Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.10 @ 00:46:59 Player: Runia Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (214) 1070 Value Destroyed (6410) 6410 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1457) 1457 TOTAL SCORE: 14317 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 206 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 450/450 System Corruption 3% Temperature Cool (84) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Energy Well Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (3) ------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (5) ---- Improved Actuator Array Force Rifle Plasma Cutter Phasing Sabre Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Experimental Sensor Array Advanced Weapon Cycler AS-neutralizer No. 17b > --- WEAPON ----------- Beamcaster 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Light Deuterium Engine Advanced Myomer Leg Improved Cooling System Coolant Injector Microactuators Advanced Transmission Jammer Utility Shielding Component Analysis Suite Heavy Laser Mini Grenade Launcher Heavy Rocket Launcher Enhanced Flamer Power Maul Makeshift Axe Phasing Sabre [Rating: 97] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 4 | . . . 2 . . . . 1 . . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 263 | 2 11 9 28 4 35 5 66 30 2 8 . 10 6 47 Power 22 | . . . 3 . 4 . 7 . . 1 . . . 7 Engine 12 | . . . 3 . 1 . 3 . . 1 . . . 4 Core 9 | . . . . . 3 . 4 . . . . . . 2 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 41 | 2 1 1 5 . 5 . 16 6 1 . . . . 4 Treads 17 | 2 1 1 5 . 3 . 5 . . . . . . . Leg 14 | . . . . . 2 . 9 . . . . . . 3 Wheel 1 | . . . . . . . 1 . . . . . . . Hover 9 | . . . . . . . 1 6 1 . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 79 | . 3 3 6 . 15 . 16 14 . 3 . 4 3 12 Device 40 | . . 1 1 . 5 . 7 9 . 3 . 3 2 9 Storage 10 | . 1 . 2 . 4 . . . . . . . 1 2 Processor 4 | . . . . . 1 . 2 . . . . . . 1 Hackware 2 | . . . . . . . 2 . . . . . . . Protection 23 | . 2 2 3 . 5 . 5 5 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 121 | . 7 5 14 4 11 5 27 10 1 4 . 6 3 24 Energy Gun 36 | . 2 . . . . . 10 4 . 2 . 3 2 13 Energy Cannon 2 | . . . . . . . . 1 1 . . . . . Ballistic Gun 45 | . 3 3 11 2 8 3 10 . . . . 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 22 | . 2 2 3 2 1 2 5 2 . . . . . 3 Special Weapon 2 | . . . . . 2 . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . Slashing Weapon 12 | . . . . . . . 2 2 . 1 . 1 1 5 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 3 . 8 . 1 2 . . . . . 6 Parts Lost 56 | . . 1 5 . 8 1 11 5 2 . . . . 23 Power 8 | . . . . . 1 . 1 . . . . . . 6 Propulsion 14 | . . . . . 3 . 3 . 1 . . . . 7 Utility 16 | . . . 3 . 2 1 4 2 . . . . . 4 Weapon 18 | . . 1 2 . 2 . 3 3 1 . . . . 6 Highest Loss Streak 16 | . . 1 3 . 5 1 8 4 2 . . . . 16 Average Slot Usage (%) 93 | . 96 100 92 88 87 80 95 94 71 91 92 97 100 93 Engine 7 | . 14 14 11 11 5 . 6 . . 7 7 7 7 9 Core 2 | . . . . . 4 11 2 7 5 . . . . 1 Treads 11 | . 28 28 22 22 15 . 9 . . . . . . . Leg 5 | . . . . . 6 22 16 11 . . . . . . Hover 9 | . . . . . . . 3 18 30 30 30 30 30 24 Device 10 | . . . 2 . 2 11 9 18 15 25 23 26 23 21 Storage 13 | . 14 14 21 22 18 11 9 7 7 7 7 7 10 13 Protection 8 | . 10 14 13 11 10 3 10 6 . . . 1 4 . Energy Gun 7 | . 9 . . . . . 9 20 . 13 15 10 22 13 Ballistic Gun 12 | . 18 27 21 21 21 21 7 . . . . 8 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 12 30 30 72 72 89 65 54 77 57 43 42 55 49 69 Greatest Support 84 | 40 40 40 40 40 72 60 84 84 64 64 64 64 64 64 Greatest Overweight (x) 4 | . . . 1 1 2 1 4 1 1 . . . . 2 Average Overweight (x) . | . . . . 1 . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 13 15 16 20 18 15 15 15 15 15 15 15 15 14 Most Carried 20 | 5 11 14 20 20 20 15 15 15 15 13 12 15 15 15 Average Carried 14 | 3 8 11 14 20 17 15 14 14 14 11 12 14 14 14 Final Capacity 20 | 8 15 15 20 20 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 2 11 11 20 20 15 15 15 15 14 12 12 14 15 4 Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Machinist-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Matter Collected 4773 | 200 158 193 646 65 736 101 1517 288 . 42 . 65 311 451 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8251 | . 285 244 736 244 520 183 2603 1085 . 106 . . 63 2182 Parts 513 | . 31 14 53 22 73 6 149 42 . 6 . . 1 116 Haulers Intercepted 14 | . 2 . 3 . . . 4 . . 1 . . . 4 Recyclers Shooed 5 | . 1 . 1 . . 1 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 . Prevented 3 | . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Combat Hostiles Destroyed 139 | . 7 6 15 5 4 8 38 22 . 1 . . 1 32 Melee 4 | . . . . . . . . . . 1 . . . 3 Guns 88 | . 7 4 12 2 1 4 28 14 . . . . . 16 AOE 44 | . . 2 3 3 3 4 10 8 . . . . . 11 Classes Destroyed 22 | . 6 . 2 1 3 1 4 2 . . . . . 3 Worker 19 | . 1 . 1 2 . . 6 2 . . . . . 7 Builder 17 | . 1 . 1 2 . . 5 1 . . . . . 7 Tunneler 3 | . . . 1 1 . . 1 . . . . . . . Hauler 14 | . 2 . 3 . . . 4 . . 1 . . . 4 Recycler 10 | . . . . 1 . . 4 2 . . . . . 3 Operator 4 | . . . . . . . 2 . . 1 . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . Watcher 5 | . 1 . . . . . 3 . . . . . . 1 Swarmer 26 | . 5 . 3 2 . 4 4 3 . . . . . 5 Cutter 2 | . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 58 | . 2 6 7 3 . 3 18 13 . 1 . . . 5 Brawler 3 | . . . . . . . 2 1 . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 16 | . . . 5 . . . 7 1 . . . . . 3 Specialist 10 | . . . . . . . 6 . . . . . . 4 Hunter 4 | . . . . . . 1 . . . . . . 1 2 Programmer 9 | . . . . . . . . 3 . . . . . 6 Heavy 3 | . . . . . . . 1 . . . . . . 2 Zionite 3 | . . . . . 3 . . . . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . Best Kill Streak 14 | . 4 2 3 8 3 3 8 6 . 1 . . 1 14 Combat Bots Only 8 | . 4 2 3 4 3 3 5 5 . 1 . . 1 8 Max Kills in Single Turn 4 | . 1 1 2 4 2 2 2 3 . 1 . . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 3 | . . 1 2 1 1 2 2 2 . . . . . 3 Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Damage Taken 13359 | . 233 291 805 79 1643 429 2985 1708 58 108 . . 83 4937 Core 2050 | . 23 61 89 11 226 50 470 230 . 18 . . 16 856 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 . 66 . . . 6 14 . . . . . 62 . Volleys Fired 540 | . 40 26 72 8 110 21 132 57 . . . . 3 71 Largest 3 | . 2 2 2 2 2 2 2 3 . . . . 3 3 Hottest 216 | . 60 40 50 50 53 60 122 183 . . . . 205 216 Shots Fired 1069 | . 77 49 139 12 183 36 247 148 . . . . 9 169 Gun 1002 | . 74 47 135 8 167 30 237 137 . . . . 9 158 Cannon 1 | . . . . . . . . 1 . . . . . . Launcher 56 | . 3 2 4 4 6 6 10 10 . . . . . 11 Special 10 | . . . . . 10 . . . . . . . . . Kinetic 589 | . 50 47 135 8 167 30 116 . . . . . . 36 Thermal 423 | . 24 . . . 10 . 121 137 . . . . 9 122 Explosive 56 | . 3 2 4 4 6 6 10 10 . . . . . 11 Electromagnetic 1 | . . . . . . . . 1 . . . . . . Robot Hit Streak 14 | . 6 10 14 4 13 5 12 12 . . . . 4 12 Robot Miss Streak 9 | . 4 2 4 1 4 3 9 4 . . . . 3 4 Penetration Max 2 | . . . . . 1 . 2 . . . . . . 2 Secondary Targets 11 | . 1 . 2 . . . 3 . . . . . . 5 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . 1 Shots Hit Robots 698 | . 42 33 96 8 117 18 143 93 . 14 . . 8 126 Core Hits 398 | . 22 15 40 14 36 17 96 49 . 4 . . . 105 Critical Kills 29 | . . 2 . . 2 2 16 . . . . . . 7 Critical Parts Destroyed 47 | . . . . . 10 3 24 . . . . . . 10 Critical Strikes 99 | . . 2 . . 13 5 50 7 . . . . . 22 Burn 20 | . . . . . . . 9 7 . . . . . 4 Destroy 78 | . . 2 . . 12 5 41 . . . . . . 18 Sever 1 | . . . . . 1 . . . . . . . . . Melee Attacks 63 | . . . . . . . 2 4 . 17 . . 5 35 Impact 11 | . . . . . . . . 4 . 7 . . . . Slashing 52 | . . . . . . . 2 . . 10 . . 5 35 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 2 . 1 . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . 1 4 Damage Inflicted 20938 | . 445 398 1492 712 2005 839 3966 3090 . 554 . . 207 7230 Guns 11423 | . 374 243 1140 68 1825 207 2897 1815 . . . . 100 2754 Cannons . | . . . . . . . . . . . . . . . Explosions 7227 | . 71 155 352 644 172 574 1037 1041 . . . . . 3181 Melee 2187 | . . . . . . . . 231 . 554 . . 107 1295 Ramming 93 | . . . . . . 58 32 3 . . . . . . Kinetic 6098 | . 287 243 1140 68 1825 207 1479 . . . . . . 849 Thermal 5333 | . 87 . . . 8 . 1418 1815 . . . . 100 1905 Explosive 7227 | . 71 155 352 644 172 574 1037 1041 . . . . . 3181 Electromagnetic . | . . . . . . . . . . . . . . . Impact 418 | . . . . . . . . 231 . 187 . . . . Slashing 1769 | . . . . . . . . . . 367 . . 107 1295 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 4 4 . 3 Average Corruption 3 | . . . . . . . . 3 4 4 4 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . 18 1 4 . 1 . 2 Message Errors 8 | . . . . . . . . 4 . 2 . 1 . 1 Matter Fused 1 | . . . . . . . . 1 . . . . . . Heat Flow Errors 4 | . . . . . . . . 4 . . . . . . Energy Discharges 5 | . . . . . . . . 5 . . . . . . Parts Rejected 3 | . . . . . . . . 2 1 . . . . . Data Loss (minor) 4 | . . . . . . . . 1 . 2 . . . 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 754 | . 11 . . 31 . . 51 256 . 38 . . . 367 Projectiles . | . . . . . . . . . . . . . . . Explosions 333 | . 11 . . 31 . . 51 105 . . . . . 135 Melee 421 | . . . . . . . . 151 . 38 . . . 232 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . 25 . 14 . 31 5 31 188 . . . . . 22 Shots 10 | . 1 . 1 . 1 2 1 3 . . . . . 1 Rammed 2 | . . . . . . . . 2 . . . . . . Targets Rammed 21 | . . . . . . 15 4 2 . . . . . . Kicked 19 | . . . . . . 15 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 362 | . 52 61 92 33 231 100 362 252 2 . . . 4 326 Average Temperature 69 | . 19 17 18 13 101 27 90 84 2 . . . 2 53 Received Heat Transfer 2949 | . 48 198 279 42 . 54 1296 402 . 63 . . 12 555 Effects 6 | . . . . . 5 . 1 . . . . . . . Interference 5 | . . . . . 5 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 3 . . . . 2 . Impact Corruptions 5 | . . . . . . 1 . 4 . . . . . . Robots Melted 3 | . . . . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 Parts Melted 24 | . . . 1 . . . 7 8 . . . . 2 6 Heat Transferred 10832 | . 200 . . . 72 . 3364 3737 . . . . 185 3274 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Peak Influence 790 | . 264 160 337 212 . 371 790 782 236 198 . . . 698 Initial 330 | . . 44 . 32 . . 144 330 221 151 . . . . Average 255 | . 86 71 155 134 . 264 418 412 226 161 . . . 221 Maximum Alert Level 3 | . 1 . 1 1 . 1 3 3 1 . . . . 2 Low Security (%) 46 | 100 86 100 75 55 . 21 11 . . 100 . . . 50 Level 1 32 | . 13 . 24 44 . 78 40 48 100 . . . . 38 Level 2 16 | . . . . . . . 30 50 . . . . . 10 Level 3 4 | . . . . . . . 17 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . 2 1 . . 7 16 . 2 . . . 12 Investigation 5 | . . . . . . . . 4 . . . . . 1 Extermination 6 | . . . . . . . . 3 . . . . . 3 Reinforcement 23 | . . . 2 1 . . 5 7 . 1 . . . 7 Assault 4 | . . . . . . . 2 2 . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Distress Signals 9 | . 2 . . . . . 4 . . . . . . 3 Communications Jammed 47 | . . . . . . . 3 . . . . . . 44 Distress Signals 42 | . . . . . . . 1 . . . . . . 41 Times Spotted 259 | . 17 6 21 6 32 11 65 32 6 2 . . 6 55 Peak Tracking Total 12 | . 3 2 5 3 9 5 7 7 6 1 . . 4 12 Tactical Retreats 28 | . 1 . 2 1 13 3 . 3 . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Traps Triggered 4 | . 2 . . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Machines Disabled 39 | . 1 . 1 . 15 4 6 7 . . . . . 5 Max in Single Turn 5 | . 1 . 1 . 3 2 1 5 . . . . . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Machines Accessed 40 | . 6 1 3 1 1 . 10 13 . 1 . . . 4 Terminals 20 | . 5 1 2 1 . . 6 4 . 1 . . . . Fabricators 6 | . . . . . . . . 4 . . . . . 2 Repair Stations 5 | . . . . . . . 2 3 . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 Total Hacks 100 | . 14 3 5 2 1 . 39 25 . 2 . . . 9 Successful 56 | . 6 1 3 1 1 . 32 10 . . . . . 2 Failed 43 | . 8 1 2 1 . . 7 15 . 2 . . . 7 Catastrophic 6 | . 1 . . . . . . 3 . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 27 | . . 3 . 1 . . 5 7 . . . . . 11 Terminals 45 | . 13 3 4 2 . . 14 7 . 2 . . . . Fabricators 13 | . . . . . . . . 8 . . . . . 5 Repair Stations 19 | . . . . . . . 12 7 . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . . . 2 Scanalyzers 14 | . . . . . . . 12 2 . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . 2 Terminal Hacks 24 | . 5 1 3 1 1 . 11 2 . . . . . . Record 2 | . . . . 1 1 . . . . . . . . . Prototype ID Bank 5 | . 1 1 1 . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 3 . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 5 . . . . . 1 Load Schematic 4 | . . . . . . . . 3 . . . . . 1 Build 2 | . . . . . . . . 2 . . . . . . Repair Station Hacks 11 | . . . . . . . 9 2 . . . . . . Scan Component 7 | . . . . . . . 5 2 . . . . . . Repair 4 | . . . . . . . 4 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . . 1 Scanalyzer 12 | . . . . . . . 11 1 . . . . . . Insert Component 6 | . . . . . . . 5 1 . . . . . . Analyze 6 | . . . . . . . 6 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 3 1 . . 6 13 . 1 . . . 4 Full Trace Events 6 | . . . . . . . 1 4 . . . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 256 | . . . . . . . . 256 . . . . . . Total Part Build Rating 32 | . . . . . . . . 32 . . . . . . Parts Repaired 4 | . . . . . . . 4 . . . . . . . Time 280 | . . . . . . . 280 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 4 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Total Allies 6 | . . . . . . . . . . . . 4 . 2 Largest Group 4 | . . . . . . . . . . . . 4 4 3 Highest-Rated Group 156 | . . . . . . . . . . . . 156 156 106 Highest-Rated Ally 40 | . . . . . . . . . . . . 40 40 40 Zionite Dispatches 3 | . . . . . . . . . . . . . . 3 Recon 1 | . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . . . 3 DROP 2 | . . . . . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 29 | . . . . . . . . . . . . . 29 . Total Damage 733 | . . . . . . . . . . . . . 733 . Kills 5 | . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . 1 1 . Drone Launches 1 | . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Turns Passed 11707 | 5 929 831 1211 370 2063 217 2068 1272 71 259 6 1036 413 956 Spaces Moved 7179 | 1 494 468 440 142 799 119 990 1063 81 187 9 1250 399 737 Core . | . . . . . . . . . . . . . . . Treads 2290 | 1 494 468 440 142 477 . 268 . . . . . . . Legs 1063 | . . . . . 322 119 371 245 . . . . . 6 Wheels 351 | . . . . . . . 351 . . . . . . . Hover 3475 | . . . . . . . . 818 81 187 9 1250 399 731 Flight . | . . . . . . . . . . . . . . . Fastest Speed 60 | 160 160 160 160 240 120 120 120 60 68 68 68 68 68 63 Average Speed 121 | 160 160 160 210 240 207 125 141 79 77 68 68 68 68 70 Slowest Speed 320 | 160 160 160 240 240 320 190 190 190 150 68 68 68 68 230 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 82 97 47 34 77 39 74 32 68 6 3 89 54 27 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . . 2 1 . Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . 1 1 . . Scrap Searched 6 | . . 1 . . . 1 . . . . . 3 1 . Spaces Dug 49 | . 9 . 5 . 21 . 2 2 . . . . . 10 Terrain Destroyed 582 | . 25 17 21 20 45 67 99 94 . . . . . 194 Melee 14 | . . . . . . . 2 2 . . . . . 10 Projectile 48 | . . . . . 10 4 19 . . . . . . 15 AOE 516 | . 25 17 21 20 34 63 75 92 . . . . . 169 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Zio Pro Fac Total 9221 | 6 562 508 613 162 1037 161 1452 1364 89 300 8 1435 527 997 Wait 924 | . 5 1 31 5 42 2 214 178 7 85 . 162 112 80 Move 7166 | . 493 467 439 141 798 118 989 1063 80 186 8 1249 398 737 Hop . | . . . . . . . . . . . . . . . Pick Up 117 | . 10 3 21 2 24 . 20 11 . 3 . 8 2 13 Fast Attach 64 | . 5 . 5 . 8 . 17 13 1 . . . 1 14 Attach 52 | 2 1 1 6 . 10 . 10 7 1 5 . 3 . 6 Detach 3 | . . . . . 1 . 1 1 . . . . . . Swap 147 | . 5 8 17 4 17 5 39 10 . 3 . 7 5 27 Drop 131 | 4 3 2 22 2 27 . 24 18 . 1 . 6 2 20 Fire 540 | . 40 26 72 8 110 21 132 57 . . . . 3 71 Melee 56 | . . . . . . . 2 4 . 17 . . 4 29 Ram 2 | . . . . . . . . 2 . . . . . . Kick 19 | . . . . . . 15 4 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 4) 448 | -10/Materials | Discovered new exit (range 12) 546 | -10/Materials | Discovered new exit (range 11) 726 | -10/Materials | Discovered new exit (range 6) 935 | -10/Materials | Entered Mines 1004 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1007 | -10/Mines | Found Prototype Device 1014 | -10/Mines | Identified Exp. Sensor Array 1233 | -10/Mines | Central database locked down 1399 | -10/Mines | Learned Materials terminal intel 1404 | -10/Mines | Discovered new exit (range 4) 1755 | -10/Mines | Discovered new exit (range 6) 1766 | -10/Mines | Entered Materials 1766 | -9/Materials | Evolved 2 slots: Utility x2 1767 | -9/Materials | Loaded intel: 12 terminal locations 2173 | -9/Materials | Lost 3 parts (1u2w) 2401 | -9/Materials | Build established: Scavenger-Mutant 2471 | -9/Materials | Discovered new exit (range 16) 2726 | -9/Materials | Build established: Mutant 2790 | -9/Materials | Discovered new exit (range 13) 2797 | -9/Materials | Identified exit to Mines 2977 | -9/Materials | Entered Mines 3011 | -9/Mines | Learned location of 1 exit from Proximity Caves 3152 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3204 | -9/Mines | Discovered new exit (range 8) 3283 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3337 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3337 | -9/Mines | Discovered new exit (range 5) 3347 | -9/Mines | Entered Exiles 3405 | -9/Exiles | Met 8R-AWN 3446 | -9/Exiles | Met EX-HEX 3544 | -9/Exiles | Met EX-DEC 3559 | -9/Exiles | Learned location of Zion (-7) 3660 | -9/Exiles | Discovered new exit (range 14) 4213 | -9/Exiles | Attacked by the Exiles 4317 | -9/Exiles | Core integrity fell below 50% 4388 | -9/Exiles | Lost 5 parts (2n1u2w) 4459 | -9/Exiles | Destroyed 8R-AWN 4460 | -9/Exiles | Core integrity fell below 20% 4464 | -9/Exiles | Found Prototype Protection 4470 | -9/Exiles | Found Prototype Ballistic Gun 4476 | -9/Exiles | Found Prototype Ballistic Gun 4510 | -9/Exiles | Found Prototype Device 4517 | -9/Exiles | Found Prototype Processor 4553 | -9/Exiles | Identified AS-neutralizer No. 17b 4688 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 4778 | -9/Exiles | Identified 8R-AWN's Armor/EX 5088 | -9/Exiles | Destroyed EX-BIN 5123 | -9/Exiles | Destroyed EX-DEC 5132 | -9/Exiles | Destroyed EX-HEX 5330 | -9/Exiles | Build established: Scavenger-Mutant 5410 | -9/Exiles | Entered Mines 5622 | -8/Mines | Discovered new exit (range 5) 5627 | -8/Mines | Entered Materials 5627 | -8/Materials | Evolved 2 slots: Propulsion x2 5852 | -8/Materials | Core integrity fell below 50% 5884 | -8/Materials | Lost 8 parts (3n2u3w) 6070 | -8/Materials | Identified Exp. Targeting Computer 6245 | -8/Materials | Identified exit to Factory 7325 | -8/Materials | Core integrity fell below 20% 7485 | -8/Materials | Repaired Hrd. Medium Armor Plating 7567 | -8/Materials | Repaired Adv. Transmission Jammer 7610 | -8/Materials | Repaired Broken Adv. Myomer Leg? 7627 | -8/Materials | First assault squad dispatched 7629 | -8/Materials | Repaired Rnf. Fission Core 7695 | -8/Materials | Entered Factory 7695 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7919 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 7937 | -7/Factory | Discovered new exit (range 9) 8183 | -7/Factory | Discovered new exit (range 6) 8386 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 8414 | -7/Factory | Discovered new exit (range 4) 8585 | -7/Factory | Cargo convoy interrupted 8872 | -7/Factory | Build established: Machinist-Tank 8895 | -7/Factory | First assault squad dispatched 8914 | -7/Factory | Lost 4 parts (2u2w) 8939 | -7/Factory | Identified exit to Storage 8939 | -7/Factory | Identified exit to Lower Caves 8967 | -7/Factory | Sucked down chute 8967 | -7/Factory | Entered Waste 8978 | -7/Waste | Spotted C-40 Crusher 8980 | -7/Waste | Spotted C-40 Crusher 8982 | -7/Waste | Spotted C-40 Crusher 8990 | -7/Waste | Spotted C-40 Crusher 8997 | -7/Waste | Spotted C-40 Crusher 8997 | -7/Waste | Spotted C-40 Crusher 9014 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9023 | -7/Waste | Discovered new exit (range 10) 9038 | -7/Waste | Entered Factory 9109 | -7/Factory | Discovered exit to Lower Caves (range 12) 9272 | -7/Factory | Garrison activated, responded to threat 9297 | -7/Factory | Entered Lower Caves 9301 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9303 | -7/Lower Caves | Entered Zion 9314 | -7/Zion | Build established: Mutant 9336 | -7/Zion | System corruption cleaned by Quarantine Array 9382 | -7/Zion | Learned Factory trap positions 9387 | -7/Zion | Learned location of Recycling (-7) 9501 | -7/Zion | Learned location of Warlord (-4) 9740 | -7/Zion | Received a hallucinogenic algorithm 9941 | -7/Zion | Visited the Megawrench Repair Shop 9941 | -7/Zion | Megawrench repaired 12 parts 10005 | -7/Zion | Build established: Scavenger-Skirmisher 10078 | -7/Zion | Imprinted 10080 | -7/Zion | Declared Zion's savior 10193 | -7/Zion | Discovered new exit (range 16) 10339 | -7/Zion | Entered Proximity Caves 10339 | -6/Proximity Caves | Accompanied by 4 allies 10340 | -6/Proximity Caves | Identified exit to Factory 10514 | -6/Proximity Caves | Spotted B-75 Beast 10652 | -6/Proximity Caves | Build established: Skirmisher 10752 | -6/Proximity Caves | Entered Factory 10752 | -6/Factory | Accompanied by 2 allies 10752 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10753 | -6/Factory | Loaded intel: 123 trap records 10786 | -6/Factory | Zion Hacking Resupply teleported in 10884 | -6/Factory | Discovered new exit (range 7) 11062 | -6/Factory | Garrison activated, responded to threat 11095 | -6/Factory | Spotted B-75 Beast 11167 | -6/Factory | Lost 4 parts (2p2w) 11315 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11316 | -6/Factory | Zion Thermal Resupply teleported in 11425 | -6/Factory | Zion Recon squad teleported in 11611 | -6/Factory | Cargo convoy interrupted 11650 | -6/Factory | Destroyed 8 combat bots 11678 | -6/Factory | Core integrity fell below 50% 11699 | -6/Factory | Core integrity fell below 20% 11708 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11703_ H-61 Shepherd suffers critical hit (Destroy). 11703_ Destroyed Hvy. Assault Cannon. 11703_ Knocked back. 11704_ Penetrated by Slug. 11705_ Slug penetrates Earth. 11705_ HV Slug penetrates T-07 Excavator. 11705_ T-07 Excavator suffers critical hit (Destroy). 11705_ Destroyed Wheel. 11705_ HV Slug penetrates Wall. 11705_ HV Slug penetrates H-61 Shepherd. 11705_ H-61 Shepherd suffers critical hit (Destroy). 11705_ Destroyed Prototype Device. 11707_ Dropped Lrg. Storage Unit. 11708_ The unstable cave ceiling collapses. 11708_ Imp. Heat Sink crushed. 11708_ Penetrated by Slug. 11708_ Helical Railgun destroyed. 11708_ Com. Particle Reactor destroyed. 11708_ Critical hit (Blast). 11708_ Dropped Force Rifle. Map ----- +----------------------------------------------------+ | ????????????????? %[ [=?????????????????? | | ????????????????? = ?????????????????? | | ?????????????????? #[% ?????????????????? | | ??????????????????? * ??????????????????? | | ??????????????????? !| # ???????????????????? | | ???????????????????? # ???????????????????? | | ????????????????????? ===! ???????????????????? | | ?????????????????????#==!%=" #???????????????????? | | ?????????????????????#[!=[! #####???????????????? | | ?????????????????????#=%[%! ###?????????????? | | ?????????????????????#[[=A[ #?????????????? | | ?????????????????######*[k! ###???????????? | | ????????????????? !%%*[%= #???????????? | | ?????????????????"""" !!!%% #???????????? | | ?????????????????"""" ]H[== ?????????????? | | ?????????????????"""" /!=]* #?????????????? | | ?????????????????"""" # =h# " #???????####### | | ????????????????????? ;=*= """ #???????# ! | | ??????????????????????#%%% / """ #???????# | | ????????????????????? #%%=# #???????# """ " | | ????????????????????#"# =*##########???????# """ " | | ???????????????????# ## #?###########????# """ " | | ???????????????????####t% ### #????#^ | | ????????????????????# % # ! !!#????#^ ! | | ????????????????????# [][ # ! ####?# | | ????????????????????# %@! # # ?#+##### | | ????????????????????# *!] + """ """ # # | | ????????????????????# [ # """ """ # # | | ????????????????????# # """ """ # ]= + | | ^???????????????????# ! # # ]= #### | | ^???????????????????## ############ ???# | | ?????????????????????; #??????????# ?####### | | ????????????????????## #??????????# ?# | | ?????????????????????# #??????????# ??# | | ?????????????????????# #?############### | | ?????????????????????# #?# ## | | ????????############## ### ##! | | ?????? # "" "" ## * | | ?????? # "" "" ## | | ?????? # %""" """ ## | | ????????############ % # """ """ ######## | | ???????????????????# ! !%= + """ """ #??????? | | ???????????????????# % ! # #??????? | | ???????????????????# # ! #??????? | | ???????????????????# # "" "" ###????? | | ???????????????????# # ""S"" #"###### | | ???????????????????## ## """" ## | | ????????????????????# ################ | | ????????????????????# #??????????????# | | ????????????????????# #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 31 Energy Capacity 710 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Base Temperature (-) 100 Armor Coverage 1000 Resistance: TH 20 Resistance: EX 90 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointProtonCoupler Manual? 0 Play Time 01:24:58 Cumulative 460.5 hours Start 2021.11.09 @ 23:20:20 End 2021.11.10 @ 00:46:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7455295-c429-4cba-afa7-5c082563176a