Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 17:32:32 Player: Gafrankl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (1930) 1930 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 7139 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cesium-ion Thruster Nuclear Pulse Thruster Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Sensor Array Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Ion Cannon Remote Datajack Katana > --- INVENTORY -------- Cesium-ion Thruster Nuclear Pulse Thruster Advanced Weight Redist. System [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 2 Power 2 | . . . . . . . . . 1 1 Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 1 1 . . 1 1 Weapon 2 | . . . . . 1 1 . . . . Parts Attached 64 | 5 2 2 . 5 13 30 1 . 3 3 Power 6 | 1 . 1 . . 1 1 . . 1 1 Engine 4 | 1 . 1 . . 1 . . . 1 . Core 2 | . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 21 | 1 1 . . 2 7 9 1 . . . Treads 4 | 1 1 . . . 2 . . . . . Leg 11 | . . . . 2 5 3 1 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . 6 . . . . Utility 13 | 1 1 1 . . . 7 . . 1 2 Device 9 | . . 1 . . . 6 . . 1 1 Storage 3 | 1 1 . . . . . . . . 1 Processor 1 | . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . . . 3 5 13 . . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon 12 | . . . . . 3 9 . . . . Ballistic Gun 6 | 2 . . . 2 . 2 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 2 | . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . . Parts Lost 22 | . 1 . . 3 1 2 . 2 . 13 Power 4 | . 1 . . . . . . . . 3 Propulsion 7 | . . . . 1 1 2 . . . 3 Utility 4 | . . . . . . . . . . 4 Weapon 7 | . . . . 2 . . . 2 . 3 Highest Loss Streak 8 | . 1 . . 2 1 2 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 100 100 98 71 77 91 76 80 51 Engine 6 | . 13 14 14 14 9 . . . 6 1 Core 2 | . . . . . . 6 7 7 6 1 Treads 8 | . 28 28 28 22 . . . . . . Leg 15 | . . . . 3 35 7 22 23 20 11 Flight 1 | . . . . . . 18 . . . . Device 15 | . . 14 14 14 9 19 23 23 21 19 Storage 6 | . 14 14 14 14 9 . . . . . Processor 2 | . . . . . . 2 7 7 6 5 Energy Cannon 6 | . . . . . . 17 23 7 6 1 Ballistic Gun 8 | . 28 28 28 26 . . . . . . Ballistic Cannon 1 | . . . . . 8 . . . . . Slashing Weapon 2 | . . . . . . 1 7 7 6 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 13 28 29 29 30 86 29 29 17 26 43 Greatest Support 51 | 20 40 40 40 40 48 51 51 51 51 51 Greatest Overweight (x) 14 | . . . . 1 2 1 . . . 14 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 5 5 5 20 Average Capacity 9 | 7 12 15 15 15 15 5 5 5 5 5 Most Carried 15 | 4 12 11 13 14 15 12 5 5 4 4 Average Carried 7 | 2 8 10 11 13 13 4 5 5 3 3 Final Capacity 20 | 8 15 15 15 15 15 5 5 5 5 20 Final Carried 13 | 4 12 10 13 12 13 5 5 5 3 3 Class Distribution -------------------- 47% | Skirmisher 30% | Mutant 12% | Assassin 4% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Assassin | -6/Factory Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Matter Collected 1171 | 242 180 . . 146 194 143 175 40 . 51 Remotely . | . . . . . . . . . . . Salvage Created 1708 | . 375 . . 204 645 180 160 40 . 104 Parts 111 | . 21 . . 14 47 11 12 2 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 20 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 46 | . 15 . . 8 14 2 4 1 . 2 Melee 4 | . . . . . . . 1 1 . 2 Guns 18 | . 15 . . 3 . . . . . . Cannons 19 | . . . . . 14 2 3 . . . AOE 5 | . . . . 5 . . . . . . Classes Destroyed 12 | . 2 . . 1 7 1 1 . . . Worker 2 | . . . . . 2 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 8 | . . . . . 5 3 . . . . Swarmer 14 | . 9 . . 1 1 . 3 . . . Grunt 23 | . 6 . . 7 9 . . . . 1 Sentry 1 | . . . . . . . 1 . . . Specialist 2 | . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 4 | . . . . . . 2 . 1 . 1 Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 14 | . 4 . . 3 14 1 2 1 . 1 Combat Bots Only 12 | . 4 . . 3 12 1 2 1 . 1 Max Kills in Single Turn 2 | . 2 . . 2 2 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . Melee 1 | . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Hostile Shots Fired 322 | . 84 . . 47 30 22 17 12 . 110 Missed 89 | . 25 . . 13 6 6 4 4 . 31 Damage Taken 3798 | . 544 . . 406 426 244 270 121 . 1787 Core 1316 | . 93 . . 72 74 46 25 . . 1006 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 34 86 . . 89 100 . Volleys Fired 102 | . 38 . . 31 1 18 6 2 3 3 Largest 3 | . 2 . . 2 3 3 3 2 1 1 Hottest 180 | . 40 . . 50 180 180 180 120 5 60 Shots Fired 250 | . 76 . . 60 51 36 18 3 3 3 Gun 129 | . 76 . . 53 . . . . . . Cannon 103 | . . . . . 51 29 18 3 . 2 Launcher 7 | . . . . 7 . . . . . . Special 11 | . . . . . . 7 . . 3 1 Kinetic 177 | . 76 . . 53 48 . . . . . Thermal 55 | . . . . . 3 29 18 3 . 2 Explosive 7 | . . . . 7 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 6 . . 4 7 9 14 1 2 4 Robot Miss Streak 3 | . 3 . . 3 2 3 2 1 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Autonomous 48 | . . . . . 48 . . . . . Shots Hit Robots 157 | . 42 . . 28 34 23 13 3 2 12 Core Hits 86 | . 22 . . 18 18 7 5 1 . 15 Critical Kills 2 | . 2 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . 2 . . . 5 . . 1 . 1 Destroy 2 | . 2 . . . . . . . . . Blast 5 | . . . . . 5 . . . . . Sever 2 | . . . . . . . . 1 . 1 Melee Attacks 18 | . . . . . . . 4 2 . 12 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . 4 2 . 12 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4983 | . 467 . . 670 2540 475 315 98 . 418 Guns 700 | . 467 . . 233 . . . . . . Cannons 3323 | . . . . . 2540 475 250 28 . 30 Explosions 435 | . . . . 435 . . . . . . Melee 476 | . . . . . . . 65 70 . 341 Ramming 49 | . . . . 2 . . . . . 47 Kinetic 3193 | . 467 . . 233 2493 . . . . . Thermal 830 | . . . . . 47 475 250 28 . 30 Explosive 435 | . . . . 435 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 476 | . . . . . . . 65 70 . 341 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 8 8 9 . 4 Average Corruption 6 | . . . . . . 6 8 8 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . . . . . 14 29 15 . 16 Message Errors 16 | . . . . . . 2 9 1 . 4 Matter Fused 18 | . . . . . . 4 6 2 . 6 Heat Flow Errors 11 | . . . . . . 1 5 4 . 1 Energy Discharges 11 | . . . . . . 2 5 3 . 1 Parts Fused 2 | . . . . . . 1 1 . . . Data Loss (minor) 8 | . . . . . . 2 1 3 . 2 Data Loss (major) 6 | . . . . . . 1 2 1 . 2 Misfires 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 482 | . . . . . 430 13 19 . . 20 Projectiles 462 | . . . . . 430 13 19 . . . Explosions . | . . . . . . . . . . . Melee 20 | . . . . . . . . . . 20 Knockbacks 8 | . . . . . 8 . . . . . Impact . | . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 59 | . . . . 42 . . . . . 17 Shots 4 | . . . . 4 . . . . . . Rammed 22 | . . . . 1 . . . . . 21 Targets Rammed 22 | . . . . 1 . . . . . 21 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 232 | . 12 . . 22 102 64 232 222 . 195 Average Temperature 39 | . 6 . . 8 44 22 48 105 . 115 Received Heat Transfer 930 | . 132 . . 192 144 . 36 . . 426 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1221 | . . . . . 74 666 407 37 . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Peak Influence 381 | . 190 67 . 202 381 187 . . . 60 Initial 140 | . . 67 . . 78 140 . . . . Average 71 | . 62 67 . 81 124 108 . . . 3 Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 91 | 100 100 100 . 93 71 100 . . 100 100 Level 1 8 | . . . . 6 28 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 5 2 . . . 3 Investigation 1 | . . . . . 1 . . . . . Extermination 4 | . . . . . . 2 . . . 2 Reinforcement 7 | . 3 . . . 3 . . . . 1 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Distress Signals 5 | . 2 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 78 | . 20 . . 15 19 6 4 1 2 11 Peak Tracking Total 7 | . 4 . . 5 4 1 1 1 . 7 Tactical Retreats 3 | . . . . 2 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Traps Triggered 2 | . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Disabled 4 | . . . . 1 1 2 . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Machines Accessed 7 | . 2 . . . 1 4 . . . . Terminals 6 | . 2 . . . 1 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 13 | . 4 . . . 3 6 . . . . Successful 3 | . 1 . . . 1 1 . . . . Failed 10 | . 3 . . . 2 5 . . . . Catastrophic 6 | . 2 . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 3 . 1 . 2 3 . . . . Terminals 11 | . 4 . . . 3 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . . . . . Record 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 7 | . 2 . . . 1 4 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . 2 . . 1 1 Non-combat 3 | . . . . . . 2 . . 1 . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 7 | . . . . . . 4 . . 2 1 parse_system 3 | . . . . . . 2 . . . 1 no_distress 2 | . . . . . . 1 . . 1 . find_chute 2 | . . . . . . 1 . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . 31 . . . . . . Total Damage 249 | . . . . 249 . . . . . . Kills 9 | . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Turns Passed 7180 | 123 736 121 525 792 1314 661 1076 562 167 1103 Spaces Moved 3287 | 71 381 75 328 418 294 817 296 157 61 389 Core 158 | 7 . . . . . . . . . 151 Treads 1224 | 64 381 75 328 374 2 . . . . . Legs 1165 | . . . . 44 292 77 296 157 61 238 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 740 | . . . . . . 740 . . . . Fastest Speed 29 | 50 160 160 160 160 190 29 130 130 130 50 Average Speed 127 | 149 160 160 160 166 230 49 130 130 130 101 Slowest Speed 750 | 160 160 160 160 240 325 200 130 130 130 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 36 22 61 79 22 17 50 15 1 10 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 62 | . . . . 45 17 . . . . . Melee . | . . . . . . . . . . . Projectile 17 | . . . . . 17 . . . . . AOE 45 | . . . . 45 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Total 6073 | 86 439 76 328 461 931 1050 968 508 147 1079 Wait 2521 | 7 9 . . 4 606 156 661 348 80 650 Move 3273 | 70 380 74 327 417 293 812 295 156 60 389 Hop 2 | . . . . . . 2 . . . . Pick Up 32 | 4 9 . 1 2 8 6 . . 1 1 Fast Attach 16 | 5 1 . . . 1 6 1 . . 2 Attach 34 | . 1 2 . 4 7 16 . . 3 1 Detach 19 | . . . . 1 6 12 . . . . Swap 14 | . . . . 1 5 8 . . . . Drop 20 | . 1 . . . 4 14 1 . . . Fire 102 | . 38 . . 31 1 18 6 2 3 3 Melee 18 | . . . . . . . 4 2 . 12 Ram 21 | . . . . . . . . . . 21 Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 845 | -10/Materials | Discovered new exit (range 8) 860 | -10/Materials | Entered Mines 872 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 966 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 968 | -10/Mines | Discovered new exit (range 5) 981 | -10/Mines | Entered Exiles 981 | -10/Exiles | Accompanied by 3 allies 1037 | -10/Exiles | Met 8R-AWN 1071 | -10/Exiles | Met EX-HEX 1135 | -10/Exiles | Met EX-BIN 1170 | -10/Exiles | Aligned with FarCom system 1172 | -10/Exiles | Given EX-Vault access code 1239 | -10/Exiles | Opened EX-Vault 1268 | -10/Exiles | Found Prototype Ballistic Cannon 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1305 | -10/Exiles | Exiles lab attacked by MAIN.C 1475 | -10/Exiles | Discovered new exit (range 14) 1506 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1506 | -10/Exiles | Entered Mines 1506 | -9/Mines | Accompanied by 3 allies 1507 | -9/Mines | Learned location of Storage (-9) 1794 | -9/Mines | Build established: Skirmisher 1920 | -9/Mines | Excavation squad dispatched 1920 | -9/Mines | A large section of the Mines collapsed 1997 | -9/Mines | Found a hidden stash of uninstalled traps 2170 | -9/Mines | Excavation squad dispatched 2178 | -9/Mines | Discovered new exit (range 14) 2183 | -9/Mines | Core integrity fell below 50% 2298 | -9/Mines | Entered Materials 2298 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2299 | -8/Materials | Identified AWS/Autocannon 3255 | -8/Materials | Garrison activated, responded to threat 3300 | -8/Materials | Destroyed 12 combat bots 3576 | -8/Materials | Discovered new exit (range 16) 3612 | -8/Materials | Entered Factory 3612 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4241 | -7/Factory | Discovered new exit (range 13) 4273 | -7/Factory | Entered Lower Caves 4274 | -7/Lower Caves | Encountered a Warlord checkpoint 4488 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5318 | -7/Lower Caves | Discovered new exit (range 12) 5349 | -7/Lower Caves | Entered another Lower Caves area 5661 | -7/Lower Caves | Build established: Mutant 5878 | -7/Lower Caves | Encountered a Warlord checkpoint 5879 | -7/Lower Caves | Discovered new exit (range 12) 5911 | -7/Lower Caves | Entered Factory 5911 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5996 | -6/Factory | Discovered new exit (range 12) 6011 | -6/Factory | Discovered new exit (range 11) 6078 | -6/Factory | Entered another Factory area 6078 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6414 | -5/Factory | Build established: Infiltrator-Assassin 6484 | -5/Factory | Lost 8 parts (3p1n2u2w) 6756 | -5/Factory | Build established: Assassin 7100 | -5/Factory | Core integrity fell below 50% 7121 | -5/Factory | Lost 5 parts (2n2u1w) 7163 | -5/Factory | Core integrity fell below 20% 7181 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slammed into Y-64 Sentinel. Slammed into R-10 Processor. K-01 Serf cleans the Assembly Bed. Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. ALERT: Rogue bot located, Programmers report to Factory Zone 6N. System corrupted: Component data lost. Slug penetrates Matter Pump. Matter Pump disabled. Connecting with Scanalyzer... Current location identified: Factory Slug penetrates Wall. Acquired Hcp. Storage Unit. Slug penetrates Wall. Slug penetrates G-50 Soldier. Slug penetrates Wall. Wall collapses. 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