Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 18:06:57 Player: Rockstar Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1250) 1250 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6265 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 158/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Weight Redist. System Advanced Sensor Array Transport Network Coupler Improved Phase Shifter Improved Light Armor Plating Improved Focal Shield > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon Coil Gun Coil Gun > --- INVENTORY -------- Improved Ion Engine Light Antimatter Reactor Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Arc Projector Coil Gun [Rating: 109] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Matter Filter Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . Utility 6 | . . 2 . 1 . . 1 2 . Weapon 2 | . . . 1 . . . . . 1 Parts Attached 75 | 6 1 11 3 12 3 1 2 6 30 Power 15 | 1 . 2 . 3 2 . 1 1 5 Engine 8 | 1 . 2 . 3 . . 1 . 1 Core 5 | . . . . . 2 . . 1 2 Reactor 2 | . . . . . . . . . 2 Propulsion 16 | 2 . 1 2 . . . . 1 10 Treads 4 | 2 . 1 . . . . . . 1 Leg 6 | . . . 2 . . . . 1 3 Wheel 6 | . . . . . . . . . 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 1 5 . 5 1 1 . 4 9 Device 15 | . . . . 3 1 1 . 4 6 Storage 3 | 1 . 1 . . . . . . 1 Processor 4 | . 1 2 . . . . . . 1 Hackware 1 | . . . . 1 . . . . . Protection 4 | . . 2 . 1 . . . . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 . 3 1 4 . . 1 . 6 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 12 | 2 . 3 1 3 . . . . 3 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 43 | . . . 5 1 5 1 4 5 22 Power 10 | . . . . . 2 1 1 . 6 Propulsion 7 | . . . 2 1 . . . . 4 Utility 16 | . . . 1 . 2 . . 5 8 Weapon 10 | . . . 2 . 1 . 3 . 4 Highest Loss Streak 7 | . . . 4 1 5 1 4 4 7 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 7 | 2 6 9 15 9 4 3 4 3 4 Power 2 | . 1 2 4 3 1 . . . . Propulsion 1 | . 2 2 . . . . . . 2 Utility 1 | . 1 1 4 2 . 2 2 1 . Weapon 2 | . 1 3 5 2 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 3 4 . 4 2 . . 4 3 Power 1 | . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 2 2 Utility 10 | . 2 3 . 2 . . . 2 1 Weapon 5 | . 1 . . 2 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 67 | . 99 96 89 97 58 14 4 10 51 Engine 7 | . 14 11 9 15 6 . . . 1 Core 2 | . . . . . 5 6 . . 6 Treads 9 | . 28 22 15 7 5 . . . . Leg 4 | . . . 10 12 . . . . 2 Device 4 | . . . . 8 6 1 1 8 12 Storage 5 | . 14 11 9 4 . . . . 3 Processor 10 | . 13 19 18 15 12 . . . 2 Protection 3 | . . 9 4 6 5 . . . 1 Ballistic Gun 14 | . 28 22 22 20 6 5 . . 2 Peak Build Rating 109 | 6 7 19 21 37 35 11 12 19 109 Average Rating 21 | 4 6 13 19 30 20 7 2 10 59 On Entrance 9 | . 6 7 19 18 35 1 1 4 7 Naked Turns 155 | . . . . . 25 35 58 37 . Heaviest Build 90 | 12 12 64 62 70 20 10 10 16 90 Greatest Support 99 | 40 40 40 60 20 20 3 3 15 99 Greatest Overweight (x) 6 | . . 1 2 3 . 3 3 5 6 Average Overweight (x) . | . . . 1 2 . 1 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 5 5 5 5 15 Average Capacity 11 | 6 8 19 20 14 5 5 5 5 12 Most Carried 16 | 4 8 15 16 15 5 5 5 5 14 Average Carried 7 | 1 6 9 15 9 4 3 4 3 6 Final Capacity 20 | 8 8 20 20 5 5 5 5 5 15 Final Carried 16 | 4 6 14 16 5 4 5 3 5 . Class Distribution -------------------- 67% | Mutant 14% | Gunner 10% | Tank 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 1239 | 161 161 236 137 59 . . 56 . 429 Remotely . | . . . . . . . . . . Salvage Created 1586 | . 182 453 304 55 . . 53 . 539 Parts 83 | . 17 22 15 . . . 8 . 21 Haulers Intercepted 2 | . . 1 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 28 | . 5 7 8 1 . . 1 . 6 Guns 21 | . 5 7 8 . . . . . 1 Cannons 4 | . . . . 1 . . 1 . 2 AOE 1 | . . . . . . . . . 1 Classes Destroyed 11 | . 4 4 . . . . 1 . 2 Builder 2 | . 1 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 2 | . . 1 . . . . . . 1 Recycler 1 | . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 7 | . 3 . 3 . . . 1 . . Grunt 13 | . 2 5 5 . . . . . 1 Duelist 1 | . . 1 . . . . . . . Sentry 3 | . . 1 . 1 . . . . 1 Hunter 2 | . . . . . . . . . 2 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 7 | . 4 3 7 1 . . 2 . 2 Combat Bots Only 7 | . 3 2 7 1 . . 1 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Hostile Shots Fired 623 | . 37 43 50 48 4 15 107 81 238 Missed 198 | . 15 12 13 22 . 5 45 23 63 Hits 425 | . 22 31 37 26 4 10 62 58 175 Melee 4 | . . . . . 4 . . . . Projectile 421 | . 22 31 37 26 . 10 62 58 175 Critical Strikes 15 | . . . 1 . 4 1 1 . 8 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6981 | . 217 365 457 174 170 155 757 802 3884 Core 2389 | . 58 38 15 11 111 123 375 495 1163 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 228 | . . . . . . . . 69 159 Core Remaining (%) 76 | 100 76 90 97 . . 65 55 50 . Volleys Fired 103 | . 26 27 22 2 . 1 4 . 21 Largest 4 | . 2 2 3 3 . 1 2 . 4 Hottest 240 | . 40 46 66 96 . 28 100 . 240 Shots Fired 229 | . 52 54 54 6 . 3 6 . 54 Gun 191 | . 52 54 54 4 . 3 2 . 22 Cannon 36 | . . . . 2 . . 2 . 32 Launcher . | . . . . . . . . . . Special 2 | . . . . . . . 2 . . Kinetic 190 | . 52 54 54 6 . 3 4 . 17 Thermal 34 | . . . . . . . 2 . 32 Explosive . | . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 24 | . 7 24 15 3 . . 2 . 7 Robot Miss Streak 4 | . 4 1 2 1 . 1 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 151 | . 30 44 43 5 . . 2 . 27 Core Hits 72 | . 11 19 15 2 . 1 4 . 20 Critical Kills 4 | . 1 . 1 . . . . . 2 Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 5 | . 1 . 2 . . . . . 2 Meltdown 2 | . . . . . . . . . 2 Destroy 3 | . 1 . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2710 | . 263 537 505 104 . 9 85 2 1205 Guns 1620 | . 263 519 505 79 . . 19 . 235 Cannons 620 | . . . . 25 . . 26 . 569 Explosions 345 | . . . . . . . . . 345 Melee . | . . . . . . . . . . Ramming 125 | . . 18 . . . 9 40 2 56 Kinetic 1658 | . 263 519 505 104 . . 45 . 222 Thermal 569 | . . . . . . . . . 569 Explosive 345 | . . . . . . . . . 345 Electromagnetic 13 | . . . . . . . . . 13 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . . . . 17 21 . . 3 Average Corruption 10 | . . . . . 10 17 . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . . . . 4 31 . . 11 Message Errors 10 | . . . . . 1 6 . . 3 Matter Fused 14 | . . . . . 1 12 . . 1 Heat Flow Errors 7 | . . . . . 2 2 . . 3 Energy Discharges 6 | . . . . . . 4 . . 2 Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 4 | . . . . . . 3 . . 1 Misfires 2 | . . . . . . 2 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . 19 Projectiles . | . . . . . . . . . . Explosions 19 | . . . . . . . . . 19 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . 4 19 1 129 Shots 1 | . . . . . . . . . 1 Rammed 26 | . . 1 . . . 2 8 1 14 Targets Rammed 27 | . . 2 . . . 2 8 1 14 Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 665 | . 12 183 21 70 208 233 . . 665 Average Temperature 180 | . 7 30 9 39 96 101 . . 255 Received Heat Transfer 1385 | . 72 174 171 36 . . 72 81 779 Effects 32 | . . . . . . . . . 32 Shutdowns 15 | . . . . . . . . . 15 Energy Bleed 1 | . . . . . . . . . 1 Interference 3 | . . . . . . . . . 3 Short Circuit 5 | . . . . . . . . . 5 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 6 | . . . . . . . . . 6 Heat Transferred 592 | . . . . . . . . . 592 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 145 | . 67 57 145 45 . 15 10 45 73 Initial 24 | . . . 24 23 . . 7 . . Average 15 | . 15 16 63 4 . . 3 9 16 Influence Increases 1166 | . 158 209 243 59 . 37 26 75 359 Destroy 0b10 Robot/C 560 | . 100 140 160 20 . . 20 . 120 Destroy 0b10 Robot/NC 35 | . 10 15 . . . . 5 . 5 Destroy Leader 126 | . 22 32 30 10 . . . . 32 Successful Hack 64 | . 11 7 8 14 . 7 . . 17 Disable Machine 90 | . . 15 15 15 . 15 . . 30 Destroy Structure 81 | . . . . . . . 1 . 80 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 195 | . 15 . 30 . . 15 . 60 75 Influence Decreases 1131 | . 158 152 249 110 . 22 41 75 324 Entered New Map 69 | . . . 33 28 . . 8 . . Time Decay 829 | . 158 152 166 82 . 22 17 60 172 Lost Part 233 | . . . 50 . . . 16 15 152 Squads Dispatched 14 | . 1 2 2 1 . 3 . . 5 Investigation 3 | . . . . . . . . . 3 Extermination 5 | . . . . 1 . 2 . . 2 Reinforcement 6 | . 1 2 2 . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 2 | . 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 12 9 12 1 5 4 4 10 19 Peak Tracking Total 10 | . 6 2 8 1 6 3 4 5 10 Tactical Retreats 8 | . 1 . 2 . . 1 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 6 | . . . . 1 . 3 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 6 | . . 1 1 1 . 1 . . 2 Max in Single Turn 1 | . . 1 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 16 | . 1 3 3 5 . 1 . . 3 Terminals 11 | . 1 3 3 3 . . . . 1 Fabricators 3 | . . . . 2 . 1 . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . 3 7 4 7 . 2 . . 8 Successful 13 | . 2 3 1 2 . 1 . . 4 Failed 18 | . 1 4 3 5 . 1 . . 4 Catastrophic 6 | . . 2 2 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 12 | . 1 4 4 3 . . . . . Terminals 18 | . 3 7 4 3 . . . . 1 Fabricators 6 | . . . . 4 . 2 . . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units 3 | . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 2 3 1 1 . . . . 1 Record 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . 1 . . . Build 2 | . . . . 1 . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 3 3 3 . 1 . . 2 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 271 | . . . . 84 . 187 . . . Total Part Build Rating 8 | . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Active Infowar (turns) 1967 | . . 159 459 813 116 . . 111 309 Sensors 405 | . . . . . . . . 111 294 T.N.C. 306 | . . . . . . . . . 306 Machine Analysis 1547 | . . 159 459 813 116 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 4165 | 87 531 535 459 813 141 648 95 265 591 Spaces Moved 2225 | 47 284 161 153 242 123 324 120 351 420 Core 948 | 5 . . . . 61 324 120 350 88 Treads 696 | 42 284 161 63 84 62 . . . . Legs 341 | . . . 90 158 . . . 1 92 Wheels 240 | . . . . . . . . . 240 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 190 50 50 50 50 50 Average Speed 145 | 148 160 231 251 285 105 124 55 66 100 Slowest Speed 350 | 160 160 240 260 330 160 200 200 300 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 4 43 18 19 6 75 12 3 13 9 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 45 | . . . . . . . 1 . 44 Melee . | . . . . . . . . . . Projectile 14 | . . . . . . . 1 . 13 AOE 31 | . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Total 2973 | 61 320 274 186 365 137 566 137 382 545 Wait 381 | 5 2 48 . 87 . 202 . 11 26 Move 2217 | 46 283 160 152 242 122 323 119 350 420 Hop . | . . . . . . . . . . Pick Up 57 | 4 5 14 7 3 . 4 1 9 10 Fast Attach 33 | 6 1 2 . 3 . 1 2 2 16 Attach 45 | . . 5 5 5 5 2 3 4 16 Detach 19 | . . 4 . 1 6 . . 1 7 Swap 16 | . . 5 . 7 1 . . . 3 Drop 45 | . 3 7 . 15 3 1 . 4 12 Fire 103 | . 26 27 22 2 . 1 4 . 21 Melee . | . . . . . . . . . . Ram 25 | . . . . . . 2 8 1 14 Kick . | . . . . . . . . . . Crush 2 | . . 2 . . . . . . . Escape Stasis 30 | . . . . . . 30 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Materials 383 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Utility x2 1080 | -9/Materials | Discovered new exit (range 16) 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1379 | -8/Materials | Destroyed 7 combat bots 1382 | -8/Materials | Lost 4 parts (2n1u1w) 1600 | -8/Materials | Discovered new exit (range 5) 1613 | -8/Materials | Entered Factory 1613 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2131 | -7/Factory | Fabricated Gauss Rifle (x2) 2426 | -7/Factory | Sucked down chute 2426 | -7/Factory | Entered Waste 2440 | -7/Waste | Spotted C-40 Crusher 2441 | -7/Waste | EMP discharged 2450 | -7/Waste | Spotted C-40 Crusher 2511 | -7/Waste | Spotted C-40 Crusher 2522 | -7/Waste | Spotted C-40 Crusher 2525 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2530 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2534 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2541 | -7/Waste | EMP discharged 2541 | -7/Waste | System corruption reached 10% 2542 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2542 | -7/Waste | Spotted C-40 Crusher 2549 | -7/Waste | Spotted C-40 Crusher 2559 | -7/Waste | Discovered new exit (range 16) 2567 | -7/Waste | Entered Factory 2573 | -7/Factory | Lost 5 parts (2p2u1w) 3208 | -7/Factory | Discovered new exit (range 12) 3215 | -7/Factory | Entered another Factory area 3215 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3226 | -6/Factory | Discovered new exit (range 5) 3310 | -6/Factory | Entered another Factory area 3310 | -5/Factory | Evolved 2 slots: Utility x2 3328 | -5/Factory | Lost 4 parts (1p3w) 3460 | -5/Factory | Lost 4 parts (4u) 3570 | -5/Factory | Discovered new exit (range 11) 3575 | -5/Factory | Entered another Factory area 3575 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4055 | -4/Factory | Lost 7 parts (1p5u1w) 4098 | -4/Factory | Lost 7 parts (1p3u3w) 4116 | -4/Factory | Core integrity fell below 50% 4130 | -4/Factory | Spotted B-86 Titan 4160 | -4/Factory | Core integrity fell below 20% 4166 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. R-10 Processor collects Med. Matter Pod. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Arm. Huge Wheel destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-77 Assassin. Slug penetrates Earth. Penetrated by Slug. Broken Arm. Huge Wheel destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Earth. Slug penetrates Wall. Penetrated by Slug. 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"""?## """"??????????????????????? | | ???????!?= """ # """"?? ?#?????????????????? | | ??# === """ # """" ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 65 Energy Generation 55 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 10 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Respectable Loadout Challenges ------------ None Game ------ Seed LaserPrecisionAutogun Manual? 0 Play Time 01:05:03 Cumulative 17.3 hours Start 2025.07.01 @ 16:16:02 End 2025.07.01 @ 18:06:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 6 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2e91f78-e2e6-43e1-a475-7204c3c5aa7a