Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 20:00:25 Player: OctagonalPrism Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (3714) 3714 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 9113 Bonus ------- Follower Combat Kills 268 Aligned with FarCom 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 9/100 System Corruption 22% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Target Analyzer Hacking Suite > --- WEAPON (2) ------- High-powered Field Laser > --- INVENTORY (20) --- High-capacity Storage Unit Improved Sensor Array Hacking Suite System Shield Authchip [R/NC] Shock Rifle Minigun Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Power Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Precision Shock Rifle High-powered Field Laser > --- INVENTORY -------- Improved Deuterium Engine Wheel Armor Integrity Analyzer Army-in-a-Box Shock Rifle Lightning Gun Lightning Gun Lightning Gun Arc Projector Heavy Assault Rifle Minigun Improved Datajack Plasma Cutter Ripper [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Potential Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 120 | 7 9 2 4 3 37 25 2 24 1 6 Power 11 | 1 1 . . 1 4 . . 3 . 1 Engine 9 | 1 1 . . 1 3 . . 2 . 1 Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 3 . 4 1 8 2 2 6 . . Treads 8 | 1 1 . . . 3 2 . 1 . . Leg 1 | . . . 1 . . . . . . . Wheel 19 | 1 2 . 3 1 5 . 2 5 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 1 2 . 1 10 7 . 6 . 1 Device 10 | 1 . 1 . 1 2 2 . 2 . 1 Storage 3 | 1 1 . . . . . . 1 . . Processor 7 | . . . . . 3 2 . 2 . . Hackware 4 | . . . . . 1 2 . 1 . . Protection 6 | . . 1 . . 4 1 . . . . Artifact . | . . . . . . . . . . . Weapon 51 | 2 4 . . . 15 16 . 9 1 4 Energy Gun 28 | 1 . . . . 10 9 . 5 1 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | 1 2 . . . 4 5 . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 . 2 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . 2 . . Parts Lost 41 | . . . . 2 17 3 3 10 1 5 Power 7 | . . . . 1 3 . . 1 . 2 Propulsion 14 | . . . . . 6 1 1 4 1 1 Utility 9 | . . . . 1 3 2 . 3 . . Weapon 11 | . . . . . 5 . 2 2 . 2 Highest Loss Streak 3 | . . . . 2 3 2 3 3 1 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 93 93 95 77 91 97 84 Engine 7 | . 14 14 14 13 4 7 2 4 7 7 Core 1 | . . . . . 4 . . 1 . . Treads 6 | . 14 14 14 14 7 11 3 4 . . Wheel 7 | . 14 14 14 14 8 2 6 8 12 . Device 11 | . 14 12 14 7 11 11 7 7 15 15 Storage 8 | . 14 14 14 14 9 7 3 4 7 7 Processor 18 | . . . . . 17 22 23 19 30 30 Hackware 8 | . . . . . 7 12 15 16 7 7 Protection 2 | . . 1 . . 4 2 7 6 . . Energy Gun 13 | . 14 14 14 14 15 13 6 10 9 14 Ballistic Gun 3 | . 11 14 14 14 2 . . 2 . . Peak Build Rating 52 | 9 11 10 19 15 35 52 52 43 42 41 Average Rating 32 | 5 9 9 12 13 30 45 33 38 40 39 On Entrance 22 | . 9 10 10 15 15 35 52 23 40 41 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 13 50 50 50 50 63 59 59 62 61 61 Greatest Support 56 | 20 10 10 20 10 20 56 56 28 20 10 Greatest Overweight (x) 20 | 1 4 4 4 4 6 5 5 6 6 20 Average Overweight (x) 4 | . 3 4 3 4 3 3 1 3 3 17 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 19 20 20 20 20 20 11 15 20 20 Most Carried 20 | 4 11 11 17 17 17 20 20 12 11 11 Average Carried 11 | 3 8 10 13 16 14 17 11 8 10 10 Final Capacity 20 | 8 20 20 20 20 20 20 5 20 20 20 Final Carried 20 | 4 11 11 17 16 15 20 5 9 11 8 Class Distribution -------------------- 55% | Mutant 26% | Hacker-Mutant 10% | Skirmisher 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 2074 | 282 164 51 . 96 518 258 54 563 46 42 Remotely . | . . . . . . . . . . . Salvage Created 4805 | 80 266 78 . 52 1870 492 . 1369 208 390 Parts 263 | 5 14 4 . 10 104 24 . 80 8 14 Haulers Intercepted 11 | . 2 . . . 3 3 . 3 . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 7 13 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 71 | . 4 2 . 2 25 4 . 20 4 10 Melee 5 | . . . . . . . . 2 3 . Guns 48 | . 4 2 . 2 17 3 . 14 1 5 AOE 9 | . . . . . 1 . . 3 . 5 Classes Destroyed 17 | 2 4 1 . . 7 1 . . . 2 Worker 4 | . . . . . 3 . . 1 . . Builder 8 | . 3 . . . 4 1 . . . . Tunneler 11 | 1 1 . . 2 1 1 . 5 . . Hauler 11 | . 2 . . . 3 3 . 3 . . Recycler 2 | 1 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 Mechanic 2 | . . . . . 1 . . 1 . . Operator 2 | . . . . . 1 . . 1 . . Watcher 8 | . 2 . . . 4 . . 2 . . Swarmer 9 | . 4 . . 2 2 . . . . 1 Grunt 39 | . . 2 . . 13 2 . 13 3 6 Brawler 1 | . . . . . . . . . . 1 Duelist 3 | . . . . . 1 . . 1 . 1 Sentry 5 | . . . . . 5 . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 5 | . . . . . 2 . . 1 1 1 Programmer 8 | . . . . . . 2 . 6 . . Best Kill Streak 5 | 2 3 2 . 2 5 3 . 5 3 5 Combat Bots Only 5 | . 2 2 . 2 4 1 . 5 3 4 Max Kills in Single Turn 4 | 1 1 1 . 2 4 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . 1 Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 393 | . 36 13 . 16 145 31 2 94 20 36 Missed 105 | . 10 6 . 2 44 8 . 24 2 9 Damage Taken 4935 | . 212 102 . 120 1764 415 65 1265 304 688 Core 1181 | . 70 13 . 47 325 127 16 219 103 261 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . 100 . . Regen/Repaired (Parts) 186 | . . . . . 4 72 . 110 . . Core Remaining (%) 62 | 100 . . . 48 40 . . . . . Volleys Fired 315 | 4 29 7 . 12 118 28 . 87 6 24 Largest 2 | 2 2 2 . 2 2 2 . 2 2 2 Hottest 130 | 70 70 70 . 70 110 110 . 123 90 130 Shots Fired 596 | 8 57 14 . 24 234 52 . 150 12 45 Gun 586 | 8 56 14 . 24 234 52 . 147 12 39 Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . . . 3 . 6 Special 1 | . 1 . . . . . . . . . Kinetic 166 | 4 28 7 . 12 66 15 . 34 . . Thermal 221 | 4 29 7 . 12 14 . . 104 12 39 Explosive 9 | . . . . . . . . 3 . 6 Electromagnetic 200 | . . . . . 154 37 . 9 . . Robot Hit Streak 18 | 1 7 13 . 2 13 17 . 10 4 18 Robot Miss Streak 5 | 2 2 1 . 5 4 3 . 2 2 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 1 . . 3 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 . . Shots Hit Robots 410 | 3 36 12 . 11 162 42 . 101 13 30 Core Hits 178 | 3 10 4 . 4 63 15 . 51 5 23 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . Critical Strikes 19 | . 2 . . . 5 1 . 4 3 4 Burn 9 | . 1 . . . . . . 2 2 4 Destroy 2 | . . . . . 2 . . . . . Corrupt 4 | . . . . . 3 1 . . . . Smash 1 | . 1 . . . . . . . . . Sever 3 | . . . . . . . . 2 1 . Melee Attacks 34 | . 15 . . . 4 2 . 7 6 . Impact 15 | . 15 . . . . . . . . . Slashing 19 | . . . . . 4 2 . 7 6 . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . 3 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9223 | 65 623 145 . 146 3408 868 . 2433 355 1180 Guns 7041 | 65 412 145 . 146 2725 773 . 2049 163 563 Cannons . | . . . . . . . . . . . Explosions 1503 | . . . . . 611 95 . 180 . 617 Melee 679 | . 211 . . . 72 . . 204 192 . Ramming . | . . . . . . . . . . . Kinetic 1656 | 27 195 72 . 95 665 251 . 351 . . Thermal 3413 | 38 217 73 . 51 647 95 . 1566 163 563 Explosive 875 | . . . . . 78 . . 180 . 617 Electromagnetic 2600 | . . . . . 1946 522 . 132 . . Impact 211 | . 211 . . . . . . . . . Slashing 468 | . . . . . 72 . . 204 192 . Piercing . | . . . . . . . . . . . Highest Corruption 22 | . . . . . . 2 14 22 22 22 Average Corruption 16 | . . . . . . 1 10 17 22 22 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 269 | . . . . . . 10 9 134 17 99 Message Errors 63 | . . . . . . 4 2 31 3 23 Matter Fused 62 | . . . . . . 2 2 30 3 25 Heat Flow Errors 42 | . . . . . . 1 1 22 2 16 Energy Discharges 36 | . . . . . . 1 1 15 3 16 Parts Rejected 2 | . . . . . . . 1 . . 1 Parts Fused 2 | . . . . . . . . 2 . . Data Loss (minor) 22 | . . . . . . 2 1 9 4 6 Data Loss (major) 12 | . . . . . . . . 6 2 4 Misfires 10 | . . . . . . . . 5 . 5 Alerts 11 | . . . . . . . 1 8 . 2 Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . 5 . 1 Overload Shots 9 | . . . . . . . . 5 . 4 Overflow Damage 234 | . 127 . . . 92 . . . . 15 Projectiles . | . . . . . . . . . . . Explosions 55 | . . . . . 40 . . . . 15 Melee 179 | . 127 . . . 52 . . . . . Knockbacks 4 | . 4 . . . . . . . . . Impact 4 | . 4 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 303 | . . . . . 191 42 . . . 70 Shots 9 | . . . . . 5 2 . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 338 | 27 63 186 . 18 338 178 206 244 238 245 Average Temperature 62 | 12 19 97 . 9 37 33 110 94 124 109 Received Heat Transfer 1371 | . . 60 . 6 621 90 . 387 99 108 Siege Activations . | . . . . . . . . . . . Robots Corrupted 13 | . 4 . . . 8 1 . . . . Combat Hostiles 8 | . . . . . 7 1 . . . . Parts Fried 30 | . 9 . . . 18 2 . 1 . . Impact Corruptions 6 | . 6 . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 16 | . 2 . . . 2 . . 8 3 1 Heat Transferred 6761 | 111 703 222 . 148 883 150 . 2877 444 1223 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 9 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 375 | 10 140 71 . 93 375 193 29 275 . . Initial 170 | . 6 21 . . 35 170 29 10 . . Average 111 | 3 47 68 . 29 174 87 12 122 . . Maximum Alert Level 1 | . . . . . 1 . . 1 . . Low Security (%) 83 | 100 100 100 . 100 62 100 100 82 . . Level 1 16 | . . . . . 37 . . 17 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 6 5 . 13 . 1 Investigation 10 | . 1 . . . 3 . . 6 . . Extermination 8 | . . . . . . 2 . 6 . . Reinforcement 3 | . . . . . 2 . . 1 . . Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 3 | . . . . . 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . 9 2 . 7 35 5 7 38 4 13 Peak Tracking Total 10 | . 4 2 . 4 4 2 6 5 3 10 Tactical Retreats 8 | . . . . . . . 1 7 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 8 | . . . . . . 4 . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 16 | . 15 . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 9 | . . . . . 8 . . 1 . . Max in Single Turn 3 | . . . . . 3 . . 1 . . Garrison Access 4 | . . . . . 1 2 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 47 | . 10 . 2 . 14 11 . 10 . . Terminals 26 | . 8 . . . 8 7 . 3 . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 5 | . . . . . 1 2 . 2 . . Recycling Units 4 | . 2 . . . 2 . . . . . Scanalyzers 3 | . . . . . 2 . . 1 . . Garrison Access 4 | . . . . . 1 2 . 1 . . Total Hacks 129 | . 38 . 2 . 34 26 . 29 . . Successful 86 | . 22 . 2 . 30 17 . 15 . . Failed 42 | . 15 . . . 4 9 . 14 . . Catastrophic 3 | . 1 . . . 1 . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 55 | . 23 . 1 . 13 15 . 3 . . Terminals 83 | . 34 . . . 22 20 . 7 . . Fabricators 6 | . . . . . . . . 6 . . Repair Stations 17 | . . . . . 2 4 . 11 . . Recycling Units 7 | . 4 . . . 3 . . . . . Scanalyzers 9 | . . . . . 6 . . 3 . . Garrison Access 5 | . . . . . 1 2 . 2 . . Terminal Hacks 41 | . 16 . 2 . 14 7 . 2 . . Record 1 | . . . 1 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . Robot Analysis 5 | . 1 . . . 2 1 . 1 . . Prototype ID Bank 9 | . 5 . . . 2 2 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . . Locate Traps 4 | . 2 . . . 2 . . . . . Disarm Traps 4 | . 3 . . . 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . 2 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . Network Status 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 11 | . . . . . 2 4 . 5 . . Scan Component 7 | . . . . . 1 2 . 4 . . Repair 4 | . . . . . 1 2 . 1 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Scanalyzer 8 | . . . . . 6 . . 2 . . Insert Component 4 | . . . . . 3 . . 1 . . Analyze 4 | . . . . . 3 . . 1 . . Garrison Access Hacks 4 | . . . . . 1 2 . 1 . . Seal Access 4 | . . . . . 1 2 . 1 . . Unauthorized Hacks 16 | . 5 . . . 6 4 . 1 . . Terminals 12 | . 4 . . . 4 4 . . . . Botnet 9 | . 3 . . . 3 3 . . . . Disrupt 1 | . . . . . 1 . . . . . Operators 2 | . 1 . . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . Recompile 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . Tunnel 3 | . 1 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 8 . . . 10 9 . 8 . . Full Trace Events 4 | . . . . . 1 . . 3 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . Robots Built 3 | . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . Total Robot Build Rating 12 | . . . . . . . . 12 . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 2 . 1 . . Time 138 | . . . . . 53 41 . 44 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . 1 . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 8 | . . . . 4 . . 1 3 . . Largest Group 4 | . . . . 4 3 . 1 3 . . Highest-Rated Group 90 | . . . . 71 40 . 31 90 . . Highest-Rated Ally 31 | . . . . 31 16 . 31 30 . . Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . . 11 25 . 5 9 . . Total Damage 614 | . . . . 92 229 . 86 207 . . Kills 8 | . . . . 3 1 . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total 5 | . 1 . . . 2 1 . 1 . . Derelict Logs Recovered 4 | . . . . 2 . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 12658 | 66 1128 249 303 723 2746 1482 200 2997 341 2423 Spaces Moved 5860 | 44 712 154 210 403 1190 649 194 1828 219 257 Core 218 | 1 . . . . . . . . . 217 Treads 510 | 1 . . 1 . 112 304 4 88 . . Legs . | . . . . . . . . . . . Wheels 5132 | 42 712 154 209 403 1078 345 190 1740 219 40 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 140 140 140 110 155 80 80 125 170 Average Speed 180 | 89 135 140 140 140 163 194 100 134 135 912 Slowest Speed 1050 | 160 140 140 320 140 400 240 240 170 170 1050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 3 98 28 61 82 79 17 87 38 43 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 6 | . 1 . 1 1 2 . . . . 1 Known Exits Taken 3 | . . . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 14 | . 4 . . . 3 2 . 5 . . Terrain Destroyed 143 | . 4 . . . 68 19 . 18 . 34 Melee 10 | . 4 . . . 3 2 . 1 . . Projectile . | . . . . . . . . . . . AOE 133 | . . . . . 65 17 . 17 . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total 7268 | 58 791 173 216 537 1741 808 197 2215 241 291 Wait 822 | . 12 9 . 119 361 75 . 234 8 4 Move 5851 | 43 711 153 209 402 1189 649 193 1827 218 257 Hop . | . . . . . . . . . . . Pick Up 60 | 4 9 1 1 . 16 8 1 18 2 . Fast Attach 35 | 7 . . 2 1 11 5 1 8 . . Attach 34 | . . . . 1 13 5 . 12 . 3 Detach 10 | . . . . . 3 3 . 4 . . Swap 51 | . 9 2 2 1 13 15 1 4 1 3 Drop 32 | . 6 1 2 1 13 2 1 6 . . Fire 315 | 4 29 7 . 12 118 28 . 87 6 24 Melee 34 | . 15 . . . 4 2 . 7 6 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 24 | . . . . . . 16 . 8 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 15) 487 | -10/Materials | Discovered new exit (range 5) 847 | -10/Materials | Discovered new exit (range 10) 929 | -10/Materials | Central database locked down 1050 | -10/Materials | Discovered new exit (range 15) 1053 | -10/Materials | Discovered new exit (range 10) 1195 | -10/Materials | Entered Mines 1254 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1402 | -10/Mines | Discovered new exit (range 12) 1407 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1439 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1439 | -10/Mines | Discovered new exit (range 5) 1444 | -10/Mines | Entered Exiles 1467 | -10/Exiles | Discovered new exit (range 15) 1479 | -10/Exiles | Met 8R-AWN 1503 | -10/Exiles | Met EX-HEX 1540 | -10/Exiles | Met EX-BIN 1559 | -10/Exiles | Aligned with FarCom system 1561 | -10/Exiles | Given EX-Vault access code 1593 | -10/Exiles | Opened EX-Vault 1600 | -10/Exiles | Found Potential Leg 1610 | -10/Exiles | Found Army-in-a-Box 1639 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1678 | -10/Exiles | Met EX-DEC 1689 | -10/Exiles | Learned location of Zion (-6) 1731 | -10/Exiles | Discovered new exit (range 11) 1747 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1747 | -10/Exiles | Entered Mines 2003 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2047 | -9/Mines | Received a Mining Laser from a helpful Derelict 2215 | -9/Mines | Learned Materials trap positions 2419 | -9/Mines | Core integrity fell below 50% 2456 | -9/Mines | Discovered new exit (range 8) 2470 | -9/Mines | Entered Materials 2470 | -8/Materials | Accompanied by 3 allies 2470 | -8/Materials | Evolved 4 slots: Utility x4 2471 | -8/Materials | Loaded intel: 13 trap records 2497 | -8/Materials | Build established: Skirmisher 2611 | -8/Materials | Garrison activated, responded to threat 2919 | -8/Materials | Lost 3 parts (1p2w) 3073 | -8/Materials | Discovered new exit (range 19) 3213 | -8/Materials | Identified exit to Factory 3327 | -8/Materials | Build established: Mutant 4138 | -8/Materials | Repaired Corrupted Imp. Terrain Scanner 4282 | -8/Materials | Lost 3 parts (1n2w) 4711 | -8/Materials | Build established: Skirmisher 4736 | -8/Materials | Core integrity fell below 50% 5136 | -8/Materials | Discovered exit to Factory (range 16) 5202 | -8/Materials | Build established: Mutant 5216 | -8/Materials | Entered Factory 5216 | -7/Factory | Evolved 2 slots: Utility x2 5399 | -7/Factory | Repaired Lightning Gun 5684 | -7/Factory | Discovered new exit (range 16) 5689 | -7/Factory | Build established: Hacker-Skirmisher 5765 | -7/Factory | Identified exit to Factory 5788 | -7/Factory | Identified exit to Lower Caves 5825 | -7/Factory | Garrison activated, responded to threat 5956 | -7/Factory | Repaired Imp. Terrain Scanner 6554 | -7/Factory | Build established: Hacker-Mutant 6698 | -7/Factory | Sucked down chute 6698 | -7/Factory | Entered Waste 6699 | -7/Waste | Met a frightened Derelict 6713 | -7/Waste | EMP discharged 6747 | -7/Waste | Spotted C-40 Crusher 6764 | -7/Waste | Spotted C-40 Crusher 6767 | -7/Waste | Spotted C-40 Crusher 6772 | -7/Waste | Spotted C-40 Crusher 6775 | -7/Waste | Spotted C-40 Crusher 6779 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6780 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6784 | -7/Waste | Spotted C-40 Crusher 6811 | -7/Waste | Lost 3 parts (1n2w) 6813 | -7/Waste | EMP discharged 6813 | -7/Waste | System corruption reached 10% 6882 | -7/Waste | Discovered new exit (range 19) 6897 | -7/Waste | Identified exit to Factory 6898 | -7/Waste | Entered Factory 7462 | -7/Factory | Fabricated L-41 Fighter (x3) 7782 | -7/Factory | Discovered exit to Lower Caves (range 5) 7951 | -7/Factory | Repaired Broken Cld. Pulse Rifle 8079 | -7/Factory | Discovered exit to Factory (range 11) 8880 | -7/Factory | Discovered exit to Factory (range 13) 9598 | -7/Factory | Lost 3 parts (1p1u1w) 9696 | -7/Factory | Core integrity fell below 50% 9820 | -7/Factory | Build established: Mutant 9895 | -7/Factory | Entered Lower Caves 9958 | -7/Lower Caves | Encountered a Warlord checkpoint 10034 | -7/Lower Caves | Learned 4 Factory zone layouts 10224 | -7/Lower Caves | Discovered new exit (range 5) 10234 | -7/Lower Caves | Identified exit to Lower Caves 10236 | -7/Lower Caves | Entered another Lower Caves area 12641 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12652 | -7/Lower Caves | Core integrity fell below 20% 12659 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 12639_ Lgt. Nuclear Core fries itself beyond repair. 12639_ VTOL Module fries itself beyond repair. 12639_ Destroyed Imp. Heat Sink. 12641_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 12641_ G-47 Trooper destroyed. 12642_ Mni. Grenade Launcher destroyed. 12645_ Y-64 Sentinel: "REQUESTING BACKUP." 12647_ L-41 Fighter suffers critical hit (Burn). 12647_ L-41 Fighter destroyed. 12651_ Penetrated by Slug. 12651_ Imp. Deuterium Engine destroyed. 12653_ System corrupted: Imp. Sensor Array rejected. 12655_ Core Shielding fries itself beyond repair. 12655_ Penetrated by Slug. 12655_ Cld. Pulse Rifle destroyed. 12657_ Aluminum Leg fries itself beyond repair. 12657_ B-48 Gladiator suffers critical hit (Burn). 12657_ Lgt. Treads melted. 12657_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????## ## ## ##?# | | ??????????????????????## ## ## #####? | | ???????????????????????## ### ### #? | | ?????????????????????????###?# ## #?? | | ????????????????????????####?# #??? | | ???????????????????????## ### ##??? | | ???????????????????????# ## ##??? | | ???????????????????????# ### ### #??# | | ?????????????????????### ####??## ##??# | | ????????????????????## ###### ## ###??## | | ????????????????????# ## #?###????# | | ?????????????????????# #???????## | | ??????????????????????# ## ## ##??????## | | ???????????????????????# #???## ##???????# | | ????????????????????????# #???# ##??????# ^ | | ????????????????????????# ###### #??????# | | ????????????????????????# ##??????## | | ????????????????????????# #### ##????###?# | | ????????????????????????# ##?#####????# ### ### | | ????????????????????????# #?????????# ## ???? | | ???????????????????????## #????????# #????? | | ??????????????????????## ##??????? ?????? | | ??????????????????????# ######## #???????? | | ??????????????????????# ## #??????#? | | ????????????????????### l #???????? ## | | ???????????????????## @Y% #??????? # | | ???????????????????# b # #?????? | | ???????????????????# ## # ### #????? | | ???????????????????############?# #????# # | | ????????????????????????# ##### ###### # | | ???????????????????????# # #? | | ??????????????????????# ######## #?? | | ?????????????????????# ???????????# # #?? | | ????????????????????# ???????????????# #########?? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????# ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Lightning Gun | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicLauncherThruster Manual? 0 Play Time 01:26:17 Cumulative 180.2 hours Start 2024.11.08 @ 18:23:39 End 2024.11.08 @ 20:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6367b5e-d32a-4f96-a272-ae6bb53ea2b2