Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 12:12:20 Player: Termy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (490) 490 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 4260 Bonus ------- Follower Combat Kills 20 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 39/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Shield Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Wheel Armored Wheel > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Terrain Scan Processor Core Analyzer Improved Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon > --- INVENTORY -------- Reaction Control System Shield Generator Shield Generator Beam Rifle Assault Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor Terrain Scan Processor Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . Utility 3 | . . 2 . 1 . . . . Weapon . | . . . . . . . . . Parts Attached 56 | 6 3 14 15 4 12 1 . 1 Power 6 | 1 . 1 2 . 1 . . 1 Engine 5 | 1 . 1 2 . 1 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 1 2 4 1 3 . . . Treads . | . . . . . . . . . Leg 9 | 2 1 2 2 1 1 . . . Wheel 4 | . . . 2 . 2 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 1 5 5 2 4 1 . . Device 15 | . 1 5 4 2 2 1 . . Storage 1 | 1 . . . . . . . . Processor 3 | . . . 1 . 2 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 1 6 4 1 4 . . . Energy Gun 9 | 1 1 3 2 1 1 . . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 3 | 1 . 2 . . . . . . Ballistic Cannon 3 | . . 1 1 . 1 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 27 | . . 1 7 3 15 . . 1 Power 3 | . . . 1 1 1 . . . Propulsion 8 | . . . 3 . 5 . . . Utility 10 | . . 1 1 1 6 . . 1 Weapon 6 | . . . 2 1 3 . . . Highest Loss Streak 13 | . . 1 3 2 13 . . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 95 99 81 93 67 3 7 7 Engine 8 | . 14 11 8 6 5 . . . Leg 15 | . 28 22 13 8 7 . . . Wheel 5 | . . . 2 18 13 . . . Device 23 | . 9 32 30 35 21 3 7 7 Storage 6 | . 14 11 9 . . . . . Processor 3 | . . . . 9 11 . . . Energy Gun 11 | . 23 15 10 9 . . . . Energy Cannon 1 | . . . . . 5 . . . Ballistic Gun 2 | . 4 6 . . . . . . Special Weapon 1 | . . . 1 6 . . . . Naked Turns 97 | . . . . . 45 52 . . Heaviest Build 22 | 13 17 20 21 14 22 2 2 7 Greatest Support 34 | 20 20 20 20 20 34 3 3 3 Greatest Overweight (x) 5 | . . . 5 . 1 . . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 Most Carried 8 | 4 8 8 8 3 5 3 2 2 Average Carried 4 | 1 6 7 6 1 3 2 2 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 8 3 1 3 2 2 2 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Matter Collected 734 | 217 81 194 151 22 13 27 . 29 Remotely . | . . . . . . . . . Salvage Created 614 | . 239 286 20 50 19 . . . Parts 44 | . 13 26 . 1 4 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 21 | . 7 11 2 1 . . . . Melee 1 | . . . 1 . . . . . Guns 19 | . 7 11 . 1 . . . . Cannons 1 | . . . 1 . . . . . Classes Destroyed 6 | . 3 1 1 . 1 . . . Builder 1 | . . . . . 1 . . . Watcher 2 | . 1 1 . . . . . . Swarmer 10 | . 3 7 . . . . . . Grunt 8 | . 4 3 . 1 . . . . Sentry 1 | . . 1 . . . . . . Assembled 2 | . . . 2 . . . . . Best Kill Streak 4 | . 3 4 1 1 1 . . . Combat Bots Only 4 | . 3 4 1 1 . . . . Max Kills in Single Turn 2 | . 2 1 1 1 1 . . . Gunslinging 1 | . 1 . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Damage Taken 2953 | . 194 612 270 213 1394 155 . 115 Core 926 | . 26 120 26 33 477 144 . 100 Absorbed by Shields 675 | . 66 216 76 48 221 18 . 30 Regen/Repaired (Parts) 60 | . . . . . 60 . . . Core Remaining (%) 86 | 100 89 . 63 94 . . . . Volleys Fired 81 | . 13 28 13 13 14 . . . Largest 2 | . 2 2 2 1 1 . . . Hottest 115 | . 115 90 95 56 56 . . . Shots Fired 128 | . 26 56 19 13 14 . . . Gun 106 | . 26 56 10 13 1 . . . Cannon 22 | . . . 9 . 13 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 30 | . . 16 9 . 5 . . . Thermal 60 | . 26 16 4 13 1 . . . Explosive . | . . . . . . . . . Electromagnetic 38 | . . 24 6 . 8 . . . Robot Hit Streak 10 | . 8 6 3 7 10 . . . Robot Miss Streak 6 | . 2 6 3 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 84 | . 19 32 11 10 12 . . . Core Hits 42 | . 11 17 5 4 5 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . Burn 2 | . 1 . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1440 | . 284 497 197 165 297 . . . Guns 881 | . 275 390 53 148 15 . . . Cannons 404 | . . . 136 . 268 . . . Explosions 97 | . . 97 . . . . . . Melee . | . . . . . . . . . Ramming 58 | . 9 10 8 17 14 . . . Kinetic 368 | . . 110 136 . 122 . . . Thermal 606 | . 275 153 15 148 15 . . . Explosive 43 | . . 43 . . . . . . Electromagnetic 365 | . . 181 38 . 146 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . 1 . . . 13 13 13 13 Average Corruption 5 | . 1 . . . 10 13 13 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . 2 . . . 3 4 2 5 Message Errors 3 | . . . . . 1 1 . 1 Matter Fused 4 | . 1 . . . 1 . 1 1 Heat Flow Errors 2 | . . . . . . 1 . 1 Energy Discharges 3 | . 1 . . . . 2 . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 8 | . . 5 3 . . . . . Projectiles 3 | . . . 3 . . . . . Explosions 5 | . . 5 . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . 3 . . . . . Impact . | . . . . . . . . . Kinetic 3 | . . . 3 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 35 | . . 33 . 2 . . . . Shots 1 | . . 1 . . . . . . Rammed 1 | . . . . 1 . . . . Targets Rammed 16 | . 2 2 1 3 8 . . . Kicked 15 | . 2 2 1 2 8 . . . Crushed . | . . . . . . . . . Highest Temperature 246 | . 246 6 . 12 36 100 . 121 Average Temperature 71 | . 101 2 . 6 12 66 . 70 Received Heat Transfer 850 | . 64 187 . 128 452 9 . 10 Effects 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1691 | . 814 359 37 444 37 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Peak Influence 291 | . 160 291 113 235 282 . . . Initial 113 | . . 27 113 12 29 . . . Average 93 | . 37 145 71 98 108 . . . Maximum Alert Level 1 | . . 1 . 1 1 . . . Low Security (%) 85 | 100 100 62 100 92 81 . . . Level 1 14 | . . 37 . 7 18 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 3 1 . 1 2 . . 1 Investigation 2 | . 1 1 . . . . . . Extermination 1 | . . . . . 1 . . . Reinforcement 4 | . 2 . . 1 1 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Distress Signals 3 | . . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 16 18 7 17 14 10 . 12 Peak Tracking Total 11 | . 5 4 3 7 5 9 . 11 Tactical Retreats 18 | . . 2 2 4 6 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Traps Triggered 3 | . 2 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Machines Accessed 15 | . 1 . . 4 6 . 4 . Terminals 8 | . 1 . . 3 4 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 2 . . 14 13 . 29 . Successful 51 | . 2 . . 12 8 . 29 . Failed 7 | . . . . 2 5 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . . 10 7 . . . Terminals 21 | . 2 . . 10 9 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . . . . . 1 . 29 . Record 11 | . . . . . . . 11 . Part Schematic 9 | . . . . . . . 9 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 2 . . 8 3 . . . Terminals 13 | . 2 . . 8 3 . . . Track 3 | . . . . 3 . . . . Assimilate 6 | . 1 . . 2 3 . . . Operators 4 | . 1 . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . 3 5 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . . . . 2 . . 9 . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 95 | . . . . . 95 . . . Total Part Build Rating 10 | . . . . . 10 . . . Parts Repaired 1 | . . . . . 1 . . . Time 16 | . . . . . 16 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Total Allies 5 | . . . 2 . 2 . . 1 Largest Group 2 | . . . 2 . 1 1 . 1 Highest-Rated Group 96 | . . . 46 . 26 24 . 96 Highest-Rated Ally 96 | . . . 31 . 26 24 . 96 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . 6 . . . . 4 Total Damage 155 | . . . 62 . . . . 93 Kills 3 | . . . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Turns Passed 2864 | 59 552 661 361 426 515 102 43 145 Spaces Moved 2537 | 41 395 417 232 383 507 199 85 278 Core 689 | 5 . . 34 . 88 199 85 278 Treads . | . . . . . . . . . Legs 1041 | 36 395 417 168 2 23 . . . Wheels 807 | . . . 30 381 396 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 50 80 50 50 50 50 Average Speed 91 | 111 120 120 119 80 84 50 50 50 Slowest Speed 300 | 120 120 120 300 130 190 50 50 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 45 20 40 21 12 37 70 51 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . 1 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . . 36 . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 36 | . . 36 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Dat Pro Total 2941 | 52 448 521 296 487 571 200 84 282 Wait 213 | . 23 50 26 84 26 1 . 3 Move 2529 | 40 394 416 231 382 506 198 84 278 Hop . | . . . . . . . . . Pick Up 20 | 6 8 2 2 1 1 . . . Fast Attach 26 | 4 1 5 6 1 8 . . 1 Attach 19 | 2 1 3 7 3 2 1 . . Detach 9 | . . 2 5 . 2 . . . Swap 11 | . 1 6 2 . 2 . . . Drop 16 | . 5 7 3 . 1 . . . Fire 81 | . 13 28 13 13 14 . . . Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick 15 | . 2 2 1 2 8 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Utility x2 1105 | -9/Materials | Discovered new exit (range 15) 1273 | -9/Materials | Entered Mines 1299 | -9/Mines | Assembled infested the area 1461 | -9/Mines | Lost 3 parts (1p1n1w) 1622 | -9/Mines | Discovered new exit (range 8) 1626 | -9/Mines | Learned location of Zion (-6) 1634 | -9/Mines | Entered Materials 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1851 | -8/Materials | Build established: Scavenger-Skirmisher 2057 | -8/Materials | Discovered new exit (range 3) 2060 | -8/Materials | Entered Factory 2060 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2228 | -7/Factory | Build established: Scavenger-Mutant 2275 | -7/Factory | Fabricated Imp. Trap Scanner (x2) 2443 | -7/Factory | Discovered new exit (range 15) 2487 | -7/Factory | Repaired Lgt. EM Pulse Cannon 2529 | -7/Factory | System corruption reached 10% 2531 | -7/Factory | Core integrity fell below 50% 2561 | -7/Factory | Lost 13 parts (1p4n5u3w) 2575 | -7/Factory | Entered Lower Caves 2575 | -7/Lower Caves | Accompanied by 1 ally 2626 | -7/Lower Caves | Build established: Mutant 2630 | -7/Lower Caves | Core integrity fell below 20% 2671 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2677 | -7/Lower Caves | Entered Data Miner 2677 | -7/Data Miner | Discovered new exit (range 6) 2687 | -7/Data Miner | Met Data Miner 2697 | -7/Data Miner | Learned location of Section 7 (-3) 2697 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2707 | -7/Data Miner | Received God Mode back door access code from Data Miner 2720 | -7/Data Miner | Entered Proximity Caves 2742 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2812 | -6/Proximity Caves | Learned 4 Factory zone layouts 2845 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2849 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2865 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- and get as far away from here as you can. Quickly!" 02742_ 22-A01(c): "The password is \\H6E6." 02752_ System corrupted: Substantial component data lost. 02762_ PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. 02812_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 02825_ System corrupted: Matter fused (-10). 02842_ WD/CV0SPA& OJ5,GIYHFCPIVRO7 02845_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02848_ Slug penetrates Wall. 02849_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02853_ Y-64 Sentinel: "REQUESTING BACKUP." 02853_ S-27 Virus destroyed. 02861_ Acquired Lgt. Nuclear Core. 02862_ Acquired 29 matter. 02864_ System corrupted: Lgt. Nuclear Core rejected. 02864_ VTOL Module fries itself beyond repair. 02865_ Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## | | ??????????????????????????????????## ## | | ?????????????????????????????????## #? | | ????????????????????????????????## ### #? | | ????????????????????????????????# #??# ##? | | ????????????????????????????????# #### ##?? | | ???????????????????????????????## ## ##### | | ??????????????????????????????## ## ### | | ????????????????????????????# # ### # | | ????????????????????????????# ## #? | | ????????????????????????????# # #? | | ??????????????????????????### ## ## | | ?????????????????????????? # ?## ## # | | ???????????????????? ????? ??###### # | | ???????????????????? ##### ????????## ## | | ????????????????????? ?????????# ### ##? | | ????????????????????? ??????#### #??? #?? | | ?????????????????????? ??????## #??????? | | ??????????????####????? ??????# #??????? | | ?????????????## #????? #?????## #??????? | | ?????????????# #?????? #????## #??????? | | ?????????????# #?####?# b#?#### ######??????? | | ????????????## #?# ### b### ##??????????? | | ????????????# ##?# ##g ## ## ???? | | ????????????# ### *gY ### ??? | | ????????????# s @l ## ?? | | ????????????## ## l ?? | | ?????????????# ### ### ?? | | ?????????????# ##?#### # ?? | | ?????????????# #?????# ### ?? | | ?????????????## ##?????## ##?? ??? | | ??????????????###???????## ## #???? ??? | | ?????????????????????????# ##### ##????? ##??? | | ????????????????????????? #????###???????????? | | ????????????????????????## ###??????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- Reaction Control System | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Imp. Trap Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed root@ Challenges ------------ None Game ------ Seed PowerDerelictMaul Manual? 0 Play Time 00:54:22 Cumulative 7.8 hours Start 2022.03.20 @ 11:19:18 End 2022.03.20 @ 12:12:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57cd5071-b980-43fe-906e-248e38645c73