 | . 1 30 99 . Melee 9 | . . 1 8 . Projectile 8 | . 1 5 2 . AOE 113 | . . 24 89 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3284 | 66 425 1357 1206 230 Wait 274 | . 5 173 94 2 Move 2380 | 41 322 989 866 162 Hop . | . . . . . Pick Up 116 | 11 25 42 35 3 Fast Attach . | . . . . . Attach 62 | 7 6 16 25 8 Detach . | . . . . . Swap 29 | . 4 10 14 1 Drop 56 | . 8 32 14 2 Fire 307 | 7 55 93 139 13 Melee 44 | . . 2 19 23 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Central database locked down 462 | -10/Materials | Build established: Scavenger-Mutant 513 | -10/Materials | Discovered new exit (range 16) 557 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Identified exit to Materials 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 803 | -9/Materials | Discovered new exit (range 13) 877 | -9/Materials | Identified exit to Mines 1042 | -9/Materials | Discovered exit to Mines (range 6) 1137 | -9/Materials | Discovered new exit (range 10) 1212 | -9/Materials | Lost 3 parts (1n1u1w) 1256 | -9/Materials | Identified exit to Materials 1470 | -9/Materials | Build established: Scavenger-Skirmisher 1801 | -9/Materials | Discovered exit to Materials (range 8) 1990 | -9/Materials | Repaired Hpw. Shotgun 2018 | -9/Materials | Repaired Wheel 2060 | -9/Materials | Repaired Hpw. Shotgun 2088 | -9/Materials | Repaired Wheel 2212 | -9/Materials | Discovered new exit (range 5) 2216 | -9/Materials | Identified exit to Storage 2271 | -9/Materials | Discovered exit to Materials (range 3) 2279 | -9/Materials | Entered another Materials area 2279 | -8/Materials | Evolved 2 slots: Utility x2 2425 | -8/Materials | Garrison activated, responded to threat 2517 | -8/Materials | Lost 4 parts (2n2w) 2591 | -8/Materials | Identified exit to Garrison 2724 | -8/Materials | Garrison activated, responded to threat 2828 | -8/Materials | Destroyed 9 combat bots 2829 | -8/Materials | Lost 3 parts (1p1n1w) 3072 | -8/Materials | Discovered new exit (range 5) 3158 | -8/Materials | Garrison activated, responded to threat 3276 | -8/Materials | Build established: Scavenger-Gunner 3618 | -8/Materials | Discovered new exit (range 10) 3703 | -8/Materials | Build established: Scavenger-Mutant 3775 | -8/Materials | Repaired Hpw. Shotgun 3802 | -8/Materials | Repaired Com. Wheel 3810 | -8/Materials | Garrison activated, responded to threat 3825 | -8/Materials | Core integrity fell below 50% 3879 | -8/Materials | First assault squad dispatched 3915 | -8/Materials | Sterilization system engaged 3915 | -8/Materials | Non-combat units ordered to evacuate 3950 | -8/Materials | Entered Garrison 3994 | -8/Garrison | Triggered checkpoint 4152 | -8/Garrison | Triggered checkpoint 4235 | -8/Garrison | Triggered checkpoint 4241 | -8/Garrison | Core integrity fell below 20% 4282 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04197_ Penetrated by Slug. 04197_ H-55 Commando destroyed. 04200_ Slug penetrates Wall. 04200_ Acquired 20 matter. 04222_ Penetrated by Slug. 04222_ Ion Cannon destroyed. 04225_ Destroyed Gauss Rifle. 04235_ Beams of light sweep through the air. An alarm sounds. 04236_ Destroyed Carbon-fiber Leg. 04237_ Particle Gun destroyed. 04238_ Lgt. Armor Plating destroyed. 04243_ Acquired VSS Leg. 04244_ Com. Wheel destroyed. 04248_ H-55 Commando destroyed. 04248_ Critical hit (Destroy). 04248_ Com. Wheel destroyed. 04253_ Adv. Heat Sink destroyed. 04263_ Discarded Visual Processing Unit. 04268_ S-10 Pest destroyed. 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"? | | ???????????????????????????????? ?????? | | ???????????????????????????????### ## ##????? | | ?????????????????????????????????# #? #?????? | | ????????????????????????????????? ? ????? | | ????????????????????????????????? ?? ???? | | ?????????????????????????????????# ? ??? | | ?????????????????????????????????## ##??""## ??? | | ??????????????????????????????????? #??????? ??? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Targeting Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Extracted Hpw. Shotgun | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Shock Rifle | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoReactionFalx Manual? 0 Play Time 01:05:43 Cumulative 85.8 hours Start 2024.04.07 @ 23:40:15 End 2024.04.08 @ 00:46:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x24 Zoom Use 67% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9861ae8f-eea8-414e-82b5-914acdb3c83f